@Trout Hello, this is where we will post our turns! :)
SbY (Al) vs CdS (Ax) Europe 1940 2nd
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Game History
Round: 6 Combat Move - Russians 1 artillery and 22 infantry moved from Samara to Volgograd 2 armour and 1 mech_infantry moved from Caucasus to Volgograd 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Battle in Volgograd Russians attack with 2 armour, 1 artillery, 22 infantry and 1 mech_infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 2 armour, 1 artillery, 22 infantry and 1 mech_infantry in Volgograd, round 2 : 4/26 hits, 5.33 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour, 1 artillery, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 2 aaGuns moved from Samara to Volgograd Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : -1.33
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You forgot US and UK
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I concede. I now understand why people love Black Skies. More effective as an American strategic bomber strategy I developed myself (I never looked at the Green Skies strategies on this forum, so I’m not sure how similar it is).
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AI is not representative of how this game would have gone. I already had plans to take out UK in the next couple of rounds. Plus the AI in triplea isnt as strong as I would like it to be, it makes rather strange decissions.
But I really believe that you can defend against this so called ‘Black Skies’ or ‘Green Skies’
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We can do another rematch, Ill play Axis again and will try to show you another strategy of mine.
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Really? How?
About my version of Green Skies: The Axis eventually won, but it was quite close. It was a Global 1940 Game and Japan was defeated just as Germany reached Egypt. There was a good possibility of Germany eventually being defeated were it not for victory conditions.
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Thats Global 40, I also play that, but that has been a while. Thats why I am restarting with Europe to get better again (in all aspects of the game).
Lets try a new game of Europe, Ill be Axis again. You can try the green skies!
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@SuperbattleshipYamato said in SbY (Al) vs CdS (Ax) Europe 1940 2nd:
Really? How?
About my version of Green Skies: The Axis eventually won, but it was quite close. It was a Global 1940 Game and Japan was defeated just as Germany reached Egypt. There was a good possibility of Germany eventually being defeated were it not for victory conditions.
Do you have the map of that game still?! I would like to have a look at that if you dont mind.
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Personally speaking, my Green Skies seems to work better with Japan, where they’re more cost effective (strategic bombers are generally much more useful in naval warfare). That’s probably a major reason why Japan was defeated first. The neutralize Germany you would need land units, which I tried (and failed) to do here.
The game (keep in mind I played against myseolf):
2024-7-2-World-War-II-Global-1940-2nd-Edition-with-Combat-Move-First.tsvg
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Well if you decide upfront that you do total world victory, instead of the victory conditions, you are indeed able to turn the tight of war in Europe. But I still believe that you can defend against the Green Skies, perphaps after a few more Europe games, Ill try a Global vs you.
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I should’ve wrote “myself”, not “myseolf”.
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Sorry for coming back to this thread, but I wanted to add that it definitely helps when the US has the Heavy Bombers research ability (I know it’s Oztea’s 1941 setup, but I find it still follows Global 1940 dynamics in the large scale):