Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from South Australia to New South Wales 1 cruiser moved from 56 Sea Zone to 62 Sea Zone 3 fighters moved from Western Australia to South Australia 3 fighters moved from South Australia to New South Wales 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 1 infantry moved from South Australia to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUsTamer of Beasts (CP) vs. Victory First (Entente) w/ TGC Balance
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3d6: 3, 1, 3
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Combat Hit Differential Summary :
Italians regular : 2.33 AustroHungarians regular : -2.00
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@VictoryFirst I went ahead and just bought a Russian artillery with the 4 IPCs remaining. Go ahead and move the BB if you want. I’ll see if I can salvage Ah from this Italian wreckage… kudos to you for making me look really bad on that front.
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1d6: 3
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Thanks, that’s what I would have done. I don’t think moving the Russian BB will have any value though.
Hehe well the Russians fell lightning fast so I guess that evens things out a bit :)
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Combat Hit Differential Summary :
Germans regular : -1.00 Ottomans regular : 0.50 British regular : 0.33
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@VictoryFirst G 7.tsvg
Looks… a little better. -
Rolling for two Ottoman artillery strikes at 3.
[dice 2d6]
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2d6: 3, 6