Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
yeah, missing stuff happens sometimes. none of us are perfect while trying to get turns done while life is going on
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 100 Sea Zone to 83 Sea Zone
Combat Move - French
1 destroyer moved from 100 Sea Zone to 83 Sea Zone
2 infantry moved from Egypt to 83 Sea Zone
Non Combat Move - French
1 infantry moved from Morocco to 93 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 14 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
14 infantry moved from Western Germany to Denmark
2 infantry moved from Rostov to Kursk
Germans take Kursk from Russians
1 infantry moved from Ukraine to Kursk
Combat - Germans
Non Combat Move - Germans
1 artillery and 1 infantry moved from Leningrad to 118 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 118 Sea Zone to 116 Sea Zone
1 artillery and 1 infantry moved from 116 Sea Zone to Denmark
1 aaGun moved from Western Germany to Denmark
3 artilleries and 7 infantry moved from Germany to Western Germany
2 fighters moved from France to Denmark
1 tactical_bomber moved from France to Denmark
1 fighter moved from Western Ukraine to Western Germany
1 tactical_bomber moved from Germany to Denmark
1 tactical_bomber moved from Germany to Denmark
1 tactical_bomber moved from Western Ukraine to Western Germany
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Western Germany to Denmark
1 infantry moved from Novgorod to Leningrad
1 mech_infantry moved from Vologda to Leningrad
1 artillery moved from Archangel to Leningrad
5 artilleries moved from Rostov to Kursk
1 aaGun moved from Rostov to Kursk
1 aaGun moved from Rostov to Kursk
18 infantry moved from Rostov to Kursk
11 armour moved from Rostov to Kursk
9 mech_infantrys moved from Rostov to Kursk
3 mech_infantrys moved from Rostov to Kursk
3 armour and 3 mech_infantrys moved from Rostov to Ukraine
Place Units - Germans
1 tactical_bomber placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Leningrad
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,5
Germans collect 50 PUs (1 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tula
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Yaroslavl to Smolensk
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 infantry moved from Yaroslavl to Novgorod
Russians take Novgorod from Germans
1 artillery moved from Yaroslavl to Russia
1 infantry moved from Northern Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Stalingrad to Rostov
1 fighter and 1 tactical_bomber moved from Stalingrad to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Germans lost in Rostov
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Rostov to Russia
1 aaGun and 1 infantry moved from Samara to Russia
2 artilleries and 4 infantry moved from Stalingrad to Samara
2 artilleries moved from Stalingrad to Samara
2 armour and 2 mech_infantrys moved from Stalingrad to Samara
2 armour moved from Stalingrad to Samara
4 infantry moved from Stalingrad to Samara
1 aaGun moved from Amur to Siberia
8 infantry moved from Amur to Siberia
1 artillery moved from Siberia to Amur
1 infantry moved from Amur to Northern Manchuria
1 infantry moved from Amur to Siberia
Place Units - Russians
1 armour and 1 mech_infantry placed in Stalingrad
9 infantry placed in Russia
1 artillery placed in Siberia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries moved from Kiangsi to Kwangtung
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 transport moved from 56 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Solomon Islands
1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 transport moved from 35 Sea Zone to 7 Sea Zone
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 7 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 infantry moved from Southern Manchuria to Korea
3 tactical_bombers moved from Japan to Korea
2 fighters moved from 7 Sea Zone to 17 Sea Zone
3 infantry moved from Kiangsu to Fukien
4 fighters moved from 7 Sea Zone to 17 Sea Zone
Combat - Japanese
Battle in New Britain
Battle in Solomon Islands
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 6 fighters in 17 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Korea
Japanese attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 3 tactical_bombers in Korea, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
1 infantry owned by the Russians lost in Korea
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 tactical_bombers moved from Korea to Japan
6 fighters moved from 17 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from New South Wales to Dutch New Guinea
3 fighters and 3 tactical_bombers moved from New South Wales to Dutch New Guinea
Place Units - Japanese
3 infantry placed in New South Wales
3 infantry placed in Kwangtung
Japanese undo move 2.
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 infantry placed in Japan
2 destroyers and 2 fighters placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 1.00
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 6 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter moved from 27 Sea Zone to 47 Sea Zone
2 artilleries and 6 infantry moved from Hawaiian Islands to 27 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 27 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Solomon Islands
2 infantry moved from 55 Sea Zone to Solomon Islands
3 marines moved from Hawaiian Islands to 27 Sea Zone
3 battleships, 2 cruisers and 3 marines moved from 27 Sea Zone to 55 Sea Zone
3 marines moved from 55 Sea Zone to Solomon Islands
2 artilleries and 2 infantry moved from 55 Sea Zone to Solomon Islands
2 infantry moved from 55 Sea Zone to Solomon Islands
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 3 battleships, 2 cruisers and 4 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 55 Sea Zone
Americans win, taking 55 Sea Zone from Japanese with 3 battleships, 2 cruisers and 4 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Southern France
Americans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Solomon Islands
Americans attack with 2 artilleries, 1 fighter, 6 infantry, 3 marines and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries, 1 fighter, 6 infantry, 3 marines and 1 tactical_bomber in Solomon Islands, round 2 : 2/13 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 2 artilleries, 1 fighter, 6 infantry, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Solomon Islands to 55 Sea Zone
5 carriers, 7 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers moved from 27 Sea Zone to 55 Sea Zone
1 carrier, 3 destroyers and 1 fighter moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 55 Sea Zone
1 fighter moved from Hawaiian Islands to 55 Sea Zone
1 fighter moved from 47 Sea Zone to 55 Sea Zone
2 infantry moved from Gibraltar to 93 Sea Zone
1 aaGun and 3 infantry moved from Morocco to 93 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone
1 aaGun and 5 infantry moved from 113 Sea Zone to Normandy Bordeaux
3 transports moved from 93 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 tactical_bomber moved from Southern France to Normandy Bordeaux
2 fighters moved from Eastern United States to 113 Sea Zone
4 transports moved from 113 Sea Zone to 93 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
Place Units - Americans
1 tactical_bomber placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
1 artillery and 5 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
1 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
1 artillery and 2 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Chinese creates battle in territory Kiangsi
Battle in Inner Mongolia
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Kiangsi from Japanese, taking Inner Mongolia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 artilleries moved from Hopei to Szechwan
1 artillery moved from Hopei to Tsinghai
1 artillery moved from Hopei to Tsinghai
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
1 infantry placed in Inner Mongolia
3 infantry placed in Hopei
1 infantry placed in Northern Manchuria
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from 93 Sea Zone to 94 Sea Zone
4 fighters moved from 101 Sea Zone to Greece
1 fighter moved from Trans-Jordan to Greece
1 artillery and 1 infantry moved from Crete to 101 Sea Zone
1 transport moved from 101 Sea Zone to 100 Sea Zone
2 infantry moved from Egypt to 100 Sea Zone
2 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 transport moved from 101 Sea Zone to 100 Sea Zone
2 infantry moved from Egypt to 100 Sea Zone
2 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 artillery and 5 infantry moved from 101 Sea Zone to Greece
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Hopei to Eastern India
1 tactical_bomber moved from Burma to Eastern India
1 tactical_bomber moved from Eastern India to Trans-Jordan
4 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
2 infantry moved from Burma to Yunnan
1 artillery moved from Eastern India to Burma
Combat - British
Battle in Greece
British attack with 1 artillery, 5 fighters and 5 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Greece, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 artillery, 5 fighters and 5 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 94 Sea Zone
British attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 94 Sea Zone
1 destroyer owned by the Italians lost in 94 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 fighter moved from 94 Sea Zone to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 aaGun moved from United Kingdom to 113 Sea Zone
1 armour and 7 infantry moved from United Kingdom to 113 Sea Zone
7 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 aaGun moved from 113 Sea Zone to Normandy Bordeaux
1 armour moved from 113 Sea Zone to Normandy Bordeaux
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Greece to Egypt
4 fighters moved from Greece to 101 Sea Zone
Place Units - British
2 fighters placed in United Kingdom
3 infantry placed in Egypt
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
1 destroyer placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,1
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 3 infantry
Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 1.50
Americans regular : -0.50
Japanese regular : 0.00
Italians regular : -0.67
British regular : 2.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
2 fighters and 2 tactical_bombers moved from Bulgaria to Southern Italy
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
Non Combat Move - ANZAC
2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
Combat Move - French
Non Combat Move - French
1 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 infantry moved from 101 Sea Zone to Greece
1 destroyer moved from 83 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 20 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
3 armour moved from Ukraine to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
4 artilleries and 2 infantry moved from Southern Belarus to Bryansk
4 infantry moved from Leningrad to Novgorod
1 artillery moved from Leningrad to Novgorod
1 mech_infantry moved from Leningrad to Novgorod
1 infantry moved from Kursk to Rostov
11 armour, 5 artilleries, 19 infantry and 12 mech_infantrys moved from Kursk to Bryansk
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Novgorod, round 2 : 0/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Novgorod, round 3 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 14 armour, 9 artilleries, 21 infantry and 15 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 14 armour, 9 artilleries, 21 infantry and 15 mech_infantrys in Bryansk, round 2 : 21/59 hits, 19.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 14 armour, 9 artilleries, 21 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Kursk to Ukraine
1 aaGun moved from Kursk to Bryansk
1 aaGun moved from Southern Belarus to Bryansk
1 cruiser and 1 transport moved from 116 Sea Zone to 118 Sea Zone
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Leningrad
10 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 infantry
EDIT: Adding units owned by Germans to Denmark: 5 infantry
EDIT: Turning off Edit Mode
1 infantry placed in France
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,6
Germans collect 49 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : -0.50
1 edit on place units phase. took off 5 inf in west germany and moved them to Denmark for a non com move
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Amur to Northern Manchuria
1 artillery moved from Siberia to Amur
1 infantry moved from Northern Caucasus to Rostov
1 infantry moved from Tambov to Kursk
1 fighter moved from Stalingrad to Kursk
1 fighter moved from Stalingrad to Rostov
1 infantry moved from Stalingrad to Rostov
1 infantry moved from Stalingrad to Rostov
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Kursk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 armour and 2 mech_infantrys moved from Samara to Russia
1 fighter moved from Kursk to Russia
1 fighter moved from Rostov to Russia
4 artilleries and 8 infantry moved from Samara to Russia
2 armour and 2 mech_infantrys moved from Stalingrad to Samara
2 armour and 2 mech_infantrys moved from Stalingrad to Samara
2 armour and 2 mech_infantrys moved from Stalingrad to Russia
1 armour and 1 mech_infantry moved from Stalingrad to Samara
1 artillery and 5 infantry moved from Stalingrad to Rostov
3 artilleries and 6 infantry moved from Stalingrad to Rostov
2 artilleries moved from Stalingrad to Rostov
1 infantry moved from Stalingrad to Rostov
1 infantry moved from Stalingrad to Rostov
1 infantry moved from Stalingrad to Rostov
1 infantry moved from Stalingrad to Rostov
1 aaGun moved from Stalingrad to Rostov
1 infantry moved from Smolensk to Russia
1 armour and 1 mech_infantry moved from Samara to Russia
Place Units - Russians
1 armour, 4 artilleries, 2 infantry and 1 mech_infantry placed in Russia
2 infantry placed in Stalingrad
1 artillery placed in Siberia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 destroyers and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 17 Sea Zone to 26 Sea Zone
8 fighters moved from 7 Sea Zone to 26 Sea Zone
5 infantry moved from Japan to 7 Sea Zone
1 battleship moved from 7 Sea Zone to 26 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Midway
5 infantry and 3 transports moved from 7 Sea Zone to 26 Sea Zone
2 battleships, 4 carriers, 3 cruisers, 4 destroyers and 10 submarines moved from 7 Sea Zone to 26 Sea Zone
2 infantry moved from Fukien to Kwangtung
1 infantry moved from Fukien to Kwangtung
5 fighters and 5 tactical_bombers moved from Dutch New Guinea to New South Wales
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 3 battleships, 4 carriers, 4 cruisers, 5 destroyers, 8 fighters, 5 infantry, 10 submarines and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 10 submarines in 26 Sea Zone, round 2 : 3/10 hits, 3.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 3 battleships, 4 carriers, 4 cruisers, 5 destroyers, 8 fighters, 10 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Non Combat Move - Japanese
1 submarine moved from 38 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 armour and 1 infantry placed in New South Wales
1 destroyer placed in 64 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 carrier and 2 destroyers placed in 7 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,2,3,5,1,2,2,2,1,1,3,3,3,4,3,6,2,2,1,2,2,1,2,1,4,1,2,3,1,4,6,1,2,6,1,6
Japanese collect 47 PUs (2 lost to blockades); end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 fighter, 8 infantry, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 carrier and 1 fighter moved from 27 Sea Zone to 11 Sea Zone
1 aaGun moved from Eastern United States to Central United States
1 destroyer moved from 27 Sea Zone to 11 Sea Zone
2 artilleries, 6 infantry and 3 marines moved from Solomon Islands to 55 Sea Zone
2 artilleries, 3 battleships, 5 carriers, 2 cruisers, 7 destroyers, 7 fighters, 6 infantry, 3 marines, 2 submarines, 3 tactical_bombers and 4 transports moved from 55 Sea Zone to 31 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 5 infantry moved from 93 Sea Zone to Gibraltar
3 transports moved from 113 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to Eastern United States
3 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
4 transports moved from 93 Sea Zone to 104 Sea Zone
Place Units - Americans
6 submarines placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
2 infantry placed in Western United States
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 artillery and 1 infantry moved from Inner Mongolia to Chahar
2 infantry moved from Inner Mongolia to Shansi
1 fighter moved from Hopei to Shansi
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Shansi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Anhwe from Japanese, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 artillery in Chahar, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Chinese
2 artilleries moved from Tsinghai to Honan
2 infantry moved from Hopei to Honan
1 artillery moved from Hopei to Honan
1 infantry moved from Hopei to Honan
1 fighter moved from Shansi to Hopei
1 artillery moved from Szechwan to Yunnan
1 artillery moved from Hopei to Honan
1 artillery moved from Szechwan to Hopei
Place Units - Chinese
3 infantry placed in Honan
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from 113 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Italians
3 armour, 3 artilleries, 20 infantry and 3 mech_infantrys moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Eastern India to Kwangsi
1 artillery moved from Burma to Yunnan
4 infantry moved from Eastern India to Burma
Combat - British
Battle in Holland Belgium
British attack with 3 fighters and 5 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 fighters moved from Holland Belgium to United Kingdom
1 artillery and 5 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun moved from United Kingdom to 113 Sea Zone
1 aaGun moved from United Kingdom to 113 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 transport moved from 101 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from Malta to 98 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 transport moved from 101 Sea Zone to 100 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 transport moved from 101 Sea Zone to 100 Sea Zone
2 infantry moved from Egypt to 100 Sea Zone
1 armour and 1 mech_infantry moved from Trans-Jordan to 100 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 100 Sea Zone to 101 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from 101 Sea Zone to Greece
1 aaGun moved from 101 Sea Zone to Greece
3 infantry moved from Greece to Albania
1 artillery moved from Greece to Albania
1 fighter moved from 101 Sea Zone to Greece
1 fighter moved from Egypt to Greece
1 tactical_bomber moved from Trans-Jordan to Greece
Place Units - British
1 fighter placed in 113 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 artillery and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 destroyer and 1 transport placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
UK_Pacific collect 14 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in 40 Sea Zone change ownership: 1 destroyer and 1 transport
Combat Hit Differential Summary :
Chinese regular : -1.50
Japanese regular : 0.67
Germans regular : -0.33
British regular : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 aaGuns moved from France to Western Germany
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
1 edit during place units. took 1 inf from north Italy and put in Rome
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Combat Move - ANZAC
1 infantry moved from Yunnan to Kwangsi
Non Combat Move - ANZAC
2 infantry moved from Crete to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Greece
1 fighter moved from 31 Sea Zone to Western United States
1 tactical_bomber moved from 31 Sea Zone to Western United States
Combat Move - French
Non Combat Move - French
1 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
1 destroyer moved from 81 Sea Zone to 40 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 20 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
3 infantry moved from Bryansk to Kursk
3 artilleries moved from Bryansk to Kursk
Combat - Germans
Battle in Kursk
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in Kursk, round 2 : 4/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
14 armour and 15 mech_infantrys moved from Bryansk to Ukraine
1 artillery, 4 infantry and 1 mech_infantry moved from Novgorod to Leningrad
2 aaGuns, 6 artilleries and 18 infantry moved from Bryansk to Kursk
3 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
3 infantry moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Leningrad
10 infantry placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,5
Germans collect 46 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 2.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tula to Bryansk
Russians take Bryansk from Germans
1 armour and 1 mech_infantry moved from Russia to Southern Belarus
Russians take Southern Belarus from Germans
1 armour and 1 mech_infantry moved from Russia to Southern Belarus
1 armour and 1 mech_infantry moved from Russia to Southern Belarus
1 armour and 1 mech_infantry moved from Russia to Southern Belarus
Combat - Russians
Non Combat Move - Russians
4 armour and 4 mech_infantrys moved from Russia to Stalingrad
6 artilleries moved from Rostov to Stalingrad
16 infantry moved from Rostov to Stalingrad
1 aaGun moved from Rostov to Stalingrad
4 armour and 4 mech_infantrys moved from Samara to Stalingrad
3 fighters and 1 tactical_bomber moved from Russia to Stalingrad
8 artilleries moved from Russia to Smolensk
16 infantry moved from Russia to Smolensk
1 artillery and 3 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 artillery moved from Amur to Northern Manchuria
1 artillery moved from Siberia to Amur
4 infantry moved from Siberia to Amur
Place Units - Russians
1 tactical_bomber placed in Russia
3 artilleries placed in Stalingrad
Russians undo move 2.
1 artillery and 2 infantry placed in Siberia
2 artilleries and 1 infantry placed in Stalingrad
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 64 Sea Zone to 30 Sea Zone
1 marine moved from Midway to 26 Sea Zone
3 battleships, 4 carriers, 4 cruisers, 5 destroyers, 8 fighters, 5 infantry, 1 marine, 10 submarines and 3 transports moved from 26 Sea Zone to 27 Sea Zone
5 infantry moved from 27 Sea Zone to Hawaiian Islands
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 carrier and 2 destroyers moved from 7 Sea Zone to 27 Sea Zone
2 tactical_bombers moved from Japan to 27 Sea Zone
1 tactical_bomber moved from Japan to Fukien
6 infantry moved from Kiangsu to Fukien
3 artilleries, 12 infantry and 1 mech_infantry moved from Kwangtung to Fukien
5 fighters and 5 tactical_bombers moved from New South Wales to Dutch New Guinea
1 infantry moved from Chahar to Jehol
4 infantry moved from Southern Manchuria to Jehol
1 submarine moved from 37 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 27 Sea Zone
Japanese attack with 3 battleships, 5 carriers, 4 cruisers, 7 destroyers, 8 fighters, 10 submarines, 2 tactical_bombers and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 10 submarines in 27 Sea Zone, round 2 : 2/10 hits, 3.33 expected hits
Americans roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 27 Sea Zone
Japanese win, taking 27 Sea Zone from Neutral with 3 battleships, 5 carriers, 4 cruisers, 7 destroyers, 8 fighters, 10 submarines, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hawaiian Islands
Non Combat Move - Japanese
1 aaGun moved from Southern Manchuria to Jehol
Place Units - Japanese
1 airfield placed in Dutch New Guinea
2 armour and 1 mech_infantry placed in Kiangsu
2 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.33
figured you wouldnt waste 5 fighters in hawaii sz scramble