It doesn’t say F1, it just says the first turn where the conditions are met. It can be any turn, as long as the conditions haven’t been met before.
L24 PTV MikawaGunichi (Axis+12) vs Max334 Match # 5
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@max334 no scramble
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 5 artilleries, 2 destroyers, 1 fighter, 8 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Southern Manchuria to Jehol 1 bomber and 3 fighters moved from Korea to Jehol 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 2 infantry moved from 23 Sea Zone to Marianas 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 4 fighters moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Queensland to 35 Sea Zone Combat - Americans Americans creates battle in territory 22 Sea Zone Battle in Marianas Battle in Jehol Americans attack with 1 bomber, 3 fighters and 2 infantry Japanese defend with 3 infantry Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Jehol, round 2 : 3/6 hits, 2.33 expected hits Japanese roll dice for 3 infantry in Jehol, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans lost in Jehol 3 infantry owned by the Japanese lost in Jehol Americans win, taking 22 Sea Zone from Japanese, taking Marianas from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Japanese: 3 infantry Battle in 35 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 22 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 submarine moved from 23 Sea Zone to 34 Sea Zone 1 destroyer moved from 34 Sea Zone to 36 Sea Zone 1 destroyer moved from 34 Sea Zone to 22 Sea Zone 1 transport moved from 34 Sea Zone to 27 Sea Zone 1 battleship, 2 carriers and 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 27 Sea Zone to 23 Sea Zone 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 destroyer moved from 27 Sea Zone to 34 Sea Zone 1 marine moved from Solomon Islands to 55 Sea Zone 1 marine moved from New Britain to 48 Sea Zone 1 cruiser and 1 marine moved from 48 Sea Zone to 35 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 2 marines moved from 35 Sea Zone to Caroline Islands 1 carrier moved from 11 Sea Zone to 27 Sea Zone 1 bomber moved from Jehol to Korea 3 fighters moved from Jehol to Korea 1 submarine moved from 8 Sea Zone to 19 Sea Zone 1 infantry moved from Korea to Southern Manchuria 1 submarine moved from 4 Sea Zone to 17 Sea Zone 4 artilleries and 4 infantry moved from Norway to 115 Sea Zone 4 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 infantry and 4 transports moved from 115 Sea Zone to 113 Sea Zone 4 artilleries and 4 infantry moved from 113 Sea Zone to United Kingdom 2 aaGuns moved from Eastern United States to 104 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 104 Sea Zone to 126 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 4 transports moved from 93 Sea Zone to 104 Sea Zone 2 destroyers moved from 93 Sea Zone to 113 Sea Zone 1 fighter moved from 113 Sea Zone to Gibraltar 1 tactical_bomber moved from United Kingdom to 113 Sea Zone Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 destroyers placed in 11 Sea Zone 1 artillery and 2 infantry placed in Korea 2 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,4,1,1 Americans collect 54 PUs (3 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Southern Manchuria to Jehol Chinese take Jehol from Japanese 1 artillery and 2 infantry moved from Inner Mongolia to Shansi 1 artillery and 2 infantry moved from Hopei to Kiangsi 1 artillery and 1 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Hopei Place Units - Chinese 7 infantry placed in Kiangsi Chinese undo move 1. 1 infantry placed in Kiangsi 6 infantry placed in Jehol Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs Purchase Units - British British buy 1 artillery, 1 harbour, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 4 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 1 armour moved from Southern Caucasus to Northwest Persia 2 tactical_bombers moved from Egypt to Northwest Persia 1 artillery and 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Germans 1 bomber moved from Eastern India to Northwest Persia 1 infantry moved from Kwangtung to Fukien Chinese take Fukien from Japanese 1 infantry moved from Norway to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from United Kingdom to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux British attack with 1 artillery and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux 1 infantry owned by the Italians lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Northwest Persia British attack with 5 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 7 armour and 4 mech_infantrys British roll dice for 5 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 2 : 5/15 hits, 7.00 expected hits Germans roll dice for 7 armour and 4 mech_infantrys in Northwest Persia, round 2 : 6/11 hits, 5.50 expected hits 1 mech_infantry owned by the British, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Northwest Persia 1 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Northwest Persia British roll dice for 4 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Northwest Persia, round 3 : 7/9 hits, 4.83 expected hits Germans roll dice for 6 armour in Northwest Persia, round 3 : 4/6 hits, 3.00 expected hits 4 armour owned by the British lost in Northwest Persia 6 armour owned by the Germans lost in Northwest Persia British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for British: 5 armour, 2 artilleries, 2 infantry and 1 mech_infantry Casualties for Germans: 7 armour and 4 mech_infantrys Non Combat Move - British 1 artillery moved from Yunnan to Shan State 1 artillery and 2 infantry moved from Burma to Shan State 1 artillery moved from Kwangtung to Hunan 3 artilleries moved from Kwangtung to Kiangsi 2 artilleries and 3 infantry moved from Eastern India to Burma 1 armour moved from Western India to Burma 2 infantry moved from Eastern India to Burma 1 aaGun, 2 artilleries and 2 infantry moved from Western India to Eastern India 1 bomber moved from Northwest Persia to Western India 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 transport moved from 82 Sea Zone to 83 Sea Zone 2 fighters moved from Northwest Persia to Egypt 2 tactical_bombers moved from Northwest Persia to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 1 armour and 1 infantry moved from Norway to 115 Sea Zone 1 armour, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from 113 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from Burma to Hunan 1 armour moved from Eastern India to Yunnan 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 fighter moved from Gibraltar to Egypt 2 fighters moved from Gibraltar to United Kingdom Place Units - British 2 submarines placed in 100 Sea Zone British undo move 1. 1 submarine placed in 100 Sea Zone 1 submarine placed in 73 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 infantry placed in Egypt British undo move 3. 1 artillery placed in Egypt 1 infantry placed in Union of South Africa 1 harbour placed in Iceland Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,1,2,4,4,5,6,2,6,4,4,4,6,3,2,4,3 UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : 0.67 Italians regular : 0.67 Japanese regular : -0.17 Germans regular : 1.50 British regular : 0.50
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Italians Italians buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 2 artilleries and 2 infantry moved from Algeria to Morocco 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 3 submarines moved from 97 Sea Zone to 100 Sea Zone 1 bomber moved from Southern Italy to 100 Sea Zone
Combat Hit Differential Summary :
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@max334 Scramble to Normandy and/or 100?
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only scramble the 3 egypt ftrs
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Italians Italians buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 2 artilleries and 2 infantry moved from Algeria to Morocco 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 3 submarines moved from 97 Sea Zone to 100 Sea Zone 1 bomber moved from Southern Italy to 100 Sea Zone Combat - Italians British scrambles 3 units out of Egypt to defend against the attack in 100 Sea Zone Battle in Normandy Bordeaux Italians attack with 2 artilleries and 2 infantry British defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Morocco Italians attack with 2 artilleries and 2 infantry British defend with 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco Italians roll dice for 2 artilleries and 1 infantry in Morocco, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Morocco Italians win, taking Morocco from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in 100 Sea Zone Italians attack with 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 3 submarines British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine Italians roll dice for 3 submarines in 100 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the British Italians roll dice for 1 bomber, 1 carrier, 3 cruisers, 2 destroyers and 2 fighters in 100 Sea Zone, round 2 : 1/8 hits, 3.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters in 100 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits 3 submarines owned by the Italians and 1 carrier owned by the Italians lost in 100 Sea Zone Italians roll dice for 1 bomber, 3 cruisers, 2 destroyers and 2 fighters in 100 Sea Zone, round 3 : 2/8 hits, 3.67 expected hits British roll dice for 1 submarine in 100 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters in 100 Sea Zone, round 3 : 5/8 hits, 4.00 expected hits 2 destroyers owned by the Italians, 2 cruisers owned by the Italians and 2 fighters owned by the Italians lost in 100 Sea Zone 1 submarine owned by the British and 1 carrier owned by the British lost in 100 Sea Zone Italians roll dice for 1 bomber and 1 cruiser in 100 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 3 fighters in 100 Sea Zone, round 4 : 7/7 hits, 3.83 expected hits 1 cruiser owned by the Italians and 1 bomber owned by the Italians lost in 100 Sea Zone British win with 1 battleship, 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is -93 Casualties for Italians: 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 3 submarines Casualties for British: 1 carrier and 1 submarine Moving scrambled unit from 100 Sea Zone back to originating territory: Egypt Moving scrambled unit from 100 Sea Zone back to originating territory: Egypt Moving scrambled unit from 100 Sea Zone back to originating territory: Egypt Non Combat Move - Italians 2 transports moved from 97 Sea Zone to 99 Sea Zone Place Units - Italians 1 destroyer placed in 99 Sea Zone 1 battleship placed in 99 Sea Zone Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -7.00 British regular : 5.50
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@max334 I don’t think I can recover from these dice. We can call it a gentlemen’s draw here. GG.
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thank you for game and thank you for replay. Hate when a bad mistake or dice throws the game
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if you have the motivation and desire we could just keep the game going; just redo the Italians
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@max334 I’ve got quite a few games going at the moment and need to balance things out with real life. I am sure we will play again in the future though.
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@mikawagunichi ok, I want to see you an E or M soon
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Testing Forum poster
Test summary from TripleA, engine version: 2.6+14195, time: 5:53:57 PM
Savegame -
@max334 Test Successful!