L24 PTV Adam514 (Axis+13) vs GeneralDisarray (Allies)
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 20 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 bomber moved from Southern Italy to Stalingrad Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,1,3,1,5,6,3 Italians collect 2 PUs (7 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
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Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 3 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 132 Sea Zone to 56 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Borneo 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 8 fighters moved from 35 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 submarine moved from 44 Sea Zone to 57 Sea Zone Combat - ANZAC Battle in Borneo Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 9 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 9 fighters in 46 Sea Zone, round 2 : 3/10 hits, 4.83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone ANZAC win, taking Borneo from Japanese with 1 destroyer and 9 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 destroyers and 2 submarines moved from 55 Sea Zone to 35 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 fighter moved from 46 Sea Zone to Queensland 3 fighters moved from 46 Sea Zone to Caroline Islands 5 fighters moved from 46 Sea Zone to 35 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : -1.83
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 4 fighters and 15 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Leningrad to Stalingrad 1 infantry moved from Tambov to Stalingrad 1 infantry moved from Samara to Stalingrad 2 armour and 1 mech_infantry moved from Russia to Stalingrad 1 armour and 2 mech_infantrys moved from Gorky to Stalingrad 3 fighters moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 4 fighters placed in Western Germany 10 infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,6 Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Combat Hit Differential Summary :
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Game History
Round: 21 Combat Move - Russians 1 infantry moved from Kazakhstan to Samara Russians take Samara from Germans Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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Hey General, I held 13 VC for an entire round starting from the last Japan turn which is one of the victory conditions. Did you know about this victory condition?
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@Adam514 No I looked everywhere to find it I suppose congratulations wish I knew about this:(
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@GeneralDisarray You would know more then anyone one GG Ill post up soon
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It’s unfortunate that you didn’t know. Here is the rule:
Reason why it exists is to make Axis have a viable winning avenue if Allies focus on income too much.