@madwaldi Japan is up!
Sorry - forgot to copy the turn history to paste here.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 70 to 74
EDIT: Turning off Edit Mode
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Midway to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Morocco
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 6/13 hits, 6.50 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 54 Sea Zone to Queensland
2 submarines moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
1 battleship and 1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : -0.33
Neutral_Axis regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 70 to 74
EDIT: Turning off Edit Mode
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Midway to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Morocco
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 6/13 hits, 6.50 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 54 Sea Zone to Queensland
2 submarines moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
1 battleship and 1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Sikang
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Gibraltar to Tobruk
1 fighter moved from 81 Sea Zone to Tobruk
1 tactical_bomber moved from 81 Sea Zone to Tobruk
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
2 artilleries moved from 96 Sea Zone to Tobruk
1 infantry moved from Trans-Jordan to Syria
1 artillery moved from Trans-Jordan to Syria
1 fighter moved from Egypt to Syria
1 fighter moved from Egypt to Iraq
1 tactical_bomber moved from India to Iraq
3 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Battle in Tobruk
British attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 artilleries, 1 infantry and 1 mech_infantry
British roll dice for 2 battleships and 2 cruisers in Tobruk, round 2 : 2/4 hits, 2.33 expected hits
British roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Tobruk, round 2 : 2/7 hits, 3.17 expected hits
Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 0/4 hits, 1.33 expected hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
British win, taking French Madagascar from Neutral_Axis, taking Tobruk from Italians with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 2 artilleries, 1 infantry and 1 mech_infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 4 infantry
British roll dice for 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.33 expected hits
Italians roll dice for 4 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Italians lost in Iraq
British roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 4/6 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 4 infantry
Battle in Syria
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Tobruk to 96 Sea Zone
1 tactical_bomber moved from Tobruk to 96 Sea Zone
1 bomber moved from Tobruk to Egypt
1 fighter moved from Syria to Persia
1 tactical_bomber moved from Iraq to Persia
1 fighter moved from Iraq to Persia
1 carrier moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
3 aaGuns, 6 artilleries and 21 infantry moved from India to West India
Place Units - British
1 fighter and 2 infantry placed in Egypt
1 transport placed in 106 Sea Zone
2 infantry placed in Quebec
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : 0.00
Italians regular : -2.33
Japanese regular : 0.67
Neutral_Axis regular : 0.67
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Western Germany to Greece
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in Greece
Italians attack with 2 artilleries, 1 bomber and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Greece, round 2 : 3/5 hits, 2.00 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Greece
4 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Crete from Neutral_Allies, taking Greece from Neutral_Allies with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 aaGun, 1 armour and 4 infantry moved from Bessarabia to Ukraine
1 fighter moved from Poland to Ukraine
1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Neutral_Allies regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 aaGuns, 3 artilleries, 4 fighters and 2 infantry moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 aaGuns, 3 artilleries, 4 fighters and 2 infantry moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 4 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Vyborg to Russia
6 artilleries and 3 infantry moved from Baltic States to Eastern Poland
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
1 bomber owned by the Germans killed by AA in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Eastern Poland
Germans attack with 1 armour, 6 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 6 artilleries, 3 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/11 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 6 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Russia to Ukraine
2 fighters and 1 tactical_bomber moved from Vyborg to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 aaGun moved from Baltic States to Novgorod
1 armour and 2 mech_infantrys moved from Baltic States to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
5 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Eastern Poland
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery moved from Western Germany to France
Place Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 marine and 3 mech_infantrys placed in Western Germany
3 artilleries placed in France
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -1.83
Russians AA : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 4 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Vyborg to Russia
6 artilleries and 3 infantry moved from Baltic States to Eastern Poland
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
1 bomber owned by the Germans killed by AA in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Eastern Poland
Germans attack with 1 armour, 6 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 6 artilleries, 3 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/11 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 6 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Russia to Ukraine
2 fighters and 1 tactical_bomber moved from Vyborg to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 aaGun moved from Baltic States to Novgorod
1 armour and 2 mech_infantrys moved from Baltic States to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
5 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Eastern Poland
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery moved from Western Germany to France
Place Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 marine and 3 mech_infantrys placed in Western Germany
3 artilleries placed in France
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -1.83
Russians AA : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 36 PUs;
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Belarus to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Bryansk to Rostov
4 infantry moved from Bryansk to Rostov
7 armour moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 harbour, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
1 battleship and 1 carrier moved from 42 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 4/6 hits, 2.17 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in India
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Burma from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 armour moved from French Indo China to Burma
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
1 marine moved from Kwangsi to 36 Sea Zone
3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 3 transports moved from 36 Sea Zone to 42 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from 42 Sea Zone to Java
4 fighters and 4 tactical_bombers moved from French Indo China to 42 Sea Zone
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Chahar
1 artillery moved from Kwangsi to Hunan
2 fighters moved from Japan to French Indo China
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kwangsi to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 harbour placed in Java
Turn Complete - Japanese
Japanese collect 65 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Japanese regular : 2.17
UK_Pacific regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 harbour, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
1 battleship and 1 carrier moved from 42 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 4/6 hits, 2.17 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in India
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Burma from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 armour moved from French Indo China to Burma
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
1 marine moved from Kwangsi to 36 Sea Zone
3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 3 transports moved from 36 Sea Zone to 42 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from 42 Sea Zone to Java
4 fighters and 4 tactical_bombers moved from French Indo China to 42 Sea Zone
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Chahar
1 artillery moved from Kwangsi to Hunan
2 fighters moved from Japan to French Indo China
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kwangsi to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 harbour placed in Java
Turn Complete - Japanese
Japanese collect 65 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 2.17
UK_Pacific regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
1 artillery, 4 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries placed in Eastern United States
1 fighter placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
1 artillery, 4 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries placed in Eastern United States
1 fighter placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 26 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
1 artillery, 4 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries placed in Eastern United States
1 fighter placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 26 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from Tobruk to Alexandria
1 bomber moved from Egypt to 99 Sea Zone
1 infantry moved from Egypt to Alexandria
3 fighters moved from 96 Sea Zone to Alexandria
1 tactical_bomber moved from 96 Sea Zone to Alexandria
4 infantry moved from West India to India
1 tactical_bomber moved from Persia to India
2 fighters moved from Persia to India
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Malta
Battle in Alexandria
British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/6 hits, 2.83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Malta from Italians, taking Alexandria from Italians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in India
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in India, round 2 : 3/7 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in India, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Japanese lost in India
British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in India, round 3 : 4/7 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - British
2 fighters moved from India to West India
1 tactical_bomber moved from India to West India
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
3 fighters moved from Alexandria to 96 Sea Zone
1 tactical_bomber moved from Alexandria to 96 Sea Zone
2 infantry moved from French Madagascar to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 99 Sea Zone to Egypt
1 artillery moved from Tobruk to Libya
1 infantry moved from Syria to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 mech_infantry placed in Union of South Africa
1 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,3,6,6,5,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to Persia: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : -0.33
Japanese regular : -1.00
British regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 fighter moved from Ukraine to Southern Italy
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 artillery moved from Greece to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Southern Italy
1 infantry moved from Greece to Bulgaria
2 infantry moved from Northern Italy to France
1 aaGun and 2 infantry moved from Northern Italy to Western Germany
1 armour moved from Southern Italy to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
2 fighters moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Ukraine to Russia
6 artilleries and 6 infantry moved from Ukraine to Rostov
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Rostov
Germans attack with 6 artilleries and 6 infantry
Russians defend with 1 aaGun and 6 infantry
Germans roll dice for 6 artilleries and 6 infantry in Rostov, round 2 : 3/12 hits, 4.00 expected hits
Russians roll dice for 1 aaGun and 6 infantry in Rostov, round 2 : 4/6 hits, 2.00 expected hits
4 infantry owned by the Germans lost in Rostov
3 infantry owned by the Russians lost in Rostov
6 artilleries owned by the Germans and 2 infantry owned by the Germans retreated to Ukraine
Russians win with 1 aaGun and 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 4 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Ukraine to Western Ukraine
6 artilleries moved from Eastern Poland to Bessarabia
5 mech_infantrys moved from Slovakia Hungary to Bessarabia
3 fighters and 1 tactical_bomber moved from Ukraine to Southern Italy
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 bomber moved from Russia to Novgorod
1 artillery moved from Western Germany to France
3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 aaGun moved from Novgorod to Belarus
1 tactical_bomber moved from Southern Italy to Western Germany
2 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
1 fighter moved from Southern Italy to Slovakia Hungary
1 infantry moved from Western Germany to France
Place Units - Germans
3 infantry placed in France
3 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 1 artillery
EDIT: Adding units owned by Germans to Novgorod: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : -0.67
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 33 PUs;
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Bryansk to Belarus
2 artilleries moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 aaGun and 3 infantry
Russians roll dice for 2 artilleries and 4 infantry in Belarus, round 2 : 3/6 hits, 1.67 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries and 4 infantry in Belarus, round 3 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 aaGun and 3 infantry
Non Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 aaGun moved from Rostov to Bryansk
3 artilleries and 7 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Bryansk to Belarus
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from French Indo China to Kansu
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from Yunnan to Szechwan
3 fighters moved from French Indo China to Szechwan
3 tactical_bombers moved from French Indo China to Szechwan
1 bomber moved from French Indo China to India
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in Ceylon
Battle in India
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 4/9 hits, 4.00 expected hits
UK_Pacific roll dice for 4 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in India
4 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 4 infantry
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Szechwan, round 2 : 6/7 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kansu to Yunnan
1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 bomber moved from India to French Indo China
1 armour and 1 mech_infantry moved from Burma to Yunnan
1 armour moved from Anhwe to Yunnan
1 infantry moved from Kweichow to Shensi
1 artillery moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Manchuria to Chahar
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from French Indo China to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Szechwan to Yunnan
2 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
1 submarine moved from 39 Sea Zone to 42 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 factory_minor placed in Malaya
1 armour and 2 mech_infantrys placed in Manchuria
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 2.83
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from French Indo China to Kansu
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from Yunnan to Szechwan
3 fighters moved from French Indo China to Szechwan
3 tactical_bombers moved from French Indo China to Szechwan
1 bomber moved from French Indo China to India
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in Ceylon
Battle in India
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 4/9 hits, 4.00 expected hits
UK_Pacific roll dice for 4 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in India
4 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 4 infantry
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Szechwan, round 2 : 6/7 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kansu to Yunnan
1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 bomber moved from India to French Indo China
1 armour and 1 mech_infantry moved from Burma to Yunnan
1 armour moved from Anhwe to Yunnan
1 infantry moved from Kweichow to Shensi
1 artillery moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Manchuria to Chahar
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from French Indo China to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Szechwan to Yunnan
2 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
1 submarine moved from 39 Sea Zone to 42 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 factory_minor placed in Malaya
1 armour and 2 mech_infantrys placed in Manchuria
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 artillery
EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 2.83
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries and 2 transports moved from 101 Sea Zone to 108 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
1 battleship and 1 carrier moved from 26 Sea Zone to 54 Sea Zone
3 transports moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :