Game History
Round: 8 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Italians 5 infantry moved from Tuscany to Venice 4 infantry moved from Rome to Tuscany Combat - Italians Combat Move - Italians Place Units - Italians 5 infantry placed in Rome Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs#5: barnee (Axis) vs. VictoryFirst (Allies) | G40 House Rules Expansion by The Captain
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I believe that option doesn’t deal with notifications in games but prompts given by TripleA, when doing something in TripleA for the first time.
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oh I thought it turned them off. I know you can in TWW
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hmm well I can’t find it. I thought hepps said you could turn it off but if you’ve never seen it before you should leave on because he did a buncha cool stuff.
Well w/e you got a fix :)
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Also, is it possible to remove all these extra copies of everything?
The ones with ~ ?
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And I believe it is possible to remove the notes in the XML as well:
I dusted them too in one of my games and it didn’t cause any issues because the game reads the .notes file. The notes in the XML are not used. It would save some space.
However, I am not going to do any stuff without your consent :) These are only suggestions :)
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Game History
Round: 5 Purchase Units - Japanese Note to players Japanese: It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers ! Destroyers may now transport 1 Infantry or Elite Infantry. Japanese buy 1 Escort, 1 Heavy_BB, 1 Japan_destroyer, 5 armour, 1 elite and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD Combat Move - Japanese Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Turning on Edit Mode EDIT: Japanese takes Sakha from Russians EDIT: Turning off Edit Mode EDIT: 1 japanese_para moved from Soviet Far East to Sakha 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 artillery and 2 infantry moved from Anhwe to Kweichow 1 artillery and 1 infantry moved from Anhwe to Hopei 1 bomber, 1 fighter and 2 tactical_bombers moved from Anhwe to Kweichow 1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei 1 Japan_destroyer moved from 35 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 Japan_destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 transport Japanese roll dice for 1 Japan_destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits ANZAC roll dice for 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Japan_destroyer owned by the Japanese lost in 45 Sea Zone 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 Japan_destroyer Casualties for ANZAC: 1 transport Battle in Hopei Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Kweichow Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kweichow 2 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Soviet Far East Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Anhwe Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in French Indo China 1 Japan_destroyer moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 Japan_destroyer and 1 infantry moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 fighter and 2 tactical_bombers moved from Kweichow to Malaya 1 tactical_bomber moved from Formosa to Philippines 1 J_Rail moved from Kiangsu to Manchuria 1 J_Rail and 1 infantry moved from Manchuria to French Indo China 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 artillery moved from Korea to Anhwe 3 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 air_transport moved from Anhwe to Japan 1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 1 elite moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 bomber moved from Kweichow to Anhwe 1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 elite and 1 infantry moved from 36 Sea Zone to French Indo China 1 Escort_Convoy, 1 Heavy_BB, 2 battleships, 2 carriers, 2 cruisers and 4 fighters moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 Escort, 1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone 3 armour placed in Shantung 2 armour and 1 infantry placed in Kiangsu 1 elite and 1 infantry placed in Japan Turn Complete - Japanese Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body> Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ35: has removed 1 Escort_Convoy owned by Japanese in 35 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Trigger JapaneseParaBoost atSakha: Japanese has 1 japanese_paraBoost placed in Sakha Trigger Japanese RemoveConvoySZ35: Japanese has 1 Escort placed in 35 Sea Zone Japanese collect 52 PUs; end with 52 PUs Trigger Japan Loses CarolineIslands: Japanese met a national objective for an additional -3 PUs; end with 49 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 50 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -0.33 ANZAC regular : 0.83
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yea Idky the backups started showing. Was a prerelease thing. But you can try it and see.
Just keeping Notes in the xml as that’s where 2.5 reads them. Until 2.5 is shutdown, I’m gonna keep them updated.
Something else you gotta do twice :) Personally, I thoght they were fine where they were at :)
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didn’t even realize the Fctry moved to Timguska :) Nice I usually just check buys and combats in history. Thought you musta scorched it lol
You can put conscripts there too. Only 3 though
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Reached the limit lol
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Hehe I believe I got the facilities to work :)
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I think it is ready to be uploaded at Git. I will create a test branch but not merge immediately so that you can take a look at it too. Want to be completely sure I didn’t miss anything :)
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Actually I need to figure out first how to upload files using the command prompt. Otherwise I won’t be able to upload all changes at once.
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yea Idk how todo it in windows. The Dog might know
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Hmm wondering what the best way is to upload. Should I reupload the entire global_40_expansion_uhd_boxes folder? Or just upload the folder I have made changes to and then delete those ~ files in GitHub?
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*folders, I’ve made changes to multiple :)
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way I do it, is once it’s working locally, I just replace “map” and it’ll change all the stuff that was changed