Good game.
Can start another in a week or two maybe.
We can change any battle you like. I went ahead and submerged your Russian sub and I did not scramble your Leningrad fighter to neither battle. can change any of that as you like. figured in these battles you would do these moves.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 118 Sea Zone to 116 Sea Zone
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone
Battle in 116 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser and 1 transport in 116 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Russians lost in 116 Sea Zone
Germans win with 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 infantry moved from Leningrad to Baltic States
1 armour and 1 mech_infantry moved from Novgorod to Russia
1 infantry moved from Smolensk to Bryansk
2 aaGuns and 1 artillery moved from Smolensk to Russia
1 infantry moved from Novgorod to Smolensk
1 aaGun, 1 artillery and 4 infantry moved from Novgorod to Yaroslavl
2 infantry moved from Leningrad to Novgorod
1 infantry moved from Archangel to Vologda
2 infantry moved from Northern Caucasus to Rostov
2 infantry moved from Ukraine to Kursk
2 infantry moved from Ukraine to Rostov
2 armour and 2 mech_infantrys moved from Ukraine to Kursk
1 artillery moved from Ukraine to Kursk
2 fighters moved from Ukraine to Leningrad
1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Sakha to Siberia
1 infantry moved from Sakha to Amur
1 infantry moved from Sakha to Amur
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
1 armour and 1 mech_infantry placed in Leningrad
1 armour placed in Russia
6 infantry placed in Russia
1 infantry placed in Siberia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 0.50
Russians regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 50 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 64 Sea Zone
1 cruiser moved from 35 Sea Zone to 55 Sea Zone
2 battleships moved from 35 Sea Zone to 55 Sea Zone
2 carriers moved from 35 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 3 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
2 infantry moved from Kwangsi to Hunan
1 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/7 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking 55 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 64 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 2 fighters and 2 tactical_bombers in 64 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
ANZAC roll dice for 1 cruiser in 64 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in 64 Sea Zone
1 cruiser owned by the ANZAC lost in 64 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 64 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
2 artilleries moved from Japan to 7 Sea Zone
6 infantry moved from Japan to 7 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 7 Sea Zone to 35 Sea Zone
1 armour, 5 infantry and 3 transports moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
2 bombers moved from Kiangsu to Caroline Islands
1 fighter moved from Shantung to Caroline Islands
1 fighter and 1 tactical_bomber moved from Shantung to Caroline Islands
1 tactical_bomber moved from Shantung to Caroline Islands
2 fighters and 2 tactical_bombers moved from Kwangtung to Fukien
1 tactical_bomber moved from Kwangsi to Fukien
1 fighter moved from Shantung to Kiangsu
1 artillery and 2 infantry moved from Jehol to Anhwe
Place Units - Japanese
1 factory_minor placed in Kiangsu
5 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -1.50
ANZAC regular : 0.17
UK_Pacific regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 27 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
1 fighter moved from Wake Island to 17 Sea Zone
1 destroyer moved from 55 Sea Zone to 51 Sea Zone
1 destroyer moved from 51 Sea Zone to 31 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship and 2 carriers moved from 11 Sea Zone to 27 Sea Zone
1 armour and 1 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 cruiser moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from Western United States to Central United States
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone
Place Units - Americans
1 carrier placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
2 destroyers placed in 11 Sea Zone
1 destroyer and 1 transport placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Szechwan
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
2 artilleries and 14 infantry moved from Tsinghai to Szechwan
Place Units - Chinese
4 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to France
1 infantry moved from Ethiopia to Kenya
1 fighter moved from Egypt to Kenya
1 fighter moved from 83 Sea Zone to Kenya
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in France
Bombing raid in France causes 0 damage total.
Battle in Kenya
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Kenya, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Kenya to Egypt
1 fighter moved from Union of South Africa to 83 Sea Zone
2 cruisers moved from 78 Sea Zone to 83 Sea Zone
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Union of South Africa to 73 Sea Zone
1 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
1 artillery and 1 infantry moved from Ethiopia to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
1 artillery moved from Ethiopia to 78 Sea Zone
1 artillery and 1 transport moved from 78 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Western India
1 armour and 1 mech_infantry moved from Eastern India to Yunnan
1 aaGun moved from Burma to Yunnan
2 infantry moved from Eastern India to Burma
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
1 armour moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 90 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 cruiser and 1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 121 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Burma to Yunnan
Place Units - British
1 carrier placed in 109 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Americans regular : 1.00
Italians regular : -0.33
Japanese regular : -0.33
Germans AA : 0.83
British regular : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Libya to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Libya to 98 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Yugoslavia
5 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Greece to Yugoslavia
1 armour moved from Greece to Yugoslavia
3 fighters moved from Southern Italy to Yugoslavia
1 bomber moved from Southern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 2 armour, 1 artillery, 1 bomber, 3 fighters, 7 infantry and 1 mech_infantry
Neutral_Allies defend with 5 infantry
Italians roll dice for 1 battleship and 2 cruisers in Yugoslavia, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters, 7 infantry and 1 mech_infantry in Yugoslavia, round 2 : 8/15 hits, 5.00 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Italians lost in Yugoslavia
5 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Greece to Bulgaria
1 bomber and 3 fighters moved from Yugoslavia to Southern Italy
1 armour moved from France to Northern Italy
1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery placed in Northern Italy
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 3.33
Neutral_Allies regular : 0.33
If you allow, can I make an edit to move my Italian dd? I forgot to do it. You can take away the edit if it breaks any league/game rules. Im just gonna move it to rest of Italian fleet. thanks
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Libya to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Libya to 98 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Yugoslavia
5 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Greece to Yugoslavia
1 armour moved from Greece to Yugoslavia
3 fighters moved from Southern Italy to Yugoslavia
1 bomber moved from Southern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 2 armour, 1 artillery, 1 bomber, 3 fighters, 7 infantry and 1 mech_infantry
Neutral_Allies defend with 5 infantry
Italians roll dice for 1 battleship and 2 cruisers in Yugoslavia, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters, 7 infantry and 1 mech_infantry in Yugoslavia, round 2 : 8/15 hits, 5.00 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Italians lost in Yugoslavia
5 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Greece to Bulgaria
1 bomber and 3 fighters moved from Yugoslavia to Southern Italy
1 armour moved from France to Northern Italy
1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery placed in Northern Italy
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 3.33
Neutral_Allies regular : 0.33
@MuddSlinger It is ok, don’t worry.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to Eastern India
1 fighter moved from New South Wales to Fiji
1 tactical_bomber moved from New South Wales to New Zealand
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4,5,3,4,1,3,1,3,5,4,2,6,4,5,5,2
ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Algeria to Morocco
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 7 infantry; Remaining resources: 1 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Baltic States
2 fighters and 3 tactical_bombers moved from Eastern Poland to Baltic States
2 bombers moved from Germany to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers in Baltic States, round 2 : 3/8 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
6 armour, 5 infantry and 5 mech_infantrys moved from Western Ukraine to Ukraine
3 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
2 aaGuns, 5 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Baltic States to Germany
2 fighters and 3 tactical_bombers moved from Baltic States to Eastern Poland
1 aaGun moved from Western Germany to Germany
2 aaGuns moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to France
1 artillery moved from Normandy Bordeaux to France
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,4
Germans collect 43 PUs (1 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -1.00
I did not scramble your fighters from Leningrad. feel free to change that if you like
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Leningrad to Baltic States
1 infantry moved from Northern Belarus to Baltic States
1 fighter moved from Leningrad to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Leningrad
1 infantry moved from Leningrad to Northern Belarus
1 armour and 1 mech_infantry moved from Leningrad to Yaroslavl
1 infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Tula
1 infantry moved from Kursk to Tambov
1 artillery moved from Kursk to Tambov
3 infantry moved from Rostov to Stalingrad
2 armour and 2 mech_infantrys moved from Kursk to Stalingrad
2 armour and 1 mech_infantry moved from Russia to Stalingrad
2 fighters moved from Leningrad to Stalingrad
1 tactical_bomber moved from Russia to Stalingrad
1 aaGun moved from Russia to Samara
1 aaGun, 1 artillery and 4 infantry moved from Yaroslavl to Russia
1 infantry moved from Novgorod to Smolensk
1 infantry moved from Novgorod to Yaroslavl
1 fighter moved from Leningrad to Russia
1 infantry moved from Vologda to Yaroslavl
1 aaGun moved from Leningrad to Vologda
2 aaGuns and 14 infantry moved from Siberia to Amur
Place Units - Russians
1 armour and 2 mech_infantrys placed in Stalingrad
Russians undo move 1.
1 armour, 1 fighter and 1 mech_infantry placed in Stalingrad
Russians undo move 1.
2 armour and 1 mech_infantry placed in Stalingrad
1 fighter placed in Russia
1 artillery, 2 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 battleship, 1 cruiser and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
2 bombers moved from Caroline Islands to 17 Sea Zone
1 armour, 5 infantry and 3 transports moved from 55 Sea Zone to 64 Sea Zone
1 armour moved from 64 Sea Zone to New South Wales
5 infantry moved from 64 Sea Zone to New South Wales
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to New South Wales
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to New South Wales
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 cruiser and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Manilla
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Davao
2 infantry and 1 transport moved from 35 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to New South Wales
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to New South Wales
2 battleships and 1 cruiser moved from 55 Sea Zone to 64 Sea Zone
1 carrier moved from 55 Sea Zone to 64 Sea Zone
1 carrier moved from 55 Sea Zone to 64 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
4 submarines moved from 7 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 64 Sea Zone
1 destroyer moved from 50 Sea Zone to 35 Sea Zone
1 destroyer and 2 submarines moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Davao
Combat - Japanese
Battle in Manilla
Battle in 17 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking Manilla from Americans with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in New South Wales
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers
ANZAC defend with 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
ANZAC roll AA dice in New South Wales : 2/4 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 2 battleships and 2 cruisers in New South Wales, round 2 : 4/4 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in New South Wales, round 2 : 4/14 hits, 4.17 expected hits
ANZAC roll dice for 2 aaGuns, 1 artillery, 3 fighters and 4 infantry in New South Wales, round 2 : 5/8 hits, 3.67 expected hits
5 infantry owned by the Japanese lost in New South Wales
1 fighter owned by the ANZAC, 4 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in New South Wales, round 3 : 2/9 hits, 3.33 expected hits
ANZAC roll dice for 2 fighters in New South Wales, round 3 : 2/2 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in New South Wales
2 fighters owned by the ANZAC lost in New South Wales
Japanese captures 17PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 fighter, 7 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 aaGuns, 1 artillery, 3 fighters and 4 infantry
Battle in Davao
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Davao, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Davao, round 2 : 4/6 hits, 2.67 expected hits
Americans roll dice for 2 infantry in Davao, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from New South Wales to 64 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 64 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to Paulau
1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
2 bombers moved from 17 Sea Zone to Japan
1 artillery moved from Shansi to Anhwe
3 artilleries moved from Anhwe to Kiangsi
6 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Hunan to Kiangsi
1 artillery moved from Hunan to Kiangsi
1 artillery moved from Kwangtung to Kiangsi
2 infantry moved from Hunan to Kwangtung
2 infantry moved from French Indo China to Siam
2 fighters and 3 tactical_bombers moved from Fukien to Kwangtung
2 fighters moved from Kiangsu to Kwangtung
Place Units - Japanese
3 infantry placed in Kiangsu
Japanese undo move 1.
3 infantry placed in Kiangsu
1 battleship and 1 cruiser placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 1.67
ANZAC AA : 1.33
ANZAC regular : 2.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 3 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 27 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
1 fighter moved from 27 Sea Zone to 17 Sea Zone
1 fighter moved from Hawaiian Islands to 17 Sea Zone
1 bomber moved from Hawaiian Islands to 17 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 17 Sea Zone
Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 bomber moved from 17 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers and 1 fighter moved from 11 Sea Zone to 27 Sea Zone
3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone
1 destroyer moved from 31 Sea Zone to 27 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
Place Units - Americans
1 artillery and 1 marine placed in Western United States
1 battleship and 1 transport placed in 11 Sea Zone
1 tactical_bomber placed in Western United States
3 transports placed in 104 Sea Zone
2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Eastern United States
1 submarine placed in 11 Sea Zone
1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 2 infantry moved from Szechwan to Hunan
1 infantry moved from Szechwan to Hunan
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
1 fighter owned by the Chinese retreated
1 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
1 infantry moved from Szechwan to Tsinghai
1 artillery moved from Szechwan to Tsinghai
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Szechwan to Tsinghai
1 artillery moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Yunnan
1 artillery and 1 infantry placed in Szechwan
1 artillery placed in Szechwan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Southern Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Yunnan
2 fighters moved from Egypt to Iraq
1 fighter moved from 83 Sea Zone to Iraq
Combat - British
Battle in Iraq
British attack with 3 fighters, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 3 fighters, 3 infantry and 1 mech_infantry in Iraq, round 2 : 4/7 hits, 2.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter moved from Iraq to Southern Persia
1 fighter moved from Iraq to Southern Persia
1 fighter moved from Iraq to 83 Sea Zone
2 transports moved from 83 Sea Zone to 73 Sea Zone
1 infantry moved from Burma to Shan State
1 artillery moved from Western India to Eastern India
1 transport moved from 81 Sea Zone to 82 Sea Zone
3 infantry moved from Eastern India to Burma
2 artilleries moved from Eastern India to Burma
1 aaGun moved from Yunnan to Burma
1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 armour and 1 infantry moved from Brazil to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 infantry placed in Union of South Africa
1 artillery placed in Quebec
1 transport placed in 109 Sea Zone
1 fighter placed in Union of South Africa
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 armour, 2 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in Eastern India change ownership: 1 armour, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : 2.00
Japanese regular : -0.17
Neutral_Axis regular : 1.00
British regular : 1.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Crete
1 infantry moved from Yugoslavia to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Battle in Crete
Non Combat Move - Italians
1 artillery moved from Yugoslavia to Northern Italy
2 armour moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Yugoslavia to Northern Italy
3 infantry moved from Yugoslavia to Bulgaria
Place Units - Italians
1 infantry and 2 tactical_bombers placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Combat Move - ANZAC
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
1 infantry moved from 78 Sea Zone to Italian Somaliland
Combat - ANZAC
Battle in Italian Somaliland
Non Combat Move - ANZAC
1 tactical_bomber moved from New Zealand to 27 Sea Zone
1 fighter moved from Fiji to 27 Sea Zone
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
2 infantry moved from Morocco to 93 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor and 8 infantry; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 artillery moved from Western Germany to 116 Sea Zone
1 artillery and 1 transport moved from 116 Sea Zone to 117 Sea Zone
1 infantry moved from Germany to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 cruiser moved from 116 Sea Zone to 118 Sea Zone
2 bombers moved from Germany to Leningrad
1 mech_infantry moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Eastern Poland to Leningrad
1 tactical_bomber moved from Eastern Poland to Baltic States
Combat - Germans
Battle in Leningrad
Germans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 cruiser in Leningrad, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Leningrad, round 2 : 3/6 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Leningrad
2 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Baltic States, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
2 bombers moved from Leningrad to Poland
1 fighter and 1 tactical_bomber moved from Leningrad to Finland
1 infantry moved from Bessarabia to Ukraine
5 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
2 aaGuns, 5 artilleries and 11 infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Germany to Poland
5 artilleries and 4 infantry moved from Germany to Poland
1 fighter and 2 tactical_bombers moved from Baltic States to Eastern Poland
1 artillery moved from Western Germany to Germany
1 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to France
Place Units - Germans
1 factory_minor placed in Ukraine
8 infantry placed in Western Germany
3 artilleries placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,3
Germans collect 43 PUs (3 lost to blockades); end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Belarus to Leningrad
2 fighters moved from Russia to Leningrad
Combat - Russians
Battle in Leningrad
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 artillery and 1 harbour
Russians roll dice for 2 fighters and 1 infantry in Leningrad, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters moved from Leningrad to Yaroslavl
1 aaGun moved from Vologda to Yaroslavl
1 armour and 1 mech_infantry moved from Yaroslavl to Samara
2 mech_infantrys moved from Russia to Samara
1 artillery and 1 infantry moved from Tambov to Saratov
6 armour and 4 mech_infantrys moved from Stalingrad to Samara
1 infantry moved from Stalingrad to Northern Caucasus
4 infantry moved from Stalingrad to Samara
1 artillery moved from Stalingrad to Samara
2 fighters and 1 tactical_bomber moved from Stalingrad to Russia
1 infantry moved from Tula to Saratov
1 infantry moved from Yaroslavl to Smolensk
1 infantry moved from Yaroslavl to Russia
17 infantry moved from Russia to Samara
3 artilleries moved from Russia to Samara
Place Units - Russians
2 armour, 1 fighter and 1 mech_infantry placed in Russia
2 artilleries and 4 infantry placed in Russia
2 infantry placed in Stalingrad
Russians undo move 3.
Russians undo move 2.
2 artilleries and 3 infantry placed in Russia
2 infantry placed in Stalingrad
1 infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Russians collect 40 PUs (3 lost to blockades); end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 3 infantry and 5 submarines; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from New South Wales to Queensland
Japanese take Queensland from ANZAC
1 artillery moved from New South Wales to 64 Sea Zone
1 artillery and 1 transport moved from 64 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Java
1 artillery moved from New South Wales to 64 Sea Zone
1 artillery and 1 transport moved from 64 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Celebes
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Borneo
1 marine moved from Manilla to 36 Sea Zone
1 armour moved from New South Wales to Western Australia
Japanese take South Australia from ANZAC
Japanese take Western Australia from ANZAC
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Southern Manchuria to Korea
2 bombers moved from Japan to Korea
2 tactical_bombers moved from Kwangtung to Kwangsi
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in Java
Battle in Celebes
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the British lost in Borneo
Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Korea, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Korea to Japan
1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Borneo
4 submarines moved from 36 Sea Zone to 44 Sea Zone
2 submarines moved from 35 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea Zone
2 carriers moved from 64 Sea Zone to 43 Sea Zone
2 battleships and 2 cruisers moved from 64 Sea Zone to 43 Sea Zone
4 transports moved from 64 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 64 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from Paulau to 43 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
4 fighters moved from Kwangtung to Japan
1 tactical_bomber moved from Kwangtung to Japan
2 tactical_bombers moved from Kwangsi to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 infantry placed in Japan
2 infantry placed in New South Wales
1 submarine placed in 64 Sea Zone
1 destroyer and 4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 51 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 1.17
UK_Pacific regular : 0.67
Russians regular : -0.33