L24 OOB Gamerman (X) v Stucifer (L+51) with Tech!

  • 2025 2024 '23

    Sorry about the edits in Brit Somaliland, I was thinking I could pick them up with the transport right away for some reason and not that they had just been in combat… lol 😅

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 48 to 49
            EDIT: Turning off Edit Mode
            Americans buy 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 1 techTokens; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 bomber moved from Hawaiian Islands to 5 Sea Zone
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 5 Sea Zone to Ulaanbaatar
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Hawaiian Islands to Queensland
            1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 armour, 1 artillery, 1 battleship, 1 carrier, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from Central United States to 101 Sea Zone
            1 cruiser moved from 101 Sea Zone to 28 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            5 infantry moved from Szechwan to Shensi
            1 fighter moved from Hopei to Shensi
            1 artillery moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            Chinese undo move 1.
            4 infantry placed in Shensi
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Research Technology - British
            UK_Pacific spend 2 on tech rolls
            British spend 3 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Changing PUs for British from 31 to 32
            EDIT: Turning off Edit Mode
            British buy 1 airfield, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 infantry and 1 mech_infantry moved from Ethiopia to British Somaliland
    
        Combat - British
            Battle in British Somaliland
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in British Somaliland, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in British Somaliland
                    1 infantry owned by the Italians lost in British Somaliland
                British win, taking British Somaliland from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from British Somaliland: 1 mech_infantry
            EDIT: Adding units owned by British to British Somaliland: 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer moved from 76 Sea Zone to 79 Sea Zone
            1 cruiser moved from 76 Sea Zone to 98 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Eastern Persia to West India
            1 transport moved from 76 Sea Zone to 98 Sea Zone
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            1 battleship, 2 cruisers and 3 destroyers moved from 109 Sea Zone to 92 Sea Zone
            3 fighters moved from United Kingdom to Gibraltar
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Algeria
            1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 aaGun moved from Burma to Yunnan
            1 aaGun moved from Burma to Yunnan
            1 artillery and 4 infantry moved from Burma to Yunnan
            1 aaGun and 3 infantry moved from Burma to India
    
        Place Units - British
            1 destroyer and 1 submarine placed in 98 Sea Zone
            1 airfield placed in Gibraltar
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
            1 carrier placed in 39 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from British Somaliland: 1 infantry
            EDIT: Adding units owned by British to British Somaliland: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,2,2,6,3,6
            UK_Pacific collect 7 PUs (8 lost to blockades); end with 7 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry
                Some Units in 39 Sea Zone change ownership: 1 carrier
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Italians regular : 0.67
    Japanese regular : -0.33
    British rolls : 0.00
    British regular : 0.17
    Americans rolls : 0.00
    

    Savegame


  • Wow I really got lucky on your turn especially the tech rolls
    At least my transport didn’t shoot down your bomber!


  • @gamerman01 Hah! Yes I was worried about those dangerous Japanese transports, they seemed the most pressing of targets… 😅


  • @gamerman01 Apologies, if you allow a small edit I forgot part of my NCM as UK Pacific, I was going to occupy Celebes with 2 infantry.

  • 2025 2024 '23

    triplea_41108_2uk_edited.tsvg

    edited the transport, 2 infantry and IPCs.


  • Sure, thanks for politely asking,
    Is at end of UK turn so definitely no problem

    I dislike playing the Axis because I don’t like getting surrounded and pecked at over and over again.
    I’d rather try to stop the steam-roll

    You know what? I think your forgot the bomber on Iceland.


  • And I’ll let you move it.


  • @gamerman01 ok thanks! moved it to Gib
    triplea_41108_2uk_edited.tsvg


  • That is just about the biggest possible fleet you can have in the Med at UK2

    Don’t worry, I’ll figure something out.


  • TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Research Technology - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iceland: 1 bomber
            EDIT: Adding units owned by British to Gibraltar: 1 bomber
            EDIT: Turning off Edit Mode
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
    
        Combat - Italians
            Battle in Syria
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
                British defend with 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    

    Savegame


  • Triple A doesn’t conduct a battle like this properly.
    There is a good chance that casualty choices will be required before they should be.

    Like right away. My sub scored a hit with MARTI and it asks for a casualty choice but you don’t have to choose until you see the whole attack roll because you have a destroyer (or THREE)

    I had to let it roll the sub in order to post the game map.
    So it is posted, and I will roll the rest of the dice on forum so that the battle can be done properly.

  • 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderator

    I also want a little time spacing here (time stamps from MARTI e-mail and time stamps in forum) so that it is clear that everything was done properly. So not doing anything until I hear back.


  • I wish TripleA would be fixed to do these correctly.


  • I don’t know you very well yet, but I don’t think you’ll protest first die roll on MARTI, then post map, then go to forum so that you can see the entire Italian dice roll for round 1 and then pick casualties.


  • Italian DD, 2 CA, FTR, BB, BMB

    Air rolled together with naval because destroyer present

    [dice 1d6<=2]
    [dice 3d6<=3]
    [dice 2d6<=4]


  • 1d6<=2: 4; Hits: 0
    3d6<=3: 4, 4, 6; Hits: 0
    2d6<=4: 3, 2; Hits: 2


  • Well that’s deflating,

    3 hits, one from a sub not that that will matter,

    What do you take?


  • @gamerman01 damage carrier and lose 2 subs please.


  • I don’t want ask this, but are you sure?
    Did you look at the map?


  • @gamerman01 Ah, again PtV brain strikes and I discounted the air forces in Western Germany. Thank you for your consideration. 2 subs and 1 destroyer please.

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