Bad luck with the Germans !
just post once per turn
TripleA Turn Summary for game: World At War
Game History
Round: 3
Purchase Units - Dutch
Dutch buy 1 Factory; Remaining resources: 5 PUs;
Place Units - Dutch
1 Factory placed in Suriname
Turn Complete - Dutch
Dutch collect 18 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Americans
1 Transport moved from 104 Sea Zone to 103 Sea Zone
1 Artillery and 1 Infantry moved from Jaluit to 103 Sea Zone
1 Artillery and 1 Infantry moved from 103 Sea Zone to Kusaie
1 Cruiser moved from 104 Sea Zone to 103 Sea Zone
1 Infantry moved from Jaluit to 103 Sea Zone
1 Infantry moved from 103 Sea Zone to Eniwetok
Americans take Eniwetok from Yamamoto
1 Transport moved from 104 Sea Zone to 103 Sea Zone
1 Infantry and 1 Tank moved from Jaluit to 103 Sea Zone
1 Infantry and 1 Tank moved from 103 Sea Zone to Rongelap
1 Infantry moved from Jaluit to Kwajalein
Americans take Kwajalein from Yamamoto
1 Battleship moved from 104 Sea Zone to 103 Sea Zone
2 Fighters moved from 104 Sea Zone to Kusaie
2 Fighters moved from 104 Sea Zone to Kusaie
2 Carriers, 2 Destroyers, 2 Submarines and 1 Transport moved from 104 Sea Zone to 103 Sea Zone
1 Destroyer moved from 97 Sea Zone to 103 Sea Zone
1 Fighter moved from Wake to Rongelap
2 Bombers moved from Midway to Rongelap
2 Infantrys moved from 32 Sea Zone to Bahia
3 Infantrys and 1 Tank moved from Amazon to Bahia
1 Fighter moved from Colombia to Bahia
1 Bomber moved from French Sudan to Bahia
1 Transport moved from 32 Sea Zone to 26 Sea Zone
2 Artillerys, 2 Elites and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
2 Artillerys, 1 Cruiser, 2 Elites, 1 Infantry and 2 Transports moved from 26 Sea Zone to 32 Sea Zone
2 Artillerys, 2 Elites and 1 Infantry moved from 32 Sea Zone to Bahia
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 3 Destroyers, 1 Factory, 5 Infantrys and 3 Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Bahia
Americans attack with 2 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 6 Infantrys and 1 Tank
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 1 Cruiser in Bahia, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 6 Infantrys and 1 Tank in Bahia, round 2 : 3/13 hits, 4.17 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Americans lost in Bahia
3 Infantrys owned by the Neutral lost in Bahia
Americans roll dice for 2 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 5 Infantrys and 1 Tank in Bahia, round 3 : 4/12 hits, 4.00 expected hits
Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans lost in Bahia
1 Tank owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 2 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 7
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 3 Infantrys and 1 Tank
Battle in Rongelap
Americans attack with 2 Bombers, 1 Fighter, 1 Infantry and 1 Tank
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Battleship in Rongelap, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Rongelap
Americans win, taking Rongelap from Yamamoto with 2 Bombers, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Kusaie
Americans attack with 1 Artillery, 4 Fighters and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Cruiser in Kusaie, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Kusaie, round 2 : 4/6 hits, 2.00 expected hits
Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kusaie
Americans win, taking Kusaie from Yamamoto with 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Americans
4 Fighters moved from Kusaie to 103 Sea Zone
2 Bombers moved from Rongelap to Midway
1 Fighter moved from Rongelap to Wake
2 Infantrys moved from Pearl Harbor to 91 Sea Zone
1 Battleship, 1 Destroyer, 2 Infantrys and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
2 Infantrys moved from 88 Sea Zone to Wake
1 Destroyer and 2 Transports moved from 100 Sea Zone to 98 Sea Zone
1 Marine moved from San Francisco to 83 Sea Zone
4 Infantrys moved from San Francisco to 83 Sea Zone
1 B.Transport, 1 Cruiser, 1 Destroyer, 4 Infantrys and 1 Marine moved from 83 Sea Zone to 89 Sea Zone
4 Infantrys and 1 Marine moved from 89 Sea Zone to Midway
1 Infantry moved from Amazon to Peru
2 Tanks moved from Central America to Peru
2 Tanks moved from Central America to Amazon
1 Fighter moved from Bahia to Amazon
1 Bomber moved from Bahia to French Sudan
1 Infantry moved from South Central USA to South Atlantic USA
Place Units - Americans
1 Factory placed in Wake
1 Destroyer and 1 Submarine placed in 91 Sea Zone
1 Adv.Fighter placed in Pearl Harbor
3 Infantrys placed in South Atlantic USA
1 Infantry placed in South Central USA
1 Infantry placed in South Central USA
2 Destroyers and 2 Submarines placed in 83 Sea Zone
2 Adv.Fighters placed in San Francisco
Turn Complete - Americans
Americans collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Americans regular : 0.17
Neutral regular : 0.00
TripleA Turn Summary for game: World At War
Game History
Round: 4
Purchase Units - French
French buy 2 Artillerys, 1 Factory and 3 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - French
1 Infantry moved from French Guiana to 32 Sea Zone
1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
1 Infantry moved from 36 Sea Zone to French Sudan
1 AAGun, 1 Destroyer, 1 Infantry and 1 Transport moved from 19 Sea Zone to 30 Sea Zone
1 AAGun and 1 Infantry moved from 30 Sea Zone to Azores
1 Bomber moved from Azores to E.Morocco
1 Fighter moved from Azores to French Sudan
1 Infantry moved from Italian East Africa to Equatoria
2 Infantrys and 1 Transport moved from 8 Sea Zone to 29 Sea Zone
2 Infantrys moved from 29 Sea Zone to Azores
Place Units - French
1 Artillery and 1 Infantry placed in Syria
1 Factory placed in French Equatorial Africa
1 Artillery and 2 Infantrys placed in E.Morocco
Turn Complete - French
French collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Chinese
2 Infantrys moved from Suiyuan to Chahar
1 Adv.Fighter moved from Shensi to Chahar
1 Artillery and 1 Infantry moved from Hupeh to Kweichow
1 Fighter moved from Hupeh to Kweichow
Purchase Units - Chinese
Chinese buy 2 Artillerys, 4 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 1 Adv.Fighter and 2 Infantrys
Hisaichi defend with 1 Marine
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Marine in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
1 Marine owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Marine
Battle in Kweichow
Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kweichow
Chinese win, taking Kweichow from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Kweichow to Shensi
1 Infantry moved from Shensi to Hupeh
3 Tanks moved from Hupeh to Shensi
3 Tanks moved from Gobi Altai to Shensi
1 Adv.Fighter moved from Chahar to Shensi
2 Infantrys moved from Ningsia to Suiyuan
2 Infantrys moved from Ningsia to Shensi
4 Infantrys moved from Lanchow to Shensi
1 Artillery moved from E.Qinghai to Ningsia
1 Artillery moved from E.Qinghai to Lanchow
2 Infantrys moved from E.Qinghai to Ningsia
2 Infantrys moved from E.Qinghai to Lanchow
2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
3 Tanks moved from Urumqi to Gobi Altai
1 Adv.Fighter moved from Urumqi to Shensi
Place Units - Chinese
2 Artillerys, 3 Infantrys and 1 Marine placed in Hsining
1 Infantry and 3 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Chinese regular : 0.17
Hisaichi regular : 0.67
@captainwalker 51108b2c-a16d-4471-93c6-30ca8e47d6f2-His 4.tsvg
hey, would you be so kind to send me the link you used to be able to post the game with out all the work?
@dawgoneit it came with the version I’m using 26 14752. I have to enter my password every time I use post to forum…but that’s the only issue and that’s not bad.
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - British
1 Infantry moved from Equatoria to Darfur
British take Darfur from Italians
2 Infantrys moved from French Equatorial Africa to Darfur
1 Infantry moved from Nubia to New Valley
British take New Valley from Germans
4 Infantrys moved from Cairo to 56 Sea Zone
4 Infantrys moved from 56 Sea Zone to Lower Egypt
1 Adv.Fighter and 3 Fighters moved from 56 Sea Zone to Lower Egypt
1 Fighter moved from French Equatorial Africa to Lower Egypt
1 Bomber moved from Italian East Africa to Lower Egypt
1 Submarine moved from 67 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from Assam to Burma
Purchase Units - British
British buy 1 Adv.Fighter, 1 Battleship, 2 Carriers, 11 Infantrys and 3 Submarines; Remaining resources: 0 PUs;
Combat - British
Battle in 111 Sea Zone
British attack with 1 Submarine
Thai defend with 1 Destroyer
British roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Thai roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the British lost in 111 Sea Zone
1 Destroyer owned by the Thai lost in 111 Sea Zone
Thai win with no units remaining. Battle score for attacker is 1
Casualties for British: 1 Submarine
Casualties for Thai: 1 Destroyer
Battle in Burma
British attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Tank
British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Burma, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Burma
British win, taking Burma from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Battle in Lower Egypt
British attack with 1 Adv.Fighter, 1 Bomber, 4 Fighters and 4 Infantrys
Italians defend with 1 Elite and 1 Infantry
British roll dice for 2 Battleships and 2 Cruisers in Lower Egypt, round 2 : 4/4 hits, 2.33 expected hits
1 Elite owned by the Italians and 1 Infantry owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 1 Adv.Fighter, 1 Bomber, 4 Fighters and 4 Infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 Elite and 1 Infantry
Non Combat Move - British
1 Bomber moved from Lower Egypt to Italian East Africa
3 Infantrys moved from Italian East Africa to Nubia
1 Infantry moved from Kordofan to Nubia
1 AAGun and 1 Infantry moved from Kenya to Italian East Africa
1 Adv.Fighter and 4 Fighters moved from Lower Egypt to 56 Sea Zone
3 Infantrys moved from Iraq to Palestine
1 Infantry moved from W.Iran to Iraq
2 Tanks moved from W.Iran to Palestine
1 Artillery and 1 Infantry moved from Baluchistan to 59 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to Italian East Africa
1 Submarine moved from 65 Sea Zone to 67 Sea Zone
1 Infantry moved from Hyderabad to Calcutta
2 Infantrys moved from Bihar to Assam
4 Infantrys moved from Delhi to Bihar
4 Infantrys moved from Madras to Hyderabad
1 Battleship, 1 Destroyer and 1 Submarine moved from 18 Sea Zone to 11 Sea Zone
2 Infantrys moved from Munster to 18 Sea Zone
1 Infantry moved from Munster to 18 Sea Zone
1 Infantry moved from Munster to Dublin
3 Tanks moved from Munster to Northern Ireland
2 Infantrys and 1 Transport moved from 18 Sea Zone to 11 Sea Zone
1 Infantry moved from 18 Sea Zone to Manchester
2 Infantrys moved from 11 Sea Zone to Manchester
2 Fighters moved from Manchester to 11 Sea Zone
Place Units - British
1 Carrier placed in 11 Sea Zone
1 Adv.Fighter, 1 Battleship, 1 Carrier and 3 Submarines placed in 56 Sea Zone
3 Infantrys placed in Italian East Africa
3 Infantrys placed in W.Iran
3 Infantrys placed in Delhi
2 Infantrys placed in Madras
British undo move 6.
2 Infantrys placed in Bombay
Turn Complete - British
British collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Thai regular : 0.33
British regular : 2.33
Hisaichi regular : -0.50
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Anzac
2 Adv.Fighters moved from 67 Sea Zone to 107 Sea Zone
1 Submarine moved from 67 Sea Zone to 106 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Destroyer, 6 Infantrys and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 107 Sea Zone
Anzac attack with 2 Adv.Fighters
Yamamoto defend with 4 Submarines
Anzac roll dice for 2 Adv.Fighters in 107 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
2 Adv.Fighters owned by the Anzac retreated
Battle in 106 Sea Zone
Anzac attack with 1 Submarine
Thai defend with 2 Transports
Anzac roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Transport owned by the Thai lost in 106 Sea Zone
Thai roll dice for 1 Transport in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Transport owned by the Thai lost in 106 Sea Zone
Anzac winYamamoto win with 4 Submarines remaining with 1 Submarine remaining. Battle score for attacker is 12
Casualties for Thai: 2 Transports
Non Combat Move - Anzac
2 Adv.Fighters moved from 107 Sea Zone to 67 Sea Zone
4 Infantrys and 1 Tank moved from Java to Sumatra
5 Infantrys moved from Western Australia to 67 Sea Zone
5 Infantrys moved from 67 Sea Zone to Java
1 Artillery moved from New Ireland to 114 Sea Zone
1 Infantry moved from Bougainville to 114 Sea Zone
1 Infantry moved from Guadalcanal to 114 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
1 Artillery and 2 Infantrys moved from 67 Sea Zone to Java
3 Infantrys moved from Townsville to Northern Territory
1 Infantry moved from Port Moresby to West Papua
Place Units - Anzac
1 Destroyer and 1 T.Boat placed in 67 Sea Zone
1 Infantry placed in Broome
1 Adv.Fighter and 2 Infantrys placed in Port Moresby
3 Infantrys placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 0.33
Thai regular : -0.17
TripleA Turn Summary for game: World At War
Game History
Round: 4
Purchase Units - Dutch
Dutch buy 2 Bunkers and 3 Infantrys; Remaining resources: 5 PUs;
Place Units - Dutch
3 Infantrys placed in Suriname
1 Bunker placed in Java
1 Bunker placed in Lombok
Turn Complete - Dutch
Dutch collect 18 PUs; end with 23 PUs
Combat Hit Differential Summary :
@dawgoneit did you try play by forum?
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Americans
1 Artillery, 2 Elites and 1 Infantry moved from Bahia to 32 Sea Zone
1 Artillery, 1 Cruiser, 1 Destroyer, 2 Elites, 1 Infantry and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
1 Artillery, 2 Elites and 1 Infantry moved from 34 Sea Zone to Rio de Oro
1 Bomber moved from French Sudan to Rio de Oro
1 Fighter and 2 Tanks moved from Amazon to Salvador
1 Artillery, 3 Infantrys and 1 Tank moved from Bahia to Salvador
2 Artillerys, 4 Infantrys and 2 Tanks moved from Peru to N.Chile
1 Artillery moved from Jaluit to 103 Sea Zone
1 Infantry moved from Kwajalein to 103 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Eniwetok
1 Transport moved from 103 Sea Zone to 95 Sea Zone
2 Infantrys moved from Wake to 95 Sea Zone
2 Infantrys moved from 95 Sea Zone to Minamitori
1 Fighter moved from Wake to Minamitori
2 Fighters moved from 103 Sea Zone to Eniwetok
2 Fighters moved from 103 Sea Zone to Minamitori
1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 2 Submarines and 1 Transport moved from 103 Sea Zone to 95 Sea Zone
1 Battleship, 1 Destroyer and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
1 Infantry moved from Midway to 89 Sea Zone
1 Cruiser and 1 Infantry moved from 89 Sea Zone to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Eniwetok
1 Bomber moved from Midway to Eniwetok
1 Bomber moved from Midway to Minamitori
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 1 B.Transport, 2 Carriers, 1 Destroyer, 8 Infantrys and 3 Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Salvador
Americans attack with 1 Artillery, 1 Fighter, 3 Infantrys and 3 Tanks
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Neutral roll AA dice in Salvador : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 3 Tanks in Salvador, round 2 : 4/8 hits, 2.83 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Americans lost in Salvador
2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 12
Casualties for Americans: 1 Infantry
Casualties for Neutral: 2 Infantrys and 2 Tanks
Battle in N.Chile
Americans attack with 2 Artillerys, 4 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in N.Chile, round 2 : 3/8 hits, 2.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Americans lost in N.Chile
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Minamitori
Americans attack with 1 Bomber, 3 Fighters and 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Battleship in Minamitori, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 Bomber, 3 Fighters and 2 Infantrys in Minamitori, round 2 : 2/6 hits, 2.00 expected hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Minamitori
Americans win, taking Minamitori from Yamamoto with 1 Bomber, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Eniwetok
Americans attack with 1 Artillery, 1 Bomber, 2 Fighters and 2 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Battleship and 2 Cruisers in Eniwetok, round 2 : 2/3 hits, 1.67 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Eniwetok
Americans win, taking Eniwetok from Yamamoto with 1 Artillery, 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Rio de Oro
Americans attack with 1 Artillery, 1 Bomber, 2 Elites and 1 Infantry
Neutral defend with 3 Infantrys
Americans roll dice for 1 Cruiser in Rio de Oro, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Artillery, 1 Bomber, 2 Elites and 1 Infantry in Rio de Oro, round 2 : 3/5 hits, 2.00 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans lost in Rio de Oro
3 Infantrys owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 1 Artillery, 1 Bomber and 2 Elites remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Non Combat Move - Americans
1 Bomber moved from Rio de Oro to Mauritania
1 Fighter moved from Salvador to Bahia
2 Infantrys and 1 Marine moved from Midway to 89 Sea Zone
1 Infantry moved from Midway to 89 Sea Zone
1 B.Transport, 1 Destroyer, 3 Infantrys and 1 Marine moved from 89 Sea Zone to 95 Sea Zone
3 Infantrys and 1 Marine moved from 95 Sea Zone to Wake
3 Fighters moved from Minamitori to 95 Sea Zone
2 Fighters moved from Eniwetok to 95 Sea Zone
1 Adv.Fighter moved from Pearl Harbor to 95 Sea Zone
1 Destroyer and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone
1 AAGun moved from Pearl Harbor to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
1 AAGun, 1 Destroyer, 2 Infantrys and 2 Transports moved from 98 Sea Zone to 88 Sea Zone
1 Infantry moved from Midway to 88 Sea Zone
1 AAGun and 3 Infantrys moved from 88 Sea Zone to Wake
2 Destroyers and 2 Submarines moved from 83 Sea Zone to 89 Sea Zone
2 Adv.Fighters moved from San Francisco to 88 Sea Zone
1 Bomber moved from Eniwetok to Wake
1 Bomber moved from Minamitori to Wake
Place Units - Americans
1 Carrier placed in 95 Sea Zone
1 Carrier placed in 88 Sea Zone
3 Submarines placed in 91 Sea Zone
1 B.Transport and 1 Destroyer placed in 83 Sea Zone
2 Adv.Fighters and 3 Infantrys placed in San Francisco
3 Infantrys placed in South Atlantic USA
2 Infantrys placed in Washington
Turn Complete - Americans
Americans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Americans regular : 1.67
Neutral AA : -0.17
Neutral regular : 0.33
@captainwalker No, I don’t even no what my password is. Lol
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Russians
1 Artillery and 1 Elite moved from S.Karelia to Vyborg
1 Artillery moved from Rostov to Donetsk
3 Infantrys moved from Rostov to Donetsk
1 Adv.Fighter moved from Kursk to Donetsk
2 Infantrys moved from Smolensk to Minsk
1 Bomber moved from Leningrad to Minsk
1 Adv.Fighter moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Novgorod
1 Fighter moved from Leningrad to Novgorod
2 Infantrys moved from Leningrad to Novgorod
3 Infantrys moved from Leningrad to Latvia
1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery, 1 Fighter, 5 Infantrys and 5 Tanks moved from S.Buryat Mongolia to Chita
Purchase Units - Russians
Russians buy 4 Artillerys, 1 Elite, 30 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vyborg
Russians attack with 1 Artillery and 1 Elite
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Elite in Vyborg, round 2 : 1/2 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Russians lost in Vyborg
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Artillery remaining. Battle score for attacker is -1
Casualties for Russians: 1 Elite
Casualties for Finns: 1 Infantry
Battle in N.Buryat Mongolia
Russians attack with 1 Artillery and 3 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery and 3 Infantrys in N.Buryat Mongolia, round 2 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in N.Buryat Mongolia
1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
Russians win, taking N.Buryat Mongolia from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Chita
Russians attack with 1 Artillery, 1 Fighter, 5 Infantrys and 5 Tanks
Hisaichi defend with 1 Elite, 4 Infantrys, 2 Mech.Infs and 4 Tanks
Russians roll dice for 1 Artillery, 1 Fighter, 5 Infantrys and 5 Tanks in Chita, round 2 : 3/12 hits, 4.17 expected hits
Hisaichi roll dice for 1 Elite, 4 Infantrys, 2 Mech.Infs and 4 Tanks in Chita, round 2 : 4/11 hits, 4.33 expected hits
4 Infantrys owned by the Russians lost in Chita
3 Infantrys owned by the Hisaichi lost in Chita
Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 5 Tanks in Chita, round 3 : 5/8 hits, 3.50 expected hits
Hisaichi roll dice for 1 Elite, 1 Infantry, 2 Mech.Infs and 4 Tanks in Chita, round 3 : 7/8 hits, 3.33 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 5 Tanks owned by the Russians lost in Chita
1 Elite owned by the Hisaichi, 1 Tank owned by the Hisaichi, 2 Mech.Infs owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Chita
1 Fighter owned by the Russians retreated
Hisaichi win with 3 Tanks remaining. Battle score for attacker is -11
Casualties for Russians: 1 Artillery, 5 Infantrys and 5 Tanks
Casualties for Hisaichi: 1 Elite, 4 Infantrys, 2 Mech.Infs and 1 Tank
Battle in Donetsk
Russians attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
Romanians defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Donetsk, round 2 : 1/5 hits, 1.50 expected hits
Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Donetsk, round 3 : 1/5 hits, 1.50 expected hits
Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Donetsk
1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Donetsk, round 4 : 0/4 hits, 1.33 expected hits
Romanians roll dice for 1 Artillery in Donetsk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Donetsk, round 5 : 1/3 hits, 1.17 expected hits
Romanians roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Artillery and 2 Infantrys
Casualties for Russians: 2 Infantrys
Battle in Minsk
Russians attack with 1 Bomber and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Bomber and 2 Infantrys in Minsk, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Latvia
Russians attack with 1 Adv.Fighter and 3 Infantrys
Germans defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Latvia, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Latvia, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 Artillery in Latvia, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 1 Infantry
Battle in Novgorod
Russians attack with 2 Fighters and 2 Infantrys
Germans defend with 1 ArmoredCar and 1 Infantry
Russians roll dice for 2 Fighters and 2 Infantrys in Novgorod, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 ArmoredCar and 1 Infantry in Novgorod, round 2 : 2/2 hits, 0.50 expected hits
2 Infantrys owned by the Russians lost in Novgorod
1 ArmoredCar owned by the Germans lost in Novgorod
Russians roll dice for 2 Fighters in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
2 Fighters owned by the Russians retreated
Germans win with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 ArmoredCar
Non Combat Move - Russians
2 Fighters moved from Novgorod to Leningrad
1 Adv.Fighter moved from Latvia to Leningrad
1 Bomber moved from Minsk to Leningrad
1 Artillery moved from Smolensk to Kursk
2 Infantrys moved from S.Karelia to Leningrad
4 Infantrys moved from Arkhangelsk to S.Karelia
1 Infantry moved from Yaroslavl to Smolensk
6 Infantrys moved from Yaroslavl to Kursk
2 Tanks moved from Moscow to Kursk
1 Artillery and 1 Infantry moved from Tula to Kursk
8 Infantrys moved from Moscow to Yaroslavl
1 Artillery and 5 Infantrys moved from Rostov to Kursk
1 Adv.Fighter moved from Donetsk to Kursk
1 Tank moved from Stalingrad to Kursk
1 Artillery and 3 Infantrys moved from Stalingrad to Rostov
1 Artillery and 2 Infantrys moved from Georgia to Rostov
2 Infantrys moved from Astrakhan to Georgia
1 Infantry moved from Kuybyshev to Penza
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
1 Infantry moved from Kirov to Gorky
5 Infantrys moved from Novosibirsk to Yeniseysk
1 Artillery and 4 Infantrys moved from Khatanga to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
1 Fighter moved from Chita to Olyokminsk
1 AAGun moved from S.Buryat Mongolia to Irkutsk
1 Tank moved from Olyokminsk to S.Buryat Mongolia
1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga
5 Infantrys moved from Sverdlovsk to Novosibirsk
Place Units - Russians
1 Artillery and 2 Infantrys placed in Georgia
1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
2 Infantrys placed in Tashkent
1 Elite and 3 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
1 Artillery, 7 Infantrys and 2 Tanks placed in Moscow
5 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33
Finns regular : 0.67
Germans regular : 0.83
Russians regular : -1.67
Hisaichi regular : 4.00