@Witt @Private-Panic are you guys still not using the pre release version of tripleA which allows you to post at the end of turn with logs and savegame etc.?
BM4 Cousins Team Game - 2024.4
-
fighter in Scotland, sub in 111, sub in 91, sub in 106 TP in 71
-
Testing Forum poster
Test summary from TripleA, engine version: 2.7.14861, time: 12:05:16 PM
Savegame -
TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by British to Scotland: 1 fighter EDIT: Turning off Edit Mode 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia
-
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by British to Scotland: 1 fighter EDIT: Turning off Edit Mode 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer, 1 submarine and 1 transport British roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone 1 submarine owned by the Germans retreated to 117 Sea Zone British win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits 1 submarine owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 111 Sea Zone 1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the British and 1 fighter owned by the British lost in 111 Sea Zone Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 39 Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Battle in 110 Sea Zone Germans attack with 1 battleship, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British 1 cruiser owned by the French lost in 110 Sea Zone Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Germans lost in 110 Sea Zone 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 38 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 9/20 hits, 6.33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits 5 infantry owned by the Germans lost in France 1 aaGun owned by the French, 1 artillery owned by the British, 6 infantry owned by the French and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 5/15 hits, 5.50 expected hits French roll dice for 2 armour and 1 fighter in France, round 3 : 1/3 hits, 1.67 expected hits 1 infantry owned by the Germans lost in France 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 8/16 hits, 5.17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Yugoslavia 5 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 117 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 116 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 3 infantry moved from Poland to Slovakia Hungary 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 bombers moved from 111 Sea Zone to Western Germany 2 aaGuns moved from Western Germany to Holland Belgium 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : 0.00 Neutral_Allies regular : -0.67 Germans regular : 7.17 British regular : 0.00
-
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 6 infantry moved from Novgorod to Belarus 3 infantry moved from Baltic States to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 artillery moved from Novgorod to Belarus 2 aaGuns moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 armour moved from Russia to Ukraine 1 armour moved from Volgograd to Ukraine 1 mech_infantry moved from Russia to Ukraine 1 mech_infantry moved from Volgograd to Ukraine 2 infantry moved from Caucasus to Rostov 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 fighter moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Western Ukraine 1 fighter moved from Novgorod to Western Ukraine 1 submarine moved from 127 Sea Zone to 111 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 2 aaGuns moved from Russia to Bryansk 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Hunan to Yunnan 1 tactical_bomber moved from Hunan to Yunnan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese lost in Yunnan 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 mech_infantry moved from Manchuria to Chahar 1 artillery moved from Jehol to Anhwe 1 artillery and 3 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 fighter moved from Okinawa to Kwangsi 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 aaGun and 4 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 2 carriers moved from 6 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to Kwangsi 2 fighters moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 fighter moved from 36 Sea Zone to Kwangsi 1 fighter moved from Korea to 36 Sea Zone 2 bombers moved from Yunnan to Kwangsi Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 1.67
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 1 infantry placed in Shensi 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 carrier and 1 factory_minor; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 106 Sea Zone to 116 Sea Zone 1 submarine moved from 106 Sea Zone to 116 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 cruiser moved from 98 Sea Zone to 76 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Ethiopia Combat - British Battle in Ethiopia British attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 2 cruisers in Ethiopia, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Ethiopia 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 96 Sea Zone British attack with 1 destroyer, 1 fighter and 1 submarine Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 110 Sea Zone British attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 1 battleship and 1 submarine British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British lost in 110 Sea Zone 1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 18 Casualties for British: 1 destroyer Casualties for Germans: 1 battleship and 1 submarine Battle in 116 Sea Zone British attack with 1 destroyer and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 116 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 116 Sea Zone British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 3 infantry moved from Malaya to Shan State 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 aaGun moved from 81 Sea Zone to Egypt 1 fighter moved from 96 Sea Zone to Egypt 1 infantry moved from Alexandria to Egypt 1 artillery moved from Alexandria to Egypt 1 armour moved from Alexandria to Egypt 1 carrier moved from 98 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan 3 fighters moved from 110 Sea Zone to United Kingdom 1 bomber moved from 110 Sea Zone to United Kingdom 1 cruiser moved from 91 Sea Zone to 106 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 infantry moved from Ontario to Quebec 1 artillery moved from Ontario to Quebec 1 fighter moved from Burma to India 1 infantry moved from India to Burma 1 artillery moved from India to Burma Place Units - British 1 factory_minor placed in Egypt 1 carrier placed in 106 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : 0.33 Japanese regular : -0.67 Germans regular : 0.17 British regular : 0.67
-
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 aaGuns and 1 infantry moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 24 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 fighter, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Western Germany to Egypt
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 fighter, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Western Germany to Egypt Combat - Germans Air Battle in Egypt Germans attacks with 2 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Egypt causes 5 damage total. Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Egypt to Alexandria 1 bomber moved from Egypt to Alexandria 2 fighters and 2 tactical_bombers moved from Western Germany to Alexandria 1 tactical_bomber moved from Southern Italy to Alexandria 5 infantry moved from Bulgaria to Romania 1 aaGun moved from Slovakia Hungary to Poland 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 2 artilleries and 8 infantry moved from Yugoslavia to Romania 2 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania 6 artilleries and 2 infantry moved from Germany to Slovakia Hungary 3 armour moved from Yugoslavia to Poland 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 armour and 1 mech_infantry moved from France to Yugoslavia 5 armour and 3 mech_infantrys moved from France to Germany 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 3 artilleries moved from France to Western Germany 2 aaGuns moved from Holland Belgium to Western Germany Place Units - Germans 1 fighter placed in Western Germany 1 destroyer and 1 submarine placed in 112 Sea Zone 2 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
British AA : -0.17
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 fighter, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Western Germany to Egypt Combat - Germans Air Battle in Egypt Germans attacks with 2 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Egypt causes 5 damage total. Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Egypt to Alexandria 1 bomber moved from Egypt to Alexandria 2 fighters and 2 tactical_bombers moved from Western Germany to Alexandria 1 tactical_bomber moved from Southern Italy to Alexandria 5 infantry moved from Bulgaria to Romania 1 aaGun moved from Slovakia Hungary to Poland 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 2 artilleries and 8 infantry moved from Yugoslavia to Romania 2 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania 6 artilleries and 2 infantry moved from Germany to Slovakia Hungary 3 armour moved from Yugoslavia to Poland 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 armour and 1 mech_infantry moved from France to Yugoslavia 5 armour and 3 mech_infantrys moved from France to Germany 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 3 artilleries moved from France to Western Germany 2 aaGuns moved from Holland Belgium to Western Germany Place Units - Germans 1 fighter placed in Western Germany 1 destroyer and 1 submarine placed in 112 Sea Zone 2 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Finland: 1 infantry EDIT: Adding units owned by Germans to Norway: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0.17
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Buryatia to Amur 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 armour moved from Russia to Western Ukraine 4 infantry moved from Russia to Bryansk 1 infantry moved from Novgorod to Baltic States 7 infantry moved from Novgorod to Belarus Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Buryatia: 6 infantry EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry EDIT: Removing units owned by Russians from Yakut S.S.R.: 5 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 carriers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 6/15 hits, 7.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 aaGun and 3 infantry moved from Jehol to Manchuria 3 artilleries and 5 infantry moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from Hunan to Kweichow 1 armour and 1 artillery moved from Kwangsi to 36 Sea Zone 2 tactical_bombers moved from Kwangsi to 42 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Kwangsi to Manchuria 1 infantry moved from Jehol to Anhwe 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Kwangsi 3 tactical_bombers moved from Yunnan to Anhwe 2 fighters moved from Yunnan to Anhwe 2 fighters moved from Kwangsi to 33 Sea Zone 2 bombers, 3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 2 carriers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.67
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Americans buy 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Guam to 26 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs
Combat Hit Differential Summary :
-
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14741, time: 4:49:39 PM
Savegame -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Americans buy 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Guam to 26 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 6 infantry moved from Szechwan to Sikang 2 infantry moved from Shensi to Sikang Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 35 PUs; Turning on Edit Mode EDIT: Changing PUs for British from 35 to 39 EDIT: Turning off Edit Mode British buy 2 artilleries, 1 battleship and 3 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Ethiopia to Kenya 1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis Combat - British Battle in Kenya British attack with 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in Kenya, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Kenya, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Kenya to Egypt 1 mech_infantry moved from Ethiopia to Egypt 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 transport moved from 76 Sea Zone to 71 Sea Zone 2 cruisers and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 2 infantry moved from Shan State to Burma 1 battleship moved from 39 Sea Zone to 72 Sea Zone 1 artillery moved from Burma to India 3 infantry moved from Burma to India 1 destroyer and 1 submarine moved from 116 Sea Zone to 106 Sea Zone 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom Place Units - British 2 artilleries placed in Egypt 1 battleship placed in 81 Sea Zone 3 infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in India change ownership: 2 artilleries and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from India: 2 fighters EDIT: Adding units owned by British to 81 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33 Italians regular : -0.67 Japanese regular : -0.67 British regular : -0.33
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour moved from Yugoslavia to Eastern Poland Italians take Eastern Poland from Russians Combat - Italians Battle in Trans-Jordan Non Combat Move - Italians 1 armour moved from Normandy Bordeaux to Northern Italy 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria Italians take Syria from Neutral_Axis 2 artilleries moved from Tobruk to Alexandria 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Syria 1 battleship, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 submarine moved from 96 Sea Zone to 95 Sea Zone 2 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Romania 1 aaGun moved from Yugoslavia to Romania 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6 Italians collect 12 PUs (2 lost to blockades); end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Germans
Combat Hit Differential Summary :