L24 OOB Gamerman (X) v Stucifer (L+51) with Tech!


  • @gamerman01 Here I was hoping for a bunch of 1s haha

    21 Infantry and the 4 AA guns please


  • It’s really nice you give me fast answers, thanks!

    The AA performance is a very big deal

    Check out the 1’s and 2’s on the attack…


  • Slightly below round 1 for both of us, but the AA misses loom very large


  • Underwhelming performances back and forth so far

    I’m really glad you hit once, I wanted that crappy tac out of my airforce. I guess I could have suicided it next turn


  • I am still lucky, my friend, you got crushed

    I’ve been using up all my bad luck in other games


  • @gamerman01 said in L24 OOB Gamerman (X) v Stucifer (L+51) with Tech!:

    I am still lucky, my friend, you got crushed

    I’ve been using up all my bad luck in other games

    Well it was a 96% chance so I’m glad it went your way…I lost a battle in one of my other games. DD, Fighter, and a bomber vs single DD. Lost all 3, but I at least got the DD in the end so it was a draw.

    Afterwards I ran 1000 simulations using tripleA battle calculator and it was literally 100% win rate no draws

    alt text


  • I brought absolutely everything because 98.3% isn’t high enough

    It’s a relief,

    Japan is taking such a beating. Let’s see how long until you give up 😁


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 60 to 61
            EDIT: Turning off Edit Mode
            Germans buy 3 artilleries, 3 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            3 armour and 3 mech_infantrys moved from Rostov to Russia
            4 infantry moved from Vologda to Russia
            4 infantry moved from Smolensk to Russia
            1 armour and 1 fighter moved from Archangel to Russia
            8 fighters and 1 tactical_bomber moved from Novgorod to Russia
            1 bomber moved from Western Germany to Russia
            3 armour and 2 bombers moved from Ukraine to Russia
            5 armour, 6 artilleries, 32 infantry and 12 mech_infantrys moved from Bryansk to Russia
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 artilleries moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 artilleries and 3 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 : 0/5 hits, 1.50 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 5 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 6 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 artilleries remaining. Battle score for attacker is -3
                Casualties for Germans: 3 infantry
                Casualties for Americans: 2 infantry
            Battle in Russia
                Germans attack with 12 armour, 6 artilleries, 3 bombers, 9 fighters, 40 infantry, 15 mech_infantrys and 1 tactical_bomber
                Russians defend with 4 aaGuns, 1 airfield, 13 artilleries, 1 factory_major, 1 fighter and 58 infantry
                    Russians roll AA dice in Russia : 1/12 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Germans lost in Russia
                    Germans roll dice for 12 armour, 6 artilleries, 3 bombers, 9 fighters, 40 infantry and 15 mech_infantrys in Russia, round 2 : 25/85 hits, 26.17 expected hits
                    Russians roll dice for 4 aaGuns, 13 artilleries, 1 fighter and 58 infantry in Russia, round 2 : 23/72 hits, 24.33 expected hits
                    23 infantry owned by the Germans lost in Russia
                    21 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 12 armour, 6 artilleries, 3 bombers, 9 fighters, 17 infantry and 15 mech_infantrys in Russia, round 3 : 22/62 hits, 22.33 expected hits
                    Russians roll dice for 13 artilleries, 1 fighter and 37 infantry in Russia, round 3 : 14/51 hits, 17.33 expected hits
                    14 infantry owned by the Germans lost in Russia
                    22 infantry owned by the Russians lost in Russia
                    Germans roll dice for 12 armour, 6 artilleries, 3 bombers, 9 fighters, 3 infantry and 15 mech_infantrys in Russia, round 4 : 18/48 hits, 20.00 expected hits
                    Russians roll dice for 13 artilleries, 1 fighter and 15 infantry in Russia, round 4 : 8/29 hits, 10.00 expected hits
                    5 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Russia
                    15 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Russia
                    Germans roll dice for 12 armour, 1 artillery, 3 bombers, 9 fighters and 15 mech_infantrys in Russia, round 5 : 19/40 hits, 17.00 expected hits
                    Russians roll dice for 10 artilleries and 1 fighter in Russia, round 5 : 2/11 hits, 4.00 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                    1 fighter owned by the Russians and 10 artilleries owned by the Russians lost in Russia
                Germans captures 22PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 12 armour, 3 bombers, 9 fighters and 14 mech_infantrys remaining. Battle score for attacker is 97
                Casualties for Germans: 6 artilleries, 40 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for Russians: 4 aaGuns, 13 artilleries, 1 fighter and 58 infantry
    
        Non Combat Move - Germans
            2 aaGuns and 9 infantry moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Southern Italy to Western Germany
            1 submarine moved from 123 Sea Zone to 119 Sea Zone
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 123 Sea Zone to 111 Sea Zone
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 fighter moved from Russia to Novgorod
            2 bombers moved from Russia to Yugoslavia
            1 fighter moved from Russia to Novgorod
            2 aaGuns moved from Bryansk to Rostov
            1 fighter moved from Russia to Novgorod
            5 fighters moved from Russia to Rostov
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 fighter moved from Russia to Novgorod
            1 bomber moved from Russia to Archangel
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 fighters placed in Western Germany
            1 infantry placed in France
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Novgorod
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 81 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Germans rolls : 0.00
    Russians regular : -8.67
    Germans regular : -5.00
    Russians AA : -1.00
    

    Savegame


  • @gamerman01 said in L24 OOB Gamerman (X) v Stucifer (L+51) with Tech!:

    I brought absolutely everything because 98.3% isn’t high enough

    It’s a relief,

    Japan is taking such a beating. Let’s see how long until you give up 😁

    Yeah if I had gotten a couple more aircraft I’d say I have a chance still, as it is I see German mech rolling into the Middle East very soon


  • With another dice assist,

    The German war machine is at amazing strength, and the huge Italian army I sent east will do its job now


  • I’d like to go clean out China, but not sure I could even accomplish that. What a quagmire


  • 7 men and a sub…

    Sounds like 2 men and a truck


  • 8 -

    Missed one

    I can’t even stop the UK’s NO tho


  • Allow me to say, I did have 99.99% because I set up a follow up attack. Especially since you lost AA, the second wave was definitely going to work after a retreat


  • 3 more jets to Leningrad, 3 mech to Ukraine, 9 infantry marching forward to Bryansk, if it became necessary.


  • And I’m about to get kicked completely out of China forever, on J6 or J7. You can brag about that!

  • 2025 2024 '23

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Kansu to Shensi
            1 artillery and 5 infantry moved from Caucasus to Northwest Persia
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Japanese
            Turning on Edit Mode
            EDIT: Changing techTokens for Japanese from 1 to 0
            EDIT: Turning off Edit Mode
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Changing techTokens for Japanese from 0 to 1
            EDIT: Turning off Edit Mode
            Japanese buy 2 carriers and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 1 techTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Paulau Island to Shan State
            1 infantry moved from Malaya to Shan State
            1 fighter moved from French Indo China to Shan State
            1 armour moved from Timguska to Evenkiyskiy
                  Japanese take Urals from Russians
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Timguska to Kazakhstan
                  Japanese take Novosibirsk from Russians
                  Japanese take Kazakhstan from Russians
    
        Combat - Japanese
            Battle in Shan State
                Japanese attack with 2 bombers, 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Shan State, round 2 : 0/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 2 bombers and 1 fighter in Shan State, round 3 : 3/3 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Shan State
                Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers and 1 fighter moved from Shan State to French Indo China
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from Paulau Island to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun, 2 artilleries and 4 infantry moved from Jehol to Manchuria
            1 infantry moved from Shantung to Jehol
            1 fighter moved from Shantung to 36 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
            1 fighter moved from Japan to 36 Sea Zone
            1 tactical_bomber moved from Paulau Island to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            2 carriers placed in 36 Sea Zone
            1 harbour placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.83
    UK_Pacific regular : 0.33
    

    Savegame


  • @gamerman01 I was planning to buy 3 AA guns if you retreated, I believe I had 21-22 IPCs, so 3 AA and a couple infantry. Wanted to maximize my chance to get kills on your the first attempt


  • I hadn’t thought of that.
    Well, contingencies in place, but the delay of a turn and increased loss of forces might have even doomed me

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