TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Romania
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Albania
1 fighter and 1 tactical_bomber moved from Southern Italy to Albania
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
Combat - Italians
Battle in Albania
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Albania, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Albania
1 infantry owned by the Americans lost in Albania
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Romania
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
1 infantry owned by the Americans lost in Romania
Italians win, taking Romania from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Romania to Southern Italy
2 infantry moved from Yugoslavia to Slovakia Hungary
3 artilleries and 8 infantry moved from Yugoslavia to Northern Italy
1 fighter and 1 tactical_bomber moved from Albania to Southern Italy
1 armour moved from Bryansk to Rostov
Place Units - Italians
3 infantry placed in Southern Italy
Italians undo move 1.
2 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,2,6,2,2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,4
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
3 fighters moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 132 Sea Zone
ANZAC take 132 Sea Zone from Japanese
4 submarines moved from 35 Sea Zone to 20 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 20 Sea Zone from Japanese
Combat - ANZAC
Battle in Celebes
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 4 fighters and 2 infantry in Celebes, round 2 : 4/6 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
4 fighters moved from Celebes to 44 Sea Zone
1 fighter moved from Caroline Islands to 44 Sea Zone
1 cruiser and 3 destroyers moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from Caroline Islands to Queensland
2 infantry moved from Queensland to New South Wales
2 infantry moved from Baluchistan to Southern Persia
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Germans captures 22PUs while taking Russians capital
Germans converts factory_major into different units
1 infantry moved from Vologda to Yaroslavl
1 artillery and 3 infantry moved from Novgorod to Yaroslavl
1 infantry moved from Smolensk to Russia
Germans take Russia from Russians
1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to Southern France
2 fighters and 1 tactical_bomber moved from France to Southern France
1 infantry moved from Switzerland to Southern France
2 infantry moved from France to Southern France
Combat - Germans
Battle in Southern France
Germans attack with 1 bomber, 5 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
British roll AA dice in Southern France : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Southern France
Germans roll dice for 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers in Southern France, round 2 : 5/12 hits, 5.67 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Southern France
1 aaGun owned by the British and 3 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 3 infantry
Battle in Yaroslavl
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Yaroslavl, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
1 infantry owned by the Russians lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 artilleries and 4 infantry moved from Smolensk to Russia
1 aaGun, 25 artilleries and 57 infantry moved from Bryansk to Russia
4 armour and 4 mech_infantrys moved from Southern Belarus to Russia
11 armour and 10 mech_infantrys moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
1 infantry moved from Leningrad to Novgorod
2 fighters and 7 tactical_bombers moved from Leningrad to Western Germany
1 transport moved from 118 Sea Zone to 116 Sea Zone
3 fighters moved from Southern France to France
1 fighter and 4 tactical_bombers moved from Southern France to Western Germany
1 bomber moved from Southern France to Western Germany
1 bomber moved from Germany to Rostov
1 artillery and 10 infantry moved from Germany to Slovakia Hungary
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Switzerland
2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 armour moved from Bryansk to Russia
16 armour and 16 mech_infantrys moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Austria
1 artillery and 1 infantry moved from Western Germany to Austria
1 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 bomber moved from Western Germany to Germany
Place Units - Germans
3 mech_infantrys placed in Leningrad
3 fighters placed in Western Germany
7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Adding units owned by Germans to Denmark: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,4,4,6,5
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3
Germans collect 56 PUs (5 lost to blockades); end with 78 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
British AA : 0.50
Russians regular : 0.67
Germans regular : -0.83
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Western India
Japanese take Western India from UK_Pacific
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
3 fighters moved from 42 Sea Zone to 43 Sea Zone
3 tactical_bombers moved from 38 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
1 battleship moved from 38 Sea Zone to 132 Sea Zone
1 battleship moved from 38 Sea Zone to 132 Sea Zone
7 submarines moved from 38 Sea Zone to 132 Sea Zone
1 bomber, 9 fighters and 2 tactical_bombers moved from French Indo China to Borneo
3 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
2 fighters moved from French Indo China to 132 Sea Zone
2 fighters moved from 38 Sea Zone to 132 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Western India
Japanese take Western India from UK_Pacific
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
3 fighters moved from 42 Sea Zone to 43 Sea Zone
3 tactical_bombers moved from 38 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
1 battleship moved from 38 Sea Zone to 132 Sea Zone
1 battleship moved from 38 Sea Zone to 132 Sea Zone
7 submarines moved from 38 Sea Zone to 132 Sea Zone
1 bomber, 9 fighters and 2 tactical_bombers moved from French Indo China to Borneo
3 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
2 fighters moved from French Indo China to 132 Sea Zone
2 fighters moved from 38 Sea Zone to 132 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 132 Sea Zone
Japanese attack with 2 battleships, 4 fighters and 7 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 7 submarines in 132 Sea Zone, round 2 : 6/7 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 132 Sea Zone
Japanese win, taking 132 Sea Zone from ANZAC with 2 battleships, 4 fighters and 7 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Japanese attack with 1 bomber, 10 fighters and 3 tactical_bombers
Americans defend with 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 bomber, 10 fighters and 3 tactical_bombers in Borneo, round 2 : 8/14 hits, 7.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
2 fighters owned by the Japanese lost in Borneo
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
Japanese win with 1 bomber, 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 marines moved from Eastern India to 40 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 40 Sea Zone to 132 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Siam
1 marine moved from 132 Sea Zone to Shan State
1 marine moved from 132 Sea Zone to Malaya
2 infantry moved from Sumatra to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Shan State
1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Shan State
3 carriers, 1 destroyer and 1 submarine moved from 42 Sea Zone to 132 Sea Zone
6 carriers, 1 cruiser, 2 destroyers, 4 submarines and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
1 infantry moved from Shansi to Honan
1 infantry moved from Burma to Eastern India
2 infantry moved from Yunnan to Burma
2 carriers moved from 40 Sea Zone to 132 Sea Zone
2 transports moved from 40 Sea Zone to 132 Sea Zone
1 infantry moved from Szechwan to Yunnan
1 aaGun, 2 artilleries and 3 infantry moved from Yakut S.S.R. to Yenisey
1 bomber moved from 45 Sea Zone to French Indo China
1 bomber moved from Borneo to French Indo China
2 fighters moved from 40 Sea Zone to 132 Sea Zone
1 fighter moved from 38 Sea Zone to 132 Sea Zone
3 fighters moved from 43 Sea Zone to 132 Sea Zone
1 fighter moved from 36 Sea Zone to 132 Sea Zone
3 tactical_bombers moved from 43 Sea Zone to 132 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Siam
8 fighters moved from Borneo to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Borneo to French Indo China
2 tactical_bombers moved from Borneo to 132 Sea Zone
1 fighter moved from Japan to 132 Sea Zone
1 infantry moved from Southern Manchuria to Jehol
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
1 battleship and 1 carrier placed in 132 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
1 destroyer placed in 7 Sea Zone
1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,2,4,6,6,5
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,4,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,6,3,6,6,5,1
Japanese collect 54 PUs (14 lost to blockades); end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Round: 17
Purchase Units - Americans
Americans buy 6 artilleries, 2 carriers, 2 fighters, 7 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship and 1 marine moved from 44 Sea Zone to 37 Sea Zone
1 cruiser moved from 44 Sea Zone to 37 Sea Zone
3 destroyers moved from 44 Sea Zone to 37 Sea Zone
1 carrier and 2 destroyers moved from 34 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to French Indo China
8 tactical_bombers moved from 44 Sea Zone to French Indo China
13 fighters moved from 44 Sea Zone to French Indo China
1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 infantry moved from Manilla to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
2 infantry moved from Bulgaria to Romania
2 infantry moved from Bulgaria to Yugoslavia
1 fighter moved from Northern Spain to Romania
1 tactical_bomber moved from Northern Spain to Yugoslavia
1 fighter moved from Northern Spain to Yugoslavia
4 infantry moved from Northern Spain to Southern France
4 fighters moved from Northern Spain to Southern France
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to Southern France
1 marine moved from 37 Sea Zone to French Indo China
1 submarine moved from 7 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from Yugoslavia to Romania
1 transport moved from 66 Sea Zone to 28 Sea Zone
Combat - Americans
Americans creates battle in territory 44 Sea Zone
Battle in French Indo China
Americans attack with 14 fighters, 2 infantry, 1 marine and 9 tactical_bombers
Japanese defend with 1 airfield, 1 bomber, 1 factory_minor, 11 fighters, 3 infantry and 1 tactical_bomber
Americans roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 14 fighters, 2 infantry, 1 marine and 9 tactical_bombers in French Indo China, round 2 : 12/26 hits, 13.67 expected hits
Japanese roll dice for 1 bomber, 11 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 11/16 hits, 9.00 expected hits
8 tactical_bombers owned by the Americans, 2 infantry owned by the Americans and 1 marine owned by the Americans lost in French Indo China
1 tactical_bomber owned by the Japanese, 9 fighters owned by the Japanese, 3 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in French Indo China
Americans roll dice for 14 fighters and 1 tactical_bomber in French Indo China, round 3 : 5/15 hits, 7.67 expected hits
Japanese roll dice for 2 fighters in French Indo China, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Americans lost in French Indo China
2 fighters owned by the Japanese lost in French Indo China
Americans win, taking 44 Sea Zone from Japanese with 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Americans: 1 fighter, 2 infantry, 1 marine and 8 tactical_bombers
Casualties for Japanese: 1 bomber, 11 fighters, 3 infantry and 1 tactical_bomber
Battle in Yugoslavia
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
Americans roll dice for 1 fighter and 1 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Yugoslavia, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
1 infantry owned by the Italians lost in Yugoslavia
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 2 infantry
Casualties for Italians: 1 infantry
Battle in Romania
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Romania
1 infantry owned by the Italians lost in Romania
Americans win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 5 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 5 fighters, 4 infantry and 1 tactical_bomber in Southern France, round 2 : 4/10 hits, 3.83 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Romania to Bulgaria
1 fighter moved from Yugoslavia to Bulgaria
3 infantry moved from Greece to Bulgaria
13 fighters and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
13 carriers, 5 fighters and 13 submarines moved from 44 Sea Zone to 37 Sea Zone
3 submarines moved from 21 Sea Zone to 37 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to New Zealand
1 submarine moved from 27 Sea Zone to 65 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone
1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
1 artillery and 9 infantry moved from Central United States to 104 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 9 infantry moved from 93 Sea Zone to Southern Spain
5 transports moved from 107 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 107 Sea Zone to 93 Sea Zone
4 fighters and 1 tactical_bomber moved from Southern France to Northern Spain
1 fighter moved from Southern France to Northern Spain
Place Units - Americans
2 carriers placed in 104 Sea Zone
5 artilleries and 5 infantry placed in Central United States
1 artillery and 2 infantry placed in Greece
2 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2
Americans collect 76 PUs (1 lost to blockades); end with 76 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Eastern Sinkiang to Tibet
1 fighter moved from Eastern Sinkiang to Tibet
25 infantry moved from Eastern Sinkiang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 25 infantry
Japanese defend with 1 infantry
Chinese roll dice for 25 infantry in Tsinghai, round 2 : 6/25 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 25 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tibet
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tibet, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tibet, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tibet
Chinese win, taking Tibet from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tibet to Eastern Sinkiang
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 19 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Baluchistan to Western India
1 infantry moved from Afghanistan to Central India
UK_Pacific take Central India from Japanese
12 artilleries and 22 infantry moved from Baluchistan to Western India
1 armour moved from Bulgaria to Yugoslavia
British take Yugoslavia from Germans
1 armour moved from Yugoslavia to Bulgaria
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 73 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Angola
Combat - British
Battle in Western India
British attack with 13 artilleries and 24 infantry
Japanese defend with 1 armour
British roll dice for 13 artilleries and 24 infantry in Western India, round 2 : 9/37 hits, 10.50 expected hits
Japanese roll dice for 1 armour in Western India, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Western India
1 armour owned by the Japanese lost in Western India
British win, taking Western India from Japanese with 13 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Angola
British attack with 1 artillery and 1 infantry
Neutral_True defend with 1 infantry
British roll dice for 1 cruiser in Angola, round 2 : 1/1 hits, 0.50 expected hits
Neutral_True roll dice for 1 infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Angola
British win, taking Angola from Neutral_True with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 1 infantry
Non Combat Move - British
2 fighters moved from Egypt to Northern Caucasus
3 fighters moved from Iraq to Northern Caucasus
2 armour and 1 mech_infantry moved from Bulgaria to Western Turkey
1 mech_infantry moved from Bulgaria to Western Turkey
4 artilleries and 19 infantry moved from Southern Caucasus to Northern Caucasus
2 aaGuns moved from Baluchistan to Western India
3 artilleries and 2 infantry moved from Afghanistan to Southern Persia
2 artilleries and 7 infantry moved from Southern Persia to Northwest Persia
8 infantry moved from Iraq to Eastern Turkey
3 fighters and 1 tactical_bomber moved from 107 Sea Zone to United Kingdom
1 battleship, 2 carriers, 2 cruisers and 3 transports moved from 107 Sea Zone to 93 Sea Zone
1 submarine moved from 100 Sea Zone to 99 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 83 Sea Zone to 73 Sea Zone
1 carrier and 2 destroyers moved from 83 Sea Zone to 82 Sea Zone
Place Units - British
3 infantry placed in Southern Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
8 infantry placed in United Kingdom
Turn Complete - British
British collect 51 PUs; end with 51 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 60 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 2.17
Americans regular : -5.00
Japanese regular : 1.50
Germans regular : 2.00
Neutral_True regular : -0.33
British regular : -1.00
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Slovakia Hungary to Yugoslavia
Italians take Yugoslavia from British
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Slovakia Hungary to Yugoslavia
Italians take Yugoslavia from British
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Southern France, round 2 : 5/7 hits, 2.33 expected hits
Americans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Non Combat Move - Italians
2 armour moved from Rostov to Tula
1 artillery and 5 infantry moved from Northern Italy to Southern Italy
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,6,4,3,5,2,4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,4
Italians collect 15 PUs (5 lost to blockades); end with 17 PUs
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Java
4 submarines moved from 20 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 fighters moved from Queensland to 37 Sea Zone
1 destroyer moved from 64 Sea Zone to 43 Sea Zone
1 cruiser and 1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from Queensland to New South Wales
2 infantry moved from Southern Persia to Northwest Persia
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Southern Italy to 99 Sea Zone
1 cruiser and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 artilleries moved from Northern Italy to 99 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 100 Sea Zone
1 marine moved from 100 Sea Zone to Crete
2 artilleries and 2 infantry moved from 100 Sea Zone to Trans-Jordan
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in Crete
Battle in 96 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
1 destroyer owned by the British lost in 96 Sea Zone
Italians win, taking Crete from Neutral_Allies with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 1.83 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery moved from Libya to Tobruk
1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
1 destroyer moved from 97 Sea Zone to 100 Sea Zone
1 armour moved from Albania to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
2 infantry moved from Albania to Bulgaria
1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 5
Italians collect 11 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 armour moved from Poland to Novgorod
2 infantry moved from Karelia to Novgorod
4 mech_infantrys moved from Poland to Novgorod
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
Combat - Germans
Battle in 123 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 123 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Novgorod
Germans attack with 1 armour, 2 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 2 infantry and 4 mech_infantrys in Novgorod, round 2 : 0/7 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour, 2 infantry and 4 mech_infantrys in Novgorod, round 3 : 3/7 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Novgorod
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Western Germany to Tunisia
1 aaGun, 1 artillery and 2 infantry moved from France to Northern Italy
1 artillery moved from Western Germany to Northern Italy
3 mech_infantrys moved from Yugoslavia to Southern Italy
1 aaGun moved from Karelia to Finland
1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Poland to Eastern Poland
2 aaGuns, 6 armour, 5 artilleries, 16 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Germany to Poland
Place Units - Germans
3 infantry placed in Ukraine
2 mech_infantrys placed in Germany
2 fighters placed in Western Germany
1 destroyer and 1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
@everyone Hello hope everyone is well. I would like to let those of you I am in games with currently know that I am leaving for 3 weeks to Europe. I will try my best to play turns as frequently as I can, but no promises. I will for sure do one turn in each game tomorrow morning as I’m in the airport.
Additionally, if anyone has been to Dublin, Paris, or London and has anything they think I should do there PLEASE let me know as I am in each city for a week and I still have a few free days with nothing planned. Thank you all!!