@Ghostglider Game is ready for G1 scrambles.
Bid is 3 Jap marines to Fukien, S. Man, and Japan.
Edited the transport placement to SZ 7. triplea_41015_10jap.tsvg
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 battleships, 1 cruiser and 4 destroyers moved from 93 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 94 Sea Zone
1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery moved from Midway to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Ethiopia to 78 Sea Zone
1 infantry and 1 transport moved from 78 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
Combat - Americans
Battle in Marshall Islands
Battle in Crete
Battle in 94 Sea Zone
Americans attack with 2 battleships, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser
Americans roll dice for 2 battleships, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits
Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 94 Sea Zone
Americans win, taking Marshall Islands from Japanese, taking Crete from Italians with 2 battleships, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Italians: 1 cruiser
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from Algeria to 94 Sea Zone
1 aaGun moved from 94 Sea Zone to Gibraltar
1 infantry moved from 94 Sea Zone to Gibraltar
1 submarine moved from 104 Sea Zone to 89 Sea Zone
1 submarine moved from 104 Sea Zone to 90 Sea Zone
4 transports moved from 93 Sea Zone to 104 Sea Zone
1 infantry and 1 marine moved from Algeria to Morocco
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 carriers and 5 destroyers moved from 28 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 submarine moved from 104 Sea Zone to 93 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 transport placed in 11 Sea Zone
2 destroyers placed in 11 Sea Zone
1 submarine placed in 11 Sea Zone
1 destroyer and 2 submarines placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Fukien
Chinese take Fukien from Japanese
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Anhwe to Chahar
1 infantry moved from Jehol to Chahar
3 infantry moved from Anhwe to Shansi
4 infantry moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shansi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shansi, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shansi, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shansi, round 5 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Kiangsi, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
15 infantry moved from Anhwe to Kiangsi
Place Units - Chinese
4 artilleries placed in Kiangsi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 4 infantry moved from Burma to Shan State
1 fighter moved from Eastern India to Shan State
1 fighter moved from Eastern India to Shan State
Combat - British
Battle in Shan State
British attack with 2 artilleries, 2 fighters and 4 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries, 2 fighters and 4 infantry in Shan State, round 2 : 1/8 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 artillery and 5 infantry moved from Eastern India to Burma
2 fighters moved from Shan State to Eastern India
1 destroyer moved from 78 Sea Zone to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Northwest Persia to Rostov
8 infantry moved from Hunan to Szechwan
2 tactical_bombers moved from Anhwe to Szechwan
1 aaGun moved from Hunan to Szechwan
1 aaGun, 5 artilleries and 11 infantry moved from Hunan to Kiangsi
1 armour moved from Algeria to Libya
1 infantry moved from Algeria to Morocco
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,6,5,4,4,4
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 1.67
Japanese regular : -1.33
Italians regular : -0.50
British regular : -1.67
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Malta to Crete
1 battleship moved from 95 Sea Zone to 98 Sea Zone
1 marine moved from Malta to 98 Sea Zone
1 battleship and 1 marine moved from 98 Sea Zone to 100 Sea Zone
1 marine moved from 100 Sea Zone to Crete
1 fighter moved from 95 Sea Zone to 100 Sea Zone
1 fighter moved from Ukraine to 100 Sea Zone
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 battleship and 2 fighters
British defend with 1 destroyer; Americans defend with 1 transport
Italians roll dice for 1 battleship and 2 fighters in 100 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 100 Sea Zone
1 transport owned by the Americans lost in 100 Sea Zone
Italians win, taking 100 Sea Zone from British with 1 battleship and 2 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in Crete
Italians attack with 2 fighters and 1 marine
Americans defend with 1 infantry
Italians roll dice for 2 fighters and 1 marine in Crete, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Crete
Italians win, taking Crete from Americans with 2 fighters and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Crete to Greece
1 carrier moved from 95 Sea Zone to 100 Sea Zone
1 destroyer moved from 95 Sea Zone to 100 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Bulgaria to Greece
Place Units - Italians
1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea
1 submarine moved from 42 Sea Zone to 38 Sea Zone
Combat - ANZAC
Battle in 38 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 aaGun, 1 fighter and 2 infantry moved from Northern Australia to Queensland
1 destroyer moved from 43 Sea Zone to 40 Sea Zone
Place Units - ANZAC
1 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : -1.00
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 fighters, 10 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour, 1 fighter and 3 mech_infantrys moved from Southern Caucasus to Rostov
Germans take Northern Caucasus from Russians
1 infantry moved from Ukraine to Rostov
1 fighter and 2 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Romania to 102 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 102 Sea Zone to 103 Sea Zone
1 artillery and 1 infantry moved from 103 Sea Zone to Rostov
2 infantry moved from United Kingdom to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Gibraltar
1 fighter moved from Malta to Gibraltar
Pretty sure the answer is no, but for my own assurance I will ask if you want to scramble
@Stucifer Your assumption is correct
@mikawagunichi batted above average here. The Rock is mine! (for a brief moment)
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 fighters, 10 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour, 1 fighter and 3 mech_infantrys moved from Southern Caucasus to Rostov
Germans take Northern Caucasus from Russians
1 infantry moved from Ukraine to Rostov
1 fighter and 2 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Romania to 102 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 102 Sea Zone to 103 Sea Zone
1 artillery and 1 infantry moved from 103 Sea Zone to Rostov
2 infantry moved from United Kingdom to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Gibraltar
1 fighter moved from Malta to Gibraltar
Combat - Germans
Battle in Gibraltar
Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 aaGuns, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Americans roll AA dice in Gibraltar : 0/6 hits, 1.00 expected hits
Germans roll dice for 1 battleship in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 4/8 hits, 3.67 expected hits
Americans roll dice for 2 aaGuns, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/4 hits, 1.83 expected hits
1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Gibraltar
2 aaGuns owned by the Americans and 2 infantry owned by the Americans lost in Gibraltar
Germans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Gibraltar, round 3 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in Gibraltar, round 3 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Germans lost in Gibraltar
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Americans: 2 aaGuns, 1 fighter, 2 infantry and 1 tactical_bomber
Battle in Rostov
Germans attack with 3 armour, 1 artillery, 2 fighters, 4 infantry and 3 mech_infantrys
British defend with 1 fighter and 1 tactical_bomber; Russians defend with 9 artilleries
Germans roll dice for 3 armour, 1 artillery, 2 fighters, 4 infantry and 3 mech_infantrys in Rostov, round 2 : 7/13 hits, 4.67 expected hits
Russians roll dice for 9 artilleries, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 6/11 hits, 4.17 expected hits
1 artillery owned by the Germans, 4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
7 artilleries owned by the Russians lost in Rostov
Germans roll dice for 3 armour, 2 fighters and 2 mech_infantrys in Rostov, round 3 : 2/7 hits, 3.17 expected hits
Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1.83 expected hits
1 mech_infantry owned by the Germans lost in Rostov
2 artilleries owned by the Russians lost in Rostov
Germans roll dice for 3 armour, 2 fighters and 1 mech_infantry in Rostov, round 4 : 2/6 hits, 2.83 expected hits
Russians roll dice for 1 fighter and 1 tactical_bomber in Rostov, round 4 : 1/2 hits, 1.17 expected hits
1 mech_infantry owned by the Germans lost in Rostov
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 25
Casualties for Germans: 1 artillery, 4 infantry and 3 mech_infantrys
Casualties for Russians: 9 artilleries
Casualties for British: 1 fighter and 1 tactical_bomber
Non Combat Move - Germans
2 fighters moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
2 infantry moved from Slovakia Hungary to Romania
3 transports moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Germany to 117 Sea Zone
1 transport moved from 117 Sea Zone to 115 Sea Zone
4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Leningrad
6 infantry moved from Leningrad to Novgorod
3 artilleries and 3 infantry moved from Northern Belarus to Smolensk
2 carriers moved from 113 Sea Zone to 93 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
Place Units - Germans
3 infantry placed in Ukraine
1 transport placed in 102 Sea Zone
1 armour and 1 mech_infantry placed in Romania
Germans undo move 1.
Germans undo move 2.
2 infantry placed in Romania
1 armour and 2 mech_infantrys placed in Ukraine
8 infantry placed in Germany
2 fighters and 1 tactical_bomber placed in United Kingdom
1 fighter placed in France
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 68 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Americans AA : -1.00
Russians regular : 0.83
Germans regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Samara to Stalingrad
2 fighters and 1 tactical_bomber moved from Samara to Penza
1 infantry moved from Kursk to Tambov
2 fighters and 1 tactical_bomber moved from Penza to Russia
3 artilleries and 7 infantry moved from Russia to Samara
Place Units - Russians
6 infantry placed in Russia
1 armour and 1 mech_infantry placed in Urals
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 battleship, 1 destroyer, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries and 6 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Southern Manchuria to Jehol
Japanese take Jehol from Chinese
1 artillery and 2 infantry moved from Ulaanbaatar to Buryatia
1 armour and 1 mech_infantry moved from Tsinghai to Northern Sinkiang
2 artilleries and 1 infantry moved from Kansu to Northern Sinkiang
2 transports moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsu
1 infantry moved from 20 Sea Zone to Shantung
1 infantry moved from Kwangtung to Fukien
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
2 fighters and 1 tactical_bomber moved from Kwangtung to Fukien
1 artillery, 1 infantry and 1 marine moved from Malaya to 132 Sea Zone
1 transport moved from 132 Sea Zone to 43 Sea Zone
2 infantry moved from Java to 43 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 132 Sea Zone to 43 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 bomber moved from Java to 38 Sea Zone
1 tactical_bomber moved from Caroline Islands to New Britain
1 fighter moved from 34 Sea Zone to New Britain
2 infantry and 1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 47 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
2 infantry and 1 marine moved from 47 Sea Zone to New Britain
1 carrier moved from 132 Sea Zone to 55 Sea Zone
1 destroyer moved from 7 Sea Zone to 32 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Marshall Islands
1 fighter moved from 34 Sea Zone to Marshall Islands
1 destroyer moved from 43 Sea Zone to 38 Sea Zone
1 artillery, 1 battleship, 3 infantry, 1 marine and 2 transports moved from 43 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea
1 marine moved from 55 Sea Zone to New Guinea
1 infantry moved from 55 Sea Zone to Solomon Islands
1 fighter moved from 132 Sea Zone to Fukien
1 fighter moved from 132 Sea Zone to 38 Sea Zone
Combat - Japanese
Battle in Shantung
Battle in Kiangsu
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Shantung from Chinese, taking Kiangsu from Chinese, taking 55 Sea Zone from Neutral with 1 battleship, 1 carrier and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Solomon Islands
Battle in New Britain
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 cruiser in New Britain, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in New Britain, round 2 : 3/5 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in New Britain, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in New Britain
2 infantry owned by the Americans lost in New Britain
Japanese win, taking Solomon Islands from ANZAC, taking New Britain from ANZAC with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Marshall Islands
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 fighter and 2 infantry in Marshall Islands, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Marshall Islands
Japanese win, taking Marshall Islands from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in New Guinea
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in New Guinea, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in New Guinea, round 3 : 0/3 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in New Guinea, round 4 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery in New Guinea, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 38 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 38 Sea Zone
Japanese win, taking 38 Sea Zone from UK_Pacific with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Northern Sinkiang
Japanese attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Northern Sinkiang, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Sinkiang
1 infantry owned by the Russians lost in Northern Sinkiang
Japanese win, taking Northern Sinkiang from Chinese with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 armour
Japanese roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Buryatia, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 artillery and 1 infantry in Buryatia, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 armour in Buryatia, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Buryatia
1 armour owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 armour
Battle in Fukien
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Fukien, round 2 : 4/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 4 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries and 6 infantry in Chahar, round 2 : 4/10 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun and 2 infantry moved from Southern Manchuria to Buyant-Uhaa
1 fighter moved from 38 Sea Zone to 21 Sea Zone
1 bomber moved from 38 Sea Zone to Davao
3 fighters and 1 tactical_bomber moved from Fukien to Kwangtung
1 fighter and 1 tactical_bomber moved from New Britain to 55 Sea Zone
1 carrier moved from 34 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 31 Sea Zone
1 fighter moved from Marshall Islands to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 submarine moved from 34 Sea Zone to 55 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
2 infantry moved from Kyushu to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
1 submarine moved from 37 Sea Zone to 132 Sea Zone
1 submarine moved from 7 Sea Zone to 37 Sea Zone
1 submarine moved from 7 Sea Zone to 34 Sea Zone
1 submarine moved from 34 Sea Zone to 55 Sea Zone
1 destroyer moved from 34 Sea Zone to 17 Sea Zone
1 artillery moved from Tsinghai to Kansu
1 infantry moved from Kyushu to Japan
Place Units - Japanese
1 battleship, 1 destroyer and 1 transport placed in 7 Sea Zone
1 fighter and 3 infantry placed in Japan
3 infantry placed in Kwangtung
2 infantry placed in Southern Manchuria
Japanese undo move 2.
1 fighter and 2 infantry placed in Japan
1 infantry placed in Southern Manchuria
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.33
Japanese regular : 1.00
ANZAC regular : -1.17
Russians regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 destroyer and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
1 submarine moved from 90 Sea Zone to 93 Sea Zone
1 submarine moved from 89 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Morocco to 94 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 94 Sea Zone to Gibraltar
1 submarine moved from 11 Sea Zone to 32 Sea Zone
2 fighters moved from 27 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
1 destroyer moved from 27 Sea Zone to 31 Sea Zone
1 armour moved from Northwest Persia to Southern Caucasus
Russians take Southern Caucasus from Germans
1 armour moved from Southern Caucasus to Northern Caucasus
Russians take Northern Caucasus from Germans
Combat Hit Differential Summary :
@Stucifer Several scramble decisions. I will post roll by roll for the battle in 93 as casualty selection could be very important there.
@mikawagunichi No scrambles. Send me screenshots on discord for 93. first four hits will be tilt CV, BB, lose SS, lose CV in that order if you get 5 I will need to reconsider
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 destroyer and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
1 submarine moved from 90 Sea Zone to 93 Sea Zone
1 submarine moved from 89 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Morocco to 94 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 94 Sea Zone to Gibraltar
1 submarine moved from 11 Sea Zone to 32 Sea Zone
2 fighters moved from 27 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
1 destroyer moved from 27 Sea Zone to 31 Sea Zone
1 armour moved from Northwest Persia to Southern Caucasus
Russians take Southern Caucasus from Germans
1 armour moved from Southern Caucasus to Northern Caucasus
Russians take Northern Caucasus from Germans
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 32 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
Germans defend with 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans roll dice for 5 submarines in 93 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 : 2/9 hits, 4.00 expected hits
1 carrier owned by the Americans lost in 93 Sea Zone
1 submarine owned by the Germans lost in 93 Sea Zone
Americans roll dice for 5 submarines in 93 Sea Zone, round 3 : 3/5 hits, 1.67 expected hits
Combat Hit Differential Summary :
Americans regular : 2.33
Japanese regular : -0.67
Germans regular : -2.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 destroyer and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
1 submarine moved from 90 Sea Zone to 93 Sea Zone
1 submarine moved from 89 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Morocco to 94 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 94 Sea Zone to Gibraltar
1 submarine moved from 11 Sea Zone to 32 Sea Zone
2 fighters moved from 27 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
1 destroyer moved from 27 Sea Zone to 31 Sea Zone
1 armour moved from Northwest Persia to Southern Caucasus
Russians take Southern Caucasus from Germans
1 armour moved from Southern Caucasus to Northern Caucasus
Russians take Northern Caucasus from Germans
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 32 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
Germans defend with 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans roll dice for 5 submarines in 93 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 : 2/9 hits, 4.00 expected hits
1 carrier owned by the Americans lost in 93 Sea Zone
1 submarine owned by the Germans lost in 93 Sea Zone
Americans roll dice for 5 submarines in 93 Sea Zone, round 3 : 3/5 hits, 1.67 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 3 : 4/9 hits, 4.00 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 93 Sea Zone
1 fighter owned by the Germans, 2 carriers owned by the Germans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone
Americans roll dice for 4 submarines in 93 Sea Zone, round 4 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 4 : 1/5 hits, 2.50 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
1 carrier owned by the Germans lost in 93 Sea Zone
Americans roll dice for 3 submarines in 93 Sea Zone, round 5 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 5 : 3/4 hits, 2.33 expected hits
3 submarines owned by the Americans lost in 93 Sea Zone
1 battleship owned by the Germans and 1 destroyer owned by the Germans lost in 93 Sea Zone
Germans win with 2 fighters and 1 transport remaining. Battle score for attacker is 26
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
Casualties for Germans: 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Battle in Gibraltar
Americans attack with 1 artillery, 1 infantry and 1 marine
Germans defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 2 battleships and 1 cruiser in Gibraltar, round 2 : 1/3 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
2 fighters owned by the Germans could not land and were killed
Non Combat Move - Americans
1 infantry, 2 marines and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from 32 Sea Zone to 27 Sea Zone
Place Units - Americans
1 transport placed in 11 Sea Zone
1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer and 2 submarines placed in 104 Sea Zone
1 submarine placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 3.67
Japanese regular : -0.67
Germans regular : -3.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 destroyer and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
1 submarine moved from 90 Sea Zone to 93 Sea Zone
1 submarine moved from 89 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Morocco to 94 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 94 Sea Zone to Gibraltar
1 submarine moved from 11 Sea Zone to 32 Sea Zone
2 fighters moved from 27 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
1 destroyer moved from 27 Sea Zone to 31 Sea Zone
1 armour moved from Northwest Persia to Southern Caucasus
Russians take Southern Caucasus from Germans
1 armour moved from Southern Caucasus to Northern Caucasus
Russians take Northern Caucasus from Germans
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 32 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
Germans defend with 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans roll dice for 5 submarines in 93 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 : 2/9 hits, 4.00 expected hits
1 carrier owned by the Americans lost in 93 Sea Zone
1 submarine owned by the Germans lost in 93 Sea Zone
Americans roll dice for 5 submarines in 93 Sea Zone, round 3 : 3/5 hits, 1.67 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 3 : 4/9 hits, 4.00 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 93 Sea Zone
1 fighter owned by the Germans, 2 carriers owned by the Germans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone
Americans roll dice for 4 submarines in 93 Sea Zone, round 4 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 4 : 1/5 hits, 2.50 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
1 carrier owned by the Germans lost in 93 Sea Zone
Americans roll dice for 3 submarines in 93 Sea Zone, round 5 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 5 : 3/4 hits, 2.33 expected hits
3 submarines owned by the Americans lost in 93 Sea Zone
1 battleship owned by the Germans and 1 destroyer owned by the Germans lost in 93 Sea Zone
Germans win with 2 fighters and 1 transport remaining. Battle score for attacker is 26
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
Casualties for Germans: 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Battle in Gibraltar
Americans attack with 1 artillery, 1 infantry and 1 marine
Germans defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 2 battleships and 1 cruiser in Gibraltar, round 2 : 1/3 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
2 fighters owned by the Germans could not land and were killed
Non Combat Move - Americans
1 infantry, 2 marines and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from 32 Sea Zone to 27 Sea Zone
Place Units - Americans
1 transport placed in 11 Sea Zone
1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer and 2 submarines placed in 104 Sea Zone
1 submarine placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Anhwe to Jehol
1 artillery and 2 infantry moved from Anhwe to Shantung
1 artillery and 2 infantry moved from Kiangsi to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Kiangsi
3 infantry moved from Shansi to Honan
Place Units - Chinese
5 artilleries and 1 infantry placed in Kiangsi
Chinese undo move 1.
1 artillery and 1 infantry placed in Anhwe
4 artilleries placed in Kiangsi
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
9 infantry moved from Szechwan to Tsinghai
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
Combat - British
Battle in Tsinghai
British attack with 9 infantry
Japanese defend with 1 infantry
British roll dice for 9 infantry in Tsinghai, round 2 : 4/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
British win, taking Tsinghai from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 artillery and 5 infantry moved from Burma to Yunnan
1 aaGun moved from Szechwan to Yunnan
1 aaGun moved from Szechwan to Hopei
2 tactical_bombers moved from Szechwan to Hopei
2 fighters moved from Eastern India to Hopei
2 artilleries and 4 infantry moved from Eastern India to Burma
1 artillery and 1 infantry moved from Northwest Persia to Southern Caucasus
1 infantry moved from Egypt to Alexandria
1 armour moved from Libya to Alexandria
1 armour moved from Northwest Persia to Southern Caucasus
1 mech_infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Shan State to Yunnan
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,6
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : 3.67
Japanese regular : -1.33
Germans regular : -3.33
British regular : 2.50
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Greece to Northern Caucasus
1 armour moved from Ukraine to Bryansk
Italians take Kursk from Russians
Italians take Bryansk from Russians
1 armour moved from Ukraine to Northern Caucasus
Combat - Italians
Battle in Northern Caucasus
Italians attack with 1 armour and 2 fighters
Americans defend with 1 armour
Italians win, taking Northern Caucasus from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Italians
2 fighters moved from Northern Caucasus to Ukraine
1 marine moved from Crete to 100 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 marine moved from 100 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
Place Units - Italians
2 submarines and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 40 Sea Zone to 132 Sea Zone
ANZAC take 43 Sea Zone from Japanese
Combat - ANZAC
Battle in 132 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 132 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 132 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC lost in 132 Sea Zone
1 submarine owned by the Japanese lost in 132 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 aaGun and 6 infantry moved from Queensland to New South Wales
1 tactical_bomber moved from New South Wales to Queensland
2 fighters moved from Eastern India to Southern Caucasus
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,4,4,5,2,4,4,5,5
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.50
ANZAC regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 5 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Ukraine to Stalingrad
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
4 infantry moved from Leningrad to Vologda
1 infantry moved from Novgorod to Vologda
2 fighters moved from Ukraine to Stalingrad
Combat - Germans
Battle in Stalingrad
Germans attack with 1 armour, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Stalingrad, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 infantry in Vologda, round 2 : 0/5 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 5 infantry in Vologda, round 3 : 1/5 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 11 artilleries and 45 infantry moved from Smolensk to Bryansk
2 fighters moved from Stalingrad to Ukraine
1 armour and 2 mech_infantrys moved from Ukraine to Northern Caucasus
3 armour moved from Rostov to Northern Caucasus
1 transport moved from 103 Sea Zone to 102 Sea Zone
4 infantry moved from Romania to 102 Sea Zone
4 infantry and 2 transports moved from 102 Sea Zone to 103 Sea Zone
4 infantry moved from 103 Sea Zone to Northern Caucasus
2 infantry moved from Slovakia Hungary to Romania
2 transports moved from 118 Sea Zone to 117 Sea Zone
4 infantry moved from Germany to 117 Sea Zone
4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Leningrad
2 infantry moved from Germany to Slovakia Hungary
1 transport moved from 93 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 116 Sea Zone
2 infantry moved from Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from France to 112 Sea Zone
Place Units - Germans
1 battleship and 1 carrier placed in 112 Sea Zone
1 tactical_bomber placed in United Kingdom
1 destroyer and 1 submarine placed in 113 Sea Zone
Germans undo move 2.
1 tactical_bomber placed in 112 Sea Zone
1 artillery and 1 infantry placed in Romania
2 mech_infantrys placed in Ukraine
1 artillery and 3 infantry placed in Germany
1 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 68 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 81 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -1.50