Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 11 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
4 infantry moved from Morocco to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in 9 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 9 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 22 Sea Zone
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 2 fighters and 7 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry; Italians defend with 4 infantry
Germans roll AA dice in Normandy Bordeaux : 2/3 hits, 0.50 expected hits
1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 fighter and 7 infantry in Normandy Bordeaux, round 2 : 3/9 hits, 2.17 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 8 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 3.00 expected hits
4 infantry owned by the Americans lost in Normandy Bordeaux
1 aaGun owned by the Germans and 2 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 6 infantry in Normandy Bordeaux, round 3 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Americans lost in Normandy Bordeaux
1 infantry owned by the Germans lost in Normandy Bordeaux
1 fighter owned by the Americans retreated
Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 4 : 1/6 hits, 2.00 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win with 1 artillery and 5 infantry remaining. Battle score for attacker is -33
Casualties for Americans: 1 artillery, 1 bomber, 1 fighter and 7 infantry
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
4 infantry moved from Central United States to 104 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Morocco
7 fighters and 1 tactical_bomber moved from 22 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 35 Sea Zone
2 marines moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 2 marines, 9 submarines and 2 transports moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from 55 Sea Zone to Queensland
2 marines moved from 55 Sea Zone to Queensland
1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 34 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
Place Units - Americans
1 factory_minor placed in Greece
2 transports placed in 104 Sea Zone
1 artillery and 3 infantry placed in Central United States
Americans undo move 3.
2 infantry placed in Central United States
1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Hopei to Anhwe
1 fighter moved from Inner Mongolia to Anhwe
14 infantry moved from Hopei to Szechwan
5 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
2 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Chinese attack with 19 infantry
Japanese defend with 1 infantry
Chinese roll dice for 19 infantry in Szechwan, round 2 : 4/19 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Tsinghai
2 infantry moved from Inner Mongolia to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Greece to Albania
1 tactical_bomber moved from Greece to Albania
1 bomber moved from Southern Persia to Eastern India
1 artillery and 2 infantry moved from Western India to Eastern India
1 fighter moved from 101 Sea Zone to Albania
Combat - British
Battle in Eastern India
British attack with 1 artillery, 1 bomber and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in Eastern India, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Eastern India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Eastern India
2 infantry owned by the Japanese lost in Eastern India
British win, taking Eastern India from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Albania
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Albania, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Albania
British win, taking Albania from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 2 infantry
British roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/8 hits, 3.17 expected hits
Germans roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 0/6 hits, 2.00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Italians lost in Normandy Bordeaux
British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/8 hits, 3.17 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from United Kingdom to 113 Sea Zone
1 fighter moved from 101 Sea Zone to Iraq
3 artilleries and 6 infantry moved from Northwest Persia to Iraq
2 transports moved from 101 Sea Zone to 100 Sea Zone
2 infantry moved from Egypt to 100 Sea Zone
1 infantry moved from Trans-Jordan to 100 Sea Zone
1 infantry moved from Egypt to 100 Sea Zone
4 infantry and 2 transports moved from 100 Sea Zone to 101 Sea Zone
4 infantry moved from 101 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Albania to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
2 infantry moved from Tunisia to Libya
1 transport moved from 83 Sea Zone to 82 Sea Zone
2 infantry moved from Southern Persia to Iraq
1 artillery moved from Southern Persia to Iraq
1 bomber moved from Eastern India to Western India
1 bomber moved from Western India to Baluchistan
3 aaGuns, 4 artilleries and 8 infantry moved from Western India to Baluchistan
2 aaGuns and 2 infantry moved from United Kingdom to 113 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 destroyer, 1 submarine and 1 transport placed in 113 Sea Zone
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in Southern Persia
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83
Americans regular : 0.00
Italians regular : -0.33
Japanese regular : 0.83
Germans AA : 1.50
Germans regular : -0.67
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 artilleries and 4 infantry moved from Bulgaria to Albania
5 infantry moved from Yugoslavia to Albania
1 bomber and 1 fighter moved from Southern Italy to Albania
Combat - Italians
Battle in Albania
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 9 infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 9 infantry in Albania, round 2 : 4/13 hits, 3.50 expected hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 2 artilleries, 1 bomber, 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun, 2 armour and 1 infantry moved from Northern Caucasus to Southern Caucasus
1 bomber and 1 fighter moved from Albania to Southern Italy
3 infantry moved from Northern Italy to Yugoslavia
1 aaGun and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Ukraine to Rostov
Place Units - Italians
2 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,6,3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,4
Italians collect 9 PUs (6 lost to blockades); end with 10 PUs
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter and 16 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
5 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
10 armour and 11 mech_infantrys moved from Southern Caucasus to Northwest Persia
2 armour and 2 mech_infantrys moved from Southern Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Southern Caucasus to Northwest Persia
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Leningrad
1 fighter and 1 tactical_bomber moved from Leningrad to Novgorod
1 infantry moved from Northern Belarus to Novgorod
2 bombers moved from Leningrad to Stalingrad
2 infantry moved from Rostov to Stalingrad
3 artilleries and 10 infantry moved from Tambov to Kursk
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter and 16 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
5 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
10 armour and 11 mech_infantrys moved from Southern Caucasus to Northwest Persia
2 armour and 2 mech_infantrys moved from Southern Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Southern Caucasus to Northwest Persia
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Leningrad
1 fighter and 1 tactical_bomber moved from Leningrad to Novgorod
1 infantry moved from Northern Belarus to Novgorod
2 bombers moved from Leningrad to Stalingrad
2 infantry moved from Rostov to Stalingrad
3 artilleries and 10 infantry moved from Tambov to Kursk
Combat - Germans
Battle in Kursk
Germans attack with 3 artilleries and 10 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 3 artilleries and 10 infantry in Kursk, round 2 : 4/13 hits, 3.17 expected hits
Russians roll dice for 1 mech_infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 mech_infantry
Battle in Stalingrad
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Stalingrad, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 2 infantry in Stalingrad, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 13 armour and 14 mech_infantrys
British defend with 3 infantry
Germans roll dice for 13 armour and 14 mech_infantrys in Northwest Persia, round 2 : 12/27 hits, 11.00 expected hits
British roll dice for 3 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans lost in Northwest Persia
3 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 13 armour and 12 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 6 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 6 fighters, 1 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 6/11 hits, 5.83 expected hits
British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
1 artillery owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Novgorod
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery moved from Tambov to Kursk
1 aaGun, 1 artillery and 2 infantry moved from Rostov to Northern Caucasus
1 infantry moved from Tambov to Rostov
1 infantry moved from Northern Caucasus to Southern Caucasus
1 armour moved from Rostov to Southern Caucasus
3 armour and 5 mech_infantrys moved from Southern Caucasus to Northwest Persia
2 bombers moved from Stalingrad to Southern Caucasus
1 fighter and 1 tactical_bomber moved from Novgorod to Leningrad
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Southern Italy
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
5 artilleries and 7 infantry moved from Eastern Poland to Northern Belarus
4 artilleries and 14 infantry moved from Poland to Eastern Poland
1 aaGun and 7 infantry moved from Tambov to Kursk
1 infantry moved from Tambov to Kursk
2 armour and 2 mech_infantrys moved from Leningrad to Northern Belarus
1 armour and 1 mech_infantry moved from Karelia to Leningrad
1 mech_infantry moved from Archangel to Leningrad
1 infantry moved from Finland to Karelia
2 infantry moved from Germany to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
7 infantry moved from Western Germany to Holland Belgium
2 artilleries and 14 infantry moved from Germany to Poland
1 fighter moved from Leningrad to Germany
Place Units - Germans
1 artillery and 2 infantry placed in France
1 artillery, 1 fighter and 8 infantry placed in Western Germany
Germans undo move 2.
2 artilleries, 1 fighter and 6 infantry placed in Western Germany
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,4,5
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 artillery and 13 infantry moved from Buryatia to Amur
1 infantry moved from Gorky to Vologda
Russians take Vologda from Germans
1 infantry moved from Bryansk to Southern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Southern Belarus
1 infantry moved from Kazakhstan to Stalingrad
1 infantry moved from Samara to Stalingrad
2 infantry moved from Saratov to Stalingrad
10 artilleries moved from Saratov to Stalingrad
16 infantry moved from Saratov to Stalingrad
1 infantry moved from Saratov to Tambov
Russians take Tambov from Germans
1 fighter moved from Russia to Southern Belarus
1 submarine moved from 118 Sea Zone to 116 Sea Zone
1 cruiser moved from 117 Sea Zone to 116 Sea Zone
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone
Battle in 116 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 116 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 116 Sea Zone
1 submarine owned by the Germans lost in 116 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -11
Casualties for Russians: 1 cruiser and 1 submarine
Casualties for Germans: 1 submarine
Battle in Amur
Russians attack with 1 artillery and 13 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 13 infantry in Amur, round 2 : 3/14 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Stalingrad
Russians attack with 10 artilleries and 20 infantry
Germans defend with 2 infantry
Russians roll dice for 10 artilleries and 20 infantry in Stalingrad, round 2 : 9/30 hits, 8.33 expected hits
Germans roll dice for 2 infantry in Stalingrad, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Stalingrad
2 infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 10 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 aaGun moved from Saratov to Stalingrad
1 infantry moved from Urals to Kazakhstan
1 infantry moved from Urals to Samara
6 artilleries moved from Saratov to Tula
4 infantry moved from Russia to Tula
1 armour and 1 mech_infantry moved from Gorky to Russia
4 artilleries moved from Russia to Tula
1 infantry moved from Gorky to Russia
2 fighters and 1 tactical_bomber moved from Southern Belarus to Russia
1 infantry moved from Tula to Bryansk
8 infantry moved from Saratov to Stalingrad
3 infantry moved from Saratov to Stalingrad
2 aaGuns and 22 infantry moved from Saratov to Tula
1 aaGun moved from Russia to Tula
2 aaGuns moved from Buryatia to Amur
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2
Russians collect 26 PUs (1 lost to blockades); end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 battleships, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Hunan to Hopei
Japanese take Hopei from Chinese
1 armour moved from Shansi to Anhwe
2 infantry moved from Jehol to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Anhwe
1 fighter moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from Paulau to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
1 battleship and 1 marine moved from 36 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 bomber moved from French Indo China to Eastern India
4 infantry moved from Burma to Eastern India
1 fighter moved from 36 Sea Zone to Celebes
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/6 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Celebes
Japanese attack with 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 4/7 hits, 2.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Eastern India
Japanese attack with 1 bomber and 4 infantry
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 bomber and 4 infantry in Eastern India, round 2 : 1/5 hits, 1.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Eastern India, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Eastern India
Japanese roll dice for 1 bomber and 4 infantry in Eastern India, round 3 : 1/5 hits, 1.17 expected hits
UK_Pacific roll dice for 1 artillery in Eastern India, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Eastern India
Japanese destroys 9PUs while taking UK_Pacific capital
Japanese win, taking Eastern India from UK_Pacific with 1 bomber and 4 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 carrier, 1 destroyer and 1 submarine moved from 38 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 132 Sea Zone
3 artilleries and 9 infantry moved from Malaya to 38 Sea Zone
3 artilleries, 9 infantry and 6 transports moved from 38 Sea Zone to 37 Sea Zone
3 artilleries and 9 infantry moved from 37 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Korea to Northern Manchuria
2 artilleries and 8 infantry moved from Southern Manchuria to Northern Manchuria
1 aaGun moved from Southern Manchuria to Northern Manchuria
1 destroyer moved from 6 Sea Zone to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 44 Sea Zone
2 carriers moved from 36 Sea Zone to 45 Sea Zone
1 carrier moved from 36 Sea Zone to 132 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
1 destroyer moved from 132 Sea Zone to 45 Sea Zone
2 cruisers moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
2 submarines moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from Celebes to 45 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
2 fighters moved from Davao to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Davao to 132 Sea Zone
1 fighter moved from 36 Sea Zone to 132 Sea Zone
1 cruiser moved from 36 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kwangsi to Kwangtung
1 artillery and 3 infantry moved from Kweichow to Kwangsi
1 aaGun moved from Kweichow to Kwangsi
2 infantry moved from Shan State to Burma
1 infantry moved from Burma to Eastern India
4 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 7 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Manchuria to French Indo China
1 bomber moved from Japan to French Indo China
1 fighter moved from Japan to French Indo China
1 bomber moved from Eastern India to French Indo China
1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
1 submarine moved from 44 Sea Zone to 59 Sea Zone
Place Units - Japanese
2 battleships placed in 132 Sea Zone
1 infantry placed in Malaya
2 infantry placed in French Indo China
1 infantry placed in Japan
1 fighter placed in Japan
3 infantry placed in Southern Manchuria
1 submarine placed in 7 Sea Zone
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.33
UK_Pacific regular : -1.00
ANZAC regular : 0.33
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Aleutian Islands
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Aleutian Islands
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 transport moved from 55 Sea Zone to 22 Sea Zone
1 artillery moved from Marianas to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Guam
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Paulau
1 destroyer moved from 55 Sea Zone to 36 Sea Zone
1 fighter moved from 56 Sea Zone to 36 Sea Zone
1 fighter moved from 56 Sea Zone to 36 Sea Zone
6 fighters and 2 tactical_bombers moved from 56 Sea Zone to 46 Sea Zone
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in Guam
Battle in Paulau
Battle in 36 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 36 Sea Zone
1 submarine owned by the Japanese lost in 36 Sea Zone
Americans win, taking Guam from Japanese, taking Paulau from Japanese with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
2 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 55 Sea Zone to 36 Sea Zone
1 submarine moved from 9 Sea Zone to 2 Sea Zone
1 fighter and 1 tactical_bomber moved from Aleutian Islands to 2 Sea Zone
1 carrier moved from 11 Sea Zone to 2 Sea Zone
1 submarine moved from 11 Sea Zone to 2 Sea Zone
1 battleship, 8 carriers, 1 destroyer, 4 fighters and 13 submarines moved from 55 Sea Zone to 35 Sea Zone
2 marines moved from Queensland to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 35 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 27 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
4 infantry moved from Morocco to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 transport moved from 113 Sea Zone to 93 Sea Zone
2 infantry moved from Central United States to 104 Sea Zone
2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 101 Sea Zone to 83 Sea Zone
Place Units - Americans
1 fighter and 2 infantry placed in Greece
2 destroyers and 1 transport placed in 11 Sea Zone
1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers placed in Western United States
Americans undo move 3.
1 tactical_bomber placed in Eastern United States
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Americans undo move 3.
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Inner Mongolia
1 fighter moved from Tsinghai to Inner Mongolia
3 infantry moved from Tsinghai to Hopei
20 infantry moved from Szechwan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 23 infantry
Japanese defend with 1 infantry
Chinese roll dice for 23 infantry in Hopei, round 2 : 2/23 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 23 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Kansu
Place Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 2 armour, 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Baluchistan to Eastern India
1 infantry moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Bulgaria
Combat - British
Strategic bombing raid in Eastern India
Japanese roll AA dice in Eastern India : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Eastern India
Bombing raid in Eastern India causes 0 damage total.
Battle in Bulgaria
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Bulgaria
1 infantry owned by the Italians lost in Bulgaria
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Bulgaria to Greece
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 101 Sea Zone to 83 Sea Zone
7 artilleries, 13 infantry and 1 mech_infantry moved from Iraq to Southern Persia
1 infantry moved from Southern Persia to Iraq
3 aaGuns, 4 artilleries and 8 infantry moved from Baluchistan to Southern Persia
1 destroyer moved from 82 Sea Zone to 83 Sea Zone
2 fighters moved from Iraq to Southern Persia
1 transport moved from 82 Sea Zone to 83 Sea Zone
2 infantry moved from Libya to Tobruk
2 aaGuns and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 aaGuns and 4 infantry moved from United Kingdom to 113 Sea Zone
2 aaGuns and 4 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 113 Sea Zone to United Kingdom
1 submarine moved from 113 Sea Zone to 94 Sea Zone
Place Units - British
3 infantry placed in Southern Persia
3 infantry placed in Iraq
British undo move 1.
3 artilleries placed in Southern Persia
2 armour and 1 mech_infantry placed in Egypt
3 infantry placed in Normandy Bordeaux
2 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : -0.83
Japanese regular : 0.17
Japanese AA : 0.83
Germans regular : 0.67
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 aaGun, 2 armour and 1 infantry moved from Southern Caucasus to Northern Caucasus
1 artillery and 1 infantry moved from Rostov to Northern Caucasus
1 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Yugoslavia to Albania
1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,2,1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,6
Italians collect 7 PUs (8 lost to blockades); end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 56 Sea Zone
3 fighters moved from Queensland to 56 Sea Zone
4 fighters moved from 35 Sea Zone to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to Queensland
3 fighters moved from 56 Sea Zone to Caroline Islands
3 fighters moved from 56 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 submarine moved from 64 Sea Zone to 35 Sea Zone
1 cruiser moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 factory_minor and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 12 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Archangel to Vologda
1 infantry moved from Novgorod to Vologda
2 bombers moved from Southern Caucasus to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 2 infantry in Vologda, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 2 bombers and 1 infantry in Vologda, round 4 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 3 artilleries and 12 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 12 infantry in Southern Belarus, round 2 : 2/15 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 3 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Karelia to Archangel
1 infantry moved from Finland to Karelia
2 bombers moved from Vologda to Leningrad
5 artilleries and 7 infantry moved from Northern Belarus to Novgorod
1 tactical_bomber moved from Leningrad to Western Germany
1 fighter moved from Germany to Leningrad
2 armour and 2 mech_infantrys moved from Leningrad to Novgorod
2 armour and 2 mech_infantrys moved from Northern Belarus to Eastern Poland
1 artillery and 2 infantry moved from Eastern Poland to Southern Belarus
2 artilleries and 14 infantry moved from Poland to Eastern Poland
2 artilleries and 8 infantry moved from Germany to Poland
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
1 infantry moved from Norway to Finland
1 artillery and 2 infantry moved from France to Holland Belgium
2 artilleries and 4 infantry moved from Western Germany to Holland Belgium
2 armour and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Rostov to Northern Caucasus
1 infantry moved from Kursk to Rostov
1 aaGun, 4 artilleries and 17 infantry moved from Kursk to Ukraine
1 armour and 1 infantry moved from Southern Caucasus to Northern Caucasus
16 armour and 17 mech_infantrys moved from Northwest Persia to Northern Caucasus
4 fighters and 3 tactical_bombers moved from Southern Italy to Western Germany
Place Units - Germans
1 factory_minor placed in Leningrad
1 artillery and 2 infantry placed in France
1 artillery and 9 infantry placed in Western Germany
Germans undo move 3.
1 artillery and 6 infantry placed in Western Germany
3 artilleries and 7 infantry placed in Germany
Germans undo move 4.
1 artillery placed in Western Germany
2 artilleries and 7 infantry placed in Germany
Germans undo move 5.
1 artillery and 6 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,2,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to Northern Australia
2 fighters moved from New Zealand to Queensland
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 64 Sea Zone to 59 Sea Zone
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 cruiser moved from 65 Sea Zone to 64 Sea Zone
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Politics - French
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
Turn Complete - French
I’ll check the peirce Sealion game, but Sealion balance was already tweaked during initial playtesting. Keep in mind that Russia is significantly stronger in PTV than in BM as well. In our game, you could have stacked Romania with Russia by landing Allied air early on in the game, and that would have yielded a 15 PU delta that Germany would struggle to clear for a while.
PTV has existed for 5 years, and most games I’ve seen haven’t been Sealion.
Also isn’t this game proof that Sealion isn’t overpowered? Unless you feel I didn’t execute it well.
Since you only took Axis 6 times, and you did win 2 of those, removing your Axis games from the equation raises the Axis success rate over the past year and a half by all PTV players from 41.5% to 42%.
@mikawagunichi I’m heading out for vacation. Be back next week. It’s possible I could play a round, but not likely. Look forward to playing when I get back.