TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Germans captures 22PUs while taking Russians capital
Germans converts factory_major into different units
1 infantry moved from Vologda to Yaroslavl
1 artillery and 3 infantry moved from Novgorod to Yaroslavl
1 infantry moved from Smolensk to Russia
Germans take Russia from Russians
1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to Southern France
2 fighters and 1 tactical_bomber moved from France to Southern France
1 infantry moved from Switzerland to Southern France
2 infantry moved from France to Southern France
Combat - Germans
Battle in Southern France
Germans attack with 1 bomber, 5 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
British roll AA dice in Southern France : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Southern France
Germans roll dice for 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers in Southern France, round 2 : 5/12 hits, 5.67 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Southern France
1 aaGun owned by the British and 3 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 3 infantry
Battle in Yaroslavl
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Yaroslavl, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
1 infantry owned by the Russians lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 artilleries and 4 infantry moved from Smolensk to Russia
1 aaGun, 25 artilleries and 57 infantry moved from Bryansk to Russia
4 armour and 4 mech_infantrys moved from Southern Belarus to Russia
11 armour and 10 mech_infantrys moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
1 infantry moved from Leningrad to Novgorod
2 fighters and 7 tactical_bombers moved from Leningrad to Western Germany
1 transport moved from 118 Sea Zone to 116 Sea Zone
3 fighters moved from Southern France to France
1 fighter and 4 tactical_bombers moved from Southern France to Western Germany
1 bomber moved from Southern France to Western Germany
1 bomber moved from Germany to Rostov
1 artillery and 10 infantry moved from Germany to Slovakia Hungary
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Switzerland
2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 armour moved from Bryansk to Russia
16 armour and 16 mech_infantrys moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Austria
1 artillery and 1 infantry moved from Western Germany to Austria
1 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 bomber moved from Western Germany to Germany
Place Units - Germans
3 mech_infantrys placed in Leningrad
3 fighters placed in Western Germany
7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Adding units owned by Germans to Denmark: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,4,4,6,5
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3
Germans collect 56 PUs (5 lost to blockades); end with 78 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
British AA : 0.50
Russians regular : 0.67
Germans regular : -0.83
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Western India
Japanese take Western India from UK_Pacific
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
3 fighters moved from 42 Sea Zone to 43 Sea Zone
3 tactical_bombers moved from 38 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
1 battleship moved from 38 Sea Zone to 132 Sea Zone
1 battleship moved from 38 Sea Zone to 132 Sea Zone
7 submarines moved from 38 Sea Zone to 132 Sea Zone
1 bomber, 9 fighters and 2 tactical_bombers moved from French Indo China to Borneo
3 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
2 fighters moved from French Indo China to 132 Sea Zone
2 fighters moved from 38 Sea Zone to 132 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Western India
Japanese take Western India from UK_Pacific
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
3 fighters moved from 42 Sea Zone to 43 Sea Zone
3 tactical_bombers moved from 38 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
1 battleship moved from 38 Sea Zone to 132 Sea Zone
1 battleship moved from 38 Sea Zone to 132 Sea Zone
7 submarines moved from 38 Sea Zone to 132 Sea Zone
1 bomber, 9 fighters and 2 tactical_bombers moved from French Indo China to Borneo
3 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
2 fighters moved from French Indo China to 132 Sea Zone
2 fighters moved from 38 Sea Zone to 132 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 132 Sea Zone
Japanese attack with 2 battleships, 4 fighters and 7 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 7 submarines in 132 Sea Zone, round 2 : 6/7 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 132 Sea Zone
Japanese win, taking 132 Sea Zone from ANZAC with 2 battleships, 4 fighters and 7 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Japanese attack with 1 bomber, 10 fighters and 3 tactical_bombers
Americans defend with 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 bomber, 10 fighters and 3 tactical_bombers in Borneo, round 2 : 8/14 hits, 7.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
2 fighters owned by the Japanese lost in Borneo
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
Japanese win with 1 bomber, 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 marines moved from Eastern India to 40 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 40 Sea Zone to 132 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Siam
1 marine moved from 132 Sea Zone to Shan State
1 marine moved from 132 Sea Zone to Malaya
2 infantry moved from Sumatra to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Shan State
1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Shan State
3 carriers, 1 destroyer and 1 submarine moved from 42 Sea Zone to 132 Sea Zone
6 carriers, 1 cruiser, 2 destroyers, 4 submarines and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
1 infantry moved from Shansi to Honan
1 infantry moved from Burma to Eastern India
2 infantry moved from Yunnan to Burma
2 carriers moved from 40 Sea Zone to 132 Sea Zone
2 transports moved from 40 Sea Zone to 132 Sea Zone
1 infantry moved from Szechwan to Yunnan
1 aaGun, 2 artilleries and 3 infantry moved from Yakut S.S.R. to Yenisey
1 bomber moved from 45 Sea Zone to French Indo China
1 bomber moved from Borneo to French Indo China
2 fighters moved from 40 Sea Zone to 132 Sea Zone
1 fighter moved from 38 Sea Zone to 132 Sea Zone
3 fighters moved from 43 Sea Zone to 132 Sea Zone
1 fighter moved from 36 Sea Zone to 132 Sea Zone
3 tactical_bombers moved from 43 Sea Zone to 132 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Siam
8 fighters moved from Borneo to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Borneo to French Indo China
2 tactical_bombers moved from Borneo to 132 Sea Zone
1 fighter moved from Japan to 132 Sea Zone
1 infantry moved from Southern Manchuria to Jehol
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
1 battleship and 1 carrier placed in 132 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
1 destroyer placed in 7 Sea Zone
1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,2,4,6,6,5
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,4,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,6,3,6,6,5,1
Japanese collect 54 PUs (14 lost to blockades); end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Round: 17
Purchase Units - Americans
Americans buy 6 artilleries, 2 carriers, 2 fighters, 7 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship and 1 marine moved from 44 Sea Zone to 37 Sea Zone
1 cruiser moved from 44 Sea Zone to 37 Sea Zone
3 destroyers moved from 44 Sea Zone to 37 Sea Zone
1 carrier and 2 destroyers moved from 34 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to French Indo China
8 tactical_bombers moved from 44 Sea Zone to French Indo China
13 fighters moved from 44 Sea Zone to French Indo China
1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 infantry moved from Manilla to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
2 infantry moved from Bulgaria to Romania
2 infantry moved from Bulgaria to Yugoslavia
1 fighter moved from Northern Spain to Romania
1 tactical_bomber moved from Northern Spain to Yugoslavia
1 fighter moved from Northern Spain to Yugoslavia
4 infantry moved from Northern Spain to Southern France
4 fighters moved from Northern Spain to Southern France
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to Southern France
1 marine moved from 37 Sea Zone to French Indo China
1 submarine moved from 7 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from Yugoslavia to Romania
1 transport moved from 66 Sea Zone to 28 Sea Zone
Combat - Americans
Americans creates battle in territory 44 Sea Zone
Battle in French Indo China
Americans attack with 14 fighters, 2 infantry, 1 marine and 9 tactical_bombers
Japanese defend with 1 airfield, 1 bomber, 1 factory_minor, 11 fighters, 3 infantry and 1 tactical_bomber
Americans roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 14 fighters, 2 infantry, 1 marine and 9 tactical_bombers in French Indo China, round 2 : 12/26 hits, 13.67 expected hits
Japanese roll dice for 1 bomber, 11 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 11/16 hits, 9.00 expected hits
8 tactical_bombers owned by the Americans, 2 infantry owned by the Americans and 1 marine owned by the Americans lost in French Indo China
1 tactical_bomber owned by the Japanese, 9 fighters owned by the Japanese, 3 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in French Indo China
Americans roll dice for 14 fighters and 1 tactical_bomber in French Indo China, round 3 : 5/15 hits, 7.67 expected hits
Japanese roll dice for 2 fighters in French Indo China, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Americans lost in French Indo China
2 fighters owned by the Japanese lost in French Indo China
Americans win, taking 44 Sea Zone from Japanese with 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Americans: 1 fighter, 2 infantry, 1 marine and 8 tactical_bombers
Casualties for Japanese: 1 bomber, 11 fighters, 3 infantry and 1 tactical_bomber
Battle in Yugoslavia
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
Americans roll dice for 1 fighter and 1 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Yugoslavia, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
1 infantry owned by the Italians lost in Yugoslavia
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 2 infantry
Casualties for Italians: 1 infantry
Battle in Romania
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Romania
1 infantry owned by the Italians lost in Romania
Americans win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 5 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 5 fighters, 4 infantry and 1 tactical_bomber in Southern France, round 2 : 4/10 hits, 3.83 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Romania to Bulgaria
1 fighter moved from Yugoslavia to Bulgaria
3 infantry moved from Greece to Bulgaria
13 fighters and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
13 carriers, 5 fighters and 13 submarines moved from 44 Sea Zone to 37 Sea Zone
3 submarines moved from 21 Sea Zone to 37 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to New Zealand
1 submarine moved from 27 Sea Zone to 65 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone
1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
1 artillery and 9 infantry moved from Central United States to 104 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 9 infantry moved from 93 Sea Zone to Southern Spain
5 transports moved from 107 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 107 Sea Zone to 93 Sea Zone
4 fighters and 1 tactical_bomber moved from Southern France to Northern Spain
1 fighter moved from Southern France to Northern Spain
Place Units - Americans
2 carriers placed in 104 Sea Zone
5 artilleries and 5 infantry placed in Central United States
1 artillery and 2 infantry placed in Greece
2 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2
Americans collect 76 PUs (1 lost to blockades); end with 76 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Eastern Sinkiang to Tibet
1 fighter moved from Eastern Sinkiang to Tibet
25 infantry moved from Eastern Sinkiang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 25 infantry
Japanese defend with 1 infantry
Chinese roll dice for 25 infantry in Tsinghai, round 2 : 6/25 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 25 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tibet
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tibet, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tibet, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tibet
Chinese win, taking Tibet from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tibet to Eastern Sinkiang
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 19 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Baluchistan to Western India
1 infantry moved from Afghanistan to Central India
UK_Pacific take Central India from Japanese
12 artilleries and 22 infantry moved from Baluchistan to Western India
1 armour moved from Bulgaria to Yugoslavia
British take Yugoslavia from Germans
1 armour moved from Yugoslavia to Bulgaria
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 73 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Angola
Combat - British
Battle in Western India
British attack with 13 artilleries and 24 infantry
Japanese defend with 1 armour
British roll dice for 13 artilleries and 24 infantry in Western India, round 2 : 9/37 hits, 10.50 expected hits
Japanese roll dice for 1 armour in Western India, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Western India
1 armour owned by the Japanese lost in Western India
British win, taking Western India from Japanese with 13 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Angola
British attack with 1 artillery and 1 infantry
Neutral_True defend with 1 infantry
British roll dice for 1 cruiser in Angola, round 2 : 1/1 hits, 0.50 expected hits
Neutral_True roll dice for 1 infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Angola
British win, taking Angola from Neutral_True with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 1 infantry
Non Combat Move - British
2 fighters moved from Egypt to Northern Caucasus
3 fighters moved from Iraq to Northern Caucasus
2 armour and 1 mech_infantry moved from Bulgaria to Western Turkey
1 mech_infantry moved from Bulgaria to Western Turkey
4 artilleries and 19 infantry moved from Southern Caucasus to Northern Caucasus
2 aaGuns moved from Baluchistan to Western India
3 artilleries and 2 infantry moved from Afghanistan to Southern Persia
2 artilleries and 7 infantry moved from Southern Persia to Northwest Persia
8 infantry moved from Iraq to Eastern Turkey
3 fighters and 1 tactical_bomber moved from 107 Sea Zone to United Kingdom
1 battleship, 2 carriers, 2 cruisers and 3 transports moved from 107 Sea Zone to 93 Sea Zone
1 submarine moved from 100 Sea Zone to 99 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 83 Sea Zone to 73 Sea Zone
1 carrier and 2 destroyers moved from 83 Sea Zone to 82 Sea Zone
Place Units - British
3 infantry placed in Southern Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
8 infantry placed in United Kingdom
Turn Complete - British
British collect 51 PUs; end with 51 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 60 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 2.17
Americans regular : -5.00
Japanese regular : 1.50
Germans regular : 2.00
Neutral_True regular : -0.33
British regular : -1.00
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Slovakia Hungary to Yugoslavia
Italians take Yugoslavia from British
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Slovakia Hungary to Yugoslavia
Italians take Yugoslavia from British
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Southern France, round 2 : 5/7 hits, 2.33 expected hits
Americans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Non Combat Move - Italians
2 armour moved from Rostov to Tula
1 artillery and 5 infantry moved from Northern Italy to Southern Italy
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,6,4,3,5,2,4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,4
Italians collect 15 PUs (5 lost to blockades); end with 17 PUs
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Java
4 submarines moved from 20 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 fighters moved from Queensland to 37 Sea Zone
1 destroyer moved from 64 Sea Zone to 43 Sea Zone
1 cruiser and 1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from Queensland to New South Wales
2 infantry moved from Southern Persia to Northwest Persia
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 fighters, 10 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Ukraine to Stalingrad
1 bomber moved from Rostov to Stalingrad
1 artillery and 3 infantry moved from Yaroslavl to Gorky
3 mech_infantrys moved from Leningrad to Gorky
24 artilleries and 59 infantry moved from Russia to Samara
1 armour moved from Russia to Penza
Germans take Penza from Russians
1 armour moved from Penza to Samara
1 fighter and 1 tactical_bomber moved from Western Germany to Romania
2 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Germany to Romania
Combat - Germans
Battle in Stalingrad
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Stalingrad, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Stalingrad
Germans roll dice for 1 bomber and 1 mech_infantry in Stalingrad, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Stalingrad, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Gorky
Germans attack with 1 artillery, 3 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in Gorky, round 2 : 1/7 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Gorky
Germans win, taking Gorky from Russians with 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 armour, 24 artilleries and 59 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 24 artilleries and 59 infantry in Samara, round 2 : 21/84 hits, 22.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 24 artilleries and 59 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
1 infantry owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 aaGun, 15 armour, 3 artilleries, 3 infantry and 14 mech_infantrys moved from Russia to Samara
16 armour and 16 mech_infantrys moved from Rostov to Samara
5 armour and 2 mech_infantrys moved from Ukraine to Tula
1 bomber moved from Stalingrad to Russia
1 infantry moved from Novgorod to Yaroslavl
1 bomber moved from Romania to Western Germany
1 fighter and 1 tactical_bomber moved from Romania to Slovakia Hungary
2 fighters and 3 tactical_bombers moved from Western Germany to Leningrad
2 fighters moved from Western Germany to Southern Italy
2 artilleries and 9 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Denmark to Western Germany
1 tactical_bomber moved from Western Germany to Leningrad
Place Units - Germans
2 armour and 1 mech_infantry placed in Russia
3 mech_infantrys placed in Leningrad
2 fighters and 1 tactical_bomber placed in Western Germany
1 infantry placed in France
4 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Austria: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Austria: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 infantry and 8 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 132 Sea Zone to 59 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 battleship moved from 132 Sea Zone to 44 Sea Zone
6 fighters and 3 tactical_bombers moved from 132 Sea Zone to 44 Sea Zone
2 submarines moved from 132 Sea Zone to 44 Sea Zone
1 destroyer moved from 132 Sea Zone to 44 Sea Zone
1 infantry moved from Malaya to 132 Sea Zone
1 infantry and 1 transport moved from 132 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Borneo
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 6 fighters, 2 submarines, 3 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 battleship, 1 destroyer, 6 fighters, 2 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Non Combat Move - Japanese
2 marines moved from Siam to 132 Sea Zone
1 marine moved from Shan State to 132 Sea Zone
1 marine moved from Malaya to 132 Sea Zone
4 battleships and 4 marines moved from 132 Sea Zone to 44 Sea Zone
2 infantry moved from Malaya to 132 Sea Zone
4 infantry moved from Shan State to 132 Sea Zone
6 infantry and 4 transports moved from 132 Sea Zone to 44 Sea Zone
2 infantry moved from Burma to Eastern India
1 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Hopei to Szechwan
1 infantry moved from Honan to Hopei
4 artilleries and 14 infantry moved from Honan to Anhwe
1 infantry moved from Jehol to Anhwe
2 infantry moved from Southern Manchuria to Jehol
1 aaGun, 2 artilleries and 1 infantry moved from Yenisey to Timguska
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 destroyer moved from 132 Sea Zone to 44 Sea Zone
12 carriers, 3 cruisers, 5 fighters, 10 submarines and 5 tactical_bombers moved from 132 Sea Zone to 44 Sea Zone
1 fighter moved from 59 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Place Units - Japanese
4 submarines placed in 6 Sea Zone
4 submarines placed in 7 Sea Zone
1 infantry placed in Eastern India
1 destroyer placed in 37 Sea Zone
Japanese undo move 2.
Japanese undo move 1.
1 submarine placed in 38 Sea Zone
1 submarine placed in 20 Sea Zone
3 submarines placed in 6 Sea Zone
3 submarines placed in 7 Sea Zone
Japanese undo move 6.
Japanese undo move 5.
Japanese undo move 4.
Japanese undo move 3.
8 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,6,4,5,5,1,5,1,6,6,6,3,5,2,5,2,1,1,4,2,4,1,3,1,1,5,6,3,4,1,6,4,6,5,5,5,1,2,2,1,3,1,2,5,2,6,5,5,3,6,3,3,1,5,4,6,2,2,2,4,3,3,5,6,4,3,2,3,5,1,3,6,1,6,6,2,1,2,1,3,3,2,2,2,4,4,4,6,4,5,4,2,3,1,3
Japanese collect 60 PUs (6 lost to blockades); end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 22 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Round: 2
Purchase Units - Americans
Americans buy 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to West Africa Sea Zone
2 infantry moved from West Africa Sea Zone to French West Africa
1 bomber moved from East US to French West Africa
Combat - Americans
Battle in French West Africa
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 armour and 2 infantry
Americans roll dice for 1 bomber and 2 infantry in French West Africa, round 2 : 0/3 hits, 1,00 expected hits
Germans roll dice for 1 armour and 2 infantry in French West Africa, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans lost in French West Africa
Americans roll dice for 1 bomber and 1 infantry in French West Africa, round 3 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 armour and 2 infantry in French West Africa, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans lost in French West Africa
Americans roll dice for 1 bomber in French West Africa, round 4 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 armour and 2 infantry in French West Africa, round 4 : 1/3 hits, 1,00 expected hits
1 bomber owned by the Americans lost in French West Africa
1 infantry owned by the Germans lost in French West Africa
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -18
Casualties for Americans: 1 bomber and 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 armour moved from West US to West Canada
1 armour moved from West US to East US
Place Units - Americans
1 fighter and 2 infantry placed in East US
2 transports placed in East US Sea Zone
Turn Complete - Americans
Americans collect 32 PUs; end with 32 PUs
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
3 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Hunan to Kweichow
2 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
4 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to 33 Sea Zone
2 carriers and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Kwangsi to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 4/11 hits, 5.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 5 tactical_bombers moved from Yunnan to Kwangsi
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
3 infantry placed in Japan
1 harbour placed in Hainan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Albania to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Morocco
1 armour moved from Algeria to Morocco
1 artillery moved from 94 Sea Zone to Morocco
2 fighters moved from Southern Italy to 94 Sea Zone
1 fighter moved from Southern Italy to Morocco
1 bomber moved from Southern Italy to Morocco
1 fighter moved from 94 Sea Zone to Morocco
2 armour moved from Romania to Bulgaria
2 artilleries moved from Northern Italy to Yugoslavia
4 infantry moved from Albania to Yugoslavia
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 2 fighters; French defend with 2 infantry; Americans defend with 1 fighter
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 23
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for French: 2 infantry
Casualties for Americans: 1 fighter
Casualties for British: 2 fighters
Non Combat Move - Italians
2 fighters moved from Morocco to Algeria
3 infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 fighter moved from 94 Sea Zone to Algeria
1 bomber moved from Morocco to Algeria
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Southern France
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 mech_infantry moved from Greece to Bulgaria
1 mech_infantry moved from Turkey to Caucasus
1 bomber moved from Saudi Arabia to Caucasus
1 bomber moved from Russia to Ukraine
1 bomber moved from India to French Indo China
1 bomber moved from Russia to Tsinghai
1 fighter moved from Kansu to Tsinghai
1 bomber moved from Russia to Tsinghai
1 bomber moved from Russia to Caucasus
1 fighter moved from Turkey to Bulgaria
1 mech_infantry moved from Turkey to Bulgaria
1 bomber moved from India to Bulgaria
1 fighter moved from Saudi Arabia to Caucasus
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Tsinghai
Americans attack with 2 bombers and 1 fighter
Germans defend with 1 infantry
Americans roll dice for 2 bombers and 1 fighter in Tsinghai, round 2 : 2/3 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tsinghai
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Americans attack with 2 bombers, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Caucasus
1 infantry owned by the Germans lost in Caucasus
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Bulgaria
Americans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Bulgaria, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bulgaria
Americans win, taking Bulgaria from Italians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Bulgaria to Greece
1 fighter moved from Bulgaria to Turkey
1 fighter moved from Caucasus to Turkey
2 bombers moved from Caucasus to Russia
1 bomber moved from Ukraine to Russia
2 bombers and 1 fighter moved from Tsinghai to Russia
1 armour and 1 mech_infantry moved from Saudi Arabia to Turkey
1 mech_infantry moved from Iraq to Greece
2 aaGuns moved from Southern France to Spain
1 infantry moved from Southern France to Spain
1 bomber moved from French Indo China to India
2 artilleries and 1 infantry moved from Southern France to Spain
1 infantry moved from Southern France to Spain
Place Units - Americans
1 factory_minor placed in Greece
1 armour and 1 mech_infantry placed in Spain
1 fighter and 2 mech_infantrys placed in Saudi Arabia
1 bomber placed in Spain
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier, 1 destroyer and 2 fighters
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 destroyer and 2 fighters
EDIT: Removing units owned by Americans from 64 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 infantry and 1 transport
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
Americans collect 71 PUs (1 lost to blockades); end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Tsinghai from Germans, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
8 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 3 armour, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Burma
1 artillery and 2 infantry moved from India to Burma
1 mech_infantry moved from Afghanistan to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Turkey to Rostov
Russians take Caucasus from Germans
Russians take Rostov from Germans
1 mech_infantry moved from Greece to Romania
British take Romania from Germans
1 mech_infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Portugal to Spain
1 bomber moved from Russia to Burma
Combat - British
Battle in Burma
British attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 4/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from India to Afghanistan
1 armour and 2 mech_infantrys moved from Persia to Turkey
2 infantry moved from Iraq to Turkey
3 mech_infantrys moved from Iraq to Greece
1 fighter moved from Turkey to Russia
1 fighter moved from Greece to Russia
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Turkey to Caucasus
1 armour, 1 infantry and 2 mech_infantrys moved from Turkey to Greece
1 fighter moved from Greece to Russia
1 fighter moved from Greece to Russia
Place Units - British
3 infantry placed in Southern France
2 infantry and 1 mech_infantry placed in Turkey
1 armour and 2 mech_infantrys placed in Iraq
2 armour and 1 mech_infantry placed in Persia
1 mech_infantry placed in Egypt
Turn Complete - British
British collect 47 PUs; end with 47 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -1.33
Japanese regular : -1.67
Italians regular : -0.33
Japanese AA : -0.17
Germans AA : -0.17
Germans regular : 0.33
British regular : -0.33
Thanks for being patient about my delay; had a busy few weeks at work, but I should be more available now.
We’ll have to see how this neutral crush of yours works out. I feel pretty sore about losing the eastern German factories to a surprise attack that blitzes through all of Turkey and sacks the Ukraine before Germany can even respond. Adding insult to injury, I can’t even use the Italian air force to can open a German blitz, because those same factories will turn around and immediately serve as an indestructible roadblock to German tanks. Finally, Greece hasn’t had a Black Sea coast since at least the fall of Trebizond in the year 1461, but Larry Harris’s geographic error in the original Global game has been copied over to this map, which means that I can’t attack your British transports in the Black Sea because of your airbase in Athens.
So, I’m feeling a little overwhelmed by all the ways the rules as written wind up not matching my intuitions about how a ‘real’ war would work. I salute your detailed knowledge of and exploitation of the finer points of this map and of the ruleset, but I think it’s fairly likely that I won’t be able to recover those factories; they look like they’ll probably turn into dead zones that we keep trading, at best. I’m not sure whether I’ll want to keep playing if that happens; I guess I’ll take a look at the map in a couple of turns and see if I feel like surrendering.