Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsVictoryFirst (Allies) vs The_Good_Captain (Germans) | D-Day Balance Game 1
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@VictoryFirst i dont see the UK reinforcements?
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@VictoryFirst never mind. I see what you did there - ill fix it up
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G1 Reinforcements:
Rennes: [dice 2d6]
Rouen: [dice 2d6] -
2d6: 1, 4
2d6: 1, 2 -
G34
3 armor [dice 3d6]
1 infantry [dice 1d6]
1 arty [dice 1d6]G36 armor [dice 1d6]
G40 armor [dice 1d6]
G42 armor [dice 1d6] -
3d6: 2, 6, 3
1d6: 6
1d6: 2
1d6: 6
1d6: 3
1d6: 3 -
End of round 1, game aggregate dice results:
Allies: +2 actual, +1.66 low luck, -4 reinforcements
Axis: +.05 actual, -.83 low luck, -6 reinforcements -
The two bombers attack the two AA guns in Cherbourg.
[dice 2d6]
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2d6: 2, 5
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one AA gun returns fire:
[dice 1d6]
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1d6: 1
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I forgot about the bombers so that’s why I did them at the end of my turn.
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A2 Reinforcements
USA [dice 2d6]
UK [dice 2d6] -
2d6: 2, 4
2d6: 6, 4 -
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G2 Reinforcements
Rennes: [dice 2d6]
Rouen: [dice 2d6] -
2d6: 1, 2
2d6: 4, 1 -
sorry, I missed the G17 German infantry
German infantry attacks: [dice 1d6]
UK infantry defend: [dice 4d6]