L24 OOB Gamerman (X) v Stucifer (L+51) with Tech!


  • Path to Victory has become much more popular lately

    I’d love to play parts of it, but after 1 team game on it, I know I can’t go back and forth with the scrambles, it scrambles my brain


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Bessarabia to Rostov
            1 bomber moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Rostov, round 2 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Bessarabia to Ukraine
            1 armour and 2 mech_infantrys moved from Romania to Ukraine
            2 infantry moved from France to Normandy Bordeaux
            1 aaGun and 2 infantry moved from Northern Italy to Southern France
            1 artillery and 2 infantry moved from Romania to Yugoslavia
            1 bomber moved from Rostov to Ukraine
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Russians regular : 0.67
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Shan State to Kwangsi
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 1/1 hits, 0.00 expected hits
            Germans removing all Technology Tokens after successful research.
            Germans discover Jet Power
    
        Activate Technology - Germans
            Germans activating Jet Power
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 submarine moved from 112 Sea Zone to 123 Sea Zone
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
            1 bomber moved from Western Germany to Russia
            1 bomber moved from Southern Italy to Russia
            1 fighter moved from Bessarabia to Russia
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Archangel
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 7,3 and causes: 10 damage to unit: factory_major
                Bombing raid in Russia causes 10 damage total. 
            Battle in 123 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer; Americans defend with 1 transport
                    Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 123 Sea Zone
                    1 transport owned by the Americans lost in 123 Sea Zone
                Germans win with 2 submarines remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer
                Casualties for Americans: 1 transport
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 infantry moved from Archangel to Vologda
            3 infantry moved from Archangel to Smolensk
            1 artillery and 3 infantry moved from Belarus to Bryansk
            1 aaGun and 4 infantry moved from Western Ukraine to Bryansk
            1 aaGun moved from Ukraine to Bryansk
            24 infantry moved from Ukraine to Bryansk
            5 artilleries moved from Ukraine to Bryansk
            3 fighters moved from Western Germany to Novgorod
            2 fighters and 1 tactical_bomber moved from Southern Italy to Novgorod
            9 infantry moved from Eastern Poland to Western Ukraine
            2 aaGuns moved from Eastern Poland to Western Ukraine
            2 bombers moved from Russia to Ukraine
            6 mech_infantrys moved from Eastern Poland to Bryansk
            2 mech_infantrys moved from Novgorod to Bryansk
            1 fighter moved from Russia to Archangel
            1 mech_infantry moved from Novgorod to Bryansk
            2 armour and 2 mech_infantrys moved from Bessarabia to Bryansk
            1 mech_infantry moved from Bessarabia to Bryansk
            3 armour moved from Ukraine to Bryansk
            3 armour moved from Ukraine to Rostov
            3 mech_infantrys moved from Bessarabia to Rostov
            1 infantry moved from France to Normandy Bordeaux
            1 aaGun, 2 artilleries and 1 infantry moved from France to Western Germany
            1 mech_infantry moved from Western Germany to Southern Italy
            1 artillery moved from Western Germany to France
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 fighters placed in Novgorod
            1 bomber and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
            Germans collect 55 PUs (1 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Germans rolls : 1.00
    Germans regular : 0.33
    Russians AA : -0.33
    

    Savegame

  • 2025 2024 '23

    @gamerman01 Jet power?!?!? Oh dear

  • 2025 2024 '23

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 23 PUs; 1 techTokens; 
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 artillery and 2 infantry moved from Kazakhstan to Caucasus
            2 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 artillery and 8 infantry moved from Samara to Russia
            2 infantry moved from Timguska to Kansu
            1 infantry moved from Iraq to Trans-Jordan
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Russians rolls : 0.00
    

    Savegame


  • Honestly, that one gave me a tingly feeling


  • TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 20 Sea Zone to 33 Sea Zone
            1 cruiser moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 20 Sea Zone to 33 Sea Zone
            1 carrier moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
            1 bomber moved from Kiangsu to 33 Sea Zone
            1 bomber moved from French Indo China to 33 Sea Zone
            1 fighter moved from Malaya to 43 Sea Zone
            1 fighter moved from French Indo China to 33 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 armour moved from Yakut S.S.R. to Timguska
                  Japanese take Yenisey from Russians
                  Japanese take Timguska from Russians
            1 armour moved from Tsagaan Olom to Timguska
                  Japanese take Olgiy from Russians
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Japanese rolls : 0.00
    

    Savegame


  • Well I clearly didn’t have an answer to the first time I faced a Yunnan gambit and a 51 bid
    Missing 2 fighters to Shan made it a whole lot worse. Will the dice allow me to salvage a bit?

    Scramble to 33, or save the ANZAC fighter for future exploits?


  • @gamerman01 Scramble ANZAC fighter! thanks


  • Thank you!

    Just how much are the Japs going to keep America and India’s attention? This could get very, very interesting


  • Destroyers, subs, aircraft, I want to do this on the forum so we’re not being asked for casualty choices before we should be
    I’ll post the map at each point.


  • We have the kitchen sink that Japan is desperately throwing at the Allied fleet complete with 4 transports at the Carolines. 5 bombers are looking zip right to the Carolines this turn to join them.

    Will there be anything to join?

    The TUVs will look really interesting after this.

    Japan’s kitchen sink:
    2 SS
    2 DD
    1 CA
    1 CV
    3 FTR
    1 TAC
    2 BMB

    Technically subs would be rolled separately because they can’t hit aircraft, but it won’t matter here
    [dice 4d6<=2]
    [dice 4d6<=3]
    [dice 3d6<=4]


  • 4d6<=2: 5, 1, 5, 1; Hits: 2
    4d6<=3: 3, 3, 4, 2; Hits: 3
    3d6<=4: 5, 4, 3; Hits: 2


  • Now that is a dice bailout
    But what will the defense be?

    Please use the map already posted,
    Sumatra captured without loss, otherwise all the same

  • 2025 2024 '23

    Oof, 7 hits. Hmm.

    2 SS
    1 DD
    CV
    damage BB
    1 ANZAC Fighter


  • Thank you for the quick casualty choice, I can keep the flow

    Allies have
    2 SS
    2 DD
    1 CV
    1 CA
    1 BB
    3 FTR
    4 TP

    [dice 2d6<=1]
    [dice 3d6<=2]
    [dice 1d6<=3]
    [dice 4d6<=4]


  • 2d6<=1: 4, 5; Hits: 0
    3d6<=2: 6, 2, 4; Hits: 1
    1d6<=3: 4; Hits: 0
    4d6<=4: 6, 4, 1, 6; Hits: 2


  • Now I’m starting to feel guilty

    Let’s see now…


  • @gamerman01 😂 you should, moderators aren’t supposed to be bribing the dicebot! 😜

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