@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@gamerman01 said in L24 OOB Gamerman (X) v Stucifer (L+51) with Tech!:
Sorry you had to undo jet power…
I wasn’t even thinking, I have a counter-attack set up (by dice) on 33…
You might rethink that after ANZAC moves ;)
That’s why you didn’t hit the carrier…
Yep,
Just so you stay away from my Italians…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
    Research Technology - Italians
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 infantry
        EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry
        EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine
        EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
    Purchase Units - Italians
        Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    Combat Move - Italians
        1 armour moved from Rostov to Samara
              Italians take Tambov from Russians
              Italians take Samara from Russians
    Combat - Italians
    Non Combat Move - Italians
        1 mech_infantry moved from Rostov to Samara
        1 armour moved from Rostov to Samara
        2 mech_infantrys moved from Ukraine to Tambov
        1 armour moved from Ukraine to Tambov
        1 infantry moved from Normandy Bordeaux to France
        1 aaGun moved from Ukraine to Bryansk
        1 aaGun moved from Southern France to Northern Italy
        1 bomber moved from Ukraine to Western Germany
        1 aaGun moved from Northern Italy to Western Germany
        1 aaGun and 4 infantry moved from Southern Italy to Northern Italy
        1 infantry moved from Northern Italy to Western Germany
        1 artillery moved from Bessarabia to Ukraine
        1 artillery moved from Bessarabia to Ukraine
        1 infantry moved from Southern France to France
        1 infantry moved from Northern Italy to Western Germany
        1 infantry moved from Southern France to France
    Place Units - Italians
        1 mech_infantry placed in Northern Italy
        1 fighter placed in Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
        Italians collect 13 PUs (4 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 2 fighters; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 fighter moved from Kwangsi to 33 Sea Zone
        1 fighter moved from New South Wales to 33 Sea Zone
        1 fighter moved from Queensland to Caroline Islands
        1 submarine moved from 62 Sea Zone to 33 Sea Zone
        2 infantry moved from Northwest Persia to Caucasus
    Place Units - ANZAC
        2 fighters placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from Egypt to Trans-Jordan
        1 infantry moved from Northwest Persia to Caucasus
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6
    Research Technology - Germans
        Germans spend 5 on tech rolls
            Germans rolls : 0/1 hits, 0.00 expected hits
    Purchase Units - Germans
        Turning on Edit Mode
        EDIT: Changing PUs for Germans from 60 to 61
        EDIT: Turning off Edit Mode
        Germans buy 3 artilleries, 3 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens; 
    Combat Move - Germans
        3 armour and 3 mech_infantrys moved from Rostov to Russia
        4 infantry moved from Vologda to Russia
        4 infantry moved from Smolensk to Russia
        1 armour and 1 fighter moved from Archangel to Russia
        8 fighters and 1 tactical_bomber moved from Novgorod to Russia
        1 bomber moved from Western Germany to Russia
        3 armour and 2 bombers moved from Ukraine to Russia
        5 armour, 6 artilleries, 32 infantry and 12 mech_infantrys moved from Bryansk to Russia
        1 infantry moved from Normandy Bordeaux to Holland Belgium
        2 artilleries moved from Western Germany to Holland Belgium
        1 infantry moved from Western Germany to Holland Belgium
        1 infantry moved from Western Germany to Holland Belgium
    Combat - Germans
        Battle in Holland Belgium
            Germans attack with 2 artilleries and 3 infantry
            Americans defend with 2 infantry
                Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 : 0/5 hits, 1.50 expected hits
                Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Germans lost in Holland Belgium
                Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits
                Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits
                Americans roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Americans lost in Holland Belgium
                Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 5 : 0/3 hits, 1.00 expected hits
                Americans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 6 : 1/3 hits, 1.00 expected hits
                Americans roll dice for 1 infantry in Holland Belgium, round 6 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Holland Belgium
                1 infantry owned by the Americans lost in Holland Belgium
            Germans win, taking Holland Belgium from Americans with 2 artilleries remaining. Battle score for attacker is -3
            Casualties for Germans: 3 infantry
            Casualties for Americans: 2 infantry
        Battle in Russia
            Germans attack with 12 armour, 6 artilleries, 3 bombers, 9 fighters, 40 infantry, 15 mech_infantrys and 1 tactical_bomber
            Russians defend with 4 aaGuns, 1 airfield, 13 artilleries, 1 factory_major, 1 fighter and 58 infantry
                Russians roll AA dice in Russia : 1/12 hits, 2.00 expected hits
                1 tactical_bomber owned by the Germans lost in Russia
                Germans roll dice for 12 armour, 6 artilleries, 3 bombers, 9 fighters, 40 infantry and 15 mech_infantrys in Russia, round 2 : 25/85 hits, 26.17 expected hits
Combat Hit Differential Summary :
Americans regular : 0.33
Germans rolls : 0.00
Germans regular : -4.67
Russians AA : -1.00
Please confirm casualty choices for Moscow, round 1, thanks!
@gamerman01 Here I was hoping for a bunch of 1s haha
21 Infantry and the 4 AA guns please
It’s really nice you give me fast answers, thanks!
The AA performance is a very big deal
Check out the 1’s and 2’s on the attack…
Slightly below round 1 for both of us, but the AA misses loom very large
Underwhelming performances back and forth so far
I’m really glad you hit once, I wanted that crappy tac out of my airforce. I guess I could have suicided it next turn
I am still lucky, my friend, you got crushed
I’ve been using up all my bad luck in other games
@gamerman01 said in L24 OOB Gamerman (X) v Stucifer (L+51) with Tech!:
I am still lucky, my friend, you got crushed
I’ve been using up all my bad luck in other games
Well it was a 96% chance so I’m glad it went your way…I lost a battle in one of my other games. DD, Fighter, and a bomber vs single DD. Lost all 3, but I at least got the DD in the end so it was a draw.
Afterwards I ran 1000 simulations using tripleA battle calculator and it was literally 100% win rate no draws

I brought absolutely everything because 98.3% isn’t high enough
It’s a relief,
Japan is taking such a beating. Let’s see how long until you give up 😁
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
    Research Technology - Germans
        Germans spend 5 on tech rolls
            Germans rolls : 0/1 hits, 0.00 expected hits
    Purchase Units - Germans
        Turning on Edit Mode
        EDIT: Changing PUs for Germans from 60 to 61
        EDIT: Turning off Edit Mode
        Germans buy 3 artilleries, 3 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens; 
    Combat Move - Germans
        3 armour and 3 mech_infantrys moved from Rostov to Russia
        4 infantry moved from Vologda to Russia
        4 infantry moved from Smolensk to Russia
        1 armour and 1 fighter moved from Archangel to Russia
        8 fighters and 1 tactical_bomber moved from Novgorod to Russia
        1 bomber moved from Western Germany to Russia
        3 armour and 2 bombers moved from Ukraine to Russia
        5 armour, 6 artilleries, 32 infantry and 12 mech_infantrys moved from Bryansk to Russia
        1 infantry moved from Normandy Bordeaux to Holland Belgium
        2 artilleries moved from Western Germany to Holland Belgium
        1 infantry moved from Western Germany to Holland Belgium
        1 infantry moved from Western Germany to Holland Belgium
    Combat - Germans
        Battle in Holland Belgium
            Germans attack with 2 artilleries and 3 infantry
            Americans defend with 2 infantry
                Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 : 0/5 hits, 1.50 expected hits
                Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Germans lost in Holland Belgium
                Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits
                Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits
                Americans roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Americans lost in Holland Belgium
                Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 5 : 0/3 hits, 1.00 expected hits
                Americans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 6 : 1/3 hits, 1.00 expected hits
                Americans roll dice for 1 infantry in Holland Belgium, round 6 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Holland Belgium
                1 infantry owned by the Americans lost in Holland Belgium
            Germans win, taking Holland Belgium from Americans with 2 artilleries remaining. Battle score for attacker is -3
            Casualties for Germans: 3 infantry
            Casualties for Americans: 2 infantry
        Battle in Russia
            Germans attack with 12 armour, 6 artilleries, 3 bombers, 9 fighters, 40 infantry, 15 mech_infantrys and 1 tactical_bomber
            Russians defend with 4 aaGuns, 1 airfield, 13 artilleries, 1 factory_major, 1 fighter and 58 infantry
                Russians roll AA dice in Russia : 1/12 hits, 2.00 expected hits
                1 tactical_bomber owned by the Germans lost in Russia
                Germans roll dice for 12 armour, 6 artilleries, 3 bombers, 9 fighters, 40 infantry and 15 mech_infantrys in Russia, round 2 : 25/85 hits, 26.17 expected hits
                Russians roll dice for 4 aaGuns, 13 artilleries, 1 fighter and 58 infantry in Russia, round 2 : 23/72 hits, 24.33 expected hits
                23 infantry owned by the Germans lost in Russia
                21 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Russia
                Germans roll dice for 12 armour, 6 artilleries, 3 bombers, 9 fighters, 17 infantry and 15 mech_infantrys in Russia, round 3 : 22/62 hits, 22.33 expected hits
                Russians roll dice for 13 artilleries, 1 fighter and 37 infantry in Russia, round 3 : 14/51 hits, 17.33 expected hits
                14 infantry owned by the Germans lost in Russia
                22 infantry owned by the Russians lost in Russia
                Germans roll dice for 12 armour, 6 artilleries, 3 bombers, 9 fighters, 3 infantry and 15 mech_infantrys in Russia, round 4 : 18/48 hits, 20.00 expected hits
                Russians roll dice for 13 artilleries, 1 fighter and 15 infantry in Russia, round 4 : 8/29 hits, 10.00 expected hits
                5 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Russia
                15 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Russia
                Germans roll dice for 12 armour, 1 artillery, 3 bombers, 9 fighters and 15 mech_infantrys in Russia, round 5 : 19/40 hits, 17.00 expected hits
                Russians roll dice for 10 artilleries and 1 fighter in Russia, round 5 : 2/11 hits, 4.00 expected hits
                1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                1 fighter owned by the Russians and 10 artilleries owned by the Russians lost in Russia
            Germans captures 22PUs while taking Russians capital
            Germans converts factory_major into different units
            Germans win, taking Russia from Russians with 12 armour, 3 bombers, 9 fighters and 14 mech_infantrys remaining. Battle score for attacker is 97
            Casualties for Germans: 6 artilleries, 40 infantry, 1 mech_infantry and 1 tactical_bomber
            Casualties for Russians: 4 aaGuns, 13 artilleries, 1 fighter and 58 infantry
    Non Combat Move - Germans
        2 aaGuns and 9 infantry moved from Western Ukraine to Bryansk
        1 mech_infantry moved from Southern Italy to Western Germany
        1 submarine moved from 123 Sea Zone to 119 Sea Zone
        1 submarine moved from 113 Sea Zone to 112 Sea Zone
        1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
        1 submarine moved from 123 Sea Zone to 111 Sea Zone
        1 destroyer moved from 113 Sea Zone to 112 Sea Zone
        1 fighter moved from Russia to Novgorod
        2 bombers moved from Russia to Yugoslavia
        1 fighter moved from Russia to Novgorod
        2 aaGuns moved from Bryansk to Rostov
        1 fighter moved from Russia to Novgorod
        5 fighters moved from Russia to Rostov
        1 submarine moved from 112 Sea Zone to 125 Sea Zone
        1 fighter moved from Russia to Novgorod
        1 bomber moved from Russia to Archangel
    Place Units - Germans
        3 artilleries placed in Ukraine
        3 fighters placed in Western Germany
        1 infantry placed in France
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
        EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
        EDIT: Turning off Edit Mode
        3 mech_infantrys placed in Novgorod
        1 mech_infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 59 PUs; end with 81 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Germans rolls : 0.00
Russians regular : -8.67
Germans regular : -5.00
Russians AA : -1.00
@gamerman01 said in L24 OOB Gamerman (X) v Stucifer (L+51) with Tech!:
I brought absolutely everything because 98.3% isn’t high enough
It’s a relief,
Japan is taking such a beating. Let’s see how long until you give up 😁
Yeah if I had gotten a couple more aircraft I’d say I have a chance still, as it is I see German mech rolling into the Middle East very soon
With another dice assist,
The German war machine is at amazing strength, and the huge Italian army I sent east will do its job now
I’d like to go clean out China, but not sure I could even accomplish that. What a quagmire
7 men and a sub…
Sounds like 2 men and a truck
8 -
Missed one
I can’t even stop the UK’s NO tho
Allow me to say, I did have 99.99% because I set up a follow up attack. Especially since you lost AA, the second wave was definitely going to work after a retreat