Game set-Up:
Bid Spending.jpg
Scramble to defend SZ 97?
(Did scramble to SZ 97 for the US invasion of Sicily and Sardinia because the impossible odds but will gladly fight that battle first.)
@ArtofWar1947 No thanks.
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Morocco to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Sicily
1 marine moved from Greece to 99 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 marine and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Malta to 97 Sea Zone
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
1 marine moved from 97 Sea Zone to Sardinia
1 submarine moved from 55 Sea Zone to 43 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in Sicily
Battle in Sardinia
Battle in 43 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Sicily from Italians, taking Sardinia from Italians, taking 43 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 carriers moved from 55 Sea Zone to 56 Sea Zone
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 fighter moved from Western United States to 93 Sea Zone
1 fighter moved from 93 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Eastern United States to 104 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
1 submarine moved from 93 Sea Zone to 108 Sea Zone
1 bomber moved from 97 Sea Zone to Malta
Place Units - Americans
1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
1 transport placed in 104 Sea Zone
1 submarine and 1 transport placed in 11 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
1 airfield placed in Morocco
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 2 artilleries, 3 infantry and 1 marine moved from Greece to 99 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 marine and 4 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Egypt to 83 Sea Zone
1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 97 Sea Zone
2 armour, 3 artilleries, 5 infantry and 1 marine moved from 97 Sea Zone to Southern Italy
1 fighter moved from United Kingdom to 97 Sea Zone
2 fighters moved from Morocco to 97 Sea Zone
1 fighter moved from Morocco to Southern Italy
1 fighter moved from Egypt to Southern Italy
2 fighters moved from 99 Sea Zone to Southern Italy
1 bomber, 2 fighters and 1 tactical_bomber moved from Greece to Southern Italy
Combat - British
Battle in Southern Italy
British attack with 2 armour, 3 artilleries, 1 bomber, 6 fighters, 5 infantry, 1 marine and 1 tactical_bomber
Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 marine
British captures 5PUs while taking Italians capital
British win, taking Southern Italy from Italians with 2 armour, 3 artilleries, 1 bomber, 6 fighters, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for British: 3 infantry
Casualties for Italians: 1 aaGun, 1 artillery, 3 fighters, 5 infantry and 1 marine
triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - British
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 armour moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Baluchistan to Central India
1 armour and 1 mech_infantry moved from Southern Persia to Central India
1 fighter moved from Southern Persia to Eastern India
3 artilleries and 3 infantry moved from Eastern India to Burma
1 armour moved from Southern Persia to Northwest Persia
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Sicily
1 fighter moved from Southern Italy to Sicily
1 fighter moved from Southern Italy to Malta
1 fighter moved from 97 Sea Zone to Greece
1 bomber moved from Southern Italy to Malta
1 fighter and 1 tactical_bomber moved from Southern Italy to Sicily
Place Units - British
1 destroyer placed in 73 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 armour, 1 fighter and 1 mech_infantry placed in Southern Persia
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 41 PUs; end with 46 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Think that’s game. I guess technically it was game a long time ago, but I was hoping I could ‘stategerize’ my way out of it or most likely delay until I could force some sort of decisive action in the East. I forgot about the carrier scramble to land. I don’t think I can take Southern Italy back given how many planed you can land and the investment it would take from Germany. Nor do I think I can bottle you up with Germany given the amount of planes you have on hand especially if I let you build in Italy.
Thanks for the game I learned a lot! Probably should level up a bit before I try you again.
Thanks for another interesting and challenging game. I enjoyed the quick pace and the novel problems you posed.