I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5
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hey
finally found the time to play
unusual game
Allies in a better position
we ll see what comes next
Godspeed
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 99 Sea Zone to 94 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter moved from India to Iraq 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 aaGun and 4 infantry moved from Queensland to New South Wales 1 infantry moved from New South Wales to South Australia 1 fighter moved from Queensland to 32 Sea Zone 1 fighter moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 30 Sea Zone: 1 artillery and 1 transport EDIT: Adding units owned by ANZAC to 30 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to Johnston Island: 1 artillery EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from Persia to Iraq 1 infantry moved from Morocco to Algeria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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Hey i am preparing for a mountain week with my Family
I wont be able to play before monday
If there is a chance i ll play earlier
If not
I ll continue on monday
Cheers
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 1 artillery and 1 infantry moved from Novgorod to Archangel 1 artillery and 1 mech_infantry moved from Spain to Gibraltar 1 fighter moved from Western Germany to Portugal 1 tactical_bomber moved from Southern Italy to Portugal 1 mech_infantry moved from Spain to Portugal 1 bomber moved from Greece to Gibraltar Combat - Germans Battle in Bessarabia Germans attack with 1 artillery and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Gibraltar Germans attack with 1 artillery, 1 bomber and 1 mech_infantry British defend with 1 airfield and 1 harbour; Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Gibraltar 1 infantry owned by the Americans lost in Gibraltar Germans win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Portugal Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Portugal, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Portugal, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Portugal Germans win, taking Portugal from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Portugal to Spain 1 bomber moved from Gibraltar to Spain 2 artilleries and 1 infantry moved from Southern France to Spain 1 artillery and 2 infantry moved from Normandy Bordeaux to Spain 3 mech_infantrys moved from Yugoslavia to Southern France 1 aaGun moved from Western Germany to Northern Italy 9 infantry moved from Western Germany to 113 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 9 infantry and 5 transports moved from 113 Sea Zone to 114 Sea Zone 9 infantry moved from 114 Sea Zone to Poland 3 artilleries and 6 infantry moved from Greece to Turkey 2 mech_infantrys moved from Eastern Poland to Romania 1 aaGun, 7 artilleries and 3 infantry moved from Eastern Poland to Slovakia Hungary 2 artilleries and 4 infantry moved from Baltic States to Poland 1 aaGun, 1 artillery and 1 infantry moved from Novgorod to Vyborg 1 mech_infantry moved from Southern Italy to Southern France 1 tactical_bomber moved from Southern Italy to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 armour and 4 mech_infantrys moved from Bulgaria to Turkey Place Units - Germans 10 artilleries placed in Germany 3 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Normandy Bordeaux Germans undo move 2. 2 mech_infantrys placed in Western Germany 1 mech_infantry placed in Southern France Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,1,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,2,2,1,6,2 Germans collect 50 PUs (9 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.67 Germans regular : 3.00 British regular : 0.67 -
Ok i am back :)
Russia on the move…
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 bomber moved from Amur to 20 Sea Zone 1 artillery and 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Ukraine to Bessarabia 1 mech_infantry moved from Tsinghai to Caucasus 1 tactical_bomber moved from Ukraine to Caucasus 1 bomber moved from Ukraine to Archangel 3 artilleries and 3 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Italians 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 artillery moved from Belarus to Novgorod 1 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Tsinghai to Caucasus 1 fighter moved from Ukraine to Caucasus 1 artillery moved from Ukraine to Bessarabia 2 artilleries and 1 infantry moved from Belarus to Archangel 4 infantry moved from Belarus to Novgorod Combat - Russians Battle in 20 Sea Zone Russians attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Russians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Novgorod Russians attack with 4 artilleries and 7 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 4 artilleries and 7 infantry in Novgorod, round 2 : 2/11 hits, 3,17 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 2 artilleries, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Bessarabia, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Archangel Russians attack with 2 artilleries, 1 bomber and 1 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 artilleries, 1 bomber and 1 infantry in Archangel, round 2 : 3/4 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Caucasus Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Russians lost in Caucasus 1 armour owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Italians: 1 armour Non Combat Move - Russians 1 tactical_bomber moved from Caucasus to Volgograd 1 aaGun, 3 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland 1 fighter moved from Bessarabia to Volgograd 1 fighter moved from Caucasus to Volgograd 1 mech_infantry moved from Olgiy to Dzavhan Russians take Dzavhan from Mongolians 1 mech_infantry moved from Kansu to Samara 1 infantry moved from Olgiy to Kansu 1 infantry moved from Olgiy to Tsagaan Olom Russians take Tsagaan Olom from Mongolians 1 infantry moved from Ulaanbaatar to Buyant-Uhaa 1 infantry moved from Ulaanbaatar to Buyant-Uhaa 1 infantry moved from Manchuria to Jehol 1 aaGun and 4 infantry moved from Amur to Buyant-Uhaa 1 infantry moved from Amur to Buyant-Uhaa 1 infantry moved from Amur to Buyant-Uhaa 1 infantry moved from Amur to Buyant-Uhaa 2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland 1 aaGun moved from Ukraine to Bessarabia 1 aaGun, 3 artilleries and 3 infantry moved from Bryansk to Rostov 2 infantry moved from Belarus to Novgorod 4 artilleries, 18 infantry and 1 mech_infantry moved from Belarus to Eastern Poland 1 bomber moved from Archangel to Volgograd 2 artilleries and 4 infantry moved from Russia to Tambov 1 infantry moved from Belarus to Novgorod 2 mech_infantrys moved from Volgograd to Bryansk 1 infantry moved from Belarus to Novgorod 1 bomber moved from 20 Sea Zone to Buyant-Uhaa 1 mech_infantry moved from India to Eastern Persia Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Volgograd 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUsCombat Hit Differential Summary :
Italians regular : 0,50 Germans regular : -1,67 Russians regular : -0,17 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 bomber moved from Amur to 20 Sea Zone 1 artillery and 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Ukraine to Bessarabia 1 mech_infantry moved from Tsinghai to Caucasus 1 tactical_bomber moved from Ukraine to Caucasus 1 bomber moved from Ukraine to Archangel 3 artilleries and 3 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Italians 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 artillery moved from Belarus to Novgorod 1 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Tsinghai to Caucasus 1 fighter moved from Ukraine to Caucasus 1 artillery moved from Ukraine to Bessarabia 2 artilleries and 1 infantry moved from Belarus to Archangel 4 infantry moved from Belarus to Novgorod Combat - Russians Battle in 20 Sea Zone Russians attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Russians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Novgorod Russians attack with 4 artilleries and 7 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 4 artilleries and 7 infantry in Novgorod, round 2 : 2/11 hits, 3,17 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 2 artilleries, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Bessarabia, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Archangel Russians attack with 2 artilleries, 1 bomber and 1 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 artilleries, 1 bomber and 1 infantry in Archangel, round 2 : 3/4 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Caucasus Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Russians lost in Caucasus 1 armour owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Italians: 1 armour Non Combat Move - Russians 1 tactical_bomber moved from Caucasus to Volgograd 1 aaGun, 3 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland 1 fighter moved from Bessarabia to Volgograd 1 fighter moved from Caucasus to Volgograd 1 mech_infantry moved from Olgiy to Dzavhan Russians take Dzavhan from Mongolians 1 mech_infantry moved from Kansu to Samara 1 infantry moved from Olgiy to Kansu 1 infantry moved from Olgiy to Tsagaan Olom Russians take Tsagaan Olom from Mongolians 1 infantry moved from Ulaanbaatar to Buyant-Uhaa 1 infantry moved from Ulaanbaatar to Buyant-Uhaa 1 infantry moved from Manchuria to Jehol 1 aaGun and 4 infantry moved from Amur to Buyant-Uhaa 1 infantry moved from Amur to Buyant-Uhaa 1 infantry moved from Amur to Buyant-Uhaa 1 infantry moved from Amur to Buyant-Uhaa 2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland 1 aaGun moved from Ukraine to Bessarabia 1 aaGun, 3 artilleries and 3 infantry moved from Bryansk to Rostov 2 infantry moved from Belarus to Novgorod 4 artilleries, 18 infantry and 1 mech_infantry moved from Belarus to Eastern Poland 1 bomber moved from Archangel to Volgograd 2 artilleries and 4 infantry moved from Russia to Tambov 1 infantry moved from Belarus to Novgorod 2 mech_infantrys moved from Volgograd to Bryansk 1 infantry moved from Belarus to Novgorod 1 bomber moved from 20 Sea Zone to Buyant-Uhaa 1 mech_infantry moved from India to Eastern Persia Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Volgograd 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 infantry EDIT: Adding units owned by Russians to Eastern Poland: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0,50 Germans regular : -1,67 Russians regular : -0,17 -
@Amon-Sul please play 2nd map with
EDIT: Removing units owned by Russians from Novgorod: 1 infantry
EDIT: Adding units owned by Russians to Eastern Poland: 1 infantry -
I am not at PC right now
But i think u have a dd and a sub South of India
I ll attack them with 1 sub 2 bombers
Will ur sub fight or submerge?
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@Amon-Sul submerge the sub
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i forgot to move a dd from sz 6 to sz 16
that is the edit
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 infantry, 1 marine, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 submarine moved from 39 Sea Zone to 78 Sea Zone 2 bombers moved from French Indo China to 78 Sea Zone Combat - Japanese Battle in 78 Sea Zone Japanese attack with 2 bombers and 1 submarine British defend with 1 destroyer and 1 submarine 1 submarine owned by the British submerged Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 78 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 78 Sea Zone Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Hunan 1 aaGun, 4 artilleries and 2 infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 2 fighters and 1 tactical_bomber moved from Philippines to French Indo China 2 marines moved from Java to 42 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 marines, 2 submarines and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone 2 marines moved from 36 Sea Zone to French Indo China 1 infantry moved from French Indo China to Shan State 1 aaGun moved from Hopei to Kweichow 1 marine moved from Korea to 6 Sea Zone 4 artilleries and 4 infantry moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone 4 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 1 submarine and 4 transports moved from 6 Sea Zone to 36 Sea Zone 4 artilleries, 4 infantry and 1 marine moved from 36 Sea Zone to French Indo China 5 fighters and 3 tactical_bombers moved from 36 Sea Zone to French Indo China 1 submarine moved from 18 Sea Zone to 35 Sea Zone 2 bombers moved from 78 Sea Zone to Shan State 1 armour moved from Hunan to Yunnan 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Yunnan Place Units - Japanese 1 carrier and 1 destroyer placed in 20 Sea Zone 1 infantry placed in Kwangtung 2 transports placed in 36 Sea Zone 1 marine placed in French Indo China 3 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 British regular : -0.33 -
Triple allied move to go…
I do not prefer axis
but i must say this game is interesting :)
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With me U don`t have problems with having unusual games ha
as Trulpen once said
i am an unorthodox player
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 harbour and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 31 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 2 fighters moved from 32 Sea Zone to 54 Sea Zone 1 artillery, 1 carrier, 5 destroyers, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 3 submarines moved from 10 Sea Zone to 31 Sea Zone 2 fighters moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from 31 Sea Zone to Wake Island 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Gibraltar to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Rio de Oro to Morocco 1 aaGun moved from Morocco to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from Brazil to Suriname 1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 harbour placed in Wake Island 1 carrier and 6 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 7 infantry moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 2 fighters, 5 infantry, 2 marines and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 battleship moved from 94 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Portugal 1 infantry moved from 91 Sea Zone to Portugal 1 submarine moved from 78 Sea Zone to 77 Sea Zone 3 infantry moved from Ethiopia to Kenya 2 fighters moved from Egypt to Kenya Combat - British Battle in Kenya British attack with 2 fighters and 3 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 3 infantry in Kenya, round 2 : 1/5 hits, 1,50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Portugal British attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 battleship in Portugal, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 2 fighters and 1 infantry in Portugal, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Portugal, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Portugal British win, taking Portugal from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 fighters moved from Portugal to United Kingdom 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 fighter moved from 94 Sea Zone to Iraq 1 fighter moved from Egypt to Iraq 1 artillery and 4 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Kenya to Egypt 1 destroyer moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 94 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Persia to Iraq 1 mech_infantry moved from Afghanistan to Eastern Persia 1 aaGun, 5 artilleries and 20 infantry moved from India to West India 2 bombers moved from Morocco to Iraq 1 fighter moved from Morocco to 91 Sea Zone Place Units - British 1 fighter, 1 infantry and 1 mech_infantry placed in Egypt 3 infantry placed in Iraq British undo move 1. 1 fighter and 2 marines placed in United Kingdom 1 fighter and 2 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : 1,00 Italians regular : -0,33 Japanese regular : -0,33 Germans regular : -0,67 British regular : -1,33 -
@Amon-Sul yep, that’s true. One day I was afraid that A&A might be boring anytime… Not with you :-D
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@fasthard said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:
@Amon-Sul yep, that’s true. One day I was afraid that A&A might be boring anytime… Not with you :-D
I am glad it is so :)
I am finally free
I ll see the map and try to play the move
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UK fig and ANZAC fig in sz 91 are on UK or USA AC?
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 1 infantry moved from Turkey to Syria Italians take Syria from British 1 infantry moved from Turkey to Northwest Persia Italians take Northwest Persia from Russians 1 infantry moved from Libya to Tunisia Italians take Tunisia from British Combat - Italians Non Combat Move - Italians 2 aaGuns and 1 infantry moved from Turkey to Greece 1 mech_infantry moved from Greece to Bulgaria 3 infantry moved from Northern Italy to Southern France 1 infantry moved from Tobruk to Libya 1 infantry moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,2,5,6,2,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4 Italians collect 3 PUs (8 lost to blockades); end with 8 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUsCombat Hit Differential Summary :
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ANZAC on the move…
We are near the end of the 7th round of this interesting game :)
Godspeed :)





