TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Dutch
1 Artillery, 2 Infantrys and 1 Tank moved from Merauke to Hollandia
Purchase Units - Dutch
Dutch buy 2 Artillerys, 3 Bunkers and 1 Elite; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Hollandia
Dutch attack with 1 Artillery, 2 Infantrys and 1 Tank
Yamamoto defend with 2 Infantrys and 2 Tanks
Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 2 Infantrys and 2 Tanks in Hollandia, round 2 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Dutch lost in Hollandia
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hollandia, round 3 : 2/3 hits, 1.17 expected hits
Yamamoto roll dice for 2 Infantrys and 2 Tanks in Hollandia, round 3 : 3/4 hits, 1.67 expected hits
1 Artillery owned by the Dutch, 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Hollandia
2 Infantrys owned by the Yamamoto lost in Hollandia
Yamamoto win with 2 Tanks remaining. Battle score for attacker is -9
Casualties for Dutch: 1 Artillery, 2 Infantrys and 1 Tank
Casualties for Yamamoto: 2 Infantrys
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Java
1 Bunker placed in Soembawa
1 Bunker placed in Timor
2 Artillerys and 1 Elite placed in Suriname
Turn Complete - Dutch
Dutch collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Dutch regular : -0.50
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