@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
L24 PTV Adam514 (Axis+13) vs GeneralDisarray (Allies)
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 20 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 bomber moved from Southern Italy to Stalingrad Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,1,3,1,5,6,3 Italians collect 2 PUs (7 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
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Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 3 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 132 Sea Zone to 56 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Borneo 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 8 fighters moved from 35 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 submarine moved from 44 Sea Zone to 57 Sea Zone Combat - ANZAC Battle in Borneo Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 9 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 9 fighters in 46 Sea Zone, round 2 : 3/10 hits, 4.83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone ANZAC win, taking Borneo from Japanese with 1 destroyer and 9 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 destroyers and 2 submarines moved from 55 Sea Zone to 35 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 fighter moved from 46 Sea Zone to Queensland 3 fighters moved from 46 Sea Zone to Caroline Islands 5 fighters moved from 46 Sea Zone to 35 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : -1.83 -
TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 4 fighters and 15 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Leningrad to Stalingrad 1 infantry moved from Tambov to Stalingrad 1 infantry moved from Samara to Stalingrad 2 armour and 1 mech_infantry moved from Russia to Stalingrad 1 armour and 2 mech_infantrys moved from Gorky to Stalingrad 3 fighters moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 4 fighters placed in Western Germany 10 infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,6 Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUsCombat Hit Differential Summary :
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Game History
Round: 21 Combat Move - Russians 1 infantry moved from Kazakhstan to Samara Russians take Samara from Germans Combat - Russians Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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Hey General, I held 13 VC for an entire round starting from the last Japan turn which is one of the victory conditions. Did you know about this victory condition?
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@Adam514 No I looked everywhere to find it I suppose congratulations wish I knew about this:(
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@GeneralDisarray You would know more then anyone one GG Ill post up soon
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It’s unfortunate that you didn’t know. Here is the rule:

Reason why it exists is to make Axis have a viable winning avenue if Allies focus on income too much.
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G GeneralDisarray referenced this topic on
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@Adam514 Is this condition for BM3 as well adam?
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@GeneralDisarray said in L24 PTV Adam514 (Axis+13) vs GeneralDisarray (Allies):
@Adam514 Is this condition for BM3 as well adam?
No, just PTV.





