@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
Forgot to activate AG Center
Just in case the soviets get uppity lol
@barnee said in EXP barnee vs Panzer Game 6:
Reminder, since there new, the U-boats in 93 aren’t “in” the pen. They have to move in and then will be edited.
Also, did you add your 10 bucks worth to the soviets ?
Howdy.
I have not added the 10 IPC yet, but will do so on my turn.
I assume this is a donation from the Axis for the Russian landmine collection? :-)
Game History
Round: 4
Purchase Units - Russians
Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body>
Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs. They can only be placed in Moscow. ....
Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body>
Trigger RussianGuards: buyGuard_Infantry added to productionRussians
Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians
Trigger Russians LendLeaseFee: buyAirLL added to productionRussians
Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians
Turning on Edit Mode
EDIT: Changing PUs for Russians from 37 to 47
EDIT: Turning off Edit Mode
Russians buy 1 Soviet_Commisar, 3 guard_infantrys, 1 mech_infantry, 10 mine_unarmeds and 1 russian_para; Remaining resources: 14 PUs; 3 AirLendLease; 3 TankLendLease;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
2 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 fighter moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Baltic States
2 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Novgorod to Bessarabia
1 armour, 1 mech_infantry and 2 russian_paras moved from Caucasus to Iraq
1 artillery and 5 infantry moved from Ukraine to Rostov
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bessarabia
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Karelia
Russians roll dice for 1 fighter and 1 infantry in Karelia, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Karelia
1 infantry owned by the Germans lost in Karelia
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 5 infantry
Italians defend with 1 italian_para and 1 italian_paraBoost
Russians roll dice for 1 artillery and 5 infantry in Rostov, round 2 : 3/6 hits, 1,33 expected hits
Italians roll dice for 1 italian_para and 1 italian_paraBoost in Rostov, round 2 : 0/1 hits, 0,50 expected hits
1 italian_para owned by the Italians lost in Rostov
1 italian_paraBoost owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 italian_para and 1 italian_paraBoost
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 1 mech_infantry and 2 russian_paras
Neutral_Axis defend with 1 infantry
Russians roll dice for 1 armour, 1 mech_infantry and 2 russian_paras in Iraq, round 2 : 1/4 hits, 1,00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 mech_infantry and 2 russian_paras remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Russians
Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Bryansk
Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Belarus
8 mine_unarmeds moved from Bryansk to Western Ukraine
1 mine_unarmed moved from Bryansk to Western Ukraine
EDIT: 1 Soviet_Commisar_3, 1 armour, 1 infantry and 1 mech_infantry moved from 1st Corps to Ukraine
EDIT: 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry moved from Ukraine to Belarus
1 russian_para moved from Russia to Caucasus
EDIT: 1 aaGun moved from Ukraine to 1st Corps
EDIT: Russians undo move 6.
EDIT: 1 1stCorps moved from Ukraine to 1st Corps
1 Soviet_Commisar moved from Russia to Belarus
1 mine_unarmed moved from Bryansk to Belarus
2 Russian_Engineers and 6 mine_unarmeds moved from Russia to Belarus
1 R_Europe_Rail moved from Russia to Ukraine
1 R_Europe_Rail and 1 russian_minor moved from Ukraine to Bryansk
1 aaGun, 1 artillery, 1 elite and 3 infantry moved from Ukraine to Bryansk
EDIT: 1 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Bessarabia to Belarus
1 fighter moved from Baltic States to Belarus
1 fighter moved from Karelia to Belarus
1 Soviet_Commisar, 2 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 Russian_Rail and 1 russian_minor moved from Novgorod to Belarus
1 Russian_Rail and 1 elite moved from Russia to Belarus
1 elite moved from Russia to Smolensk
1 Russian_Rail moved from Russia to Urals
1 Russian_Rail and 1 armour moved from Urals to Belarus
EDIT: 1 Soviet_Commisar, 1 armour and 2 mech_infantrys moved from Belarus to 1st Corps
EDIT: 1 1stCorps moved from 1st Corps to Belarus
EDIT: 1 Soviet_Commisar_3, 1 armour and 2 infantry moved from Belarus to 2nd Corps
EDIT: 1 2ndCorps moved from 2nd Corps to Belarus
EDIT: 1 Soviet_Commisar, 1 armour and 2 infantry moved from Belarus to 3rd Corps
EDIT: 1 3rdCorps moved from 3rd Corps to Belarus
EDIT: 1 1stCorps, 1 2ndCorps and 1 3rdCorps moved from Belarus to 1st Army Group
EDIT: 1 1stSovietAG moved from 1st Army Group to Belarus
EDIT: 6 infantry moved from Belarus to 1st Army Group
EDIT: 1 infantry moved from Ukraine to Bryansk
Place Units - Russians
1 Soviet_Commisar, 3 guard_infantrys, 10 mine_unarmeds and 1 russian_para placed in Russia
1 mech_infantry placed in Belarus
Turn Complete - Russians
Russians collect 37 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Italians regular : -0,50
Germans regular : 0,67
Russians regular : 2,50
Neutral_Axis regular : -0,33
Guten Tag
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 Escort, 5 Fortifications, 5 armour, 1 elite and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
1 Japan_destroyer moved from 33 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 bomber moved from Kwangsi to Borneo
EDIT: 1 Japanese_LCV, 1 artillery and 1 infantry moved from Kwangsi to Borneo
1 armour and 1 artillery moved from Kwangsi to 36 Sea Zone
1 armour, 1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 armour and 1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 battleships and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 armour and 3 artilleries moved from Kwangsi to 36 Sea Zone
1 armour, 3 artilleries and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 armour and 3 artilleries moved from 35 Sea Zone to Philippines
1 elite moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
1 elite, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 elite and 3 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Yunnan to Burma
Japanese take Burma from British
1 artillery and 1 elite moved from Yunnan to Shan State
2 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Suiyuyan to Shensi
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
Combat - Japanese
Battle in Malaya
Battle in 44 Sea Zone
Japanese attack with 1 Japan_destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 transport
Japanese roll dice for 1 Japan_destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Malaya from British, taking 44 Sea Zone from Neutral with 1 Japan_destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 transport in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 transport in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 transport owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Shensi, round 2 : 1/8 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 3 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/7 hits, 2.50 expected hits
British roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from British with 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 armour and 1 artillery
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 1 artillery in Sumatra, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Sumatra, round 3 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Sumatra, round 4 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Sumatra, round 5 : 2/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Battle in Philippines
Changer loiter and taunt; Japanese attack with 1 armour, 3 artilleries, 1 elite and 3 infantry
Changer defend; Americans defend with 1 aaGun and 4 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 1 elite and 3 infantry in Philippines, round 2 : 1/9 hits, 3.00 expected hits
Americans roll dice for 1 aaGun and 4 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Philippines
1 aaGun owned by the Americans and 3 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 armour, 3 artilleries, 1 elite and 1 infantry in Philippines, round 3 : 1/7 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 3 artilleries, 1 elite and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 aaGun and 4 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/8 hits, 3.00 expected hits
British roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Borneo
Japanese attack with 1 Japanese_LCV, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 Japanese_LCV, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/5 hits, 2.50 expected hits
British roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 Japanese_LCV owned by the Japanese lost in Borneo
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 Japanese_LCV
Casualties for British: 1 infantry
Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Japanese
Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Suiyuyan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Szechwan
1 bomber moved from Borneo to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 bomber moved from Shensi to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
1 Japan_destroyer, 2 carriers and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
8 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
1 artillery moved from Suiyuyan to Hopei
1 aaGun and 2 infantry moved from Hunan to Yunnan
EDIT: 1 J_Rail moved from Kiangsu to Korea
EDIT: 1 J_Rail and 1 infantry moved from Korea to Suiyuyan
EDIT: 1 J_Rail moved from Kiangsu to Manchuria
EDIT: 1 J_Rail and 1 aaGun moved from Manchuria to Szechwan
3 infantry moved from Jehol to Chahar
3 armour moved from Shantung to Kweichow
EDIT: 1 Japanese_LCV, 1 armour and 1 infantry moved from Japan to Korea
1 air_transport moved from Caroline Islands to Japan
2 fighters and 2 tactical_bombers moved from Kwangtung to Szechwan
Place Units - Japanese
4 Fortifications placed in Caroline Islands
1 Fortification placed in Iwo Jima
1 Escort placed in 6 Sea Zone
3 armour placed in Shantung
2 armour and 1 infantry placed in Kiangsu
1 elite and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.33
Japanese regular : -6.00
ANZAC regular : -0.83
British regular : 0.67
yea, so just noticed, you have 4 Commisars. Triplea has to change them so the active ones can give support, so maxbuild doesn’t prevent this.
Anyway, you will need to adjust your russian turn :)
Darn it! I forgot to attack SZ106 with 1 DD + 2 fighters vs. 1 U-Boat
US
[dice 1d6<=2}
[dice 2d6<=3}
Ger
[dice 1d6<=1]
1d6<=1: 5; Hits: 0
[dice 1d6<=2]
[dice 2d6<=3]
1d6<=2: 4; Hits: 0
2d6<=3: 3, 3; Hits: 2
Here we go.
I removed the 4th commisar…and send him straight to Siberia into to Sulfur mines. Thanks for noticing
Game History
Round: 4
Purchase Units - Americans
Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
Americans buy 2 Escorts, 2 artilleries, 2 carriers, 4 marines, 3 submarines, 1 transport, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 0 PUs;
Place Units - Americans
Units in Eastern United States being upgraded or consumed: 1 infantry
1 marine placed in Eastern United States
Units in Western United States being upgraded or consumed: 3 infantry
3 marines placed in Western United States
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 usa_fighters and 1 usa_tactical_bomber moved from Midway to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 submarine, 2 usa_fighters and 1 usa_tactical_bomber
Japanese defend with 1 Japan_destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 usa_fighters and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 submarine, 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 Japan_destroyer
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Americans
Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 106 Sea Zone: 1 GermanUBoat
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
2 usa_fighters and 1 usa_tactical_bomber moved from 16 Sea Zone to Midway
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
2 marines moved from Western United States to Central United States
2 usa_fighters moved from Western United States to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 cruiser moved from 101 Sea Zone to 89 Sea Zone
Place Units - Americans
1 Escort, 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
1 usa_fighter and 1 usa_tactical_bomber placed in 101 Sea Zone
2 artilleries placed in Eastern United States
1 Escort, 1 carrier and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
Americans collect 50 PUs; end with 50 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs
Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
3 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
2 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 0/6 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 3 : 1/6 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 3/3 hits, 1,00 expected hits
3 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Chinese
Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
1 fighter moved from Shensi to Tsinghai
7 infantry moved from Sikang to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
British buy 1 Seafire, 1 UK_LCV, 1 artillery, 1 carrier, 1 commando, 5 infantry, 1 submarine and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease;
Place Units - British
Units in Egypt being upgraded or consumed: 1 infantry
1 commando placed in Egypt
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
2 infantry moved from India to Burma
2 uk_fighters and 1 uk_tactical_bomber moved from India to Burma
1 submarine moved from 92 Sea Zone to 96 Sea Zone
Combat - British
Battle in Burma
British attack with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Burma, round 2 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in India
Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
2 uk_fighters and 1 uk_tactical_bomber moved from Burma to India
2 infantry moved from Eastern Persia to West India
1 artillery and 1 commando moved from Anglo Egyptian Sudan to Egypt
1 Rail and 1 infantry moved from Union of South Africa to Egypt
1 Rail moved from Union of South Africa to Persia
1 Rail and 1 infantry moved from Persia to India
1 uk_fighter moved from Egypt to Rostov
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to West Indies
Place Units - British
Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
1 Seafire, 1 carrier and 1 submarine placed in 98 Sea Zone
1 artillery and 5 infantry placed in India
British undo move 2.
1 artillery and 4 infantry placed in India
1 infantry placed in Union of South Africa
1 UK_LCV and 1 uk_fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,4,6,4,3
British collect 32 PUs (7 lost to blockades); end with 32 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0,50
Americans regular : 1,67
Japanese regular : 1,67
British regular : -1,00
yea that U-boat pretty sneaky in 106. He’s easy to miss :)
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 Escort, 1 Italian_LCV, 1 demo_airfield, 1 demo_harbour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 7 and causes: 4 damage to unit: harbour
Bombing raid in Egypt causes 4 damage total.
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Italians
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Romania
Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
1 bomber moved from Egypt to Alexandria
1 italian_para moved from Tobruk to Alexandria
1 armour moved from Bulgaria to Romania
1 air_transport and 1 infantry moved from Southern Italy to Alexandria
1 air_transport moved from Alexandria to Southern Italy
1 infantry moved from Eastern Poland to Romania
1 Rail and 1 infantry moved from Southern Italy to Romania
Place Units - Italians
Units in Gibraltar being upgraded or consumed: 1 airfield and 1 harbour
1 demo_airfield and 1 demo_harbour placed in Gibraltar
1 Escort placed in 97 Sea Zone
1 Italian_LCV and 2 infantry placed in Southern Italy
Turn Complete - Italians
Trigger Italians RemoveItalyConvoySZ97Invert: has removed 1 Escort owned by Italians in 97 Sea Zone
Trigger Italians RemoveItalyConvoySZ97Invert: Italians has 1 Escort_Convoy placed in 97 Sea Zone
Italians collect 13 PUs; end with 13 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
British AA : -0.17
Forgot to add the Sub Pen U-boats to Germans units folder. You can dl here or it’s in doc/images
Stupid is as stupid does lol

It won’t affect the game. Triplea will throw out a generic image for it if you don’t have it. Well it does if you’re the Germans because theres no way to add it in game lol
@barnee said in EXP barnee vs Panzer Game 6:
Well it does if you’re the Germans
doesn’t :) guess the stupids are hanging around lol
was right the first time lol.
Howdy,
the sub pens look awesome!
Can´t wait to bomb them! :-)
I will donwload and else the u-boat pics tomorrow…when I am sober :-)
BR
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Trigger Italians DemoHarbour: has removed 1 demo_harbour owned by Italians in Gibraltar
Trigger Italians DemoAirfield: has removed 1 demo_airfield owned by Italians in Gibraltar
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - ANZAC
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 air_transport moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs
Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Move - French
Combat - French
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - French
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,17
Hallo
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers. 4 Divisions are Now Available in Berlin.
Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans
triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942
triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941
triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
Germans buy 1 Escort, 1 German_LCV, 1 Panzer_Grndrs, 2 armour, 1 artillery, 1 elite, 3 german_paras and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 Panzer_General
EDIT: Adding units owned by Germans to Germany: 1 Panzer_General3
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Germans takes Ukraine from Russians
EDIT: Germans takes Western Ukraine from Russians
EDIT: Changing ownership of Ukraine from Germans to Russians
EDIT: Turning off Edit Mode
1 GermanUBoat moved from 125 Sea Zone to 113 Sea Zone
1 Escort moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 Panzer_General3 and 5 armour moved from Germany to Baltic States
1 infantry moved from Poland to Baltic States
7 infantry moved from Eastern Poland to Baltic States
1 bomber and 1 tactical_bomber moved from Romania to Caucasus
1 bomber moved from Western Germany to Caucasus
EDIT: 1 German_LCV, 1 elite and 1 infantry moved from Romania to Caucasus
EDIT: 1 german_para moved from Romania to Western Ukraine
1 fighter moved from Southern Italy to Bessarabia
1 Panzer_Grndrs and 1 artillery moved from Romania to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
1 ArmyGroupCentre moved from Eastern Poland to Baltic States
Combat - Germans
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
Battle in Caucasus
Germans attack with 1 German_LCV, 2 bombers, 1 elite, 1 infantry and 1 tactical_bomber
Russians defend with 1 elite and 1 russian_para
Germans roll dice for 1 German_LCV, 2 bombers, 1 elite, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 1 elite and 1 russian_para in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
1 russian_para owned by the Russians and 1 elite owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 German_LCV, 2 bombers, 1 elite, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 elite and 1 russian_para
Battle in Baltic States
Germans attack with 1 ArmyGroupCentre, 1 Panzer_General3, 5 armour and 8 infantry
Russians defend with 2 infantry
Germans roll dice for 1 ArmyGroupCentre, 1 Panzer_General3, 5 armour and 8 infantry in Baltic States, round 2 : 7/18 hits, 6.33 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Baltic States
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 ArmyGroupCentre, 1 Panzer_General3, 5 armour and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 113 Sea Zone
Germans attack with 1 Escort, 1 GermanUBoat and 2 fighters
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 GermanUBoat in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans roll dice for 1 Escort and 2 fighters in 113 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 Escort, 1 GermanUBoat and 2 fighters remaining. Battle score for attacker is 15
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Bessarabia
Germans attack with 1 Panzer_Grndrs, 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 Panzer_Grndrs, 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Bessarabia
2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 Panzer_Grndrs, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 1st Waffen: 1 Waffen_Oberst_3
EDIT: Adding units owned by Germans to 1st Waffen: 1 Waffen_Oberst
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Romania
Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 97 Sea Zone
Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 91 Sea Zone
Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 93 Sea Zone
Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
2 bombers and 1 tactical_bomber moved from Caucasus to Romania
3 GermanUBoats moved from 93 Sea Zone to 97 Sea Zone
2 tactical_bombers moved from Alexandria to Romania
1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to Normandy Bordeaux
1 waffen_infantry moved from Southern France to Western Germany
2 G_air_transports, 1 Panzer_General and 1 armour moved from Western Germany to Alexandria
1 G_air_transport moved from Alexandria to Western Germany
EDIT: 1 Panzer_General3 and 5 armour moved from Baltic States to 1st Panzer
EDIT: 1 1stPanzerArmy moved from 1st Panzer to Army Group Centre
EDIT: 4 infantry moved from Army Group Centre to Baltic States
EDIT: 1 DAK moved from 1st Desert to Alexandria
EDIT: 1 Panzer_General and 3 armour moved from Alexandria to 1st Desert
1 artillery and 6 infantry moved from Finland to Karelia
1 aaGun moved from Eastern Poland to Baltic States
2 infantry moved from Germany to Poland
2 G_Rails, 1 German_LCV and 1 elite moved from Germany to Romania
1 german_para moved from Germany to Romania
3 GermanUBoats moved from 91 Sea Zone to 93 Sea Zone
1 cruiser and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 GermanUBoat moved from 119 Sea Zone to 125 Sea Zone
1 GermanUBoat moved from 109 Sea Zone to 119 Sea Zone
1 GermanUBoat moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 113 Sea Zone to Western Germany
1 fighter moved from Bessarabia to Romania
Place Units - Germans
1 Escort placed in 112 Sea Zone
1 German_LCV, 1 Panzer_Grndrs, 1 armour, 1 artillery, 1 elite, 3 german_paras and 1 infantry placed in Germany
1 armour and 1 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
1 infantry placed in Germany
Turn Complete - Germans
Trigger ParaBoost atWestern Ukraine: Germans has 1 german_paraBoost placed in Western Ukraine
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 48 PUs; end with 48 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : 2.17
We need todo the 113 battle in edit, as the Escort will attack. I spaced it :) Let me know if you want to submerge the sub.
Lol forgot to move the U-boats into the pen.
hmm … shoulda named it different, oh well :)
Dam site must be getting hammered by bots. Been fckd for a couple 2-3 days now.
Anyway, I know it’s vain, which my Christian upbringing frowns upon, :)
but I wanted to show @The-Captain the first use of the U-boat pens in triplea lol

Hee hee sorry to bug Captain. Hope your game with Keld going well. Looking forward to the report :)
Got a buddy named Ralph Rasmussen I used to work with. Actually there were quit a few kids with that last name where I grew up lol
My Conscripts trigger over produced. So while Uncle joe would like 57 placed in Moscow, It is incorrect game behavior :)
Need to edit per usual :)
Update soon :)