@Elrood I will show my new team mate the ropes and probably do G1 tonight
NML 1914 team game 15
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I am dropping out.
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@VictoryFirst Sorry to hear you’re dropping out due to too many games.
The rest of us are all ready for game 16.
But we need a 7th player. Ask around.
Dividing Entente into less than 4 players looks to put too much work on 3 players. -
@FMErwinRommel maybe let us wait until next year… will be a busy time for most of us anyways I guess
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@Elrood I agree
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Good idea, Merry Christmas and happy new year.
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To @Witt, @Private-Panic and the rest of my British friends.
BBC Michael McIntyre comedian
“How the English language would sound if silent letters weren’t silent”
Youtube
https://www.youtube.com/watch?v=BrJv_wUEKko -
@FMErwinRommel This sounds like a sketch that was in his recent 25 year celebration show. Very funny. Available on BBCi.
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Happy New Year
I haven’t found a replacement for VF. Redrum isn’t up for it and Colt hasn’t posted in months.
Has anyone else found someone to be the seventh player?
Dividing Entente between 3 players instead of 4, would mean some players that like easy turns would have more responsibility.
Has anyone played a team game with 3 Entente players?
Perhaps France/Serbia could add USA and Russia take Italy and Arabia. It would speed up play if Italy and Arabia continued to be controlled by one player. -
Another option would be 2 players for the CPs. G & C and A & T? I think we might have done that before some time back?
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Happy with 4 vs 2.
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@Witt @FMErwinRommel @Elrood @dawgoneit @Entek
So shall we go ahead with 6 players - 2 CP and 4 Entente? Would be good to get the game started. I will roll some dice for choosing powers tomorrow, unless I hear something otherwise today.
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Seb and I are fine with it . Will text Matt and am sure he will be too .
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I also agree with 2 CP and 4 Entente.
And no tech bid bonus or other bid bonus for any power, same as last game. -
@FMErwinRommel if you can roll dice today , please do. Otherwise I, Adam said he would do it tomorrow.
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Rolling to choose positions for team game 16:
Victory First has dropped out. 6 playersDawg
Elrood
Entek
Private Panic
Rommel
Witt
[dice 1d100]
[dice 1d100]
[dice 1d100]
[dice 1d100]
[dice 1d100]
[dice 1d100] -
1d100: 10
1d100: 12
1d100: 13
1d100: 14
1d100: 82
1d100: 6 -
Order of choosing the great powers:
82 Rommel - Ger
14 PP
13 Entek
12 Elrood
10 Dawg
6 WittPowers to choose from:
Ger/Com
Fra/Seb
Aus/Tur
Ita/Arab/USA
UK
RusI was the only one to be a high roller. I choose to try again for Paris.
@Private-Panic chooses next
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@FMErwinRommel FIX!
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I choose Ita/Arab/USA