TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kwangsi to French Indo China
Combat - Japanese
Non Combat Move - Japanese
3 artilleries and 3 infantry moved from Shan State to 39 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 6 destroyers, 2 fighters, 3 infantry and 3 transports moved from 39 Sea Zone to 59 Sea Zone
1 submarine moved from 80 Sea Zone to 76 Sea Zone
Place Units - Japanese
1 submarine placed in 38 Sea Zone
1 artillery placed in French Indo China
2 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 6,2,1,4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,4,6,4,5,3,2,2,6,3,6,6,6
Japanese collect 22 PUs (11 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
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