TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Romania
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Albania
1 fighter and 1 tactical_bomber moved from Southern Italy to Albania
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
Combat - Italians
Battle in Albania
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Albania, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Albania
1 infantry owned by the Americans lost in Albania
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Romania
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
1 infantry owned by the Americans lost in Romania
Italians win, taking Romania from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Romania to Southern Italy
2 infantry moved from Yugoslavia to Slovakia Hungary
3 artilleries and 8 infantry moved from Yugoslavia to Northern Italy
1 fighter and 1 tactical_bomber moved from Albania to Southern Italy
1 armour moved from Bryansk to Rostov
Place Units - Italians
3 infantry placed in Southern Italy
Italians undo move 1.
2 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,2,6,2,2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,4
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
3 fighters moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 132 Sea Zone
ANZAC take 132 Sea Zone from Japanese
4 submarines moved from 35 Sea Zone to 20 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 20 Sea Zone from Japanese
Combat - ANZAC
Battle in Celebes
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 4 fighters and 2 infantry in Celebes, round 2 : 4/6 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
4 fighters moved from Celebes to 44 Sea Zone
1 fighter moved from Caroline Islands to 44 Sea Zone
1 cruiser and 3 destroyers moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from Caroline Islands to Queensland
2 infantry moved from Queensland to New South Wales
2 infantry moved from Baluchistan to Southern Persia
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Germans captures 22PUs while taking Russians capital
Germans converts factory_major into different units
1 infantry moved from Vologda to Yaroslavl
1 artillery and 3 infantry moved from Novgorod to Yaroslavl
1 infantry moved from Smolensk to Russia
Germans take Russia from Russians
1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to Southern France
2 fighters and 1 tactical_bomber moved from France to Southern France
1 infantry moved from Switzerland to Southern France
2 infantry moved from France to Southern France
Combat - Germans
Battle in Southern France
Germans attack with 1 bomber, 5 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
British roll AA dice in Southern France : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Southern France
Germans roll dice for 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers in Southern France, round 2 : 5/12 hits, 5.67 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Southern France
1 aaGun owned by the British and 3 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 3 infantry
Battle in Yaroslavl
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Yaroslavl, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
1 infantry owned by the Russians lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 artilleries and 4 infantry moved from Smolensk to Russia
1 aaGun, 25 artilleries and 57 infantry moved from Bryansk to Russia
4 armour and 4 mech_infantrys moved from Southern Belarus to Russia
11 armour and 10 mech_infantrys moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
1 infantry moved from Leningrad to Novgorod
2 fighters and 7 tactical_bombers moved from Leningrad to Western Germany
1 transport moved from 118 Sea Zone to 116 Sea Zone
3 fighters moved from Southern France to France
1 fighter and 4 tactical_bombers moved from Southern France to Western Germany
1 bomber moved from Southern France to Western Germany
1 bomber moved from Germany to Rostov
1 artillery and 10 infantry moved from Germany to Slovakia Hungary
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Switzerland
2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 armour moved from Bryansk to Russia
16 armour and 16 mech_infantrys moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Austria
1 artillery and 1 infantry moved from Western Germany to Austria
1 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 bomber moved from Western Germany to Germany
Place Units - Germans
3 mech_infantrys placed in Leningrad
3 fighters placed in Western Germany
7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Adding units owned by Germans to Denmark: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,4,4,6,5
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3
Germans collect 56 PUs (5 lost to blockades); end with 78 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
British AA : 0.50
Russians regular : 0.67
Germans regular : -0.83
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Western India
Japanese take Western India from UK_Pacific
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
3 fighters moved from 42 Sea Zone to 43 Sea Zone
3 tactical_bombers moved from 38 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
1 battleship moved from 38 Sea Zone to 132 Sea Zone
1 battleship moved from 38 Sea Zone to 132 Sea Zone
7 submarines moved from 38 Sea Zone to 132 Sea Zone
1 bomber, 9 fighters and 2 tactical_bombers moved from French Indo China to Borneo
3 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
2 fighters moved from French Indo China to 132 Sea Zone
2 fighters moved from 38 Sea Zone to 132 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Western India
Japanese take Western India from UK_Pacific
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
3 fighters moved from 42 Sea Zone to 43 Sea Zone
3 tactical_bombers moved from 38 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
1 battleship moved from 38 Sea Zone to 132 Sea Zone
1 battleship moved from 38 Sea Zone to 132 Sea Zone
7 submarines moved from 38 Sea Zone to 132 Sea Zone
1 bomber, 9 fighters and 2 tactical_bombers moved from French Indo China to Borneo
3 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
2 fighters moved from French Indo China to 132 Sea Zone
2 fighters moved from 38 Sea Zone to 132 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 132 Sea Zone
Japanese attack with 2 battleships, 4 fighters and 7 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 7 submarines in 132 Sea Zone, round 2 : 6/7 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 132 Sea Zone
Japanese win, taking 132 Sea Zone from ANZAC with 2 battleships, 4 fighters and 7 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Japanese attack with 1 bomber, 10 fighters and 3 tactical_bombers
Americans defend with 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 bomber, 10 fighters and 3 tactical_bombers in Borneo, round 2 : 8/14 hits, 7.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
2 fighters owned by the Japanese lost in Borneo
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
Japanese win with 1 bomber, 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 marines moved from Eastern India to 40 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 40 Sea Zone to 132 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Siam
1 marine moved from 132 Sea Zone to Shan State
1 marine moved from 132 Sea Zone to Malaya
2 infantry moved from Sumatra to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Shan State
1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Shan State
3 carriers, 1 destroyer and 1 submarine moved from 42 Sea Zone to 132 Sea Zone
6 carriers, 1 cruiser, 2 destroyers, 4 submarines and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
1 infantry moved from Shansi to Honan
1 infantry moved from Burma to Eastern India
2 infantry moved from Yunnan to Burma
2 carriers moved from 40 Sea Zone to 132 Sea Zone
2 transports moved from 40 Sea Zone to 132 Sea Zone
1 infantry moved from Szechwan to Yunnan
1 aaGun, 2 artilleries and 3 infantry moved from Yakut S.S.R. to Yenisey
1 bomber moved from 45 Sea Zone to French Indo China
1 bomber moved from Borneo to French Indo China
2 fighters moved from 40 Sea Zone to 132 Sea Zone
1 fighter moved from 38 Sea Zone to 132 Sea Zone
3 fighters moved from 43 Sea Zone to 132 Sea Zone
1 fighter moved from 36 Sea Zone to 132 Sea Zone
3 tactical_bombers moved from 43 Sea Zone to 132 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Siam
8 fighters moved from Borneo to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Borneo to French Indo China
2 tactical_bombers moved from Borneo to 132 Sea Zone
1 fighter moved from Japan to 132 Sea Zone
1 infantry moved from Southern Manchuria to Jehol
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
1 battleship and 1 carrier placed in 132 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
1 destroyer placed in 7 Sea Zone
1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,2,4,6,6,5
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,4,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,6,3,6,6,5,1
Japanese collect 54 PUs (14 lost to blockades); end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Round: 17
Purchase Units - Americans
Americans buy 6 artilleries, 2 carriers, 2 fighters, 7 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship and 1 marine moved from 44 Sea Zone to 37 Sea Zone
1 cruiser moved from 44 Sea Zone to 37 Sea Zone
3 destroyers moved from 44 Sea Zone to 37 Sea Zone
1 carrier and 2 destroyers moved from 34 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to French Indo China
8 tactical_bombers moved from 44 Sea Zone to French Indo China
13 fighters moved from 44 Sea Zone to French Indo China
1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 infantry moved from Manilla to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
2 infantry moved from Bulgaria to Romania
2 infantry moved from Bulgaria to Yugoslavia
1 fighter moved from Northern Spain to Romania
1 tactical_bomber moved from Northern Spain to Yugoslavia
1 fighter moved from Northern Spain to Yugoslavia
4 infantry moved from Northern Spain to Southern France
4 fighters moved from Northern Spain to Southern France
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to Southern France
1 marine moved from 37 Sea Zone to French Indo China
1 submarine moved from 7 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from Yugoslavia to Romania
1 transport moved from 66 Sea Zone to 28 Sea Zone
Combat - Americans
Americans creates battle in territory 44 Sea Zone
Battle in French Indo China
Americans attack with 14 fighters, 2 infantry, 1 marine and 9 tactical_bombers
Japanese defend with 1 airfield, 1 bomber, 1 factory_minor, 11 fighters, 3 infantry and 1 tactical_bomber
Americans roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 14 fighters, 2 infantry, 1 marine and 9 tactical_bombers in French Indo China, round 2 : 12/26 hits, 13.67 expected hits
Japanese roll dice for 1 bomber, 11 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 11/16 hits, 9.00 expected hits
8 tactical_bombers owned by the Americans, 2 infantry owned by the Americans and 1 marine owned by the Americans lost in French Indo China
1 tactical_bomber owned by the Japanese, 9 fighters owned by the Japanese, 3 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in French Indo China
Americans roll dice for 14 fighters and 1 tactical_bomber in French Indo China, round 3 : 5/15 hits, 7.67 expected hits
Japanese roll dice for 2 fighters in French Indo China, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Americans lost in French Indo China
2 fighters owned by the Japanese lost in French Indo China
Americans win, taking 44 Sea Zone from Japanese with 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Americans: 1 fighter, 2 infantry, 1 marine and 8 tactical_bombers
Casualties for Japanese: 1 bomber, 11 fighters, 3 infantry and 1 tactical_bomber
Battle in Yugoslavia
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
Americans roll dice for 1 fighter and 1 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Yugoslavia, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
1 infantry owned by the Italians lost in Yugoslavia
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 2 infantry
Casualties for Italians: 1 infantry
Battle in Romania
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Romania
1 infantry owned by the Italians lost in Romania
Americans win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 5 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 5 fighters, 4 infantry and 1 tactical_bomber in Southern France, round 2 : 4/10 hits, 3.83 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Romania to Bulgaria
1 fighter moved from Yugoslavia to Bulgaria
3 infantry moved from Greece to Bulgaria
13 fighters and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
13 carriers, 5 fighters and 13 submarines moved from 44 Sea Zone to 37 Sea Zone
3 submarines moved from 21 Sea Zone to 37 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to New Zealand
1 submarine moved from 27 Sea Zone to 65 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone
1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
1 artillery and 9 infantry moved from Central United States to 104 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 9 infantry moved from 93 Sea Zone to Southern Spain
5 transports moved from 107 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 107 Sea Zone to 93 Sea Zone
4 fighters and 1 tactical_bomber moved from Southern France to Northern Spain
1 fighter moved from Southern France to Northern Spain
Place Units - Americans
2 carriers placed in 104 Sea Zone
5 artilleries and 5 infantry placed in Central United States
1 artillery and 2 infantry placed in Greece
2 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2
Americans collect 76 PUs (1 lost to blockades); end with 76 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Eastern Sinkiang to Tibet
1 fighter moved from Eastern Sinkiang to Tibet
25 infantry moved from Eastern Sinkiang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 25 infantry
Japanese defend with 1 infantry
Chinese roll dice for 25 infantry in Tsinghai, round 2 : 6/25 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 25 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tibet
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tibet, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tibet, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tibet
Chinese win, taking Tibet from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tibet to Eastern Sinkiang
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 19 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Baluchistan to Western India
1 infantry moved from Afghanistan to Central India
UK_Pacific take Central India from Japanese
12 artilleries and 22 infantry moved from Baluchistan to Western India
1 armour moved from Bulgaria to Yugoslavia
British take Yugoslavia from Germans
1 armour moved from Yugoslavia to Bulgaria
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 73 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Angola
Combat - British
Battle in Western India
British attack with 13 artilleries and 24 infantry
Japanese defend with 1 armour
British roll dice for 13 artilleries and 24 infantry in Western India, round 2 : 9/37 hits, 10.50 expected hits
Japanese roll dice for 1 armour in Western India, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Western India
1 armour owned by the Japanese lost in Western India
British win, taking Western India from Japanese with 13 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Angola
British attack with 1 artillery and 1 infantry
Neutral_True defend with 1 infantry
British roll dice for 1 cruiser in Angola, round 2 : 1/1 hits, 0.50 expected hits
Neutral_True roll dice for 1 infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Angola
British win, taking Angola from Neutral_True with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 1 infantry
Non Combat Move - British
2 fighters moved from Egypt to Northern Caucasus
3 fighters moved from Iraq to Northern Caucasus
2 armour and 1 mech_infantry moved from Bulgaria to Western Turkey
1 mech_infantry moved from Bulgaria to Western Turkey
4 artilleries and 19 infantry moved from Southern Caucasus to Northern Caucasus
2 aaGuns moved from Baluchistan to Western India
3 artilleries and 2 infantry moved from Afghanistan to Southern Persia
2 artilleries and 7 infantry moved from Southern Persia to Northwest Persia
8 infantry moved from Iraq to Eastern Turkey
3 fighters and 1 tactical_bomber moved from 107 Sea Zone to United Kingdom
1 battleship, 2 carriers, 2 cruisers and 3 transports moved from 107 Sea Zone to 93 Sea Zone
1 submarine moved from 100 Sea Zone to 99 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 83 Sea Zone to 73 Sea Zone
1 carrier and 2 destroyers moved from 83 Sea Zone to 82 Sea Zone
Place Units - British
3 infantry placed in Southern Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
8 infantry placed in United Kingdom
Turn Complete - British
British collect 51 PUs; end with 51 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 60 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 2.17
Americans regular : -5.00
Japanese regular : 1.50
Germans regular : 2.00
Neutral_True regular : -0.33
British regular : -1.00
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Slovakia Hungary to Yugoslavia
Italians take Yugoslavia from British
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Slovakia Hungary to Yugoslavia
Italians take Yugoslavia from British
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Southern France, round 2 : 5/7 hits, 2.33 expected hits
Americans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Non Combat Move - Italians
2 armour moved from Rostov to Tula
1 artillery and 5 infantry moved from Northern Italy to Southern Italy
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,6,4,3,5,2,4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,4
Italians collect 15 PUs (5 lost to blockades); end with 17 PUs
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Java
4 submarines moved from 20 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 fighters moved from Queensland to 37 Sea Zone
1 destroyer moved from 64 Sea Zone to 43 Sea Zone
1 cruiser and 1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from Queensland to New South Wales
2 infantry moved from Southern Persia to Northwest Persia
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 2 infantry moved from Jehol to Shansi
1 mech_infantry moved from Southern Manchuria to Shansi
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Fukien to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi
Combat - Japanese
Battle in Shansi
Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Shansi, round 2 : 3/8 hits, 3.33 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Yunnan
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Shansi to Jehol
1 artillery and 3 infantry moved from Southern Manchuria to Jehol
1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
3 infantry moved from Korea to Southern Manchuria
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Kwangsi
1 fighter moved from Korea to 37 Sea Zone
1 fighter moved from Formosa to Kwangsi
2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Kwangsi
1 cruiser moved from 21 Sea Zone to 37 Sea Zone
1 carrier moved from 34 Sea Zone to 37 Sea Zone
1 destroyer moved from 34 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Fukien to Kiangsi
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 transport moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Fukien
1 armour, 1 artillery and 2 infantry moved from Japan to Kyushu
1 infantry moved from Hokkaido to Japan
1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 7 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 7 Sea Zone to 37 Sea Zone
Place Units - Japanese
4 transports placed in 7 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to New South Wales
1 destroyer moved from 64 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to Java
1 infantry moved from Malaya to Shan State
1 cruiser moved from 65 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 74 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 7 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Americans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Romania to Eastern Poland
Germans take Bessarabia from Russians
2 fighters and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
1 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Holland Belgium
1 armour, 3 artilleries and 12 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Romania to Eastern Poland
1 armour moved from Bulgaria to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 3 armour, 5 artilleries, 22 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 5 artilleries, 22 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 12/33 hits, 8.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour, 5 artilleries, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 94 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 94 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 112 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 battleship and 1 cruiser
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
British roll dice for 1 battleship and 1 cruiser in 112 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Germans lost in 112 Sea Zone
1 cruiser owned by the British and 1 battleship owned by the British lost in 112 Sea Zone
Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 battleship and 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1.17 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for French: 1 artillery
Non Combat Move - Germans
1 submarine moved from 88 Sea Zone to 85 Sea Zone
1 submarine moved from 106 Sea Zone to 121 Sea Zone
1 fighter moved from 94 Sea Zone to Libya
1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
2 fighters moved from 112 Sea Zone to Western Germany
1 bomber moved from Baltic States to Western Germany
3 aaGuns moved from Poland to Eastern Poland
2 aaGuns and 2 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
4 infantry moved from Bulgaria to Romania
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 aaGun moved from France to Holland Belgium
5 armour moved from France to Yugoslavia
1 bomber moved from 112 Sea Zone to Western Germany
Place Units - Germans
1 infantry placed in Southern France
3 infantry and 7 mech_infantrys placed in Germany
1 infantry placed in France
2 infantry placed in Western Germany
1 destroyer and 1 submarine placed in 113 Sea Zone
1 submarine placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
French regular : 0.33
Russians regular : -0.67
Germans regular : 4.83
British regular : -0.50
Great play. I wasn;t sure about all the USSR inf bid but they have changed the Eastern Front I think. I really can’t see recovering from being this far behind. Volgograd troops need to run from here I think. Urgh. Grabbing the 5 propaganda territories was a boon for you. Perhaps I shouldn’t have gone J1 with the Yunnan stack but I am not sure about that one. You’re going to hold Java too, unfortunately that could have been held with a couple of planes, at least for another turn.
Will post. I once played low luck G40 as allies+80 and it seemed like a fairly narrow win. I don’t think this is a very narrow win with only +55, Not completely sure why but there it is.
Thank you for the game, sir.
Yeah, the ussr bid was kind of experimental. I wanted to play yunnan and then thought to further boost ussr might enable them to survive better and become stronger earlier. Worked out quite good. I think you did not manage the 125 objective too good, I was able to grab that several times when it could have been prevented. That added to ussr strength of course. Think you are a BM player after all, and the NOs change with that. Even more glad you played me in lowluck!
I agree that J3 should be preferred against the yunnan stack. At least I do prefer it. It is hard for Japan to manage this Chinese units additionally, even though you did a great job in preserving and massing these Japanese, still it is limiting if you cannot focus enough air early on.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 18
Purchase Units - Russians
Russians buy 2 artilleries, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Romania to Yugoslavia
2 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Russia to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Southern Belarus to Yugoslavia
1 fighter moved from Southern Belarus to Slovakia Hungary
Combat - Russians
Battle in Yugoslavia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Yugoslavia
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 2 fighters and 2 infantry in Slovakia Hungary, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
Russians roll dice for 2 fighters and 1 infantry in Slovakia Hungary, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Slovakia Hungary, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
2 fighters owned by the Russians retreated
Germans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
10 artilleries and 20 infantry moved from Eastern Poland to Northern Belarus
1 fighter moved from Slovakia Hungary to Southern Belarus
1 fighter moved from Slovakia Hungary to Romania
1 fighter moved from Yugoslavia to Romania
1 tactical_bomber moved from Yugoslavia to Romania
1 fighter moved from Urals to Southern Belarus
2 infantry moved from Smolensk to Northern Belarus
7 artilleries and 11 infantry moved from Russia to Smolensk
2 armour and 2 mech_infantrys moved from Eastern Poland to Romania
20 infantry moved from Eastern Poland to Romania
3 infantry moved from Bessarabia to Romania
3 infantry moved from Ukraine to Bessarabia
10 infantry moved from Eastern Poland to Northern Belarus
10 infantry moved from Eastern Poland to Northern Belarus
10 artilleries moved from Eastern Poland to Northern Belarus
4 armour and 4 mech_infantrys moved from Eastern Poland to Southern Belarus
2 armour moved from Russia to Southern Belarus
2 infantry moved from Southern Belarus to Northern Belarus
1 infantry moved from Baltic States to Northern Belarus
6 artilleries moved from Eastern Poland to Romania
7 infantry moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Romania
3 infantry moved from Eastern Poland to Northern Belarus
2 armour and 2 mech_infantrys moved from Southern Belarus to Northern Belarus
1 mech_infantry moved from Southern Belarus to Northern Belarus
1 armour moved from Southern Belarus to Northern Belarus
2 artilleries and 6 infantry moved from Yenisey to Timguska
Place Units - Russians
1 artillery and 2 infantry placed in Romania
1 artillery and 9 infantry placed in Russia
3 infantry placed in Ukraine
2 mech_infantrys placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,3,1
Russians collect 37 PUs (2 lost to blockades); end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Perhaps not but I think axis have the edge is in this version yet I got a bid. In version 2 the allies had the edge though. Guess that shows it is close to balanced with these changes, an achieve some love more than others.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Baltic States to Novgorod
1 artillery moved from Archangel to Novgorod
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 submarine moved from 125 Sea Zone to 127 Sea Zone
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 fighters moved from Ukraine to Russia
1 artillery and 1 infantry moved from Belarus to Smolensk
3 aaGuns, 1 armour, 5 artilleries, 26 infantry and 1 mech_infantry moved from Bryansk to Russia
2 infantry moved from Volgograd to Tambov
1 aaGun, 1 artillery and 4 infantry moved from Archangel to Smolensk
1 armour and 2 mech_infantrys moved from Iraq to Egypt
1 fighter moved from Persia to Russia
1 infantry moved from Suiyuyan to Shensi
1 aaGun and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 infantry placed in Volgograd
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs