I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 2 aaGuns and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 transports moved from 97 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Spain 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 2 fighters moved from 97 Sea Zone to Spain Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Spain Italians attack with 2 artilleries, 2 fighters and 2 infantry British defend with 1 armour and 2 infantry Italians roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Spain, round 2 : 3/6 hits, 2.33 expected hits British roll dice for 1 armour and 2 infantry in Spain, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Italians lost in Spain 2 infantry owned by the British and 1 armour owned by the British lost in Spain Italians win, taking 97 Sea Zone from British, taking Spain from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 2 infantry Non Combat Move - Italians 1 carrier and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 fighters moved from Spain to 93 Sea Zone 1 mech_infantry moved from Romania to Albania 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 armour and 2 infantry moved from Tobruk to Libya 1 armour moved from Libya to Tunisia Place Units - Italians 1 aaGun and 2 infantry placed in Southern Italy 1 aaGun and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5 Italians collect 16 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : 0.17 British regular : -0.17 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 46 Sea Zone 1 submarine moved from 62 Sea Zone to 46 Sea Zone 1 fighter moved from New South Wales to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 fighter and 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to 33 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from South Australia to New South Wales 1 infantry moved from India to Burma 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Trans-Jordan to Egypt 1 cruiser and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 fighter moved from Trans-Jordan to Eastern Persia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 46 Sea Zone 1 submarine moved from 62 Sea Zone to 46 Sea Zone 1 fighter moved from New South Wales to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 fighter and 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to 33 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from South Australia to New South Wales 1 infantry moved from India to Burma 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Trans-Jordan to Egypt 1 cruiser and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 fighter moved from Trans-Jordan to Eastern Persia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Burma: 1 infantry EDIT: Removing units owned by ANZAC from India: 1 aaGun EDIT: Adding units owned by ANZAC to Burma: 1 aaGun EDIT: Adding units owned by ANZAC to India: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33 -
@Amon-Sul please play 2nd map with
EDIT: Removing units owned by ANZAC from Burma: 1 infantry
EDIT: Removing units owned by ANZAC from India: 1 aaGun
EDIT: Adding units owned by ANZAC to Burma: 1 aaGun
EDIT: Adding units owned by ANZAC to India: 1 infantry -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 1 artillery and 1 infantry moved from Eastern Poland to Belarus Combat - Germans Battle in Bessarabia Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 artilleries and 6 infantry moved from Bulgaria to Greece 3 mech_infantrys moved from Romania to Northern Italy 2 mech_infantrys moved from Normandy Bordeaux to Gibraltar 1 mech_infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 aaGun and 2 mech_infantrys moved from France to Normandy Bordeaux 5 transports moved from 114 Sea Zone to 115 Sea Zone 1 aaGun, 4 artilleries and 5 infantry moved from Finland to 115 Sea Zone 1 infantry moved from Vyborg to Novgorod 1 artillery and 1 infantry moved from Finland to Vyborg 1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod 4 artilleries and 4 infantry moved from 115 Sea Zone to Baltic States 1 aaGun moved from Germany to Western Germany 1 armour and 1 mech_infantry moved from Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Southern Italy 1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone Place Units - Germans 1 factory_minor placed in Greece 1 fighter and 4 mech_infantrys placed in Western Germany 3 mech_infantrys placed in France 1 aaGun and 2 artilleries placed in Normandy Bordeaux Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.67 -
one ncm edit it will be
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 1 artillery and 1 infantry moved from Eastern Poland to Belarus Combat - Germans Battle in Bessarabia Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 artilleries and 6 infantry moved from Bulgaria to Greece 3 mech_infantrys moved from Romania to Northern Italy 2 mech_infantrys moved from Normandy Bordeaux to Gibraltar 1 mech_infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 aaGun and 2 mech_infantrys moved from France to Normandy Bordeaux 5 transports moved from 114 Sea Zone to 115 Sea Zone 1 aaGun, 4 artilleries and 5 infantry moved from Finland to 115 Sea Zone 1 infantry moved from Vyborg to Novgorod 1 artillery and 1 infantry moved from Finland to Vyborg 1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod 4 artilleries and 4 infantry moved from 115 Sea Zone to Baltic States 1 aaGun moved from Germany to Western Germany 1 armour and 1 mech_infantry moved from Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Southern Italy 1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone Place Units - Germans 1 factory_minor placed in Greece 1 fighter and 4 mech_infantrys placed in Western Germany 3 mech_infantrys placed in France 1 aaGun and 2 artilleries placed in Normandy Bordeaux Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from French Indo China: 1 bomber EDIT: Adding units owned by Germans to Philippines: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.67 -
Russia on the move
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Trigger Russians Friendly Mongolians2: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Ukraine to Bessarabia 1 fighter moved from Ukraine to Bessarabia 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Archangel to Belarus 1 infantry moved from Bryansk to Belarus 1 bomber moved from Egypt to Sikang 1 mech_infantry moved from Caucasus to Sikang 1 bomber moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Belarus 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Sikang Russians attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 bomber and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Belarus Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 4/5 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Belarus 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Western Ukraine Russians attack with 1 bomber and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 bomber moved from Western Ukraine to Evenkiyskiy 1 bomber moved from Sikang to Tsinghai 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine 1 aaGun moved from Archangel to Belarus 2 mech_infantrys moved from Russia to Novosibirsk 7 infantry moved from Russia to Bryansk 1 mech_infantry moved from Turkey to Kazakhstan 2 armour and 1 mech_infantry moved from Persia to Caucasus 1 mech_infantry moved from Persia to West India 1 aaGun moved from Amur to Buyant-Uhaa Russians take Buyant-Uhaa from Mongolians 1 infantry moved from Amur to Buyant-Uhaa 1 fighter moved from Bessarabia to Ukraine 3 infantry moved from Amur to Buyant-Uhaa 5 infantry moved from Amur to Buyant-Uhaa Place Units - Russians 3 mech_infantrys placed in Volgograd 3 infantry placed in Ukraine 4 artilleries, 2 infantry and 1 mech_infantry placed in Russia Russians undo move 3. Russians undo move 2. 1 artillery and 2 infantry placed in Ukraine 3 artilleries, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4 Russians collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : -0,33 Russians regular : 2,67 -
@Amon-Sul please play this map with
EDIT: Removing units owned by Russians from Bryansk: 2 artilleries and 2 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Smolensk: 1 aaGun, 2 artilleries and 2 infantry -
i forgot to pull one marine from fic
i hope u ll allow it
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 artilleries, 1 destroyer, 1 harbour, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 46 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 battleship moved from 36 Sea Zone to 34 Sea Zone 3 marines moved from Java to 42 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 42 Sea Zone to 34 Sea Zone 1 mech_infantry moved from Hunan to Kwangtung 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi 1 fighter moved from French Indo China to Sikang 1 infantry moved from Szechwan to Sikang 1 bomber moved from Japan to Shensi 1 fighter moved from Japan to 20 Sea Zone 1 bomber moved from Celebes to Kwangtung 2 artilleries and 3 infantry moved from Yunnan to Burma 1 tactical_bomber moved from French Indo China to Sikang 1 tactical_bomber moved from Japan to Kwangtung 1 fighter moved from French Indo China to Kwangtung Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 46 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers ANZAC defend with 2 submarines Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits ANZAC roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone 2 submarines owned by the ANZAC lost in 46 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 2 submarines Battle in Kwangtung Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Burma Japanese attack with 2 artilleries and 3 infantry British defend with 1 artillery and 2 infantry; ANZAC defend with 1 aaGun Japanese roll dice for 2 artilleries and 3 infantry in Burma, round 2 : 2/5 hits, 1.50 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Burma 1 aaGun owned by the ANZAC and 1 infantry owned by the British lost in Burma Japanese roll dice for 2 artilleries and 1 infantry in Burma, round 3 : 1/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese roll dice for 2 artilleries in Burma, round 4 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 3 infantry Casualties for British: 1 artillery and 2 infantry Casualties for ANZAC: 1 aaGun Battle in 34 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 3 marines and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 2 cruisers and 1 destroyer in 34 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans lost in 34 Sea Zone Japanese win with 2 battleships, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sikang Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang 1 mech_infantry owned by the Russians lost in Sikang Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Shensi Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Anhwe to Hopei 1 aaGun moved from Anhwe to Chahar 1 infantry moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Shensi to French Indo China 1 bomber moved from Shensi to Kweichow 1 fighter and 1 tactical_bomber moved from Sikang to Kweichow 1 aaGun moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Kweichow 1 fighter moved from Kwangtung to French Indo China EDIT: 1 marine moved from French Indo China to 34 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 2 carriers, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 34 Sea Zone 2 carriers moved from 36 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to Philippines 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from 20 Sea Zone to French Indo China 1 tactical_bomber moved from Japan to Philippines 1 bomber moved from Kwangtung to French Indo China 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 78 Sea Zone 2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 34 Sea Zone Place Units - Japanese 4 artilleries and 5 infantry placed in Japan 1 destroyer, 1 submarine and 1 transport placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 1 harbour placed in Paulau Island Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.83 Japanese regular : 4.67 UK_Pacific regular : 1.67 ANZAC regular : 0.67 -
triple allied move to go…
-
I ll have one ncm edit with Japan
-
Please pull 4 inf, 2 art and 3 transports from Paulau back to French Indochina
(Land units back to FiC)
-
And please move 1 inf and 1 art from Paulau sz to Paulau
And 4 marines from Paulau sz to Paulau
USA May proceed
-
@Amon-Sul done, I’ll try to continue today
EDIT: Removing units owned by Japanese from 34 Sea Zone: 2 artilleries, 4 infantry and 3 transports
EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 transports
EDIT: Adding units owned by Japanese to French Indo China: 2 artilleries and 4 infantry -
@Amon-Sul said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:
And please move 1 inf and 1 art from Paulau sz to Paulau
And 4 marines from Paulau sz to Paulau
USA May proceed
And please this too
Thanks
-
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain 1 infantry moved from Portugal to Spain 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 fighter moved from British Guiana to Spain 1 fighter moved from British Guiana to 91 Sea Zone 1 armour moved from Portugal to Spain 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 marine moved from 42 Sea Zone to Java Combat - AmericansCombat Hit Differential Summary :
-
@Amon-Sul scramble to 91?





