It doesn’t say F1, it just says the first turn where the conditions are met. It can be any turn, as long as the conditions haven’t been met before.
L24 PTV MikawaGunichi (Axis+12) vs Max334 Match # 5
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may I pull the Americans back from sz105 to 104. Not sure why I did that
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@max334 Sure, that’s fine.
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 3 fighters moved from Southern Italy to 98 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 98 Sea Zone 1 bomber, 1 fighter and 2 tactical_bombers moved from Gibraltar to 98 Sea Zone 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 3 armour, 2 artilleries and 8 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 9 artilleries and 15 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 5 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 submarine moved from 115 Sea Zone to 117 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to 117 Sea Zone
Combat Hit Differential Summary :
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@max334 Scramble to 98, and if so which planes?
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2 UK and the french ftr pls
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 3 fighters moved from Southern Italy to 98 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 98 Sea Zone 1 bomber, 1 fighter and 2 tactical_bombers moved from Gibraltar to 98 Sea Zone 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 3 armour, 2 artilleries and 8 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 9 artilleries and 15 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 5 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 submarine moved from 115 Sea Zone to 117 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to 117 Sea Zone Combat - Germans Germans creates battle in territory 113 Sea Zone French scrambles 3 units out of Malta to defend against the attack in 98 Sea Zone Battle in 117 Sea Zone Germans attack with 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 tactical_bomber in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 submarine in 117 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 tactical_bomber in 117 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 submarine in 117 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 tactical_bomber in 117 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 117 Sea Zone Germans roll dice for 1 tactical_bomber in 117 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in 117 Sea Zone Russians win with 1 cruiser remaining. Battle score for attacker is -16 Casualties for Germans: 1 submarine and 1 tactical_bomber Battle in 98 Sea Zone Germans attack with 1 bomber, 5 fighters and 4 tactical_bombers British defend with 1 destroyer and 2 fighters; French defend with 1 cruiser, 2 destroyers and 1 fighter Germans roll dice for 1 bomber, 5 fighters and 4 tactical_bombers in 98 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits French roll dice for 1 cruiser, 3 destroyers and 3 fighters in 98 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in 98 Sea Zone 2 destroyers owned by the French, 1 destroyer owned by the British, 1 cruiser owned by the French and 1 fighter owned by the French lost in 98 Sea Zone Germans roll dice for 4 fighters and 3 tactical_bombers in 98 Sea Zone, round 3 : 5/7 hits, 4.00 expected hits French roll dice for 2 fighters in 98 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Germans lost in 98 Sea Zone 2 fighters owned by the British lost in 98 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber Casualties for French: 1 cruiser, 2 destroyers and 1 fighter Casualties for British: 1 destroyer and 2 fighters Non Combat Move - Germans 1 submarine moved from 115 Sea Zone to 128 Sea Zone 1 submarine moved from 113 Sea Zone to 116 Sea Zone 4 aaGuns moved from Poland to Baltic States 1 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 2 artilleries and 1 infantry moved from Western Germany to Germany 2 carriers, 1 cruiser, 1 tactical_bomber and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 tactical_bomber and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 3 fighters moved from 98 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Libya 1 tactical_bomber moved from 98 Sea Zone to Libya 1 tactical_bomber moved from 98 Sea Zone to Libya 1 submarine moved from 106 Sea Zone to 93 Sea Zone 1 submarine moved from 111 Sea Zone to 112 Sea Zone Place Units - Germans 1 destroyer and 1 transport placed in 116 Sea Zone 1 fighter placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
French regular : -0.83 Russians regular : 0.00 Germans regular : -2.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Leningrad to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 1 submarine moved from 118 Sea Zone to 117 Sea Zone 2 aaGuns, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from Leningrad to Novgorod 1 aaGun, 1 artillery and 5 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Southern Belarus to Bryansk 1 artillery and 3 infantry moved from Southern Belarus to Smolensk 1 infantry moved from Russia to Gorky 3 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Bessarabia to Kursk 1 armour moved from Ukraine to Kursk 1 submarine moved from 113 Sea Zone to 93 Sea Zone 2 artilleries and 3 infantry moved from Siberia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Yakut S.S.R. to Buryatia 1 aaGun moved from Siberia to Amur 1 infantry moved from Amur to Siberia 1 artillery moved from Archangel to Vologda Place Units - Russians 2 artilleries and 1 infantry placed in Siberia 1 infantry placed in Leningrad 2 artilleries and 1 infantry placed in Ukraine 7 infantry placed in Russia Russians undo move 4. 3 infantry placed in Stalingrad 4 infantry placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.50
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Hunan to Szechwan 1 infantry moved from Hopei to Szechwan 1 mech_infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hopei to Szechwan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Szechwan 1 artillery and 4 infantry moved from Hunan to Kweichow 2 bombers moved from Siam to Yunnan 1 fighter moved from Kwangsi to Kweichow 1 fighter and 3 tactical_bombers moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 2 : 6/12 hits, 6.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in Kweichow Japanese attack with 1 artillery, 1 fighter and 4 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Kweichow, round 2 : 2/6 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Szechwan, round 2 : 4/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 infantry moved from Caroline Islands to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from Paulau to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to Kwangsi 2 fighters moved from Caroline Islands to 44 Sea Zone 1 tactical_bomber moved from Yunnan to 44 Sea Zone 1 tactical_bomber moved from Yunnan to 44 Sea Zone 2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 1 fighter moved from Kweichow to Kwangsi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Hunan 2 aaGuns, 1 artillery and 3 infantry moved from Kiangsu to Fukien 2 artilleries moved from Anhwe to Kiangsi 1 infantry moved from Jehol to Anhwe 1 infantry moved from Southern Manchuria to Jehol 4 infantry moved from Japan to Kyushu 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 carrier and 1 destroyer moved from 7 Sea Zone to 37 Sea Zone 2 fighters moved from Kwangsi to 37 Sea Zone 1 fighter moved from Caroline Islands to 6 Sea Zone Place Units - Japanese 1 carrier, 3 submarines and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 3.17
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 3 marines moved from Hawaiian Islands to 27 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 8 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 3 marines, 1 submarine and 1 transport moved from 27 Sea Zone to 8 Sea Zone 1 fighter moved from Hawaiian Islands to 8 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to Midway 1 bomber and 1 fighter moved from Hawaiian Islands to Midway Place Units - Americans 1 carrier and 2 destroyers placed in 11 Sea Zone 1 submarine and 1 transport placed in 104 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Burma to Szechwan 2 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan Japanese win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -16 Casualties for Chinese: 1 fighter and 2 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 2 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan 1 bomber moved from Western India to Yunnan 2 artilleries and 2 infantry moved from Union of South Africa to 73 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 73 Sea Zone to 82 Sea Zone 2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq 3 infantry moved from Southern Persia to Iraq 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British British creates battle in territory 112 Sea Zone Battle in Iraq British attack with 2 artilleries and 5 infantry Neutral_Axis defend with 3 infantry British roll dice for 2 artilleries and 5 infantry in Iraq, round 2 : 4/7 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Yunnan British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 infantry moved from Shan State to French Indo China 1 infantry moved from Malaya to Shan State 1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India 1 artillery moved from Burma to Shan State 1 artillery and 3 infantry moved from Eastern India to Burma 1 artillery and 2 infantry moved from Eastern India to Burma 1 armour moved from Belgian Congo to Egypt 1 armour and 1 mech_infantry moved from Kenya to Egypt 1 artillery moved from Kenya to Anglo-Egyptian Sudan 1 submarine moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from Brazil to French Guiana Place Units - British 1 factory_minor placed in Egypt 1 transport placed in 73 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 tactical_bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,5 British collect 34 PUs (1 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5,4,5,5,5,4,6,5,2,4,6,5,3,5,4,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,3,4,4,4,1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,3,6,5,3,4,4,2 UK_Pacific collect 10 PUs (7 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.83 Japanese regular : 2.67 Neutral_Axis regular : 0.00 British regular : 2.67
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 2 infantry moved from Romania to Bessarabia 1 bomber moved from Southern Italy to Bessarabia 1 marine moved from Southern Italy to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 101 Sea Zone 1 marine moved from 101 Sea Zone to Crete 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco Combat - Italians Battle in Crete Battle in Bessarabia Italians attack with 1 bomber and 2 infantry Russians defend with 2 infantry Italians roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Crete from Neutral_Allies, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1.50 expected hits French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 3 : 1/3 hits, 1.17 expected hits French roll dice for 2 infantry in Morocco, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Morocco Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 4 : 2/3 hits, 1.17 expected hits French roll dice for 1 infantry in Morocco, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco 1 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for French: 2 infantry Non Combat Move - Italians 1 cruiser, 2 destroyers and 1 submarine moved from 99 Sea Zone to 101 Sea Zone 1 aaGun moved from Romania to Bessarabia 1 aaGun and 3 infantry moved from Yugoslavia to Romania 1 armour moved from Northern Italy to Romania 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Bessarabia to Yugoslavia Place Units - Italians 1 artillery placed in Northern Italy 1 destroyer and 2 transports placed in 99 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : -1.00 Russians regular : -0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 64 Sea Zone to 43 Sea Zone 1 cruiser moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to New South Wales 1 infantry moved from French Indo China to Shan State Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 artillery placed in New South Wales Turning on Edit Mode EDIT: Adding units owned by ANZAC to Western Australia: 1 fighter EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 3 tactical_bombers moved from Libya to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Malta 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Malta 1 submarine moved from 93 Sea Zone to 112 Sea Zone 1 destroyer and 1 submarine moved from 116 Sea Zone to 117 Sea Zone 1 fighter moved from Western Germany to 117 Sea Zone 9 artilleries and 15 infantry moved from Baltic States to Leningrad 1 armour moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Northern Belarus to Eastern Poland 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland 2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in 117 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 submarine Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 fighter in 117 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 117 Sea Zone 1 submarine owned by the Russians lost in 117 Sea Zone Germans roll dice for 1 destroyer and 1 fighter in 117 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans lost in 117 Sea Zone 1 fighter owned by the Germans retreated Russians win with 1 cruiser remaining. Battle score for attacker is -8 Casualties for Germans: 1 destroyer and 1 submarine Casualties for Russians: 1 submarine Battle in Leningrad Germans attack with 9 artilleries and 15 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 9 artilleries and 15 infantry in Leningrad, round 2 : 4/24 hits, 7.00 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 9 artilleries and 15 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 artilleries and 8 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 8 infantry in Western Ukraine, round 2 : 2/10 hits, 2.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Malta Germans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 aaGun, 1 airfield, 1 fighter, 1 infantry and 1 tactical_bomber British roll AA dice in Malta : 2/3 hits, 0.50 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Malta Germans roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 : 0/3 hits, 1.50 expected hits 1 aaGun owned by the British lost in Malta Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 3 : 2/3 hits, 1.50 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Malta 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Malta 2 fighters owned by the Germans retreated British win with 1 fighter remaining. Battle score for attacker is -9 Casualties for Germans: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Casualties for British: 1 aaGun, 1 infantry and 1 tactical_bomber Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 2 fighters moved from Malta to 98 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Southern Italy 1 fighter moved from 117 Sea Zone to Western Germany 2 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine 4 aaGuns moved from Baltic States to Leningrad 1 armour moved from Poland to Yugoslavia 1 infantry moved from Germany to Austria 5 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Poland to Eastern Poland 2 artilleries moved from Germany to Poland Place Units - Germans 1 submarine placed in 116 Sea Zone 5 armour, 1 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British AA : 1.50 Russians regular : 0.17 Germans regular : -5.17 British regular : -1.00
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@max334 A staunch defense by the Allies that round.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries and 10 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 cruiser moved from 117 Sea Zone to 116 Sea Zone 1 artillery and 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 armour moved from Novgorod to Northern Belarus Russians take Northern Belarus from Germans 1 armour moved from Northern Belarus to Smolensk Combat - Russians Germans scrambles 1 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in 116 Sea Zone Russians attack with 1 cruiser Germans defend with 1 fighter, 1 submarine and 1 transport Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 fighter and 1 transport in 116 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Russians lost in 116 Sea Zone Germans win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -11 Casualties for Russians: 1 cruiser Battle in Bessarabia Russians attack with 1 artillery and 1 infantry Italians defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 aaGun and 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Italians lost in Bessarabia Russians roll dice for 1 artillery in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Bessarabia, round 7 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Bessarabia, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Bessarabia, round 8 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Bessarabia, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 artillery remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Italians: 1 aaGun and 1 infantry Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 1 infantry moved from Bryansk to Kursk 2 infantry moved from Rostov to Northern Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Kursk to Russia 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Gorky 1 artillery moved from Vologda to Gorky 3 infantry moved from Archangel to Nenetsia 1 mech_infantry moved from Novgorod to Smolensk 2 artilleries and 4 infantry moved from Smolensk to Southern Belarus 5 infantry moved from Smolensk to Bryansk 2 infantry moved from Smolensk to Bryansk 1 aaGun moved from Smolensk to Bryansk 1 artillery and 5 infantry moved from Novgorod to Yaroslavl 1 aaGun moved from Novgorod to Yaroslavl 1 aaGun and 6 infantry moved from Novgorod to Smolensk 1 artillery and 2 infantry moved from Ukraine to Kursk 1 armour moved from Kursk to Bryansk 1 aaGun, 4 artilleries and 8 infantry moved from Amur to Northern Manchuria 2 artilleries and 3 infantry moved from Siberia to Amur 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Ukraine to Kursk 1 infantry moved from Ukraine to Kursk 2 artilleries and 3 infantry moved from Ukraine to Rostov 3 infantry moved from Stalingrad to Rostov Place Units - Russians 1 artillery and 2 infantry placed in Siberia 1 artillery and 2 infantry placed in Stalingrad 3 artilleries and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,1 Russians collect 38 PUs (2 lost to blockades); end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 Russians regular : -1.17 Germans regular : 0.17
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 bombers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 4 infantry moved from Kyushu to 20 Sea Zone 4 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 1 fighter moved from 44 Sea Zone to 59 Sea Zone 2 fighters moved from 44 Sea Zone to Java 2 tactical_bombers moved from 44 Sea Zone to Java 1 battleship moved from 44 Sea Zone to 43 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 marine moved from Siam to 132 Sea Zone 1 cruiser and 1 marine moved from 132 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Szechwan to Tsinghai 1 infantry moved from Hopei to Tsinghai 1 artillery and 3 infantry moved from Fukien to Kwangtung 2 artilleries moved from Kiangsi to Kwangtung 2 infantry moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Manilla 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Manilla 1 bomber moved from Kwangsi to Davao 1 bomber moved from Kwangsi to Manilla 2 infantry moved from Siam to 132 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 marine moved from 38 Sea Zone to Sumatra 2 infantry moved from 45 Sea Zone to Celebes 2 infantry moved from 37 Sea Zone to Borneo 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 2 infantry moved from Kwangsi to French Indo China 2 infantry moved from Kwangsi to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Siam to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo 1 tactical_bomber moved from Kwangsi to Kwangtung Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Sumatra Battle in Celebes Battle in 43 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking 43 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Java Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 2.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 3 artilleries, 3 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 artilleries, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Tsinghai Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tsinghai, round 4 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tsinghai, round 5 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tsinghai, round 6 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Battle in Manilla Japanese attack with 1 bomber and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Manilla, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manilla Japanese roll dice for 1 bomber and 1 infantry in Manilla, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Manilla, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manilla 1 infantry owned by the Americans lost in Manilla Japanese win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Davao Japanese attack with 1 bomber and 4 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 bomber and 4 infantry in Davao, round 2 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 4 infantry in Davao, round 3 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Davao, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 4 infantry in Davao, round 4 : 1/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Davao, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in French Indo China Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/6 hits, 2.67 expected hits French roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from French with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 battleship and 1 cruiser moved from 132 Sea Zone to 38 Sea Zone 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 3 carriers moved from 44 Sea Zone to 43 Sea Zone 1 fighter moved from 59 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 43 Sea Zone 1 cruiser moved from 44 Sea Zone to 43 Sea Zone 1 destroyer moved from 132 Sea Zone to 38 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 bomber moved from Manilla to Fukien 1 bomber moved from Davao to Fukien 1 aaGun moved from Fukien to Kwangtung 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Anhwe 2 aaGuns and 4 infantry moved from Southern Manchuria to Jehol 2 fighters and 2 tactical_bombers moved from French Indo China to Fukien 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 2 fighters moved from 37 Sea Zone to Japan 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Kwangtung to Fukien Place Units - Japanese 2 bombers and 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.33 French regular : -0.33 Japanese regular : -3.33 UK_Pacific regular : 0.00 ANZAC regular : 0.00
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pls tell me if the sz6 battle is good the way i set it up or do i need to bring in a DD? The game engine lets me do it, but I’m not 100% if I can do an amphibious with a sub defending. The game does require me to bring in a sub minimum
triplea_41120_4jap legal.tsvg -
so all the ground units are landing in Korea. And I guess the subs can decide to fight or dive? Is that correct?
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@max334 It’s legal. Just a couple notes - you can decide to not attack my sub, and if I don’t scramble, it will be disregarded. However, if I do scramble it will be part of the defense.
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