I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L24 BM4 fasthard (X) vs Sovietishcat (L+18) rematch
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@fasthard In sz 110, 2 UK infs in 1 USA tt, 2 USA fighters on 1 USA AC. UK 5.tsvg
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Non Combat Move - Americans 1 artillery, 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom 2 aaGuns moved from Western United States to 10 Sea Zone 2 aaGuns, 1 carrier, 3 destroyers and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 83 Sea Zone to 91 Sea Zone 2 aaGuns moved from Central United States to 101 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 2 aaGuns and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Tunisia to Morocco 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone Place Units - Americans 3 bombers placed in Eastern United States 2 tactical_bombers placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 11 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield and 4 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Tunisia to Libya British take Libya from Italians 1 artillery moved from India to Burma 1 bomber moved from Iraq to Burma 5 infantry moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in Burma British attack with 1 artillery, 1 bomber and 6 infantry Japanese defend with 5 infantry British roll dice for 1 artillery, 1 bomber and 6 infantry in Burma, round 2 : 5/8 hits, 2.17 expected hits Japanese roll dice for 5 infantry in Burma, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the British lost in Burma 5 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 12 Casualties for British: 1 infantry Casualties for Japanese: 5 infantry Non Combat Move - British 1 bomber moved from Burma to India 2 fighters moved from Persia to Shensi 1 fighter moved from Persia to Russia 1 infantry moved from Iraq to Persia 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 armour and 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone 1 armour and 1 infantry moved from 79 Sea Zone to West India 2 armour moved from Rhodesia to Anglo Egyptian Sudan 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Gibraltar to 110 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone Place Units - British 1 airfield placed in Gibraltar 4 transports placed in 110 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,4,1 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Japanese regular : -0.67 British regular : 2.83 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Rostov 3 armour moved from Bryansk to Rostov 1 mech_infantry moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 3 armour, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/5 hits, 2,33 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians roll dice for 3 armour and 1 bomber in Rostov, round 3 : 1/4 hits, 2,17 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Bryansk 2 infantry moved from Western Ukraine to Bryansk 1 artillery and 3 infantry moved from France to Western Germany 7 infantry moved from Northern Italy to Western Germany 2 aaGuns moved from Northern Italy to Western Germany 4 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,4,2,1,6,2 Italians collect 10 PUs (8 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Italians regular : -2,50 Russians regular : 0,00 -
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 marine; Remaining resources: 8 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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@fasthard In sz 110, the french inf is on an USA tt.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 submarine moved from 124 Sea Zone to 122 Sea Zone 2 bombers moved from Western Germany to Tambov 1 infantry moved from Bryansk to Tambov 1 armour moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 infantry moved from Bryansk to Tambov Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 3/8 hits, 3,83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 5 mech_infantrys moved from Bryansk to Volgograd 5 armour moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 3 mech_infantrys moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 2 armour moved from Bryansk to Volgograd 1 mech_infantry moved from Western Ukraine to Bryansk 1 infantry moved from Smolensk to Bryansk 4 infantry moved from Belarus to Bryansk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Bryansk 1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Bessarabia to Ukraine 2 infantry moved from Ukraine to Rostov 1 aaGun moved from Bryansk to Rostov 2 bombers moved from Tambov to Bryansk 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany 4 mech_infantrys moved from Poland to Western Ukraine 4 infantry moved from France to Western Germany 1 aaGun moved from Western Germany to Germany 1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to Germany 1 mech_infantry moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany 1 infantry moved from Western Germany to Germany 1 mech_infantry moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd Place Units - Germans 9 infantry placed in Germany 2 artilleries and 1 infantry placed in Ukraine 1 infantry placed in Novgorod 6 infantry placed in Western Germany Germans undo move 4. 1 infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,5,6,5,4,4 Germans collect 55 PUs (1 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Russians regular : -0,33 Germans regular : -0,50 -
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 3 PUs; Combat Move - Russians 2 infantry moved from Russia to Tambov 5 fighters and 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/8 hits, 3.50 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Tambov to Shensi 5 fighters moved from Tambov to Russia 2 aaGuns and 18 infantry moved from Novosibirsk to Kansu Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -1.50 -
@Sovietishcat the dice roller stuck at the 2nd round for India in Burma (1art returns fire).
Therefore I’ll dice it here via dicebot

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2nd round UK_pacific defence in Burma 1 art:
[dice 1d6<=2] -
1d6<=2: 1; Hits: 1
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@sovietcat so Japan captures Burma with 1inf, 3mechs remaining
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 fighter, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 3 infantry moved from Shan State to Burma 3 mech_infantrys moved from Malaya to Burma 2 fighters and 2 tactical_bombers moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 2 bombers moved from French Indo China to Burma 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 submarines moved from 36 Sea Zone to 39 Sea Zone 1 cruiser and 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State Combat - Japanese Battle in Midway Battle in 79 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 79 Sea Zone Japanese win, taking Midway from Americans, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Wake Island Battle in Burma Japanese attack with 2 bombers, 4 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers British defend with 1 artillery and 5 infantry Japanese roll dice for 2 bombers, 4 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers in Burma, round 2 : 8/16 hits, 7,00 expected hits UK_Pacific roll dice for 1 artillery and 5 infantry in Burma, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Japanese lost in Burma 1 artillery owned by the British and 5 infantry owned by the British lost in Burma Japanese win, taking Wake Island from Americans, taking Burma from UK_Pacific with 2 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 5 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Burma: 1 infantry EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 2 bombers moved from Burma to Malaya 3 fighters and 3 tactical_bombers moved from Burma to Yunnan 1 mech_infantry moved from Kweichow to Hunan 1 infantry moved from Hunan to Kweichow 1 aaGun moved from Yunnan to Burma 2 fighters moved from Japan to Caroline Islands 1 infantry moved from New Guinea to Dutch New Guinea 1 carrier and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 3 mech_infantrys moved from French Indo China to Hunan Place Units - Japanese 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya 1 fighter and 1 tactical_bomber placed in Japan 1 factory_minor placed in Kiangsu Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Japanese regular : 1,00 UK_Pacific regular : -1,00 -
@fasthard I assumed no scramble in sz 112 with USA attacking Norway.
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Midway 3 fighters moved from Hawaiian Islands to Wake Island 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 bomber moved from Gibraltar to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 tactical_bomber moved from Western United States to 31 Sea Zone 1 marine moved from United Kingdom to 110 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway Combat - Americans Battle in 31 Sea Zone Americans attack with 1 tactical_bomber and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Battle in Midway Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Midway, round 2 : 0/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Midway, round 3 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Norway from Germans, taking Midway from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Wake Island Americans attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Wake Island, round 2 : 3/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone 3 fighters moved from Wake Island to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 artillery, 2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Scotland 1 fighter moved from 112 Sea Zone to Scotland 1 bomber moved from 112 Sea Zone to Scotland 3 bombers moved from Eastern United States to Scotland Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 destroyers placed in 10 Sea Zone 3 bombers placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 1 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Libya to Tobruk British take Tobruk from Italians 1 bomber moved from India to Volgograd 5 infantry moved from India to Burma 1 armour moved from West India to Burma 1 artillery moved from India to Burma 1 infantry moved from India to Burma Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Volgograd Bombing raid in Volgograd causes 0 damage total. Battle in Burma British attack with 1 armour, 1 artillery and 6 infantry Japanese defend with 1 aaGun, 1 infantry and 3 mech_infantrys British roll dice for 1 armour, 1 artillery and 6 infantry in Burma, round 2 : 1/8 hits, 2.00 expected hits Japanese roll dice for 1 aaGun, 1 infantry and 3 mech_infantrys in Burma, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Burma 1 aaGun owned by the Japanese lost in Burma British roll dice for 1 armour, 1 artillery and 4 infantry in Burma, round 3 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry and 3 mech_infantrys in Burma, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma British roll dice for 1 armour, 1 artillery and 4 infantry in Burma, round 4 : 1/6 hits, 1.67 expected hits Japanese roll dice for 2 mech_infantrys in Burma, round 4 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Burma British roll dice for 1 armour, 1 artillery and 4 infantry in Burma, round 5 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 14 Casualties for British: 2 infantry Casualties for Japanese: 1 aaGun, 1 infantry and 3 mech_infantrys Non Combat Move - British 1 infantry moved from West India to India 2 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 infantry, 1 mech_infantry, 2 tactical_bombers and 4 transports moved from 110 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from 112 Sea Zone to Norway 1 artillery, 7 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 fighter moved from Russia to Norway 1 aaGun moved from 112 Sea Zone to Norway 1 fighter moved from Gibraltar to United Kingdom 1 aaGun moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 fighter moved from Shensi to Russia 1 fighter moved from Shensi to Russia 1 fighter moved from Russia to Norway 1 aaGun moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland Place Units - British 2 mech_infantrys placed in Union of South Africa 2 infantry placed in Egypt 1 infantry placed in Persia 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4 British collect 34 PUs (1 lost to blockades); end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,6,5 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -1.17 Japanese regular : -3.00 Germans AA : 0.83 British regular : -2.00 -
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Bryansk to Tambov 1 bomber moved from Bryansk to Tambov Combat - Italians Battle in Tambov Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tambov 1 infantry owned by the Russians lost in Tambov Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Tambov to Southern Italy 1 aaGun and 6 infantry moved from Northern Italy to Western Germany 5 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Bryansk to Rostov Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,1,1,5,1,1 Italians collect 10 PUs (8 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Italians regular : 0,17 Russians regular : 0,67 -
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 11 PUs; Combat Move - ANZAC 1 fighter moved from Persia to 80 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone Combat - ANZAC Battle in 80 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC lost in 80 Sea Zone 1 submarine owned by the Japanese lost in 80 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 80 Sea Zone to Persia 2 infantry moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 marine moved from New South Wales to 62 Sea Zone 1 mech_infantry moved from New South Wales to Queensland 1 artillery, 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 63 Sea Zone to New Zealand Place Units - ANZAC 2 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from United Kingdom to Scotland 1 infantry moved from Iraq to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.83 ANZAC regular : 0.17 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 fighters, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Novgorod to Archangel 1 infantry moved from Bryansk to Smolensk 9 armour and 10 mech_infantrys moved from Volgograd to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia Combat - Germans Battle in Northwest Persia Germans attack with 9 armour and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour and 11 mech_infantrys in Northwest Persia, round 2 : 7/20 hits, 6,33 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 9 armour and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 mech_infantrys moved from Western Ukraine to Bryansk 2 artilleries and 2 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Germany to Eastern Poland 4 mech_infantrys moved from Western Germany to Germany 2 infantry moved from Normandy Bordeaux to France 4 tactical_bombers moved from Western Germany to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 armour moved from Bryansk to Caucasus 1 infantry moved from Belarus to Bryansk Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 2 fighters and 8 mech_infantrys placed in Germany 1 infantry placed in Western Germany Germans undo move 4. 1 infantry placed in Novgorod Germans undo move 3. 2 fighters and 4 mech_infantrys placed in Germany 4 mech_infantrys placed in Western Germany Germans undo move 4. 2 fighters and 2 mech_infantrys placed in Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,4,6,6,1,6 Germans collect 51 PUs (4 lost to blockades); end with 51 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUsCombat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,67 -
@fasthard I assumed you would scramble sz 113; wiped me out. Let me know if you did not wanted to do so. Russia 7–.tsvg
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Kansu to Suiyuyan 1 tactical_bomber moved from Shensi to Suiyuyan 1 fighter moved from Russia to Suiyuyan 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Samara 2 fighters moved from Russia to Samara 2 fighters moved from Russia to Vologda 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Suiyuyan Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 battleship, 1 cruiser, 3 fighters and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 3 fighters in 113 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship, 1 cruiser, 3 fighters and 1 transport remaining. Battle score for attacker is -18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Samara Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Samara, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters moved from Samara to Russia 2 fighters moved from Vologda to Russia 2 aaGuns and 16 infantry moved from Kansu to Shensi 1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -1.17 Russians regular : -2.33 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 fighter, 12 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Siberia to Sakha Japanese take Sakha from Russians 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from Yunnan to Hopei 1 infantry moved from Chahar to Suiyuyan 1 bomber moved from Malaya to Suiyuyan 1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan 1 bomber moved from Malaya to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Hopei 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Hunan to Chahar 1 mech_infantry moved from Hunan to Hopei 1 mech_infantry moved from Hunan to Anhwe 1 mech_infantry moved from Hunan to Kweichow 1 artillery moved from Yunnan to Szechwan 3 mech_infantrys moved from Malaya to Burma 3 mech_infantrys moved from French Indo China to Burma 1 artillery moved from Shan State to Burma 3 mech_infantrys moved from Kwangtung to Hunan Combat - Japanese Battle in 31 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 31 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Suiyuyan Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Hopei Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 3/6 hits, 2,33 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Hopei 3 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Burma Japanese attack with 1 artillery, 2 fighters, 6 mech_infantrys and 2 tactical_bombers British defend with 1 armour, 1 artillery and 4 infantry Japanese roll dice for 1 artillery, 2 fighters, 6 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 3/11 hits, 3,83 expected hits UK_Pacific roll dice for 1 armour, 1 artillery and 4 infantry in Burma, round 2 : 1/6 hits, 2,17 expected hits 1 mech_infantry owned by the Japanese lost in Burma 3 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Burma, round 3 : 2/10 hits, 3,67 expected hits UK_Pacific roll dice for 1 armour, 1 artillery and 1 infantry in Burma, round 3 : 1/3 hits, 1,17 expected hits 1 mech_infantry owned by the Japanese lost in Burma 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Burma, round 4 : 3/9 hits, 3,50 expected hits UK_Pacific roll dice for 1 armour in Burma, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 2 mech_infantrys Casualties for British: 1 armour, 1 artillery and 4 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to French Indo China 1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar 1 bomber moved from Suiyuyan to Chahar 1 bomber moved from Hopei to Chahar 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Shan State Place Units - Japanese 3 submarines placed in 6 Sea Zone 1 fighter placed in Japan 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,33 Japanese regular : -3,00 UK_Pacific regular : -1,83 -
@fasthard Good morning from Canada, do you intercept bombing raid and or scramble sz 112 and W.Germany? USA scrambles round 7.tsvg
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@Sovietishcat Hi, no thx. no scramble, no intercept





