@Ghostglider Game is ready for G1 scrambles.
Bid is 3 Jap marines to Fukien, S. Man, and Japan.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser moved from 93 Sea Zone to 113 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 marine and 7 transports; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 submarine moved from 122 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 128 Sea Zone
1 fighter moved from Western Germany to 128 Sea Zone
2 infantry moved from Norway to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Scotland
2 artilleries and 10 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 artilleries and 13 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
7 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
@mikawagunichi Intercept or scramble?
@Stucifer Max intercept, no scramble.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 marine and 7 transports; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 submarine moved from 122 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 128 Sea Zone
1 fighter moved from Western Germany to 128 Sea Zone
2 infantry moved from Norway to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Scotland
2 artilleries and 10 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 artilleries and 13 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
7 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Attackers Fire, : 0/2 hits, 0.33 expected hits
Defenders Fire, : 1/2 hits, 0.67 expected hits
1 bomber owned by the Germans lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Battle in Scotland
Battle in 128 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 128 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans lost in 128 Sea Zone
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking Scotland from British with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in 113 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
French roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
1 cruiser owned by the French lost in 113 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 submarine
Casualties for French: 1 cruiser
Cleaning up after air battles
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Western Germany
3 artilleries and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
1 battleship and 1 cruiser moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 6 infantry moved from Germany to Western Germany
2 infantry moved from Finland to Norway
2 aaGuns moved from Baltic States to Leningrad
1 infantry moved from Northern Belarus to Leningrad
8 infantry moved from Poland to Eastern Poland
4 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Germany
1 aaGun moved from Germany to Poland
1 armour moved from Germany to Western Germany
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Leningrad
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Western Germany
1 fighter moved from 128 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
1 marine placed in Western Germany
7 transports placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
French regular : 0.50
British AA : -0.17
Defenders Fire, : 0.33
Attackers Fire, : -0.33
Russians regular : 0.83
Germans regular : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Northern Belarus
Russians take Northern Belarus from Germans
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
Combat - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Urals to Yenisey
1 infantry moved from Sakha to Buryatia
1 infantry moved from Chahar to Shansi
1 infantry moved from Inner Mongolia to Honan
1 infantry moved from Kansu to Tsagaan Olom
1 infantry moved from Kansu to Olgiy
1 infantry moved from Northern Caucasus to Rostov
1 armour, 2 infantry and 1 mech_infantry moved from Stalingrad to Rostov
1 infantry moved from Northeast Persia to Northwest Persia
4 aaGuns, 1 armour, 2 artilleries, 1 fighter, 13 infantry and 1 mech_infantry moved from Novgorod to Smolensk
1 fighter moved from Smolensk to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
16 infantry moved from Russia to Smolensk
Place Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 harbour, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour and 1 mech_infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour and 1 mech_infantry moved from Sakha to Buryatia
1 tactical_bomber moved from Amur to Buryatia
1 infantry moved from Buyant-Uhaa to Buryatia
1 artillery and 2 infantry moved from Southern Manchuria to Northern Manchuria
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
1 artillery and 1 infantry moved from Jehol to Shansi
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Shansi
1 fighter moved from 7 Sea Zone to Northern Manchuria
Combat - Japanese
Battle in Shansi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry; Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shansi, round 2 : 5/6 hits, 3.00 expected hits
Chinese roll dice for 3 infantry in Shansi, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shansi
1 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Shansi
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Manchuria
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Manchuria, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Northern Manchuria to Southern Manchuria
1 tactical_bomber moved from Buryatia to Southern Manchuria
1 aaGun moved from Amur to Buryatia
1 artillery moved from Siberia to Amur
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Jehol
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Japan to Kyushu
2 bombers moved from Kyushu to Caroline Islands
1 carrier moved from 7 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 132 Sea Zone
1 cruiser and 1 destroyer moved from 132 Sea Zone to 37 Sea Zone
1 submarine moved from 34 Sea Zone to 21 Sea Zone
2 carriers moved from 7 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
2 fighters moved from 7 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
3 artilleries and 4 infantry moved from Hopei to Anhwe
2 artilleries and 3 infantry moved from Hunan to Szechwan
1 infantry moved from Szechwan to Hopei
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kwangsi to Kweichow
2 fighters and 2 tactical_bombers moved from Shansi to Anhwe
1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
Place Units - Japanese
1 harbour placed in Hainan
1 submarine placed in 7 Sea Zone
3 infantry placed in Southern Manchuria
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 2.00
Russians regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour, 1 marine and 2 mech_infantrys moved from Central United States to Eastern United States
1 infantry moved from Eastern United States to Central United States
2 aaGuns and 2 infantry moved from Western United States to 11 Sea Zone
2 aaGuns, 1 destroyer, 2 infantry and 2 transports moved from 11 Sea Zone to 28 Sea Zone
2 aaGuns and 2 infantry moved from 28 Sea Zone to Hawaiian Islands
1 marine moved from Hawaiian Islands to 28 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 28 Sea Zone to 65 Sea Zone
5 fighters and 1 tactical_bomber moved from Hawaiian Islands to 65 Sea Zone
Place Units - Americans
2 infantry placed in Central United States
1 fighter placed in Western United States
Americans undo move 1.
2 infantry placed in Central United States
1 carrier and 2 transports placed in 104 Sea Zone
1 transport placed in 104 Sea Zone
Americans undo move 4.
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
3 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Americans undo move 1.
2 transports placed in 104 Sea Zone
1 transport placed in 104 Sea Zone
2 infantry placed in Central United States
1 fighter and 1 infantry placed in Western United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 4,6
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Honan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
15 infantry moved from Honan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 2 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from United Kingdom to Scotland
1 bomber moved from Quebec to Scotland
2 fighters moved from United Kingdom to Scotland
1 armour and 1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour and 1 mech_infantry moved from Italian Somaliland to British Somaliland
1 infantry moved from Ethiopia to British Somaliland
1 artillery and 1 infantry moved from Kenya to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from 78 Sea Zone to British Somaliland
Combat - British
Battle in British Somaliland
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in British Somaliland, round 2 : 0/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in British Somaliland
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in British Somaliland, round 3 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in British Somaliland
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in British Somaliland, round 4 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in British Somaliland
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Scotland
British attack with 1 artillery, 1 bomber and 2 fighters
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 artillery, 1 bomber and 2 fighters in Scotland, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British lost in Scotland
1 bomber owned by the British and 2 fighters owned by the British retreated
Germans win with 2 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery
Non Combat Move - British
1 bomber and 2 fighters moved from Scotland to United Kingdom
1 battleship, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
2 infantry moved from Brazil to French Guiana
1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
2 artilleries and 4 infantry moved from Eastern India to Burma
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 40 Sea Zone
1 marine moved from 40 Sea Zone to Eastern India
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
Place Units - British
2 armour, 3 infantry and 2 mech_infantrys placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 7 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Some Units in Eastern India change ownership: 1 artillery and 7 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50
Italians regular : -0.67
Japanese regular : 0.33
Germans regular : 0.33
British regular : -3.50
@mikawagunichi had an issue with autopost, savegame: triplea_41015_3ita.tsvg
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 cruiser and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 100 Sea Zone
1 fighter moved from Malta to 100 Sea Zone
1 submarine moved from 96 Sea Zone to 100 Sea Zone
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 armour and 1 mech_infantry moved from Algeria to Morocco
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Gibraltar
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Morocco
Italians attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 0/2 hits, 0.83 expected hits
French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Morocco
Italians roll dice for 1 armour in Morocco, round 3 : 0/1 hits, 0.50 expected hits
French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Morocco, round 4 : 0/1 hits, 0.50 expected hits
French roll dice for 1 infantry in Morocco, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Morocco
French win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in 100 Sea Zone
Italians attack with 2 fighters and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 100 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 100 Sea Zone
Italians win, taking 100 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 100 Sea Zone to Malta
1 bomber moved from Gibraltar to Malta
1 armour moved from Greece to Yugoslavia
2 infantry moved from Yugoslavia to Albania
1 marine moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 cruiser placed in 99 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : -2.50
British regular : -1.00
@mikawagunichi Stalwart defense in Morocco from that damn Frenchie 
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 55 Sea Zone to 64 Sea Zone
1 infantry moved from New South Wales to Queensland
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to New South Wales
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
1 infantry moved from Morocco to Algeria
French take Algeria from Italians
Combat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
@Stucifer He must have been trained by the Scottish Germans.
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 factory_minor, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 6 infantry moved from Western Germany to 115 Sea Zone
2 armour moved from Western Germany to 115 Sea Zone
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 battleship moved from 114 Sea Zone to 115 Sea Zone
1 marine moved from Western Germany to 115 Sea Zone
2 armour, 3 artilleries, 1 battleship, 6 infantry, 1 marine and 8 transports moved from 115 Sea Zone to 113 Sea Zone
3 artilleries and 2 infantry moved from Holland Belgium to 113 Sea Zone
2 armour, 6 artilleries, 8 infantry and 1 marine moved from 113 Sea Zone to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 bomber moved from Western Germany to 113 Sea Zone
4 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 armour and 1 mech_infantry moved from Eastern Poland to Northern Belarus
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Vologda
7 infantry moved from Archangel to Vologda
3 artilleries moved from Leningrad to Northern Belarus
10 infantry moved from Leningrad to Northern Belarus
1 armour moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Kursk to Ukraine
@mikawagunichi Those Scots Germans very effective when they have the High(land) Ground
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 factory_minor, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 6 infantry moved from Western Germany to 115 Sea Zone
2 armour moved from Western Germany to 115 Sea Zone
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 battleship moved from 114 Sea Zone to 115 Sea Zone
1 marine moved from Western Germany to 115 Sea Zone
2 armour, 3 artilleries, 1 battleship, 6 infantry, 1 marine and 8 transports moved from 115 Sea Zone to 113 Sea Zone
3 artilleries and 2 infantry moved from Holland Belgium to 113 Sea Zone
2 armour, 6 artilleries, 8 infantry and 1 marine moved from 113 Sea Zone to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 bomber moved from Western Germany to 113 Sea Zone
4 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 armour and 1 mech_infantry moved from Eastern Poland to Northern Belarus
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Vologda
7 infantry moved from Archangel to Vologda
3 artilleries moved from Leningrad to Northern Belarus
10 infantry moved from Leningrad to Northern Belarus
1 armour moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Kursk to Ukraine
Combat - Germans
Battle in United Kingdom
Germans attack with 2 armour, 6 artilleries, 4 fighters, 10 infantry, 1 marine and 3 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 2 mech_infantrys; French defend with 2 infantry
British roll AA dice in United Kingdom : 1/7 hits, 1.17 expected hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 2 armour, 6 artilleries, 3 fighters, 10 infantry, 1 marine and 3 tactical_bombers in United Kingdom, round 2 : 9/25 hits, 9.50 expected hits
British roll dice for 5 aaGuns, 2 armour, 1 bomber, 2 fighters, 10 infantry and 2 mech_infantrys in United Kingdom, round 2 : 6/17 hits, 6.83 expected hits
6 infantry owned by the Germans lost in United Kingdom
5 aaGuns owned by the British, 1 bomber owned by the British, 2 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 armour, 6 artilleries, 3 fighters, 4 infantry, 1 marine and 3 tactical_bombers in United Kingdom, round 3 : 5/19 hits, 8.17 expected hits
British roll dice for 2 armour, 2 fighters, 6 infantry and 2 mech_infantrys in United Kingdom, round 3 : 7/12 hits, 5.33 expected hits
3 artilleries owned by the Germans and 4 infantry owned by the Germans lost in United Kingdom
5 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 armour, 3 artilleries, 3 fighters, 1 marine and 3 tactical_bombers in United Kingdom, round 4 : 6/12 hits, 5.83 expected hits
British roll dice for 2 armour, 2 fighters, 1 infantry and 2 mech_infantrys in United Kingdom, round 4 : 5/7 hits, 3.67 expected hits
3 artilleries owned by the Germans, 1 armour owned by the Germans and 1 marine owned by the Germans lost in United Kingdom
2 mech_infantrys owned by the British, 1 infantry owned by the British, 1 fighter owned by the British and 2 armour owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 3 fighters and 3 tactical_bombers in United Kingdom, round 5 : 5/7 hits, 4.00 expected hits
British roll dice for 1 fighter in United Kingdom, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in United Kingdom
1 fighter owned by the British lost in United Kingdom
Germans captures 34PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 armour, 6 artilleries, 2 fighters, 10 infantry and 1 marine
Casualties for British: 5 aaGuns, 2 armour, 1 bomber, 2 fighters, 8 infantry and 2 mech_infantrys
Casualties for French: 2 infantry
Battle in Northern Belarus
Germans attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Northern Belarus, round 2 : 4/15 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour and 7 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour and 7 infantry in Vologda, round 2 : 1/8 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 armour and 5 infantry in Vologda, round 3 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
2 aaGuns moved from Leningrad to Northern Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Leningrad to Northern Belarus
4 infantry moved from Bessarabia to Ukraine
2 armour and 2 mech_infantrys moved from Eastern Poland to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
3 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Leningrad to Northern Belarus
4 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Northern Belarus
1 bomber moved from 113 Sea Zone to France
1 tactical_bomber moved from United Kingdom to 113 Sea Zone
2 fighters and 2 tactical_bombers moved from United Kingdom to Scotland
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Germany to Western Germany
Place Units - Germans
1 carrier and 1 submarine placed in 113 Sea Zone
1 fighter placed in 113 Sea Zone
1 factory_minor placed in Ukraine
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 95 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 98 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 113 PUs
Combat Hit Differential Summary :
British AA : -0.17
Russians regular : 2.67
Germans regular : -3.67
British regular : 2.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Kursk
Russians take Kursk from Germans
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Rostov to Northern Caucasus
1 infantry moved from Northwest Persia to Southern Caucasus
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Rostov to Stalingrad
1 infantry moved from Russia to Gorky
1 armour and 1 mech_infantry moved from Smolensk to Samara
4 aaGuns, 2 artilleries and 27 infantry moved from Smolensk to Russia
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Tsagaan Olom to Olgiy
1 infantry moved from Honan to Tsinghai
Place Units - Russians
3 artilleries placed in Stalingrad
1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 8 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Shansi
Japanese take Shansi from Chinese
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Hunan to Kwangtung
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 artillery moved from Jehol to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
3 infantry moved from Southern Manchuria to 20 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 20 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
2 infantry moved from 21 Sea Zone to Manilla
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Sumatra
2 infantry moved from Kwangsi to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
2 infantry moved from 43 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 battleship and 1 cruiser moved from 132 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Davao
2 bombers moved from Caroline Islands to Manilla
Combat - Japanese
Battle in Java
Battle in Celebes
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Java from UK_Pacific, taking Celebes from UK_Pacific, taking Sumatra from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Davao
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Davao, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Manilla
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Manilla, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 2 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Szechwan to Yunnan
3 artilleries and 4 infantry moved from Anhwe to Kiangsi
1 infantry moved from Jehol to Anhwe
2 artilleries and 1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Hunan
1 fighter and 1 tactical_bomber moved from Hopei to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Caroline Islands
6 infantry moved from Japan to Kyushu
1 submarine moved from 7 Sea Zone to 34 Sea Zone
2 bombers moved from Manilla to Caroline Islands
1 destroyer moved from 132 Sea Zone to 38 Sea Zone
1 carrier moved from 132 Sea Zone to 38 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 battleship moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 fighter moved from Caroline Islands to 43 Sea Zone
1 tactical_bomber moved from Caroline Islands to 43 Sea Zone
1 fighter moved from 35 Sea Zone to Caroline Islands
1 artillery and 2 infantry moved from Northern Manchuria to Buryatia
1 aaGun moved from Buryatia to Yakut S.S.R.
1 artillery moved from Amur to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 submarine moved from 132 Sea Zone to 45 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Southern Manchuria
6 infantry and 1 marine placed in Japan
1 cruiser and 1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.67
Japanese regular : -0.67
UK_Pacific regular : 0.67
Russians regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 3 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Eastern United States to 94 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 armour, 1 artillery, 1 marine and 2 mech_infantrys moved from Eastern United States to 104 Sea Zone
4 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 5 destroyers, 4 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 marine moved from 93 Sea Zone to Gibraltar
1 submarine moved from 64 Sea Zone to 56 Sea Zone
5 fighters and 1 tactical_bomber moved from 65 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber, 2 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 2/6 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 56 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from Eastern United States to 93 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 bomber moved from Gibraltar to Morocco
1 bomber moved from 94 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
2 fighters moved from 56 Sea Zone to Queensland
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 65 Sea Zone to 55 Sea Zone
1 cruiser, 2 destroyers, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 64 Sea Zone to 55 Sea Zone
2 infantry and 2 marines moved from 55 Sea Zone to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 28 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 infantry placed in Western United States
2 infantry and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
2 destroyers and 2 transports placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 18 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 18 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 18 infantry in Hopei, round 2 : 4/19 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 17 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Burma
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
1 fighter moved from Egypt to 100 Sea Zone
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
2 infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to Marianas
Combat - British
Battle in Marianas
Battle in 100 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 100 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 100 Sea Zone
British win, taking Marianas from Japanese, taking 100 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 marine moved from Eastern India to 40 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 40 Sea Zone to 78 Sea Zone
1 marine moved from 78 Sea Zone to Ethiopia
1 armour, 1 artillery and 1 mech_infantry moved from British Somaliland to Ethiopia
1 armour and 1 mech_infantry moved from Ethiopia to Anglo-Egyptian Sudan
1 transport moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from Southern Persia to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone
1 infantry moved from 78 Sea Zone to Ethiopia
1 artillery and 6 infantry moved from Eastern India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
2 aaGuns moved from Burma to Eastern India
1 destroyer moved from 93 Sea Zone to 107 Sea Zone
1 transport moved from 93 Sea Zone to 90 Sea Zone
2 infantry moved from French Guiana to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from 100 Sea Zone to Egypt
Place Units - UK_Pacific
1 artillery and 7 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1,1,4,1,6,6,2
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 artillery and 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : 0.33
Japanese regular : 0.00
Italians regular : 0.83
British regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 marine moved from Southern Italy to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 101 Sea Zone
1 marine moved from 101 Sea Zone to Crete
1 bomber and 2 fighters moved from Malta to 100 Sea Zone
1 fighter moved from Southern Italy to 100 Sea Zone
Combat - Italians
Battle in Crete
Battle in 100 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 destroyer
Italians roll dice for 1 bomber and 3 fighters in 100 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 100 Sea Zone
Italians win, taking Crete from Neutral_Allies with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 100 Sea Zone to Greece
1 fighter moved from 100 Sea Zone to Greece
1 artillery and 2 infantry moved from Tobruk to Libya
2 infantry moved from Albania to Greece
1 armour moved from Yugoslavia to Greece
1 armour moved from Yugoslavia to Southern Italy
1 marine moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 destroyer moved from 99 Sea Zone to 94 Sea Zone
1 bomber moved from 100 Sea Zone to Greece
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 airfield placed in Greece
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 56 Sea Zone
1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
1 artillery, 3 infantry and 1 marine moved from New South Wales to Queensland
1 cruiser, 1 destroyer and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Anglo-Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :