TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Romania
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Albania
1 fighter and 1 tactical_bomber moved from Southern Italy to Albania
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
Combat - Italians
Battle in Albania
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Albania, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Albania
1 infantry owned by the Americans lost in Albania
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Romania
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
1 infantry owned by the Americans lost in Romania
Italians win, taking Romania from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Romania to Southern Italy
2 infantry moved from Yugoslavia to Slovakia Hungary
3 artilleries and 8 infantry moved from Yugoslavia to Northern Italy
1 fighter and 1 tactical_bomber moved from Albania to Southern Italy
1 armour moved from Bryansk to Rostov
Place Units - Italians
3 infantry placed in Southern Italy
Italians undo move 1.
2 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,2,6,2,2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,4
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
3 fighters moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 132 Sea Zone
ANZAC take 132 Sea Zone from Japanese
4 submarines moved from 35 Sea Zone to 20 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 20 Sea Zone from Japanese
Combat - ANZAC
Battle in Celebes
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 4 fighters and 2 infantry in Celebes, round 2 : 4/6 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
4 fighters moved from Celebes to 44 Sea Zone
1 fighter moved from Caroline Islands to 44 Sea Zone
1 cruiser and 3 destroyers moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from Caroline Islands to Queensland
2 infantry moved from Queensland to New South Wales
2 infantry moved from Baluchistan to Southern Persia
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Germans captures 22PUs while taking Russians capital
Germans converts factory_major into different units
1 infantry moved from Vologda to Yaroslavl
1 artillery and 3 infantry moved from Novgorod to Yaroslavl
1 infantry moved from Smolensk to Russia
Germans take Russia from Russians
1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to Southern France
2 fighters and 1 tactical_bomber moved from France to Southern France
1 infantry moved from Switzerland to Southern France
2 infantry moved from France to Southern France
Combat - Germans
Battle in Southern France
Germans attack with 1 bomber, 5 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
British roll AA dice in Southern France : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Southern France
Germans roll dice for 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers in Southern France, round 2 : 5/12 hits, 5.67 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Southern France
1 aaGun owned by the British and 3 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 3 infantry
Battle in Yaroslavl
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Yaroslavl, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
1 infantry owned by the Russians lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 artilleries and 4 infantry moved from Smolensk to Russia
1 aaGun, 25 artilleries and 57 infantry moved from Bryansk to Russia
4 armour and 4 mech_infantrys moved from Southern Belarus to Russia
11 armour and 10 mech_infantrys moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
1 infantry moved from Leningrad to Novgorod
2 fighters and 7 tactical_bombers moved from Leningrad to Western Germany
1 transport moved from 118 Sea Zone to 116 Sea Zone
3 fighters moved from Southern France to France
1 fighter and 4 tactical_bombers moved from Southern France to Western Germany
1 bomber moved from Southern France to Western Germany
1 bomber moved from Germany to Rostov
1 artillery and 10 infantry moved from Germany to Slovakia Hungary
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Switzerland
2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 armour moved from Bryansk to Russia
16 armour and 16 mech_infantrys moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Austria
1 artillery and 1 infantry moved from Western Germany to Austria
1 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 bomber moved from Western Germany to Germany
Place Units - Germans
3 mech_infantrys placed in Leningrad
3 fighters placed in Western Germany
7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Adding units owned by Germans to Denmark: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,4,4,6,5
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3
Germans collect 56 PUs (5 lost to blockades); end with 78 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
British AA : 0.50
Russians regular : 0.67
Germans regular : -0.83
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Western India
Japanese take Western India from UK_Pacific
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
3 fighters moved from 42 Sea Zone to 43 Sea Zone
3 tactical_bombers moved from 38 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
1 battleship moved from 38 Sea Zone to 132 Sea Zone
1 battleship moved from 38 Sea Zone to 132 Sea Zone
7 submarines moved from 38 Sea Zone to 132 Sea Zone
1 bomber, 9 fighters and 2 tactical_bombers moved from French Indo China to Borneo
3 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
2 fighters moved from French Indo China to 132 Sea Zone
2 fighters moved from 38 Sea Zone to 132 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Western India
Japanese take Western India from UK_Pacific
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
3 fighters moved from 42 Sea Zone to 43 Sea Zone
3 tactical_bombers moved from 38 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
1 battleship moved from 38 Sea Zone to 132 Sea Zone
1 battleship moved from 38 Sea Zone to 132 Sea Zone
7 submarines moved from 38 Sea Zone to 132 Sea Zone
1 bomber, 9 fighters and 2 tactical_bombers moved from French Indo China to Borneo
3 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
2 fighters moved from French Indo China to 132 Sea Zone
2 fighters moved from 38 Sea Zone to 132 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 132 Sea Zone
Japanese attack with 2 battleships, 4 fighters and 7 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 7 submarines in 132 Sea Zone, round 2 : 6/7 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 132 Sea Zone
Japanese win, taking 132 Sea Zone from ANZAC with 2 battleships, 4 fighters and 7 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Japanese attack with 1 bomber, 10 fighters and 3 tactical_bombers
Americans defend with 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 bomber, 10 fighters and 3 tactical_bombers in Borneo, round 2 : 8/14 hits, 7.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
2 fighters owned by the Japanese lost in Borneo
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
Japanese win with 1 bomber, 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 marines moved from Eastern India to 40 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 40 Sea Zone to 132 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Siam
1 marine moved from 132 Sea Zone to Shan State
1 marine moved from 132 Sea Zone to Malaya
2 infantry moved from Sumatra to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Shan State
1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Shan State
3 carriers, 1 destroyer and 1 submarine moved from 42 Sea Zone to 132 Sea Zone
6 carriers, 1 cruiser, 2 destroyers, 4 submarines and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
1 infantry moved from Shansi to Honan
1 infantry moved from Burma to Eastern India
2 infantry moved from Yunnan to Burma
2 carriers moved from 40 Sea Zone to 132 Sea Zone
2 transports moved from 40 Sea Zone to 132 Sea Zone
1 infantry moved from Szechwan to Yunnan
1 aaGun, 2 artilleries and 3 infantry moved from Yakut S.S.R. to Yenisey
1 bomber moved from 45 Sea Zone to French Indo China
1 bomber moved from Borneo to French Indo China
2 fighters moved from 40 Sea Zone to 132 Sea Zone
1 fighter moved from 38 Sea Zone to 132 Sea Zone
3 fighters moved from 43 Sea Zone to 132 Sea Zone
1 fighter moved from 36 Sea Zone to 132 Sea Zone
3 tactical_bombers moved from 43 Sea Zone to 132 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Siam
8 fighters moved from Borneo to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Borneo to French Indo China
2 tactical_bombers moved from Borneo to 132 Sea Zone
1 fighter moved from Japan to 132 Sea Zone
1 infantry moved from Southern Manchuria to Jehol
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
1 battleship and 1 carrier placed in 132 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
1 destroyer placed in 7 Sea Zone
1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,2,4,6,6,5
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,4,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,6,3,6,6,5,1
Japanese collect 54 PUs (14 lost to blockades); end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Round: 17
Purchase Units - Americans
Americans buy 6 artilleries, 2 carriers, 2 fighters, 7 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship and 1 marine moved from 44 Sea Zone to 37 Sea Zone
1 cruiser moved from 44 Sea Zone to 37 Sea Zone
3 destroyers moved from 44 Sea Zone to 37 Sea Zone
1 carrier and 2 destroyers moved from 34 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to French Indo China
8 tactical_bombers moved from 44 Sea Zone to French Indo China
13 fighters moved from 44 Sea Zone to French Indo China
1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 infantry moved from Manilla to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
2 infantry moved from Bulgaria to Romania
2 infantry moved from Bulgaria to Yugoslavia
1 fighter moved from Northern Spain to Romania
1 tactical_bomber moved from Northern Spain to Yugoslavia
1 fighter moved from Northern Spain to Yugoslavia
4 infantry moved from Northern Spain to Southern France
4 fighters moved from Northern Spain to Southern France
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to Southern France
1 marine moved from 37 Sea Zone to French Indo China
1 submarine moved from 7 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from Yugoslavia to Romania
1 transport moved from 66 Sea Zone to 28 Sea Zone
Combat - Americans
Americans creates battle in territory 44 Sea Zone
Battle in French Indo China
Americans attack with 14 fighters, 2 infantry, 1 marine and 9 tactical_bombers
Japanese defend with 1 airfield, 1 bomber, 1 factory_minor, 11 fighters, 3 infantry and 1 tactical_bomber
Americans roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 14 fighters, 2 infantry, 1 marine and 9 tactical_bombers in French Indo China, round 2 : 12/26 hits, 13.67 expected hits
Japanese roll dice for 1 bomber, 11 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 11/16 hits, 9.00 expected hits
8 tactical_bombers owned by the Americans, 2 infantry owned by the Americans and 1 marine owned by the Americans lost in French Indo China
1 tactical_bomber owned by the Japanese, 9 fighters owned by the Japanese, 3 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in French Indo China
Americans roll dice for 14 fighters and 1 tactical_bomber in French Indo China, round 3 : 5/15 hits, 7.67 expected hits
Japanese roll dice for 2 fighters in French Indo China, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Americans lost in French Indo China
2 fighters owned by the Japanese lost in French Indo China
Americans win, taking 44 Sea Zone from Japanese with 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Americans: 1 fighter, 2 infantry, 1 marine and 8 tactical_bombers
Casualties for Japanese: 1 bomber, 11 fighters, 3 infantry and 1 tactical_bomber
Battle in Yugoslavia
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
Americans roll dice for 1 fighter and 1 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Yugoslavia, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
1 infantry owned by the Italians lost in Yugoslavia
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 2 infantry
Casualties for Italians: 1 infantry
Battle in Romania
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Romania
1 infantry owned by the Italians lost in Romania
Americans win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 5 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 5 fighters, 4 infantry and 1 tactical_bomber in Southern France, round 2 : 4/10 hits, 3.83 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Romania to Bulgaria
1 fighter moved from Yugoslavia to Bulgaria
3 infantry moved from Greece to Bulgaria
13 fighters and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
13 carriers, 5 fighters and 13 submarines moved from 44 Sea Zone to 37 Sea Zone
3 submarines moved from 21 Sea Zone to 37 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to New Zealand
1 submarine moved from 27 Sea Zone to 65 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone
1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
1 artillery and 9 infantry moved from Central United States to 104 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 9 infantry moved from 93 Sea Zone to Southern Spain
5 transports moved from 107 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 107 Sea Zone to 93 Sea Zone
4 fighters and 1 tactical_bomber moved from Southern France to Northern Spain
1 fighter moved from Southern France to Northern Spain
Place Units - Americans
2 carriers placed in 104 Sea Zone
5 artilleries and 5 infantry placed in Central United States
1 artillery and 2 infantry placed in Greece
2 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2
Americans collect 76 PUs (1 lost to blockades); end with 76 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Eastern Sinkiang to Tibet
1 fighter moved from Eastern Sinkiang to Tibet
25 infantry moved from Eastern Sinkiang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 25 infantry
Japanese defend with 1 infantry
Chinese roll dice for 25 infantry in Tsinghai, round 2 : 6/25 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 25 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tibet
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tibet, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tibet, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tibet
Chinese win, taking Tibet from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tibet to Eastern Sinkiang
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 19 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Baluchistan to Western India
1 infantry moved from Afghanistan to Central India
UK_Pacific take Central India from Japanese
12 artilleries and 22 infantry moved from Baluchistan to Western India
1 armour moved from Bulgaria to Yugoslavia
British take Yugoslavia from Germans
1 armour moved from Yugoslavia to Bulgaria
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 73 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Angola
Combat - British
Battle in Western India
British attack with 13 artilleries and 24 infantry
Japanese defend with 1 armour
British roll dice for 13 artilleries and 24 infantry in Western India, round 2 : 9/37 hits, 10.50 expected hits
Japanese roll dice for 1 armour in Western India, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Western India
1 armour owned by the Japanese lost in Western India
British win, taking Western India from Japanese with 13 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Angola
British attack with 1 artillery and 1 infantry
Neutral_True defend with 1 infantry
British roll dice for 1 cruiser in Angola, round 2 : 1/1 hits, 0.50 expected hits
Neutral_True roll dice for 1 infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Angola
British win, taking Angola from Neutral_True with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 1 infantry
Non Combat Move - British
2 fighters moved from Egypt to Northern Caucasus
3 fighters moved from Iraq to Northern Caucasus
2 armour and 1 mech_infantry moved from Bulgaria to Western Turkey
1 mech_infantry moved from Bulgaria to Western Turkey
4 artilleries and 19 infantry moved from Southern Caucasus to Northern Caucasus
2 aaGuns moved from Baluchistan to Western India
3 artilleries and 2 infantry moved from Afghanistan to Southern Persia
2 artilleries and 7 infantry moved from Southern Persia to Northwest Persia
8 infantry moved from Iraq to Eastern Turkey
3 fighters and 1 tactical_bomber moved from 107 Sea Zone to United Kingdom
1 battleship, 2 carriers, 2 cruisers and 3 transports moved from 107 Sea Zone to 93 Sea Zone
1 submarine moved from 100 Sea Zone to 99 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 83 Sea Zone to 73 Sea Zone
1 carrier and 2 destroyers moved from 83 Sea Zone to 82 Sea Zone
Place Units - British
3 infantry placed in Southern Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
8 infantry placed in United Kingdom
Turn Complete - British
British collect 51 PUs; end with 51 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 60 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 2.17
Americans regular : -5.00
Japanese regular : 1.50
Germans regular : 2.00
Neutral_True regular : -0.33
British regular : -1.00
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Slovakia Hungary to Yugoslavia
Italians take Yugoslavia from British
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Slovakia Hungary to Yugoslavia
Italians take Yugoslavia from British
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Southern France, round 2 : 5/7 hits, 2.33 expected hits
Americans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Non Combat Move - Italians
2 armour moved from Rostov to Tula
1 artillery and 5 infantry moved from Northern Italy to Southern Italy
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,6,4,3,5,2,4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,4
Italians collect 15 PUs (5 lost to blockades); end with 17 PUs
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Java
4 submarines moved from 20 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 fighters moved from Queensland to 37 Sea Zone
1 destroyer moved from 64 Sea Zone to 43 Sea Zone
1 cruiser and 1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from Queensland to New South Wales
2 infantry moved from Southern Persia to Northwest Persia
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Leningrad to Vologda
1 armour and 1 mech_infantry moved from Northern Belarus to Novgorod
1 artillery and 1 infantry moved from Leningrad to Novgorod
2 aaGuns, 4 artilleries and 20 infantry moved from Northern Belarus to Novgorod
1 aaGun moved from Northern Belarus to Smolensk
1 artillery and 6 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Kursk
1 artillery moved from Siberia to Amur
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
1 submarine moved from 126 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Leningrad to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
3 artilleries and 7 infantry placed in Russia
1 infantry placed in Urals
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns and 1 infantry moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 cruiser moved from 65 Sea Zone to 58 Sea Zone
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 fighter moved from Midway to 5 Sea Zone
1 fighter moved from 33 Sea Zone to 19 Sea Zone
4 fighters moved from Wake Island to 22 Sea Zone
1 fighter moved from 22 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 31 Sea Zone to 22 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 22 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Combat - Americans
Battle in Java
Battle in Normandy Bordeaux
Battle in 5 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win, taking Java from Japanese, taking Normandy Bordeaux from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 4 transports
4 transports owned by the Japanese lost in 19 Sea Zone
Americans win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transports
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 34 Sea Zone
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 carrier moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 2 cruisers and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 5 Sea Zone to Soviet Far East
2 fighters moved from 22 Sea Zone to Guam
1 fighter moved from 34 Sea Zone to Guam
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to Midway
1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 48 Sea Zone
1 infantry and 1 mech_infantry moved from 48 Sea Zone to Gilbert Islands
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
3 infantry and 1 mech_infantry moved from Algeria to Morocco
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 infantry placed in Central United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Americans to United Kingdom: 1 tactical_bomber
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in Eastern United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Yunnan to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour and 1 infantry in Kiangsi, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Chinese lost in Kiangsi
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kiangsi
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Yunnan
Place Units - Chinese
1 infantry placed in Chahar
Chinese undo move 1.
2 infantry placed in Anhwe
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
Purchase Units - British
British buy 1 carrier and 3 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from West India to 37 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Combat - British
Battle in Holland Belgium
Battle in 37 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 bomber moved from 37 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from West India to India
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour moved from Iraq to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 mech_infantry moved from Iraq to Eastern Persia
3 fighters and 1 tactical_bomber moved from Bryansk to Sikang
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 cruiser moved from 81 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 aaGun and 1 infantry moved from Scotland to United Kingdom
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
Place Units - British
1 carrier and 3 transports placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Removing units owned by British from 110 Sea Zone: 2 fighters
EDIT: Adding units owned by British to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 mech_infantrys
EDIT: Adding units owned by British to Yunnan: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 4 infantry
EDIT: Adding units owned by British to Burma: 4 infantry
EDIT: Removing units owned by British from Yunnan: 1 aaGun
EDIT: Adding units owned by British to Burma: 1 aaGun
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 0.83
Japanese regular : 1.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 23
Purchase Units - Russians
Russians buy 2 armour and 1 artillery; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Gorky
1 infantry moved from Yaroslavl to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
2 fighters and 3 tactical_bombers moved from Russia to Gorky
1 infantry moved from Russia to Penza
Russians take Penza from Germans
Combat - Russians
Battle in Gorky
Russians attack with 2 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Gorky, round 2 : 3/7 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Gorky
1 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 3 tactical_bombers moved from Gorky to Russia
1 infantry moved from Russia to Yaroslavl
1 aaGun moved from Russia to Gorky
Place Units - Russians
2 armour and 1 artillery placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs