@HHFrenchRepublic12
The conceit in “East & West” is that minor powers just bond to a major power, once they become active in the war. So, what I had suggested was that France would become part of Western Europe, and the Arab League would become part of the UK, if/when they’re at war with the USSR.
It just keeps things a lot cleaner, in terms of not having to reinvent the turn order, and other stuff which might add overhead.
Presenting Axis and Allies Europe 1942
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Similar to the Pacific version I created recently, the Europe version takes the 1942 Second Edition map and makes all the territories in the Pacific neutral, making them impassable and removing Japan from the game (also denying the US, the Soviet Union, and the UK income from the Pacific side of the board).
To win, Germany needs to capture 5-6 (the players decide) victory cities and hold them until the end of the US player’s turn. To win, the Allies need to capture Berlin and hold it until the end of Germany’s turn.
All other rules stay the same.
If you’re interested in playing with me, let me know.
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