@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
Battleship gives a good-bye kiss
Japan loses a fighter I guess, I can’t figure out what’s better, not much difference
SO
Japan gets super lucky, clearing with maximum survivors and a couple to possibly plink one destroyer. Maybe.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
1 bomber moved from Kiangsu to 33 Sea Zone
1 bomber moved from French Indo China to 33 Sea Zone
1 fighter moved from Malaya to 43 Sea Zone
1 fighter moved from French Indo China to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Yakut S.S.R. to Timguska
Japanese take Yenisey from Russians
Japanese take Timguska from Russians
1 armour moved from Tsagaan Olom to Timguska
Japanese take Olgiy from Russians
Combat - Japanese
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by British from Sumatra: 2 infantry
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 3 transports
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 fighter and 1 transport
EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 destroyers, 2 fighters and 2 submarines
EDIT: Turning off Edit Mode
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Paulau Island: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from 43 Sea Zone to French Indo China
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Kiangsu to Shantung
2 infantry moved from Chahar to Jehol
1 fighter moved from Japan to Shantung
2 bombers and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
Place Units - Japanese
3 artilleries placed in French Indo China
3 infantry placed in Malaya
2 fighters placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese rolls : 0.00
China gonna do what USA has so far been unable to
TUVs look wild, but with its lowly 97, China is UNSTOPPABLE
Me 'n the dice put a thumb in one of the 10 holes in the dike. Partly made up for the big blunder
USA with 3 tokens and 72! Back to you!
And you will notice…
The Japs control Shan State!!
😆
Hey, could have been worse, I didn’t get shipyards or heavy bombers or something there with that one token
Game is feeling very lost for me, but I shall persevere! No tech dice buys as USA.
I am not sure if this format is correct but we will try.
[dice 3d6=6]
[dice 3d6]
3d6: 4, 4, 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 5,1,6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Jet Power
Activate Technology - Americans
Americans activating Jet Power
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing Technology Jet Power for Americans
EDIT: Changing techTokens for Americans from 0 to 3
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; 3 techTokens;
Combat Move - Americans
5 bombers moved from Western United States to 33 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Yunnan to Shan State
1 fighter moved from Kwangsi to Shan State
2 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Battle in Shan State
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Holland Belgium from Germans, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 33 Sea Zone
Americans attack with 5 bombers, 1 carrier and 2 destroyers
Japanese defend with 1 carrier and 1 cruiser
Americans roll dice for 5 bombers, 1 carrier and 2 destroyers in 33 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
Japanese roll dice for 1 carrier and 1 cruiser in 33 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Americans lost in 33 Sea Zone
1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone
Americans win with 5 bombers, 1 carrier and 1 destroyer remaining. Battle score for attacker is 20
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 carrier and 1 cruiser
Non Combat Move - Americans
5 bombers moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Shan State to India
Place Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 fighter and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
4 artilleries and 7 infantry moved from Kwangsi to Yunnan
1 artillery and 7 infantry moved from Hopei to Anhwe
1 fighter moved from Kwangsi to Anhwe
Place Units - Chinese
4 artilleries placed in Anhwe
1 infantry placed in Yunnan
Chinese undo move 2.
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 30 PUs; 0 techTokens;
British buy 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from India to Malaya
Combat - British
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in Normandy Bordeaux
British attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry; Italians defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
1 infantry owned by the Germans lost in Normandy Bordeaux
1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour and 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 fighters moved from Gibraltar to Trans-Jordan
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from India to Caucasus
2 infantry moved from India to Burma
1 bomber moved from Malaya to India
EDIT: 1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 3 infantry moved from Syria to Iraq
1 aaGun moved from Syria to Iraq
Place Units - British
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : -0.50
Japanese AA : -0.17
Germans regular : 1.00
British regular : -2.50
Aw, I didn’t see that you moved
I’ve been re-creating the 2014 championship game and learning a lot about how to return to OOB
But it was only a 21 bid
Certainly seems like a good way to learn. Who were the competitors? I didn’t start playing global until a little over a year ago, only had Anniversary and that was plenty for me and my one friend I could convince to play ;)
It was a 27 rounder, my 2nd consecutive championship which this time was against the great Ghostglider
I’m a shell of my former self
Yes, I’m learning quickly, what to do in OOB
Ghost expertly went for the 5 communism NO’s
G40 was in its glory days in 2014-2015, had been out about 2 years and everyone was playing it. AA50 got dropped like a hot pan 😭
Ghostglider just won the PtV championship this year too, right?
You’re very modest, I’ve been watching the BM finals review with Crockett36 and I’ve been thoroughly picked apart in this game, well at least in Europe haha
Maybe I missed a game or two, I have ghost waiting for the other side.
He actually beat Adam and he’s got the highest ELO in PtV
Yes the 2014 championship was one of my greatest A&A accomplishments. Ghostglider is awesome at all versions.
You’re right, Germany came right back to me. Muffed Japan, never been suffocated that fast before I don’t think. JDOW I think came up with that Yunnan gambit and it is super nasty.
You have noticed I have sacrificed a fair amount of Italy and Japan’s forces and time and attention on Russian assets.
It’s more sound to be strong on both sides, of course, but it looks like this is going to work well, along with some very nice dice assists
Will get this Italy done tonight for sure. Bummed I didn’t get notification of your move
Yeah I learned from the greats in the strategy threads and a couple YouTube channels - GeneralHandGrenade & YoungGrasshopper.
Have you played YG’s 3G40 setup with combined UK Pacific & ANZAC? I played my friend Culann a few times using the tripleA servers and set it up to play live with another friend once.
Ah, you’re probably right. Just saw that he beat Adam which is quite the accomplishment.
I actually haven’t played any Young Grasshopper stuff, I loved his NO’s placards years ago but didn’t actually use them, I don’t have people to play F2F
That hurts a little, I came up with a mod that makes G40 a lot more like AA50 and it included eliminating ANZAC as a separate power, merging it with India.
It would still be an awesome mod if several people were to get interested and we program it into Triple A. Would need a lot of playtesting