Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Aleutian Islands
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Aleutian Islands
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 transport moved from 55 Sea Zone to 22 Sea Zone
1 artillery moved from Marianas to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Guam
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Paulau
1 destroyer moved from 55 Sea Zone to 36 Sea Zone
1 fighter moved from 56 Sea Zone to 36 Sea Zone
1 fighter moved from 56 Sea Zone to 36 Sea Zone
6 fighters and 2 tactical_bombers moved from 56 Sea Zone to 46 Sea Zone
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in Guam
Battle in Paulau
Battle in 36 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 36 Sea Zone
1 submarine owned by the Japanese lost in 36 Sea Zone
Americans win, taking Guam from Japanese, taking Paulau from Japanese with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
2 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 55 Sea Zone to 36 Sea Zone
1 submarine moved from 9 Sea Zone to 2 Sea Zone
1 fighter and 1 tactical_bomber moved from Aleutian Islands to 2 Sea Zone
1 carrier moved from 11 Sea Zone to 2 Sea Zone
1 submarine moved from 11 Sea Zone to 2 Sea Zone
1 battleship, 8 carriers, 1 destroyer, 4 fighters and 13 submarines moved from 55 Sea Zone to 35 Sea Zone
2 marines moved from Queensland to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 35 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 27 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
4 infantry moved from Morocco to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 transport moved from 113 Sea Zone to 93 Sea Zone
2 infantry moved from Central United States to 104 Sea Zone
2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 101 Sea Zone to 83 Sea Zone
Place Units - Americans
1 fighter and 2 infantry placed in Greece
2 destroyers and 1 transport placed in 11 Sea Zone
1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers placed in Western United States
Americans undo move 3.
1 tactical_bomber placed in Eastern United States
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Americans undo move 3.
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Inner Mongolia
1 fighter moved from Tsinghai to Inner Mongolia
3 infantry moved from Tsinghai to Hopei
20 infantry moved from Szechwan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 23 infantry
Japanese defend with 1 infantry
Chinese roll dice for 23 infantry in Hopei, round 2 : 2/23 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 23 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Kansu
Place Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 2 armour, 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Baluchistan to Eastern India
1 infantry moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Bulgaria
Combat - British
Strategic bombing raid in Eastern India
Japanese roll AA dice in Eastern India : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Eastern India
Bombing raid in Eastern India causes 0 damage total.
Battle in Bulgaria
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Bulgaria
1 infantry owned by the Italians lost in Bulgaria
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Bulgaria to Greece
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 101 Sea Zone to 83 Sea Zone
7 artilleries, 13 infantry and 1 mech_infantry moved from Iraq to Southern Persia
1 infantry moved from Southern Persia to Iraq
3 aaGuns, 4 artilleries and 8 infantry moved from Baluchistan to Southern Persia
1 destroyer moved from 82 Sea Zone to 83 Sea Zone
2 fighters moved from Iraq to Southern Persia
1 transport moved from 82 Sea Zone to 83 Sea Zone
2 infantry moved from Libya to Tobruk
2 aaGuns and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 aaGuns and 4 infantry moved from United Kingdom to 113 Sea Zone
2 aaGuns and 4 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 113 Sea Zone to United Kingdom
1 submarine moved from 113 Sea Zone to 94 Sea Zone
Place Units - British
3 infantry placed in Southern Persia
3 infantry placed in Iraq
British undo move 1.
3 artilleries placed in Southern Persia
2 armour and 1 mech_infantry placed in Egypt
3 infantry placed in Normandy Bordeaux
2 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : -0.83
Japanese regular : 0.17
Japanese AA : 0.83
Germans regular : 0.67
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 aaGun, 2 armour and 1 infantry moved from Southern Caucasus to Northern Caucasus
1 artillery and 1 infantry moved from Rostov to Northern Caucasus
1 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Yugoslavia to Albania
1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,2,1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,6
Italians collect 7 PUs (8 lost to blockades); end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 56 Sea Zone
3 fighters moved from Queensland to 56 Sea Zone
4 fighters moved from 35 Sea Zone to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to Queensland
3 fighters moved from 56 Sea Zone to Caroline Islands
3 fighters moved from 56 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 submarine moved from 64 Sea Zone to 35 Sea Zone
1 cruiser moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 factory_minor and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 12 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Archangel to Vologda
1 infantry moved from Novgorod to Vologda
2 bombers moved from Southern Caucasus to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 2 infantry in Vologda, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 2 bombers and 1 infantry in Vologda, round 4 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 3 artilleries and 12 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 12 infantry in Southern Belarus, round 2 : 2/15 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 3 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Karelia to Archangel
1 infantry moved from Finland to Karelia
2 bombers moved from Vologda to Leningrad
5 artilleries and 7 infantry moved from Northern Belarus to Novgorod
1 tactical_bomber moved from Leningrad to Western Germany
1 fighter moved from Germany to Leningrad
2 armour and 2 mech_infantrys moved from Leningrad to Novgorod
2 armour and 2 mech_infantrys moved from Northern Belarus to Eastern Poland
1 artillery and 2 infantry moved from Eastern Poland to Southern Belarus
2 artilleries and 14 infantry moved from Poland to Eastern Poland
2 artilleries and 8 infantry moved from Germany to Poland
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
1 infantry moved from Norway to Finland
1 artillery and 2 infantry moved from France to Holland Belgium
2 artilleries and 4 infantry moved from Western Germany to Holland Belgium
2 armour and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Rostov to Northern Caucasus
1 infantry moved from Kursk to Rostov
1 aaGun, 4 artilleries and 17 infantry moved from Kursk to Ukraine
1 armour and 1 infantry moved from Southern Caucasus to Northern Caucasus
16 armour and 17 mech_infantrys moved from Northwest Persia to Northern Caucasus
4 fighters and 3 tactical_bombers moved from Southern Italy to Western Germany
Place Units - Germans
1 factory_minor placed in Leningrad
1 artillery and 2 infantry placed in France
1 artillery and 9 infantry placed in Western Germany
Germans undo move 3.
1 artillery and 6 infantry placed in Western Germany
3 artilleries and 7 infantry placed in Germany
Germans undo move 4.
1 artillery placed in Western Germany
2 artilleries and 7 infantry placed in Germany
Germans undo move 5.
1 artillery and 6 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,2,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Bryansk to Kursk
Russians take Kursk from Germans
1 infantry moved from Stalingrad to Rostov
1 tactical_bomber moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Rostov to Stalingrad
1 infantry moved from Kazakhstan to Stalingrad
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Tambov to Stalingrad
4 mech_infantrys moved from Russia to Stalingrad
5 armour moved from Russia to Stalingrad
3 aaGuns, 10 artilleries and 26 infantry moved from Tula to Bryansk
11 infantry moved from Russia to Bryansk
2 aaGuns, 1 artillery and 13 infantry moved from Amur to Buryatia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,1
Russians collect 28 PUs (1 lost to blockades); end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 11 infantry and 2 submarines; Remaining resources: 1 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 infantry moved from Eastern India to Western India
Japanese take Western India from UK_Pacific
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
2 artilleries and 11 infantry moved from Northern Manchuria to Buryatia
2 fighters and 1 tactical_bomber moved from Japan to Buryatia
1 tactical_bomber moved from Jehol to Buryatia
1 fighter moved from Jehol to Buryatia
2 bombers moved from French Indo China to Buryatia
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 submarine moved from 7 Sea Zone to 22 Sea Zone
1 battleship moved from 45 Sea Zone to 36 Sea Zone
1 battleship and 1 marine moved from 44 Sea Zone to 36 Sea Zone
1 battleship moved from 132 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 22 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
2 cruisers moved from 45 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 132 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 22 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Paulau
2 fighters and 2 tactical_bombers moved from French Indo China to Paulau
1 fighter moved from 132 Sea Zone to Paulau
1 infantry moved from Honan to Inner Mongolia
1 armour moved from Anhwe to Inner Mongolia
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 11 infantry and 2 submarines; Remaining resources: 1 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 infantry moved from Eastern India to Western India
Japanese take Western India from UK_Pacific
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
2 artilleries and 11 infantry moved from Northern Manchuria to Buryatia
2 fighters and 1 tactical_bomber moved from Japan to Buryatia
1 tactical_bomber moved from Jehol to Buryatia
1 fighter moved from Jehol to Buryatia
2 bombers moved from French Indo China to Buryatia
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 submarine moved from 7 Sea Zone to 22 Sea Zone
1 battleship moved from 45 Sea Zone to 36 Sea Zone
1 battleship and 1 marine moved from 44 Sea Zone to 36 Sea Zone
1 battleship moved from 132 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 22 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
2 cruisers moved from 45 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 132 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 22 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Paulau
2 fighters and 2 tactical_bombers moved from French Indo China to Paulau
1 fighter moved from 132 Sea Zone to Paulau
1 infantry moved from Honan to Inner Mongolia
1 armour moved from Anhwe to Inner Mongolia
Combat - Japanese
Battle in Buryatia
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 11 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 artillery and 13 infantry
Russians roll AA dice in Buryatia : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Buryatia
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 11 infantry and 2 tactical_bombers in Buryatia, round 2 : 7/19 hits, 6.17 expected hits
Russians roll dice for 2 aaGuns, 1 artillery and 13 infantry in Buryatia, round 2 : 4/14 hits, 4.67 expected hits
4 infantry owned by the Japanese lost in Buryatia
5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 7 infantry and 2 tactical_bombers in Buryatia, round 3 : 3/15 hits, 5.50 expected hits
Russians roll dice for 1 artillery and 8 infantry in Buryatia, round 3 : 3/9 hits, 3.00 expected hits
3 infantry owned by the Japanese lost in Buryatia
3 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Buryatia, round 4 : 8/12 hits, 5.00 expected hits
Russians roll dice for 1 artillery and 5 infantry in Buryatia, round 4 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Japanese lost in Buryatia
5 infantry owned by the Russians and 1 artillery owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 fighter and 10 infantry
Casualties for Russians: 2 aaGuns, 1 artillery and 13 infantry
Battle in 46 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Battle in Inner Mongolia
Japanese attack with 1 armour and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour and 3 infantry in Inner Mongolia, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Japanese roll dice for 1 armour and 2 infantry in Inner Mongolia, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese roll dice for 1 armour and 2 infantry in Inner Mongolia, round 4 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 3 battleships, 2 cruisers, 1 marine, 3 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 36 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 3 battleships, 2 cruisers and 1 transport in 36 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 3 battleships, 2 cruisers, 3 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Paulau
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Paulau, round 2 : 4/7 hits, 3.17 expected hits
Americans roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Paulau
Japanese win, taking Paulau from Americans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Shansi to Inner Mongolia
1 infantry moved from Shansi to Chahar
1 infantry moved from Anhwe to Honan
1 artillery moved from Anhwe to Shansi
3 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Korea to Amur
1 aaGun moved from Northern Manchuria to Amur
1 infantry moved from Kwangsi to Kweichow
2 carriers and 1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 battleship moved from 132 Sea Zone to 45 Sea Zone
1 marine moved from Celebes to 45 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 45 Sea Zone to 36 Sea Zone
2 carriers and 1 submarine moved from 132 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 59 Sea Zone to 44 Sea Zone
3 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone
1 aaGun moved from Kwangsi to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to Davao
2 marines moved from 36 Sea Zone to Davao
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from Malaya to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Japan
5 fighters and 2 tactical_bombers moved from 46 Sea Zone to 36 Sea Zone
5 fighters and 2 tactical_bombers moved from 22 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
3 fighters moved from 36 Sea Zone to Davao
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 6 Sea Zone
4 transports moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Burma to Eastern India
4 artilleries and 17 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangtung to Hunan
2 fighters and 2 tactical_bombers moved from Buryatia to Northern Manchuria
2 bombers moved from Buryatia to Northern Manchuria
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
Place Units - Japanese
3 infantry placed in Southern Manchuria
1 destroyer placed in 37 Sea Zone
1 destroyer placed in 132 Sea Zone
1 submarine placed in 7 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
1 infantry placed in Japan
2 infantry placed in French Indo China
2 infantry placed in Malaya
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Japanese regular : -0.83
Russians regular : 0.33
Russians AA : 0.00
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Greece to Bulgaria
1 fighter moved from Greece to Bulgaria
8 fighters moved from 35 Sea Zone to Paulau
2 tactical_bombers moved from 35 Sea Zone to Paulau
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Paulau
Combat - Americans
Battle in Bulgaria
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bulgaria
Americans win, taking Bulgaria from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Paulau
Americans attack with 8 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 8 fighters, 2 infantry and 2 tactical_bombers in Paulau, round 2 : 7/12 hits, 5.67 expected hits
Japanese roll dice for 2 infantry in Paulau, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Paulau
Americans win, taking Paulau from Japanese with 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
8 fighters and 2 tactical_bombers moved from Paulau to 55 Sea Zone
2 marines moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 battleship, 8 carriers, 2 cruisers, 3 fighters, 1 infantry, 2 marines, 13 submarines and 1 transport moved from 35 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 34 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 55 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to 11 Sea Zone
1 artillery, 2 destroyers, 1 fighter, 1 infantry, 2 tactical_bombers and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 2 tactical_bombers moved from 27 Sea Zone to Hawaiian Islands
1 artillery moved from Aleutian Islands to 2 Sea Zone
1 artillery, 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 2 Sea Zone to 11 Sea Zone
1 artillery moved from 11 Sea Zone to Western United States
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 transport moved from 83 Sea Zone to 82 Sea Zone
2 aaGuns and 1 infantry moved from Morocco to 93 Sea Zone
2 aaGuns, 1 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
2 aaGuns and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
5 transports moved from 113 Sea Zone to 105 Sea Zone
1 fighter moved from Bulgaria to Greece
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 11 Sea Zone
1 fighter and 2 tactical_bombers placed in Western United States
1 artillery and 2 infantry placed in Greece
2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Szechwan
1 fighter moved from Kansu to Szechwan
23 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 23 infantry
Japanese defend with 1 infantry
Chinese roll dice for 23 infantry in Anhwe, round 2 : 7/23 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 22 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Eastern Sinkiang
2 infantry moved from Kansu to Eastern Sinkiang
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 83 Sea Zone to 82 Sea Zone
2 infantry moved from Iraq to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Western India
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 cruiser moved from 83 Sea Zone to 81 Sea Zone
1 submarine moved from 94 Sea Zone to 113 Sea Zone
1 fighter moved from Southern Persia to Western India
Combat - British
Battle in Western India
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 cruiser in Western India, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Western India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Western India
1 infantry owned by the Japanese lost in Western India
British win, taking Western India from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
2 armour moved from Egypt to 83 Sea Zone
2 armour, 1 carrier, 1 destroyer and 2 transports moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from Iraq to 82 Sea Zone
1 infantry moved from Southern Persia to 82 Sea Zone
2 armour and 2 infantry moved from 82 Sea Zone to Baluchistan
2 infantry moved from Southern Persia to 82 Sea Zone
1 fighter moved from Southern Persia to Egypt
3 aaGuns, 14 artilleries, 20 infantry and 1 mech_infantry moved from Southern Persia to Baluchistan
1 fighter moved from Western India to 82 Sea Zone
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Tobruk to Alexandria
1 aaGun, 3 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Normandy Bordeaux
3 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
Place Units - British
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern Persia
3 infantry placed in Iraq
6 infantry placed in United Kingdom
2 infantry placed in Egypt
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.83
Americans regular : 1.67
Japanese regular : 1.00
Germans regular : -0.33
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 11 infantry moved from Albania to Bulgaria
2 armour, 1 artillery and 1 infantry moved from Northern Caucasus to Rostov
1 artillery and 5 infantry moved from Yugoslavia to Bulgaria
Combat - Italians
Battle in Bulgaria
Italians attack with 3 artilleries and 16 infantry
Americans defend with 1 infantry
Italians roll dice for 3 artilleries and 16 infantry in Bulgaria, round 2 : 3/19 hits, 4.17 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Bulgaria
Italians win, taking Bulgaria from Americans with 3 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Italians attack with 2 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun and 1 infantry moved from Northern Caucasus to Southern Caucasus
1 infantry moved from Northern Italy to Southern France
7 infantry moved from Southern France to France
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Northern Italy
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,1,2
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,4
Italians collect 10 PUs (7 lost to blockades); end with 10 PUs
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 submarine moved from 56 Sea Zone to 132 Sea Zone
3 fighters moved from 55 Sea Zone to 46 Sea Zone
1 destroyer moved from 64 Sea Zone to 46 Sea Zone
3 fighters moved from Caroline Islands to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 7 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 7 fighters in 46 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
ANZAC win, taking Java from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 132 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 132 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 132 Sea Zone
ANZAC win, taking 132 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
7 fighters moved from 46 Sea Zone to 55 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 cruiser and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 submarines and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from Novgorod to Yaroslavl
Combat - Germans
Battle in Yaroslavl
Germans attack with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry in Yaroslavl, round 2 : 5/14 hits, 4.50 expected hits
Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
1 infantry owned by the Russians lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Vologda to Yaroslavl
1 aaGun, 17 armour, 1 artillery, 3 infantry and 17 mech_infantrys moved from Northern Caucasus to Rostov
1 aaGun, 4 artilleries and 16 infantry moved from Ukraine to Rostov
4 artilleries and 14 infantry moved from Southern Belarus to Northern Belarus
1 armour and 1 mech_infantry moved from Novgorod to Northern Belarus
1 infantry moved from Archangel to Vologda
1 infantry moved from Karelia to Archangel
1 infantry moved from Finland to Karelia
1 infantry moved from Norway to Finland
2 infantry moved from Germany to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
2 artilleries and 14 infantry moved from Eastern Poland to Northern Belarus
1 fighter moved from Leningrad to Germany
2 bombers moved from Leningrad to Western Germany
2 artilleries and 8 infantry moved from Poland to Eastern Poland
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Western Germany
3 fighters moved from Western Germany to France
1 tactical_bomber moved from Western Germany to Germany
1 artillery and 2 infantry moved from Germany to Poland
1 tactical_bomber moved from Western Germany to Germany
3 artilleries and 12 infantry moved from Holland Belgium to France
3 artilleries and 7 infantry moved from Western Germany to France
Place Units - Germans
5 armour and 4 mech_infantrys placed in Western Germany
3 artilleries placed in France
2 infantry placed in Leningrad
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,1,3
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Southern Italy to 99 Sea Zone
1 cruiser and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 artilleries moved from Northern Italy to 99 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 100 Sea Zone
1 marine moved from 100 Sea Zone to Crete
2 artilleries and 2 infantry moved from 100 Sea Zone to Trans-Jordan
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in Crete
Battle in 96 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
1 destroyer owned by the British lost in 96 Sea Zone
Italians win, taking Crete from Neutral_Allies with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 1.83 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery moved from Libya to Tobruk
1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
1 destroyer moved from 97 Sea Zone to 100 Sea Zone
1 armour moved from Albania to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
2 infantry moved from Albania to Bulgaria
1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 5
Italians collect 11 PUs; end with 11 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Vyborg to Finland
2 fighters and 1 tactical_bomber moved from Leningrad to Finland
Combat - Russians
Battle in Finland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Finland to Leningrad
6 artilleries and 5 infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Kursk
8 infantry moved from Northern Belarus to Leningrad
1 artillery moved from Northern Belarus to Leningrad
3 artilleries moved from Vyborg to Leningrad
2 infantry moved from Vyborg to Leningrad
1 aaGun moved from Northern Belarus to Leningrad
1 aaGun moved from Northern Belarus to Leningrad
2 infantry moved from Northern Belarus to Leningrad
2 infantry moved from Ukraine to Kursk
1 armour and 1 mech_infantry moved from Bryansk to Yaroslavl
2 armour moved from Kursk to Russia
2 artilleries moved from Russia to Yaroslavl
1 aaGun moved from Bryansk to Russia
1 submarine moved from 126 Sea Zone to 109 Sea Zone
4 infantry moved from Amur to Siberia
2 aaGuns and 9 infantry moved from Amur to Korea
Place Units - Russians
3 mech_infantrys placed in Leningrad
1 infantry placed in Ukraine
1 infantry placed in Siberia
Russians undo move 3.
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
Russians collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 58 PUs
@Culann As we just started, I’m fine with just dropping the game. But perhaps we just put it on pause? i’m fine if you want to start up again in a few months.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 armour moved from Poland to Novgorod
2 infantry moved from Karelia to Novgorod
4 mech_infantrys moved from Poland to Novgorod
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
Combat - Germans
Battle in 123 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 123 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Novgorod
Germans attack with 1 armour, 2 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 2 infantry and 4 mech_infantrys in Novgorod, round 2 : 0/7 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour, 2 infantry and 4 mech_infantrys in Novgorod, round 3 : 3/7 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Novgorod
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Western Germany to Tunisia
1 aaGun, 1 artillery and 2 infantry moved from France to Northern Italy
1 artillery moved from Western Germany to Northern Italy
3 mech_infantrys moved from Yugoslavia to Southern Italy
1 aaGun moved from Karelia to Finland
1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Poland to Eastern Poland
2 aaGuns, 6 armour, 5 artilleries, 16 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Germany to Poland
Place Units - Germans
3 infantry placed in Ukraine
2 mech_infantrys placed in Germany
2 fighters placed in Western Germany
1 destroyer and 1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Perhaps we could try Global '42 as a team game round robin, using tournament rules? Adapted to forum play, this would basically just be a turn limit.
@mikawagunichi and I are planning to play it this fall at an event and it is also the version of Global that gets played at the GenCon tournament. The meta and strategies for the time-limited, board play tournament games is significantly different from forum play, so may or may not be a good fit for what you’re hoping to achieve.