@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
PTV MuddSlinger (X+3) vs Nikola1975 (A)
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yeah, missing stuff happens sometimes. none of us are perfect while trying to get turns done while life is going on
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 100 Sea Zone to 83 Sea Zone Combat Move - French 1 destroyer moved from 100 Sea Zone to 83 Sea Zone 2 infantry moved from Egypt to 83 Sea Zone Non Combat Move - French 1 infantry moved from Morocco to 93 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 14 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 14 infantry moved from Western Germany to Denmark 2 infantry moved from Rostov to Kursk Germans take Kursk from Russians 1 infantry moved from Ukraine to Kursk Combat - Germans Non Combat Move - Germans 1 artillery and 1 infantry moved from Leningrad to 118 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 118 Sea Zone to 116 Sea Zone 1 artillery and 1 infantry moved from 116 Sea Zone to Denmark 1 aaGun moved from Western Germany to Denmark 3 artilleries and 7 infantry moved from Germany to Western Germany 2 fighters moved from France to Denmark 1 tactical_bomber moved from France to Denmark 1 fighter moved from Western Ukraine to Western Germany 1 tactical_bomber moved from Germany to Denmark 1 tactical_bomber moved from Germany to Denmark 1 tactical_bomber moved from Western Ukraine to Western Germany 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Western Germany to Denmark 1 infantry moved from Novgorod to Leningrad 1 mech_infantry moved from Vologda to Leningrad 1 artillery moved from Archangel to Leningrad 5 artilleries moved from Rostov to Kursk 1 aaGun moved from Rostov to Kursk 1 aaGun moved from Rostov to Kursk 18 infantry moved from Rostov to Kursk 11 armour moved from Rostov to Kursk 9 mech_infantrys moved from Rostov to Kursk 3 mech_infantrys moved from Rostov to Kursk 3 armour and 3 mech_infantrys moved from Rostov to Ukraine Place Units - Germans 1 tactical_bomber placed in Western Germany 3 infantry placed in Ukraine 3 infantry placed in Leningrad 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,5 Germans collect 50 PUs (1 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tula 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Yaroslavl to Smolensk 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 1 infantry moved from Yaroslavl to Novgorod Russians take Novgorod from Germans 1 artillery moved from Yaroslavl to Russia 1 infantry moved from Northern Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Stalingrad to Rostov 1 fighter and 1 tactical_bomber moved from Stalingrad to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Rostov to Russia 1 aaGun and 1 infantry moved from Samara to Russia 2 artilleries and 4 infantry moved from Stalingrad to Samara 2 artilleries moved from Stalingrad to Samara 2 armour and 2 mech_infantrys moved from Stalingrad to Samara 2 armour moved from Stalingrad to Samara 4 infantry moved from Stalingrad to Samara 1 aaGun moved from Amur to Siberia 8 infantry moved from Amur to Siberia 1 artillery moved from Siberia to Amur 1 infantry moved from Amur to Northern Manchuria 1 infantry moved from Amur to Siberia Place Units - Russians 1 armour and 1 mech_infantry placed in Stalingrad 9 infantry placed in Russia 1 artillery placed in Siberia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.50 -
TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries moved from Kiangsi to Kwangtung 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 transport moved from 56 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Solomon Islands 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 transport moved from 35 Sea Zone to 7 Sea Zone 1 marine moved from Guam to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 7 Sea Zone 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 infantry moved from Southern Manchuria to Korea 3 tactical_bombers moved from Japan to Korea 2 fighters moved from 7 Sea Zone to 17 Sea Zone 3 infantry moved from Kiangsu to Fukien 4 fighters moved from 7 Sea Zone to 17 Sea Zone Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in 17 Sea Zone Japanese attack with 1 destroyer and 6 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 6 fighters in 17 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Korea Japanese attack with 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 infantry and 3 tactical_bombers in Korea, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea 1 infantry owned by the Russians lost in Korea Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 3 tactical_bombers moved from Korea to Japan 6 fighters moved from 17 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from New South Wales to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from New South Wales to Dutch New Guinea 3 fighters and 3 tactical_bombers moved from New South Wales to Dutch New Guinea Place Units - Japanese 3 infantry placed in New South Wales 3 infantry placed in Kwangtung Japanese undo move 2. 1 artillery and 2 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 infantry placed in Japan 2 destroyers and 2 fighters placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 1.00 Russians regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 6 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 1 fighter moved from 27 Sea Zone to 47 Sea Zone 2 artilleries and 6 infantry moved from Hawaiian Islands to 27 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 27 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Solomon Islands 2 infantry moved from 55 Sea Zone to Solomon Islands 3 marines moved from Hawaiian Islands to 27 Sea Zone 3 battleships, 2 cruisers and 3 marines moved from 27 Sea Zone to 55 Sea Zone 3 marines moved from 55 Sea Zone to Solomon Islands 2 artilleries and 2 infantry moved from 55 Sea Zone to Solomon Islands 2 infantry moved from 55 Sea Zone to Solomon Islands Combat - Americans Battle in 55 Sea Zone Americans attack with 3 battleships, 2 cruisers and 4 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 55 Sea Zone Americans win, taking 55 Sea Zone from Japanese with 3 battleships, 2 cruisers and 4 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 47 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Southern France Americans attack with 1 artillery, 2 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Solomon Islands Americans attack with 2 artilleries, 1 fighter, 6 infantry, 3 marines and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 artilleries, 1 fighter, 6 infantry, 3 marines and 1 tactical_bomber in Solomon Islands, round 2 : 2/13 hits, 4.17 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 2 artilleries, 1 fighter, 6 infantry, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Solomon Islands to 55 Sea Zone 5 carriers, 7 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers moved from 27 Sea Zone to 55 Sea Zone 1 carrier, 3 destroyers and 1 fighter moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone 1 fighter moved from 47 Sea Zone to 55 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 1 aaGun and 3 infantry moved from Morocco to 93 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone 1 aaGun and 5 infantry moved from 113 Sea Zone to Normandy Bordeaux 3 transports moved from 93 Sea Zone to 104 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 tactical_bomber moved from Southern France to Normandy Bordeaux 2 fighters moved from Eastern United States to 113 Sea Zone 4 transports moved from 113 Sea Zone to 93 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone Place Units - Americans 1 tactical_bomber placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux 1 artillery and 5 infantry placed in Eastern United States 1 destroyer and 2 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 1 infantry moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe 1 artillery and 2 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Chinese creates battle in territory Kiangsi Battle in Inner Mongolia Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Kiangsi from Japanese, taking Inner Mongolia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 artilleries moved from Hopei to Szechwan 1 artillery moved from Hopei to Tsinghai 1 artillery moved from Hopei to Tsinghai 1 fighter moved from Anhwe to Hopei Place Units - Chinese 1 infantry placed in Inner Mongolia 3 infantry placed in Hopei 1 infantry placed in Northern Manchuria Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 98 Sea Zone to 94 Sea Zone 1 fighter moved from 93 Sea Zone to 94 Sea Zone 4 fighters moved from 101 Sea Zone to Greece 1 fighter moved from Trans-Jordan to Greece 1 artillery and 1 infantry moved from Crete to 101 Sea Zone 1 transport moved from 101 Sea Zone to 100 Sea Zone 2 infantry moved from Egypt to 100 Sea Zone 2 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 transport moved from 101 Sea Zone to 100 Sea Zone 2 infantry moved from Egypt to 100 Sea Zone 2 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 artillery and 5 infantry moved from 101 Sea Zone to Greece 1 infantry moved from Kwangsi to Yunnan 1 fighter moved from Hopei to Eastern India 1 tactical_bomber moved from Burma to Eastern India 1 tactical_bomber moved from Eastern India to Trans-Jordan 4 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to Yunnan 2 infantry moved from Burma to Yunnan 1 artillery moved from Eastern India to Burma Combat - British Battle in Greece British attack with 1 artillery, 5 fighters and 5 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Greece, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Greece British win, taking Greece from Italians with 1 artillery, 5 fighters and 5 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in 94 Sea Zone British attack with 1 fighter and 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 94 Sea Zone 1 destroyer owned by the Italians lost in 94 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - British 1 fighter moved from 94 Sea Zone to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 aaGun moved from United Kingdom to 113 Sea Zone 1 armour and 7 infantry moved from United Kingdom to 113 Sea Zone 7 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 aaGun moved from 113 Sea Zone to Normandy Bordeaux 1 armour moved from 113 Sea Zone to Normandy Bordeaux 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from Libya to Tobruk 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Greece to Egypt 4 fighters moved from Greece to 101 Sea Zone Place Units - British 2 fighters placed in United Kingdom 3 infantry placed in Egypt 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India 1 destroyer placed in 40 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,1 UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Units Change Ownership Some Units in Eastern India change ownership: 3 infantry Some Units in 40 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : -0.50 Japanese regular : 0.00 Italians regular : -0.67 British regular : 2.00 -
TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern Italy 2 fighters and 2 tactical_bombers moved from Bulgaria to Southern Italy Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Combat Move - ANZAC 1 infantry moved from Shan State to Yunnan Non Combat Move - ANZAC 2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone Combat Move - French Non Combat Move - French 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 2 infantry moved from 101 Sea Zone to Greece 1 destroyer moved from 83 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 20 infantry; Remaining resources: 2 PUs; Combat Move - Germans 3 armour moved from Ukraine to Bryansk 3 mech_infantrys moved from Ukraine to Bryansk 4 artilleries and 2 infantry moved from Southern Belarus to Bryansk 4 infantry moved from Leningrad to Novgorod 1 artillery moved from Leningrad to Novgorod 1 mech_infantry moved from Leningrad to Novgorod 1 infantry moved from Kursk to Rostov 11 armour, 5 artilleries, 19 infantry and 12 mech_infantrys moved from Kursk to Bryansk Combat - Germans Battle in Novgorod Germans attack with 1 artillery, 4 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Novgorod, round 2 : 0/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Novgorod, round 3 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 14 armour, 9 artilleries, 21 infantry and 15 mech_infantrys Russians defend with 1 infantry Germans roll dice for 14 armour, 9 artilleries, 21 infantry and 15 mech_infantrys in Bryansk, round 2 : 21/59 hits, 19.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 14 armour, 9 artilleries, 21 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Kursk to Ukraine 1 aaGun moved from Kursk to Bryansk 1 aaGun moved from Southern Belarus to Bryansk 1 cruiser and 1 transport moved from 116 Sea Zone to 118 Sea Zone Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Leningrad 10 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 5 infantry EDIT: Adding units owned by Germans to Denmark: 5 infantry EDIT: Turning off Edit Mode 1 infantry placed in France 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,6 Germans collect 49 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -0.50 -
1 edit on place units phase. took off 5 inf in west germany and moved them to Denmark for a non com move
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 5 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Amur to Northern Manchuria 1 artillery moved from Siberia to Amur 1 infantry moved from Northern Caucasus to Rostov 1 infantry moved from Tambov to Kursk 1 fighter moved from Stalingrad to Kursk 1 fighter moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans Combat - Russians Battle in Kursk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 armour and 2 mech_infantrys moved from Samara to Russia 1 fighter moved from Kursk to Russia 1 fighter moved from Rostov to Russia 4 artilleries and 8 infantry moved from Samara to Russia 2 armour and 2 mech_infantrys moved from Stalingrad to Samara 2 armour and 2 mech_infantrys moved from Stalingrad to Samara 2 armour and 2 mech_infantrys moved from Stalingrad to Russia 1 armour and 1 mech_infantry moved from Stalingrad to Samara 1 artillery and 5 infantry moved from Stalingrad to Rostov 3 artilleries and 6 infantry moved from Stalingrad to Rostov 2 artilleries moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Rostov 1 aaGun moved from Stalingrad to Rostov 1 infantry moved from Smolensk to Russia 1 armour and 1 mech_infantry moved from Samara to Russia Place Units - Russians 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry placed in Russia 2 infantry placed in Stalingrad 1 artillery placed in Siberia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.33 -
TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 3 destroyers and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 17 Sea Zone to 26 Sea Zone 8 fighters moved from 7 Sea Zone to 26 Sea Zone 5 infantry moved from Japan to 7 Sea Zone 1 battleship moved from 7 Sea Zone to 26 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Midway 5 infantry and 3 transports moved from 7 Sea Zone to 26 Sea Zone 2 battleships, 4 carriers, 3 cruisers, 4 destroyers and 10 submarines moved from 7 Sea Zone to 26 Sea Zone 2 infantry moved from Fukien to Kwangtung 1 infantry moved from Fukien to Kwangtung 5 fighters and 5 tactical_bombers moved from Dutch New Guinea to New South Wales Combat - Japanese Battle in 26 Sea Zone Japanese attack with 3 battleships, 4 carriers, 4 cruisers, 5 destroyers, 8 fighters, 5 infantry, 10 submarines and 3 transports Americans defend with 1 destroyer Japanese roll dice for 10 submarines in 26 Sea Zone, round 2 : 3/10 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 3 battleships, 4 carriers, 4 cruisers, 5 destroyers, 8 fighters, 10 submarines and 3 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Non Combat Move - Japanese 1 submarine moved from 38 Sea Zone to 37 Sea Zone Place Units - Japanese 1 armour and 1 infantry placed in New South Wales 1 destroyer placed in 64 Sea Zone 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 carrier and 2 destroyers placed in 7 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,2,3,5,1,2,2,2,1,1,3,3,3,4,3,6,2,2,1,2,2,1,2,1,4,1,2,3,1,4,6,1,2,6,1,6 Japanese collect 47 PUs (2 lost to blockades); end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 1 fighter, 8 infantry, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 32 Sea Zone 1 carrier and 1 fighter moved from 27 Sea Zone to 11 Sea Zone 1 aaGun moved from Eastern United States to Central United States 1 destroyer moved from 27 Sea Zone to 11 Sea Zone 2 artilleries, 6 infantry and 3 marines moved from Solomon Islands to 55 Sea Zone 2 artilleries, 3 battleships, 5 carriers, 2 cruisers, 7 destroyers, 7 fighters, 6 infantry, 3 marines, 2 submarines, 3 tactical_bombers and 4 transports moved from 55 Sea Zone to 31 Sea Zone 1 artillery and 5 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 5 infantry moved from 93 Sea Zone to Gibraltar 3 transports moved from 113 Sea Zone to 93 Sea Zone 1 bomber moved from United Kingdom to Eastern United States 3 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Southern France 1 fighter moved from 113 Sea Zone to Normandy Bordeaux 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 4 transports moved from 93 Sea Zone to 104 Sea Zone Place Units - Americans 6 submarines placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 2 infantry placed in Western United States 3 infantry placed in Normandy Bordeaux 3 infantry placed in Southern France Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 artillery and 1 infantry moved from Inner Mongolia to Chahar 2 infantry moved from Inner Mongolia to Shansi 1 fighter moved from Hopei to Shansi Combat - Chinese Chinese creates battle in territory Anhwe Battle in Shansi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Anhwe from Japanese, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 artillery in Chahar, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Chinese 2 artilleries moved from Tsinghai to Honan 2 infantry moved from Hopei to Honan 1 artillery moved from Hopei to Honan 1 infantry moved from Hopei to Honan 1 fighter moved from Shansi to Hopei 1 artillery moved from Szechwan to Yunnan 1 artillery moved from Hopei to Honan 1 artillery moved from Szechwan to Hopei Place Units - Chinese 3 infantry placed in Honan 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from 113 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Greece to Albania British take Albania from Italians 1 infantry moved from Greece to Bulgaria British take Bulgaria from Italians 3 armour, 3 artilleries, 20 infantry and 3 mech_infantrys moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Eastern India to Kwangsi 1 artillery moved from Burma to Yunnan 4 infantry moved from Eastern India to Burma Combat - British Battle in Holland Belgium British attack with 3 fighters and 5 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters moved from Holland Belgium to United Kingdom 1 artillery and 5 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun moved from United Kingdom to 113 Sea Zone 1 aaGun moved from United Kingdom to 113 Sea Zone 2 aaGuns, 1 artillery and 5 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 transport moved from 101 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from Malta to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 transport moved from 101 Sea Zone to 100 Sea Zone 2 infantry moved from Egypt to 100 Sea Zone 1 armour and 1 mech_infantry moved from Trans-Jordan to 100 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 100 Sea Zone to 101 Sea Zone 1 armour, 3 infantry and 1 mech_infantry moved from 101 Sea Zone to Greece 1 aaGun moved from 101 Sea Zone to Greece 3 infantry moved from Greece to Albania 1 artillery moved from Greece to Albania 1 fighter moved from 101 Sea Zone to Greece 1 fighter moved from Egypt to Greece 1 tactical_bomber moved from Trans-Jordan to Greece Place Units - British 1 fighter placed in 113 Sea Zone 1 artillery and 2 infantry placed in Egypt 1 artillery and 6 infantry placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 destroyer and 1 transport placed in 40 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4 UK_Pacific collect 14 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in 40 Sea Zone change ownership: 1 destroyer and 1 transportCombat Hit Differential Summary :
Chinese regular : -1.50 Japanese regular : 0.67 Germans regular : -0.33 British regular : 0.83 -
TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 aaGuns moved from France to Western Germany Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 infantry EDIT: Turning off Edit Mode 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
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1 edit during place units. took 1 inf from north Italy and put in Rome
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Combat Move - ANZAC 1 infantry moved from Yunnan to Kwangsi Non Combat Move - ANZAC 2 infantry moved from Crete to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Greece 1 fighter moved from 31 Sea Zone to Western United States 1 tactical_bomber moved from 31 Sea Zone to Western United States Combat Move - French Non Combat Move - French 1 infantry moved from Greece to Bulgaria 1 infantry moved from Greece to Bulgaria 1 destroyer moved from 81 Sea Zone to 40 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 20 infantry; Remaining resources: 1 PUs; Combat Move - Germans 3 infantry moved from Bryansk to Kursk 3 artilleries moved from Bryansk to Kursk Combat - Germans Battle in Kursk Germans attack with 3 artilleries and 3 infantry Russians defend with 1 infantry Germans roll dice for 3 artilleries and 3 infantry in Kursk, round 2 : 4/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 14 armour and 15 mech_infantrys moved from Bryansk to Ukraine 1 artillery, 4 infantry and 1 mech_infantry moved from Novgorod to Leningrad 2 aaGuns, 6 artilleries and 18 infantry moved from Bryansk to Kursk 3 infantry moved from Western Germany to Denmark 2 infantry moved from Western Germany to Denmark 3 infantry moved from Germany to Western Germany Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Leningrad 10 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,5 Germans collect 46 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 2.00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians buy 3 artilleries, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tula to Bryansk Russians take Bryansk from Germans 1 armour and 1 mech_infantry moved from Russia to Southern Belarus Russians take Southern Belarus from Germans 1 armour and 1 mech_infantry moved from Russia to Southern Belarus 1 armour and 1 mech_infantry moved from Russia to Southern Belarus 1 armour and 1 mech_infantry moved from Russia to Southern Belarus Combat - Russians Non Combat Move - Russians 4 armour and 4 mech_infantrys moved from Russia to Stalingrad 6 artilleries moved from Rostov to Stalingrad 16 infantry moved from Rostov to Stalingrad 1 aaGun moved from Rostov to Stalingrad 4 armour and 4 mech_infantrys moved from Samara to Stalingrad 3 fighters and 1 tactical_bomber moved from Russia to Stalingrad 8 artilleries moved from Russia to Smolensk 16 infantry moved from Russia to Smolensk 1 artillery and 3 infantry moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 1 artillery moved from Amur to Northern Manchuria 1 artillery moved from Siberia to Amur 4 infantry moved from Siberia to Amur Place Units - Russians 1 tactical_bomber placed in Russia 3 artilleries placed in Stalingrad Russians undo move 2. 1 artillery and 2 infantry placed in Siberia 2 artilleries and 1 infantry placed in Stalingrad 5 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 airfield, 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 64 Sea Zone to 30 Sea Zone 1 marine moved from Midway to 26 Sea Zone 3 battleships, 4 carriers, 4 cruisers, 5 destroyers, 8 fighters, 5 infantry, 1 marine, 10 submarines and 3 transports moved from 26 Sea Zone to 27 Sea Zone 5 infantry moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 carrier and 2 destroyers moved from 7 Sea Zone to 27 Sea Zone 2 tactical_bombers moved from Japan to 27 Sea Zone 1 tactical_bomber moved from Japan to Fukien 6 infantry moved from Kiangsu to Fukien 3 artilleries, 12 infantry and 1 mech_infantry moved from Kwangtung to Fukien 5 fighters and 5 tactical_bombers moved from New South Wales to Dutch New Guinea 1 infantry moved from Chahar to Jehol 4 infantry moved from Southern Manchuria to Jehol 1 submarine moved from 37 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 27 Sea Zone Japanese attack with 3 battleships, 5 carriers, 4 cruisers, 7 destroyers, 8 fighters, 10 submarines, 2 tactical_bombers and 3 transports Americans defend with 1 destroyer Japanese roll dice for 10 submarines in 27 Sea Zone, round 2 : 2/10 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 27 Sea Zone Japanese win, taking 27 Sea Zone from Neutral with 3 battleships, 5 carriers, 4 cruisers, 7 destroyers, 8 fighters, 10 submarines, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Hawaiian Islands Non Combat Move - Japanese 1 aaGun moved from Southern Manchuria to Jehol Place Units - Japanese 1 airfield placed in Dutch New Guinea 2 armour and 1 mech_infantry placed in Kiangsu 2 fighters and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -1.33 -
figured you wouldnt waste 5 fighters in hawaii sz scramble





