Agreed it could have definitely been worse!
PTV (Game 2) MuddSlinger (X+15) vs Nikola1975 (A)
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@MuddSlinger Yes, you are right, I saw after I clicked through. I just confirmed what the game offered as casualties.
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no worroes on that battle, would have made no difference. just for future with subs and dd
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worries*
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 47 Sea Zone to 35 Sea Zone 1 destroyer moved from 64 Sea Zone to 47 Sea Zone 1 carrier moved from 49 Sea Zone to 34 Sea Zone 1 fighter moved from 49 Sea Zone to 34 Sea Zone 1 fighter moved from Queensland to 34 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from Tunisia to Algeria ANZAC take Algeria from Italians 1 fighter moved from Kazakhstan to Northern Sinkiang 1 fighter moved from Ukraine to Northeast Persia 1 infantry moved from Queensland to Northern Australia 1 artillery moved from Queensland to Northern Australia Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 97 Sea Zone Combat - French Battle in 97 Sea Zone French attack with 1 destroyer Germans defend with 4 transports 4 transports owned by the Germans lost in 97 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is 24 Casualties for Germans: 4 transports Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@MuddSlinger said in PTV (Game 2) MuddSlinger (X+15) vs Nikola1975 (A):
man, I looked at my turn to do and I just cant believe how I cant seem to keep allies from making me collapse in Europe. its unbelieveable.
Yes, it is a difficult situation now, not only losing one full turn of income, but also losing all big German factories.
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you dont have to reply until you have time. But what exactly am I doing wrong? to me, it seems like I do build to try to counter the allies from making any landings in Europe and then not being able to repel the allies. it seems like anything I have been trying is just not working.
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@MuddSlinger You are much better than in the first game we played. Especially with national objective bonuses.
I might sit down later to analyze it thoroughly, once we finish, but it seems to me that you have let Americans invest too much into Atlantic. Japanese tactic of land only looks interesting, but lets Allies put much more into Europe, without worrying about Japanese win in the Pacific. I just need to counter you, no ships to threaten Hawaii, Australia or India.
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ok. interesting on the Japanese non-threat in pacific. I can see how that would be a detriment to axis europe
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Axis will concede yet again. lol congrats to you again!
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@MuddSlinger Thanks, it is experience. You are playing fast and you are progressing fast, keep it on.