@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM Game #2 of 2025:
Yeah max defense. RIP.
Well I got a -77 score from an expected +24. I think I am the one saying RIP.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 31 Sea Zone
1 destroyer moved from 50 Sea Zone to 31 Sea Zone
1 destroyer moved from 47 Sea Zone to 31 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 31 Sea Zone to Johnston Island
1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 28 Sea Zone to 24 Sea Zone
1 bomber and 3 fighters moved from Hawaiian Islands to Wake Island
1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
1 fighter moved from Western United States to 32 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 24 Sea Zone to Wake Island
2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 105 Sea Zone to 104 Sea Zone
Place Units - Americans
1 transport placed in 11 Sea Zone
1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 destroyer placed in 11 Sea Zone
Americans undo move 5.
1 destroyer placed in 11 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 104 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,2,3
Americans collect 48 PUs (5 lost to blockades); end with 48 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Tsinghai to Szechwan
3 infantry moved from Honan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Yunnan
1 infantry placed in Honan
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 27 PUs;
British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - British
1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 83 Sea Zone to 101 Sea Zone
1 infantry moved from Union of South Africa to 73 Sea Zone
1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
1 artillery moved from Kenya to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
3 infantry moved from Southern Persia to Iraq
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq
Combat - British
Battle in 101 Sea Zone
British attack with 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 101 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 101 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
1 destroyer owned by the British and 1 carrier owned by the British lost in 101 Sea Zone
1 destroyer owned by the Italians lost in 101 Sea Zone
British roll dice for 2 cruisers and 1 fighter in 101 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 101 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
1 cruiser owned by the British lost in 101 Sea Zone
2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 101 Sea Zone
2 transports owned by the Italians lost in 101 Sea Zone
British win, taking 101 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 25
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Battle in Iraq
British attack with 2 artilleries and 5 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 2 artilleries and 5 infantry in Iraq, round 2 : 1/7 hits, 1.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 artilleries and 4 infantry in Iraq, round 3 : 2/6 hits, 1.67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter moved from 101 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Shan State to Siam
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Shan State
1 artillery moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
1 aaGun moved from Burma to Shan State
1 aaGun moved from Eastern India to Burma
2 artilleries and 2 infantry moved from United Kingdom to 112 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 112 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Morocco
3 fighters moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Eastern India to Burma
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
British undo move 2.
1 artillery and 2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Removing units owned by British from Scotland: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 2,1
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 marine placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 1 artillery, 3 infantry and 1 marine
Turning on Edit Mode
EDIT: Adding units owned by British to 93 Sea Zone: 1 battleship, 1 cruiser, 2 destroyers and 2 transports
EDIT: Removing units owned by British from 94 Sea Zone: 1 battleship, 1 cruiser, 2 destroyers and 2 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50
Italians regular : 0.33
Japanese regular : 1.33
Neutral_Axis regular : -0.67
British regular : 1.17
pls use the latest post. I changed my mind on where to park the British fleet
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to 101 Sea Zone
1 bomber moved from Romania to 101 Sea Zone
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 cruiser
Italians roll dice for 1 bomber and 3 fighters in 101 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 cruiser in 101 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Italians lost in 101 Sea Zone
1 cruiser owned by the British lost in 101 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 bomber
Casualties for British: 1 cruiser
Non Combat Move - Italians
3 fighters moved from 101 Sea Zone to Alexandria
1 armour moved from Greece to Romania
2 infantry moved from Romania to Bessarabia
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 artillery moved from Algeria to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Alexandria
Place Units - Italians
1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : 0.50
Sorry, didn’t really look at the US’ movement, but I think based on what Adam514 said in the League Discussion SZ32 by Wake would be off-limits. Not sure how that changes US Fleet positioning. :/
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 3
Combat Move - French
2 infantry moved from Morocco to Algeria
French take Algeria from Italians
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 40 Sea Zone
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 3
Combat Move - French
Turning on Edit Mode
EDIT: Adding units owned by Americans to 24 Sea Zone: 1 cruiser, 1 destroyer and 2 transports
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 cruiser, 1 destroyer and 2 transports
EDIT: Adding units owned by Americans to 32 Sea Zone: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Wake Island: 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Midway: 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 marine
EDIT: Turning off Edit Mode
2 infantry moved from Morocco to Algeria
French take Algeria from Italians
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 40 Sea Zone
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 3
Combat Move - French
Turning on Edit Mode
EDIT: Adding units owned by Americans to 24 Sea Zone: 1 cruiser, 1 destroyer and 2 transports
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 cruiser, 1 destroyer and 2 transports
EDIT: Adding units owned by Americans to 32 Sea Zone: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Wake Island: 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Midway: 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 fighter
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Turning off Edit Mode
2 infantry moved from Morocco to Algeria
French take Algeria from Italians
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 40 Sea Zone
forgot to take out the Jap trn
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 armour, 8 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Eastern Poland
1 armour moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Northern Belarus to Eastern Poland
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Leningrad
1 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Baltic States to Vologda
1 submarine moved from 104 Sea Zone to 119 Sea Zone
Combat - Germans
Battle in Vologda
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 submarine moved from 84 Sea Zone to 73 Sea Zone
1 bomber, 3 fighters and 3 tactical_bombers moved from Alexandria to Southern Italy
2 fighters moved from Western Germany to Leningrad
1 tactical_bomber moved from Vologda to Leningrad
3 infantry moved from Karelia to Archangel
1 infantry moved from Vyborg to Leningrad
1 mech_infantry moved from Baltic States to Leningrad
1 transport moved from 118 Sea Zone to 117 Sea Zone
4 infantry moved from Germany to 117 Sea Zone
4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Leningrad
1 armour and 1 mech_infantry moved from Baltic States to Eastern Poland
2 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
2 armour, 4 artilleries and 3 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Romania to Bessarabia
1 aaGun and 3 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 5 infantry moved from Poland to Eastern Poland
1 aaGun, 3 artilleries and 3 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to France
Place Units - Germans
3 infantry placed in Romania
1 infantry placed in Southern France
2 armour, 4 infantry and 4 mech_infantrys placed in Germany
1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 armour moved from Northern Belarus to Smolensk
1 armour moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 armour moved from Southern Belarus to Bryansk
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Ulaanbaatar to Buryatia
Russians take Buryatia from Japanese
Combat - Russians
Non Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Yaroslavl
1 infantry moved from Nenetsia to Gorky
1 infantry moved from Northern Caucasus to Southern Caucasus
1 artillery and 2 infantry moved from Stalingrad to Northern Caucasus
1 aaGun moved from Smolensk to Yaroslavl
1 aaGun moved from Smolensk to Russia
2 infantry moved from Tambov to Stalingrad
1 artillery and 2 infantry moved from Kursk to Tambov
1 infantry moved from Bryansk to Kursk
1 mech_infantry moved from Bryansk to Tambov
1 mech_infantry moved from Smolensk to Samara
1 artillery and 2 infantry moved from Russia to Samara
1 artillery and 3 infantry moved from Russia to Smolensk
1 fighter and 3 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Central Mongolia to Ulaanbaatar
Place Units - Russians
1 artillery and 2 infantry placed in Urals
1 artillery and 2 infantry placed in Stalingrad
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Borneo to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Malaya
3 infantry moved from French Indo China to Yunnan
2 bombers moved from French Indo China to Sumatra
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 infantry moved from Jehol to Anhwe
2 artilleries and 1 infantry moved from Northern Manchuria to Buryatia
1 infantry moved from Buyant-Uhaa to Buryatia
1 artillery moved from Amur to Buryatia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 artillery moved from Buyant-Uhaa to Chahar
1 artillery moved from Jehol to 20 Sea Zone
1 infantry moved from Southern Manchuria to 20 Sea Zone
1 infantry moved from Jehol to Chahar
2 infantry moved from Southern Manchuria to Jehol
1 artillery moved from Siberia to Amur
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 fighter moved from 45 Sea Zone to Davao
1 fighter moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Dutch New Guinea
1 marine moved from Solomon Islands to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to Dutch New Guinea
1 marine moved from Celebes to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Malaya
1 cruiser moved from 37 Sea Zone to 132 Sea Zone
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Kiangsi to Anhwe
1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
Combat - Japanese
Battle in Sumatra
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 bombers and 2 infantry in Sumatra, round 2 : 3/4 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sumatra
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Dutch New Guinea
Japanese attack with 2 fighters, 1 marine and 1 tactical_bomber
ANZAC defend with 1 fighter and 1 infantry
Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 fighters, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 fighter and 1 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Davao, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Davao, round 3 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Davao, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 cruisers in Malaya, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Malaya, round 2 : 1/5 hits, 2.17 expected hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Malaya
3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Buryatia
Japanese attack with 3 artilleries and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Buryatia, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 2 infantry; Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/9 hits, 4.00 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 destroyer moved from 37 Sea Zone to 132 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 fighter moved from Davao to 35 Sea Zone
1 carrier moved from 45 Sea Zone to 38 Sea Zone
1 destroyer moved from 45 Sea Zone to 38 Sea Zone
2 bombers moved from Sumatra to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry moved from Gilbert Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Japan
1 aaGun moved from Buyant-Uhaa to Buryatia
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Southern Manchuria
2 fighters and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kyushu: 1 aaGun
EDIT: Adding units owned by Japanese to Japan: 1 aaGun
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -0.67
Japanese regular : 1.00
UK_Pacific regular : 0.00
ANZAC regular : -0.67
Russians regular : 0.67
sorry for delay, family stuff
@max334 No problem. Thanks for the update. Hope everything works out, take the time you need. 🤓
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 destroyers and 1 submarine moved from 104 Sea Zone to 119 Sea Zone
Americans take 109 Sea Zone from Germans
1 artillery and 1 infantry moved from Johnston Island to 31 Sea Zone
2 marines moved from Johnston Island to 31 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 2 marines, 2 submarines and 1 transport moved from 31 Sea Zone to 34 Sea Zone
1 artillery and 3 infantry moved from Wake Island to 24 Sea Zone
1 marine moved from Wake Island to 24 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 24 Sea Zone to 34 Sea Zone
2 artilleries, 4 infantry and 3 marines moved from 34 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
scramble to Caroline isl
@max334 no scramble, thanks
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 4
Combat Move - British
1 artillery and 3 infantry moved from Shan State to Malaya
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
1 bomber moved from Gibraltar to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 transport moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
1 battleship and 1 cruiser moved from 93 Sea Zone to 113 Sea Zone
scramble options to Holland and Malaya
@max334 No scramble to Holland, scramble 1 fighter to Malaya.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 destroyers and 1 submarine moved from 104 Sea Zone to 119 Sea Zone
Americans take 109 Sea Zone from Germans
1 artillery and 1 infantry moved from Johnston Island to 31 Sea Zone
2 marines moved from Johnston Island to 31 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 2 marines, 2 submarines and 1 transport moved from 31 Sea Zone to 34 Sea Zone
1 artillery and 3 infantry moved from Wake Island to 24 Sea Zone
1 marine moved from Wake Island to 24 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 24 Sea Zone to 34 Sea Zone
2 artilleries, 4 infantry and 3 marines moved from 34 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Battle in Caroline Islands
Americans attack with 2 artilleries, 4 infantry and 3 marines
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 2 artilleries, 4 infantry and 3 marines in Caroline Islands, round 2 : 4/9 hits, 2.67 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Americans lost in Caroline Islands
3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 3 marines remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in 119 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 artilleries, 2 carriers, 1 cruiser, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 32 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Queensland
1 bomber moved from Wake Island to Queensland
3 fighters moved from Wake Island to 34 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
Americans collect 51 PUs (1 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Hunan
1 fighter moved from Tsinghai to Hunan
1 infantry moved from Szechwan to Hunan
2 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Honan to Inner Mongolia
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Tsinghai
Place Units - Chinese
1 infantry placed in Honan
1 infantry placed in Hopei
1 infantry placed in Tsinghai
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 27 PUs;
British buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Shan State to Malaya
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
1 bomber moved from Gibraltar to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 transport moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
1 battleship and 1 cruiser moved from 93 Sea Zone to 113 Sea Zone
Combat - British
Japanese scrambles 1 units out of 38 Sea Zone to defend against the attack in Malaya
Battle in Java
Battle in Holland Belgium
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Java from Japanese, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Malaya
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery, 1 fighter, 1 harbour and 1 marine
British roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 marine in Malaya, round 2 : 0/3 hits, 1.33 expected hits
1 artillery owned by the Japanese lost in Malaya
British roll dice for 1 artillery and 3 infantry in Malaya, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 fighter and 1 marine in Malaya, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the British lost in Malaya
1 marine owned by the Japanese lost in Malaya
British roll dice for 1 artillery and 2 infantry in Malaya, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 fighter in Malaya, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the British lost in Malaya
1 fighter owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery, 1 fighter and 1 marine
Casualties for British: 2 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Yunnan
3 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 aaGun moved from Shan State to Malaya
2 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
1 destroyer moved from 40 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Iraq to 82 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 82 Sea Zone to 40 Sea Zone
2 infantry moved from Eastern India to Burma
1 artillery moved from Eastern India to Burma
2 artilleries and 2 infantry moved from 40 Sea Zone to Eastern India
2 destroyers moved from 93 Sea Zone to 94 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Morocco to Algeria
3 fighters moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Belgian Congo
Place Units - British
1 airfield placed in Gibraltar
1 artillery and 2 infantry placed in Egypt
British undo move 2.
1 artillery and 1 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 4,4
British collect 36 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in Eastern India
Turning on Edit Mode
EDIT: Adding units owned by British to Shan State: 1 artillery
EDIT: Removing units owned by British from Burma: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1,6,6,2,5
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,4,5,3
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs
Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 1.33
Japanese regular : 0.33
Germans regular : -0.33
British regular : 2.00