L24 OOB Gamerman (X) v Stucifer (L+51) with Tech!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I’ve always been more comfortable operating with 10 planes than 20.
    Played a lot of games in the AA50 days.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Watch your income collection for India.
    TripleA says you’ll collect 11 but it looks like it should be 14. It’s like it’s not counting the Celebes or something.

    Last turn looks OK.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    It looks like it’s going to give the 3 from Celebes to London instead of India, but we’ll see after you get to the end of the UK turn


  • Precious few times playing Axis in the last several years

    6 times since 1/1/16

  • 25 24 23

    @gamerman01 wow, that is very few. Eager to look at the board position. At a friends birthday party now. I will be drunk soon. Cooking steaks 😍

    More commentary tomorrow (and sober decisions)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Nice

    A&A is more fun for me when both sides are doing interesting things and attacking with abandon.
    I like fewer units on the board so I can figure out what to do faster

  • 25 24 23

    @gamerman01 You are correct. It looks like I used edit mode after the turn was over to move the transport and infantry. But then I changed the territory owner to British instead of UK Pac. However I edited the IPCs to UK Pacific so didn’t notice right away.

  • 25 24 23

    Very interesting position for the Japanese here, no money islands except Borneo, fleet is stretched thin. US has a high chance to take out a huge part of the fleet off Malaya. Will it be worth it? Getting those two transports would be huge, I think I’ll have to try.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I want less units on the board!

  • 25 24 23

    @gamerman01 Long Range Aircraft for the Germans last round is really going to put both the Med and the Russian front in serious peril, your fighters and tacs in Greece can reach 92 without an airbase, while also threatening Bryansk with new fighters built in W. Germany. Something it seems I overlooked while doing my Russia moves. Perhaps the US can get a lucky tech and save the day!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Among other things that I know, I know we will have fun breaking things


  • @Stucifer said

    threatening Bryansk with new fighters built in W. Germany. >Something it seems I overlooked while doing my Russia moves. >Perhaps the US can get a lucky tech and save the day!

    I’ll have to remember that I have LRA
    12 years is a long time
    The nice little white stripes on the wings will help remind me.

    Range of 6 for fighters, wow.

  • 25 24 23

    I will be commencing my attack on the Malaya fleet shortly. I will roll on the forum similar to the Italian attack on 98, as there is an ANZAC cruiser + fighter in range for follow-up. And you might get lucky 😬

  • 25 24 23

    Admiral ‘Bull’ Halsey is put in command. Every man to his station. “Hit hard, hit fast, hit often”

    The sub misses. My other units get 5 hits, the big guns of the battleship and the carrier aircraft striking true.

    86524992-bdc9-479a-b582-6c21c16ae7dc-image.png

    Any preference on casualty selection here? I do have one sub.

  • 25 24 23

    TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 1,2,4 and gets 0 hits
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 63 to 65
            EDIT: Turning off Edit Mode
            Americans buy 2 carriers, 2 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
            2 fighters moved from Queensland to 37 Sea Zone
    
        Combat - Americans
            Battle in 37 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    

    Savegame

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Oops, I’m coming.
    Busy plotting Moscow’s demise during my G2 purchase vs. badger

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I missed the sneaky ANZ cruiser that is the same color as USA

    And Shan State, I see.
    Not good

    The sub missed… ok… so average roll at least
    Maybe we’ll get TUVs down to a 1,000 before we’re done

    I missed 2 US planes because of Shan State,
    So damage battleship, sink both carriers

  • 25 24 23

    Disaster for the IJN. Only 3 hits back round one. I take a sub, a fighter and a hit on the battleship.

    Round 2 begins…I am assuming maximum defense at this point for you. I get 4 more hits, that will leave you with a battleship and a fighter, unless you prefer to see if I retreat after your counter if you take the Battleship?

  • 25 24 23

    f982ad6f-a360-402e-8037-72cfdab1c89f-image.png

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Thinking

Suggested Topics

  • 73
  • 59
  • 55
  • 60
  • 86
  • 103
  • 135
  • 1.1k
Axis & Allies Boardgaming Custom Painted Miniatures

84

Online

17.9k

Users

40.7k

Topics

1.8m

Posts