@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
    Purchase Units - Italians
        Italians buy 1 destroyer, 2 marines and 1 transport; Remaining resources: 1 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Italians To War With Chinese
            Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    Combat Move - Italians
        1 artillery moved from Iraq to Persia
        1 infantry moved from Anglo Egyptian Sudan to Egypt
        1 fighter moved from Southern Italy to Egypt
    Combat - Italians
        Battle in Persia
            Italians attack with 1 artillery
            British defend with 1 infantry
                Italians roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Italians lost in Persia
            British win with 1 infantry remaining. Battle score for attacker is -4
            Casualties for Italians: 1 artillery
        Battle in Egypt
            Italians attack with 1 fighter and 1 infantry
            British defend with 1 armour and 1 harbour
                Italians roll dice for 1 fighter and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                British roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
                1 armour owned by the British lost in Egypt
            Italians win, taking Egypt from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
            Casualties for British: 1 armour
    Non Combat Move - Italians
        1 fighter moved from Egypt to Trans-Jordan
        1 armour moved from Romania to Yugoslavia
        1 mech_infantry moved from Romania to Western Ukraine
        1 infantry moved from France to Normandy Bordeaux
        1 aaGun moved from Western Germany to France
    Place Units - Italians
        1 destroyer and 1 transport placed in 97 Sea Zone
        2 marines placed in Southern Italy
    Turn Complete - Italians
        Italians collect 18 PUs; end with 19 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Shan State to Burma
              UK_Pacific take Burma from Japanese
        1 fighter moved from Philippines to 39 Sea Zone
        1 fighter moved from India to 39 Sea Zone
        1 destroyer moved from 31 Sea Zone to 23 Sea Zone
        1 fighter moved from Wake Island to Caroline Islands
    Combat - ANZAC
        Battle in 39 Sea Zone
            British loiter and taunt; ANZAC attack with 2 fighters
            Japanese defend with 1 battleship, 2 destroyers, 1 submarine and 1 transport
            1 submarine owned by the Japanese submerged
                ANZAC roll dice for 2 fighters in 39 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 39 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                1 fighter owned by the ANZAC lost in 39 Sea Zone
                2 destroyers owned by the Japanese lost in 39 Sea Zone
                ANZAC roll dice for 1 fighter in 39 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                Japanese roll dice for 1 battleship and 1 transport in 39 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                1 fighter owned by the ANZAC lost in 39 Sea Zone
                1 battleship owned by the Japanese lost in 39 Sea Zone
            Japanese win with 1 transport remaining. Battle score for attacker is 16
            Casualties for ANZAC: 2 fighters
            Casualties for Japanese: 1 battleship and 2 destroyers
    Non Combat Move - ANZAC
        1 submarine moved from 54 Sea Zone to 33 Sea Zone
    Place Units - ANZAC
        1 destroyer and 2 submarines placed in 54 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    Combat Move - French
    Non Combat Move - French
        2 infantry moved from Algeria to Tunisia
        1 infantry moved from Scotland to United Kingdom
        1 fighter moved from Gibraltar to 109 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,00
ANZAC regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 artilleries, 1 factory_minor, 2 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Germans To War With Chinese
            Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    Combat Move - Germans
        1 infantry moved from Western Ukraine to Ukraine
        2 mech_infantrys moved from Western Ukraine to Ukraine
        3 armour moved from Western Ukraine to Ukraine
        1 mech_infantry moved from Baltic States to Archangel
        1 mech_infantry moved from Eastern Poland to Archangel
        2 bombers moved from Vyborg to Nenetsia
        1 bomber moved from Germany to Caucasus
        1 bomber moved from Western Germany to Nenetsia
        6 armour, 7 artilleries, 24 infantry and 11 mech_infantrys moved from Western Ukraine to Bryansk
        1 tactical_bomber moved from Romania to Caucasus
        1 tactical_bomber moved from Poland to Archangel
    Combat - Germans
        Battle in Bryansk
            Germans attack with 6 armour, 7 artilleries, 24 infantry and 11 mech_infantrys
            Russians defend with 2 infantry
                Germans roll dice for 6 armour, 7 artilleries, 24 infantry and 11 mech_infantrys in Bryansk, round 2 : 12/48 hits, 12.33 expected hits
                Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Russians lost in Bryansk
            Germans win, taking Bryansk from Russians with 6 armour, 7 artilleries, 24 infantry and 11 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
        Battle in Ukraine
            Germans attack with 3 armour, 1 infantry and 2 mech_infantrys
            Russians defend with 1 factory_minor and 2 infantry
                Germans roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 3/6 hits, 2.00 expected hits
                Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Germans lost in Ukraine
                2 infantry owned by the Russians lost in Ukraine
            Germans win, taking Ukraine from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
            Casualties for Russians: 2 infantry
        Battle in Archangel
            Germans attack with 2 mech_infantrys and 1 tactical_bomber
            Russians defend with 1 mech_infantry
                Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Archangel
                Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Archangel, round 4 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 mech_infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Archangel
            1 tactical_bomber owned by the Germans retreated
            Russians win with 1 mech_infantry remaining. Battle score for attacker is -8
            Casualties for Germans: 2 mech_infantrys
        Battle in Nenetsia
            Germans attack with 3 bombers
            British defend with 2 fighters
                Germans roll dice for 3 bombers in Nenetsia, round 2 : 3/3 hits, 2.00 expected hits
                Russians roll dice for 2 fighters in Nenetsia, round 2 : 1/2 hits, 1.33 expected hits
                1 bomber owned by the Germans lost in Nenetsia
                2 fighters owned by the British lost in Nenetsia
            Germans win with 2 bombers remaining. Battle score for attacker is 6
            Casualties for Germans: 1 bomber
            Casualties for British: 2 fighters
        Battle in Caucasus
            Germans attack with 1 bomber and 1 tactical_bomber
            Russians defend with 1 fighter
                Germans roll dice for 1 bomber and 1 tactical_bomber in Caucasus, round 2 : 1/2 hits, 1.17 expected hits
                Russians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
                1 tactical_bomber owned by the Germans lost in Caucasus
                1 fighter owned by the Russians lost in Caucasus
            Germans win with 1 bomber remaining. Battle score for attacker is -1
            Casualties for Germans: 1 tactical_bomber
            Casualties for Russians: 1 fighter
    Non Combat Move - Germans
        3 fighters and 3 tactical_bombers moved from Romania to Egypt
        3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
        2 aaGuns moved from Western Ukraine to Bryansk
        1 armour moved from Novgorod to Bryansk
        1 aaGun moved from Western Ukraine to Ukraine
        1 infantry moved from Baltic States to Belarus
        1 infantry moved from Karelia to Novgorod
        1 marine moved from Finland to Norway
        1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
        1 artillery moved from Poland to Eastern Poland
        1 infantry moved from Poland to Eastern Poland
        2 mech_infantrys moved from Western Germany to Yugoslavia
        1 infantry moved from France to Normandy Bordeaux
        1 aaGun moved from France to Normandy Bordeaux
        1 artillery moved from Western Germany to France
        1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 114 Sea Zone to 112 Sea Zone
        1 infantry moved from Karelia to Novgorod
        1 bomber moved from Caucasus to Romania
        1 bomber moved from Nenetsia to Norway
        1 bomber moved from Nenetsia to Novgorod
        1 tactical_bomber moved from Archangel to Novgorod
        1 infantry moved from Western Germany to 112 Sea Zone
        1 aaGun moved from Western Germany to 112 Sea Zone
        1 aaGun moved from 112 Sea Zone to Norway
        1 infantry moved from 112 Sea Zone to Norway
    Place Units - Germans
        1 factory_minor placed in Yugoslavia
        1 submarine placed in 112 Sea Zone
        2 fighters placed in Western Germany
        3 artilleries placed in Novgorod
        3 infantry placed in Normandy Bordeaux
        1 infantry placed in France
        1 mech_infantry placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
        Germans collect 51 PUs (2 lost to blockades); end with 52 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
        EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Ukraine: 1 aaGun
        EDIT: Adding units owned by Germans to Bryansk: 1 aaGun
        EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
        EDIT: Adding units owned by Germans to Western Ukraine: 1 mech_infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
    Purchase Units - Russians
        Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        1 submarine moved from 125 Sea Zone to 110 Sea Zone
        1 mech_infantry moved from Archangel to Novosibirsk
        1 mech_infantry moved from Volgograd to Novosibirsk
        2 armour moved from Russia to Novosibirsk
        2 infantry moved from Volgograd to Rostov
        1 aaGun, 4 artilleries and 23 infantry moved from Tambov to Russia
        1 infantry moved from Russia to Samara
        1 infantry moved from Russia to Samara
        1 infantry moved from Russia to Smolensk
        2 aaGuns and 18 infantry moved from Buryatia to Amur
    Place Units - Russians
        2 infantry placed in Volgograd
        1 fighter and 9 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 26 PUs; end with 26 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Yunnan to Shan State
        1 artillery moved from Hunan to Kwangsi
        1 mech_infantry moved from Anhwe to Kwangsi
        1 transport moved from 36 Sea Zone to 20 Sea Zone
        1 marine moved from Kwangtung to 20 Sea Zone
        1 marine and 1 transport moved from 20 Sea Zone to 36 Sea Zone
        1 marine moved from 36 Sea Zone to French Indo China
        1 transport moved from 39 Sea Zone to 58 Sea Zone
        1 tactical_bomber moved from 36 Sea Zone to Shan State
        1 fighter moved from 36 Sea Zone to Shan State
        1 tactical_bomber moved from 36 Sea Zone to Kwangsi
        1 fighter moved from 36 Sea Zone to Kwangsi
    Combat - Japanese
        Japanese creates battle in territory 39 Sea Zone
        Battle in French Indo China
        Battle in 39 Sea Zone
            Japanese attack with 1 submarine
            British defend with 1 carrier
            1 submarine owned by the Japanese submerged
        Battle in Kwangsi
            Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
            British defend with 1 infantry; Chinese defend with 1 harbour
                Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.83 expected hits
                Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in Kwangsi
                1 infantry owned by the British lost in Kwangsi
            Japanese winBritish winBritish win, taking French Indo China from UK_Pacific with 1 carrier remaining with 1 carrier remaining, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
            Casualties for Japanese: 1 artillery
            Casualties for British: 1 infantry
        Battle in Shan State
            Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Japanese
        2 carriers, 1 cruiser and 4 transports moved from 36 Sea Zone to 19 Sea Zone
        1 battleship, 3 carriers, 1 cruiser, 2 fighters and 3 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
        1 destroyer moved from 20 Sea Zone to 34 Sea Zone
        1 infantry moved from Kweichow to Yunnan
        1 infantry moved from Hopei to Kweichow
        1 infantry moved from Suiyuyan to Hopei
        1 artillery moved from Chahar to Suiyuyan
        1 infantry moved from Jehol to Chahar
        1 infantry moved from Jehol to Anhwe
        1 mech_infantry moved from Manchuria to Jehol
        1 fighter moved from Shan State to Hunan
        1 tactical_bomber moved from Shan State to Hunan
        1 tactical_bomber moved from Kwangsi to Hunan
        1 fighter moved from Kwangsi to Hunan
        2 fighters moved from Japan to 19 Sea Zone
        1 fighter moved from Japan to 19 Sea Zone
        1 submarine moved from 6 Sea Zone to 19 Sea Zone
    Place Units - Japanese
        1 artillery and 1 marine placed in Manchuria
        1 destroyer placed in 19 Sea Zone
        1 submarine placed in 6 Sea Zone
        2 fighters and 1 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 44 PUs; end with 44 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 tactical_bomber
        EDIT: Removing units owned by Japanese from Japan: 1 fighter
        EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 fighter
        EDIT: Adding units owned by Japanese to Manchuria: 1 tactical_bomber
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.17
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 2 carriers, 4 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Holland Belgium
        1 bomber moved from Caroline Islands to 36 Sea Zone
        1 submarine moved from 33 Sea Zone to 34 Sea Zone
        1 infantry moved from Marshall Islands to 32 Sea Zone
        2 fighters and 3 tactical_bombers moved from Caroline Islands to 34 Sea Zone
        4 fighters moved from 33 Sea Zone to 34 Sea Zone
        1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
        1 infantry moved from 34 Sea Zone to Paulau Island
        1 infantry moved from Caroline Islands to 33 Sea Zone
        1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
        1 artillery moved from Marshall Islands to 32 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
        1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
    Combat - Americans
        Battle in Holland Belgium
        Battle in Marianas
        Battle in 36 Sea Zone
            Americans attack with 1 bomber
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 36 Sea Zone
            Americans win, taking Holland Belgium from Germans, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 34 Sea Zone
            Americans attack with 6 fighters, 1 submarine, 3 tactical_bombers and 1 transport
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 34 Sea Zone
            Americans win with 6 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Paulau Island
    Non Combat Move - Americans
        2 marines moved from Hawaiian Islands to 26 Sea Zone
        1 transport moved from 26 Sea Zone to 31 Sea Zone
        2 infantry moved from Wake Island to 31 Sea Zone
        2 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
        2 carriers, 2 cruisers and 2 marines moved from 26 Sea Zone to 22 Sea Zone
        2 infantry and 2 marines moved from 22 Sea Zone to Marianas
        6 fighters and 1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone
        2 tactical_bombers moved from 34 Sea Zone to Caroline Islands
        1 bomber moved from 36 Sea Zone to Borneo
        1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
        1 transport moved from 26 Sea Zone to 10 Sea Zone
        2 infantry moved from Eastern United States to 101 Sea Zone
        1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
        1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
        1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 89 Sea Zone
        1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
        1 armour, 1 artillery, 3 infantry, 3 mech_infantrys and 5 transports moved from 89 Sea Zone to 88 Sea Zone
        2 infantry moved from French Guiana to 88 Sea Zone
        1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
        1 mech_infantry moved from Morocco to Tunisia
        1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
        1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
        1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
        1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
    Place Units - Americans
        2 infantry placed in Western United States
        2 fighters and 1 tactical_bomber placed in Eastern United States
        2 fighters placed in Western United States
        2 carriers placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 57 PUs; end with 57 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
        1 fighter and 2 infantry moved from Shensi to Suiyuyan
    Combat - Chinese
        Chinese creates battle in territory Hunan
        Battle in Suiyuyan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 artillery
                Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Suiyuyan
                1 artillery owned by the Japanese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 artillery
        Battle in Hunan
            Chinese attack with 1 infantry
            Japanese defend with 2 fighters and 2 tactical_bombers
                Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 2/4 hits, 2,33 expected hits
                1 infantry owned by the Chinese lost in Hunan
            Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Suiyuyan to Tsinghai
    Place Units - Chinese
        1 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 5 PUs; end with 6 PUs
    Purchase Units - British
        British buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Persia to Iraq
              British take Iraq from Italians
        1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              British take Anglo Egyptian Sudan from Italians
        1 fighter moved from Malta to Trans-Jordan
        1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
        1 bomber moved from Belgian Congo to Trans-Jordan
        1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
        1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
        1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 transport moved from 91 Sea Zone to 110 Sea Zone
        2 infantry moved from United Kingdom to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        3 fighters moved from Gibraltar to Normandy Bordeaux
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 carrier moved from 39 Sea Zone to 72 Sea Zone
    Combat - British
        Battle in Normandy Bordeaux
            British attack with 1 artillery, 3 fighters and 3 infantry
            Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry; Italians defend with 1 infantry
                Germans roll AA dice in Normandy Bordeaux : 1/3 hits, 0,50 expected hits
                1 fighter owned by the British lost in Normandy Bordeaux
                British roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 : 1/3 hits, 1,67 expected hits
                British roll dice for 1 artillery, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2,00 expected hits
                Germans roll dice for 1 aaGun and 5 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1,67 expected hits
                2 infantry owned by the British lost in Normandy Bordeaux
                1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Normandy Bordeaux
                British roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1,67 expected hits
                Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0,67 expected hits
                1 artillery owned by the British and 1 fighter owned by the British lost in Normandy Bordeaux
                British roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0,67 expected hits
                Germans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 2/2 hits, 0,67 expected hits
                1 infantry owned by the British and 1 fighter owned by the British lost in Normandy Bordeaux
                1 infantry owned by the Italians lost in Normandy Bordeaux
            Germans win with 1 infantry remaining. Battle score for attacker is -26
            Casualties for British: 1 artillery, 3 fighters and 3 infantry
            Casualties for Germans: 1 aaGun and 3 infantry
            Casualties for Italians: 1 infantry
        Battle in Trans-Jordan
            British attack with 1 bomber, 2 fighters and 1 tactical_bomber
            Italians defend with 1 fighter
                British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits, 2,33 expected hits
                Italians roll dice for 1 fighter in Trans-Jordan, round 2 : 1/1 hits, 0,67 expected hits
                1 fighter owned by the British lost in Trans-Jordan
                1 fighter owned by the Italians lost in Trans-Jordan
            British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for British: 1 fighter
            Casualties for Italians: 1 fighter
    Non Combat Move - British
        1 carrier and 1 fighter moved from 109 Sea Zone to 110 Sea Zone
        5 submarines moved from 92 Sea Zone to 110 Sea Zone
        1 infantry moved from French Central Africa to French Equatorial Africa
        1 bomber moved from Trans-Jordan to Eastern Persia
        1 mech_infantry moved from India to Eastern Persia
        1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports moved from 81 Sea Zone to 77 Sea Zone
        1 fighter and 1 tactical_bomber moved from Trans-Jordan to 77 Sea Zone
        1 mech_infantry moved from Belgian Congo to Ethiopia
        2 mech_infantrys moved from Union of South Africa to Belgian Congo
        1 carrier moved from 71 Sea Zone to 83 Sea Zone
    Place Units - British
        1 carrier and 1 destroyer placed in 110 Sea Zone
        1 artillery and 3 infantry placed in United Kingdom
        1 mech_infantry placed in Union of South Africa
    Turn Complete - British
        British collect 36 PUs; end with 36 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
    Place Units - UK_Pacific
        1 artillery, 2 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
        UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
        Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0,83
Americans regular : 0,67
Italians regular : 0,33
Japanese regular : -0,33
Germans AA : 0,50
Germans regular : 3,00
British regular : -2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
    Purchase Units - Italians
        Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 armour moved from Western Ukraine to Rostov
        1 mech_infantry moved from Western Ukraine to Rostov
        2 fighters moved from Southern Italy to Rostov
        1 submarine moved from 97 Sea Zone to 92 Sea Zone
    Combat - Italians
        Battle in 92 Sea Zone
            Italians attack with 1 submarine
            British defend with 1 destroyer
                Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer in 92 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 submarine in 92 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer in 92 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 submarine in 92 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer in 92 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 submarine in 92 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer in 92 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British lost in 92 Sea Zone
            Italians win with 1 submarine remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in Rostov
            Italians attack with 1 armour, 2 fighters and 1 mech_infantry
            Russians defend with 2 infantry
                Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits
                Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Russians lost in Rostov
            Italians win, taking Rostov from Russians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
    Non Combat Move - Italians
        1 fighter moved from Rostov to Ukraine
        1 fighter moved from Rostov to Ukraine
        2 marines moved from Southern Italy to 97 Sea Zone
        1 infantry moved from Southern Italy to 97 Sea Zone
        1 aaGun moved from Southern Italy to 97 Sea Zone
        1 submarine moved from 97 Sea Zone to 95 Sea Zone
        1 destroyer moved from 97 Sea Zone to 95 Sea Zone
        1 aaGun, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 97 Sea Zone to 98 Sea Zone
        2 marines moved from 98 Sea Zone to Egypt
        1 infantry moved from 98 Sea Zone to Egypt
        1 aaGun moved from 98 Sea Zone to Egypt
        1 armour moved from Yugoslavia to Greece
    Place Units - Italians
        1 carrier and 1 transport placed in 95 Sea Zone
        1 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 17 PUs; end with 17 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from France: 1 aaGun
        EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1.00
Russians regular : -0.67
British regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 destroyer moved from 23 Sea Zone to 22 Sea Zone
        1 submarine moved from 33 Sea Zone to 22 Sea Zone
        1 destroyer and 2 submarines moved from 54 Sea Zone to 22 Sea Zone
        1 fighter moved from Caroline Islands to 22 Sea Zone
    Place Units - ANZAC
        1 destroyer and 1 transport placed in 54 Sea Zone
        1 artillery placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    Combat Move - French
    Non Combat Move - French
        1 fighter moved from 110 Sea Zone to Gibraltar
        1 infantry moved from Tunisia to Libya
        1 infantry moved from United Kingdom to 110 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
@Me1945
French Inf on US transport (sz110)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 armour, 3 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Normandy Bordeaux to Holland Belgium
        1 infantry moved from France to Holland Belgium
        2 fighters moved from Western Germany to Holland Belgium
        1 infantry moved from Belarus to Smolensk
        1 mech_infantry moved from Bryansk to Caucasus
              Germans take Caucasus from Russians
        2 infantry moved from Bryansk to Tambov
        1 bomber moved from Novgorod to Tambov
        1 bomber moved from Romania to Tambov
        5 armour and 5 mech_infantrys moved from Bryansk to Volgograd
        1 armour moved from Bryansk to Volgograd
        1 mech_infantry moved from Eastern Poland to Archangel
              Germans take Archangel from Russians
        1 bomber moved from Norway to Smolensk
    Combat - Germans
        Battle in Holland Belgium
            Germans attack with 2 fighters and 2 infantry
            Americans defend with 1 infantry
                Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Holland Belgium
                Germans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1.17 expected hits
                Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Holland Belgium
            Germans win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Americans: 1 infantry
        Battle in Tambov
            Germans attack with 2 bombers and 2 infantry
            Russians defend with 2 infantry
                Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 1/4 hits, 1.67 expected hits
                Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Germans lost in Tambov
                1 infantry owned by the Russians lost in Tambov
                Germans roll dice for 2 bombers and 1 infantry in Tambov, round 3 : 3/3 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Tambov
            Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
            Casualties for Russians: 2 infantry
        Battle in Volgograd
            Germans attack with 6 armour and 5 mech_infantrys
            Russians defend with 1 factory_minor and 2 infantry
                Germans roll dice for 6 armour and 5 mech_infantrys in Volgograd, round 2 : 3/11 hits, 3.83 expected hits
                Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
                2 mech_infantrys owned by the Germans lost in Volgograd
                2 infantry owned by the Russians lost in Volgograd
            Germans win, taking Volgograd from Russians with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is -2
            Casualties for Germans: 2 mech_infantrys
            Casualties for Russians: 2 infantry
        Battle in Smolensk
            Germans attack with 1 bomber and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Smolensk
                1 infantry owned by the Russians lost in Smolensk
            Germans win with 1 bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 tactical_bomber moved from Egypt to 95 Sea Zone
        1 fighter moved from Egypt to 95 Sea Zone
        1 marine moved from Norway to 112 Sea Zone
        1 marine moved from 112 Sea Zone to Western Germany
        1 aaGun moved from Norway to Finland
        1 infantry moved from Norway to Finland
        1 tactical_bomber moved from Egypt to Romania
        2 mech_infantrys moved from Bryansk to Volgograd
        4 armour and 4 mech_infantrys moved from Bryansk to Caucasus
        1 aaGun moved from Bryansk to Rostov
        1 mech_infantry moved from Western Ukraine to Rostov
        1 aaGun moved from Western Ukraine to Ukraine
        3 artilleries moved from Novgorod to Belarus
        1 tactical_bomber moved from Novgorod to 112 Sea Zone
        1 fighter moved from Holland Belgium to 112 Sea Zone
        1 fighter moved from Holland Belgium to Western Germany
        1 mech_infantry moved from Ukraine to Caucasus
        1 mech_infantry moved from Eastern Poland to Ukraine
        1 artillery moved from Eastern Poland to Western Ukraine
        1 infantry moved from Eastern Poland to Western Ukraine
        1 aaGun moved from Bryansk to Western Ukraine
        2 infantry moved from Novgorod to Belarus
        1 bomber moved from Smolensk to Eastern Poland
        2 bombers moved from Tambov to Eastern Poland
        1 mech_infantry moved from Yugoslavia to Eastern Poland
        1 armour moved from Ukraine to Eastern Poland
        1 mech_infantry moved from Ukraine to Eastern Poland
        1 armour moved from Ukraine to Eastern Poland
        1 mech_infantry moved from Yugoslavia to Western Germany
        1 mech_infantry moved from Bryansk to Eastern Poland
        14 infantry moved from Bryansk to Rostov
        1 artillery moved from Bryansk to Western Ukraine
        3 infantry moved from Bryansk to Western Ukraine
        1 infantry moved from Bryansk to Belarus
        1 infantry moved from Bryansk to Belarus
        4 artilleries moved from Bryansk to Rostov
        2 artilleries moved from Bryansk to Rostov
        3 infantry moved from Bryansk to Ukraine
    Place Units - Germans
        3 infantry placed in France
        1 infantry placed in Western Germany
        2 fighters placed in Western Germany
        3 artilleries placed in Ukraine
        3 armour placed in Novgorod
    Turn Complete - Germans
        Germans collect 59 PUs; end with 59 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 2.00
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
    Purchase Units - Russians
        Russians buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Russia to Bryansk
              Russians take Bryansk from Germans
        1 mech_infantry moved from Novosibirsk to Archangel
        1 fighter and 1 tactical_bomber moved from Russia to Archangel
        1 infantry moved from Russia to Tambov
        2 fighters moved from Russia to Tambov
    Combat - Russians
        Battle in Archangel
            Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
            Germans defend with 1 mech_infantry
                Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits
                Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Russians lost in Archangel
                1 mech_infantry owned by the Germans lost in Archangel
            Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Russians: 1 mech_infantry
            Casualties for Germans: 1 mech_infantry
        Battle in Tambov
            Russians attack with 2 fighters and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 0/3 hits, 1,17 expected hits
                Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Tambov
            2 fighters owned by the Russians retreated
            Germans win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Russians: 1 infantry
    Non Combat Move - Russians
        2 fighters moved from Tambov to Russia
        2 infantry moved from Samara to Russia
        2 armour and 1 mech_infantry moved from Novosibirsk to Russia
        1 fighter and 1 tactical_bomber moved from Archangel to Russia
    Place Units - Russians
        2 fighters and 5 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 19 PUs; end with 19 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 1,33
Russians regular : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
    Purchase Units - Japanese
        Japanese buy 1 carrier, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 submarine moved from 19 Sea Zone to 21 Sea Zone
        1 submarine moved from 21 Sea Zone to 22 Sea Zone
        1 cruiser moved from 19 Sea Zone to 18 Sea Zone
        1 cruiser moved from 18 Sea Zone to 22 Sea Zone
        1 submarine moved from 6 Sea Zone to 17 Sea Zone
        1 submarine moved from 17 Sea Zone to 22 Sea Zone
        3 fighters moved from Japan to 22 Sea Zone
        1 tactical_bomber moved from Manchuria to 22 Sea Zone
        2 fighters and 2 tactical_bombers moved from Hunan to 22 Sea Zone
        1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 tactical_bombers moved from 19 Sea Zone to 22 Sea Zone
        1 infantry moved from Manchuria to 19 Sea Zone
        1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
        1 infantry moved from 5 Sea Zone to Soviet Far East
    Combat - Japanese
        Battle in Soviet Far East
        Battle in 22 Sea Zone
            Japanese attack with 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 11 fighters, 2 submarines and 5 tactical_bombers
            Americans defend with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 2 destroyers, 1 fighter and 3 submarines
                Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
            Units damaged: 1 carrier owned by the Americans
                Japanese roll dice for 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 11 fighters and 5 tactical_bombers in 22 Sea Zone, round 2 : 8/20 hits, 10.83 expected hits
            Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
                Americans roll dice for 4 submarines in 22 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 22 Sea Zone, round 2 : 8/21 hits, 10.33 expected hits
            Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                2 carriers owned by the Japanese lost in 22 Sea Zone
                1 submarine owned by the Americans and 3 submarines owned by the ANZAC lost in 22 Sea Zone
                Japanese roll dice for 2 submarines in 22 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 11 fighters and 5 tactical_bombers in 22 Sea Zone, round 3 : 9/20 hits, 10.83 expected hits
                Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 22 Sea Zone, round 3 : 11/21 hits, 10.33 expected hits
                5 fighters owned by the Japanese, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 22 Sea Zone
                2 destroyers owned by the ANZAC, 3 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans and 4 carriers owned by the Americans lost in 22 Sea Zone
                Japanese roll dice for 1 battleship, 2 cruisers, 6 fighters and 5 tactical_bombers in 22 Sea Zone, round 4 : 9/14 hits, 8.00 expected hits
                Americans roll dice for 1 battleship, 3 cruisers, 7 fighters and 2 transports in 22 Sea Zone, round 4 : 8/11 hits, 6.83 expected hits
                4 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese lost in 22 Sea Zone
                3 cruisers owned by the Americans and 6 fighters owned by the Americans lost in 22 Sea Zone
                Japanese roll dice for 1 battleship, 2 cruisers, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 5 : 5/6 hits, 3.33 expected hits
                Americans roll dice for 1 battleship, 1 fighter and 2 transports in 22 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 22 Sea Zone
                1 fighter owned by the ANZAC, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 22 Sea Zone
            Japanese win, taking Soviet Far East from Russians with 1 battleship, 2 cruisers and 1 fighter remaining. Battle score for attacker is 24
            Casualties for Japanese: 5 carriers, 1 destroyer, 10 fighters, 2 submarines and 5 tactical_bombers
            Casualties for ANZAC: 2 destroyers, 1 fighter and 3 submarines
            Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 2 transports
    Non Combat Move - Japanese
        3 transports moved from 19 Sea Zone to 6 Sea Zone
        2 infantry moved from Manchuria to Jehol
        1 infantry moved from Shan State to French Indo China
        1 mech_infantry moved from Jehol to Hunan
        1 mech_infantry moved from Kwangsi to French Indo China
        1 fighter moved from 22 Sea Zone to 6 Sea Zone
    Place Units - Japanese
        1 carrier placed in 6 Sea Zone
        1 fighter placed in Japan
        3 infantry placed in Manchuria
    Turn Complete - Japanese
        Japanese collect 44 PUs; end with 44 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
    Purchase Units - Japanese
        Japanese buy 1 carrier, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 submarine moved from 19 Sea Zone to 21 Sea Zone
        1 submarine moved from 21 Sea Zone to 22 Sea Zone
        1 cruiser moved from 19 Sea Zone to 18 Sea Zone
        1 cruiser moved from 18 Sea Zone to 22 Sea Zone
        1 submarine moved from 6 Sea Zone to 17 Sea Zone
        1 submarine moved from 17 Sea Zone to 22 Sea Zone
        3 fighters moved from Japan to 22 Sea Zone
        1 tactical_bomber moved from Manchuria to 22 Sea Zone
        2 fighters and 2 tactical_bombers moved from Hunan to 22 Sea Zone
        1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 tactical_bombers moved from 19 Sea Zone to 22 Sea Zone
        1 infantry moved from Manchuria to 19 Sea Zone
        1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
        1 infantry moved from 5 Sea Zone to Soviet Far East
    Combat - Japanese
        Battle in Soviet Far East
        Battle in 22 Sea Zone
            Japanese attack with 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 11 fighters, 2 submarines and 5 tactical_bombers
            Americans defend with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 2 destroyers, 1 fighter and 3 submarines
                Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
            Units damaged: 1 carrier owned by the Americans
                Japanese roll dice for 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 11 fighters and 5 tactical_bombers in 22 Sea Zone, round 2 : 8/20 hits, 10.83 expected hits
            Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
                Americans roll dice for 4 submarines in 22 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 22 Sea Zone, round 2 : 8/21 hits, 10.33 expected hits
            Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                2 carriers owned by the Japanese lost in 22 Sea Zone
                1 submarine owned by the Americans and 3 submarines owned by the ANZAC lost in 22 Sea Zone
                Japanese roll dice for 2 submarines in 22 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 11 fighters and 5 tactical_bombers in 22 Sea Zone, round 3 : 9/20 hits, 10.83 expected hits
                Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 22 Sea Zone, round 3 : 11/21 hits, 10.33 expected hits
                5 fighters owned by the Japanese, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 22 Sea Zone
                2 destroyers owned by the ANZAC, 3 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans and 4 carriers owned by the Americans lost in 22 Sea Zone
                Japanese roll dice for 1 battleship, 2 cruisers, 6 fighters and 5 tactical_bombers in 22 Sea Zone, round 4 : 9/14 hits, 8.00 expected hits
                Americans roll dice for 1 battleship, 3 cruisers, 7 fighters and 2 transports in 22 Sea Zone, round 4 : 8/11 hits, 6.83 expected hits
                4 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese lost in 22 Sea Zone
                3 cruisers owned by the Americans and 6 fighters owned by the Americans lost in 22 Sea Zone
                Japanese roll dice for 1 battleship, 2 cruisers, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 5 : 5/6 hits, 3.33 expected hits
                Americans roll dice for 1 battleship, 1 fighter and 2 transports in 22 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 22 Sea Zone
                1 fighter owned by the ANZAC, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 22 Sea Zone
            Japanese win, taking Soviet Far East from Russians with 1 battleship, 2 cruisers and 1 fighter remaining. Battle score for attacker is 24
            Casualties for Japanese: 5 carriers, 1 destroyer, 10 fighters, 2 submarines and 5 tactical_bombers
            Casualties for ANZAC: 2 destroyers, 1 fighter and 3 submarines
            Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 2 transports
    Non Combat Move - Japanese
        3 transports moved from 19 Sea Zone to 6 Sea Zone
        2 infantry moved from Manchuria to Jehol
        1 infantry moved from Shan State to French Indo China
        1 mech_infantry moved from Jehol to Hunan
        1 mech_infantry moved from Kwangsi to French Indo China
        1 fighter moved from 22 Sea Zone to 6 Sea Zone
    Place Units - Japanese
        1 carrier placed in 6 Sea Zone
        1 fighter placed in Japan
        3 infantry placed in Manchuria
    Turn Complete - Japanese
        Japanese collect 44 PUs; end with 44 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : -1.33
hey mate I need your help. I am pretty sure to already have started Allies turn last week, in the night as I remember, but don’t find dice mail and have no saved file of defeat in sz22. ofc it might have been local mode, but I don’t think so. Do you have a suggestion?
@pacifiersboard Feel free to start your turn again from the beginning … and make sure you are on the “on line” mode.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 artillery, 1 carrier, 4 destroyers, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 mech_infantry moved from Tunisia to Tobruk
              Americans take Tobruk from Italians
        2 mech_infantrys moved from Morocco to Tunisia
        2 transports moved from 91 Sea Zone to 101 Sea Zone
        1 armour and 3 infantry moved from Morocco to 91 Sea Zone
        1 artillery and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
        1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
        1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
        1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 armour moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from Paulau Island to 34 Sea Zone
        1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
        1 infantry moved from Philippines to 35 Sea Zone
        2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
        2 infantry moved from 36 Sea Zone to Kwangsi
        1 submarine moved from 34 Sea Zone to 36 Sea Zone
              Americans take 35 Sea Zone from Japanese
        1 bomber moved from Borneo to Yunnan
        1 carrier moved from 91 Sea Zone to 110 Sea Zone
    Combat - Americans
        Battle in Kwangsi
        Battle in Normandy Bordeaux
        Battle in Yunnan
            Americans attack with 1 bomber
            Japanese defend with 1 infantry
                Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
            Americans win, taking Kwangsi from Japanese, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in 92 Sea Zone
            Americans attack with 1 destroyer and 1 submarine
            Italians defend with 1 submarine
                Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Italians lost in 92 Sea Zone
            Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Italians: 1 submarine
    Non Combat Move - Americans
        1 bomber moved from Yunnan to India
        2 infantry moved from Western United States to 10 Sea Zone
        2 carriers, 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
        2 tactical_bombers moved from Caroline Islands to Wake Island
        2 infantry moved from 31 Sea Zone to Wake Island
        1 fighter moved from Western United States to Wake Island
        1 fighter moved from Western United States to 31 Sea Zone
        1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
        1 fighter moved from Eastern United States to Gibraltar
        1 submarine moved from 91 Sea Zone to 110 Sea Zone
    Place Units - Americans
        1 artillery and 3 infantry placed in Eastern United States
        2 fighters placed in Western United States
        1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
        2 destroyers placed in 101 Sea Zone
        1 fighter placed in Eastern United States
    Turn Complete - Americans
        Americans collect 56 PUs; end with 56 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
        1 infantry moved from Sikang to Szechwan
        1 infantry moved from Shensi to Szechwan
        1 fighter moved from Tsinghai to Szechwan
    Combat - Chinese
        Chinese creates battle in territory Yunnan
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Yunnan from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 infantry moved from Tsinghai to Shensi
        1 fighter moved from Szechwan to Kwangsi
    Place Units - Chinese
        2 infantry placed in Kwangsi
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 8 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    Purchase Units - British
        British buy 1 armour, 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Malaya to Shan State
              UK_Pacific take Shan State from Japanese
        1 cruiser moved from 77 Sea Zone to 58 Sea Zone
        1 destroyer moved from 77 Sea Zone to 39 Sea Zone
        1 bomber moved from Eastern Persia to 39 Sea Zone
        1 infantry moved from Iraq to Trans-Jordan
              British take Trans-Jordan from Italians
    Combat - British
        Battle in 58 Sea Zone
            British attack with 1 cruiser
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 58 Sea Zone
            British win with 1 cruiser remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 39 Sea Zone
            British attack with 1 bomber and 1 destroyer
            Japanese defend with 1 submarine
                British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                1 destroyer owned by the British lost in 39 Sea Zone
                1 submarine owned by the Japanese lost in 39 Sea Zone
            British win with 1 bomber remaining. Battle score for attacker is -2
            Casualties for British: 1 destroyer
            Casualties for Japanese: 1 submarine
    Non Combat Move - British
        1 bomber moved from 39 Sea Zone to Eastern Persia
        2 transports moved from 77 Sea Zone to 39 Sea Zone
        1 carrier moved from 72 Sea Zone to 81 Sea Zone
        1 transport moved from 77 Sea Zone to 71 Sea Zone
        1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 77 Sea Zone to 81 Sea Zone
        1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
        1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
        2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
        1 mech_infantry moved from Union of South Africa to Belgian Congo
        1 carrier moved from 83 Sea Zone to 91 Sea Zone
        1 armour moved from Tunisia to Tobruk
        1 mech_infantry moved from India to Yunnan
        1 artillery and 3 infantry moved from India to Burma
        2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
        2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 aaGun moved from United Kingdom to 110 Sea Zone
    Place Units - British
        2 fighters and 3 infantry placed in United Kingdom
        1 armour, 1 artillery and 1 infantry placed in Union of South Africa
    Turn Complete - British
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,3,5
        British collect 36 PUs (1 lost to blockades); end with 36 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
    Place Units - UK_Pacific
        1 artillery and 3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 14 PUs; end with 14 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
        Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 0,67
Italians regular : -0,17
Japanese regular : 0,17
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
    Purchase Units - Italians
        Italians buy 1 armour, 1 artillery, 4 infantry and 1 marine; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 marine moved from Egypt to 98 Sea Zone
        1 marine moved from 98 Sea Zone to Trans-Jordan
        1 mech_infantry moved from Rostov to Northwest Persia
              Italians take Northwest Persia from Neutral_Allies
    Combat - Italians
        Battle in Trans-Jordan
            Italians attack with 1 marine
            British defend with 1 infantry
                Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
                British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Trans-Jordan
            Italians win, taking Trans-Jordan from British with 1 marine remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Italians
        1 armour moved from Rostov to Caucasus
        2 fighters moved from Ukraine to Egypt
        1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone
        1 destroyer moved from 95 Sea Zone to 98 Sea Zone
        1 submarine moved from 95 Sea Zone to 97 Sea Zone
        1 infantry moved from Northern Italy to 95 Sea Zone
        1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
        1 armour moved from Greece to 99 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
        1 infantry moved from 98 Sea Zone to Egypt
        1 armour moved from 98 Sea Zone to Egypt
        1 transport moved from 98 Sea Zone to 97 Sea Zone
        1 destroyer moved from 98 Sea Zone to 97 Sea Zone
        1 aaGun moved from Northern Italy to Southern France
    Place Units - Italians
        1 armour, 1 artillery, 4 infantry and 1 marine placed in Northern Italy
    Turn Complete - Italians
        Italians collect 17 PUs; end with 17 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
        1 infantry moved from 41 Sea Zone to Sumatra
        1 artillery moved from 41 Sea Zone to Sumatra
        1 infantry moved from Burma to Yunnan
        1 destroyer moved from 54 Sea Zone to 31 Sea Zone
    Combat - ANZAC
        Battle in Sumatra
    Non Combat Move - ANZAC
    Place Units - ANZAC
        1 destroyer and 1 transport placed in 54 Sea Zone
        1 infantry placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 15 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    Combat Move - French
        1 fighter moved from Gibraltar to Southern France
    Combat - French
        Battle in Southern France
            French attack with 1 fighter
            Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 aaGun
                Italians roll AA dice in Southern France : 0/1 hits, 0,17 expected hits
                1 aaGun owned by the Italians lost in Southern France
            French win with 1 fighter remaining. Battle score for attacker is 5
            Casualties for Italians: 1 aaGun
    Non Combat Move - French
        1 fighter moved from Southern France to Normandy Bordeaux
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from United Kingdom to 110 Sea Zone
        1 infantry moved from Libya to Tobruk
    Turn Complete - French
Combat Hit Differential Summary :
Italians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 7 artilleries, 1 carrier, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    Combat Move - Germans
        1 infantry moved from Belarus to Smolensk
              Germans take Smolensk from Russians
        3 artilleries and 3 infantry moved from Belarus to Bryansk
        1 infantry moved from Tambov to Samara
              Germans take Samara from Russians
        1 mech_infantry moved from Caucasus to Iraq
              Germans take Iraq from British
        1 mech_infantry moved from Caucasus to Persia
              Germans take Persia from British
        1 armour moved from Caucasus to Kazakhstan
              Germans take Kazakhstan from Russians
        3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
        2 artilleries and 4 infantry moved from Western Ukraine to Bryansk
        6 artilleries, 13 infantry and 1 mech_infantry moved from Rostov to Bryansk
        1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Ukraine to Bryansk
    Combat - Germans
        Battle in Bryansk
            Germans attack with 4 armour, 14 artilleries, 23 infantry and 5 mech_infantrys
            Russians defend with 1 infantry
                Germans roll dice for 4 armour, 14 artilleries, 23 infantry and 5 mech_infantrys in Bryansk, round 2 : 15/46 hits, 13.67 expected hits
                Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Bryansk
                1 infantry owned by the Russians lost in Bryansk
            Germans win, taking Bryansk from Russians with 4 armour, 14 artilleries, 22 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 infantry moved from Rostov to Tambov
        1 aaGun moved from Rostov to Bryansk
        1 aaGun moved from Western Ukraine to Bryansk
        6 armour and 5 mech_infantrys moved from Volgograd to Bryansk
        3 armour moved from Novgorod to Bryansk
        1 armour moved from Caucasus to Bryansk
        1 mech_infantry moved from Caucasus to Bryansk
        1 armour moved from Caucasus to Bryansk
        1 fighter moved from 97 Sea Zone to Egypt
        1 tactical_bomber moved from 97 Sea Zone to 112 Sea Zone
        1 tactical_bomber moved from Romania to Western Germany
        1 artillery and 1 infantry moved from Western Germany to France
        1 mech_infantry moved from Western Germany to France
        3 bombers moved from Eastern Poland to Western Germany
    Place Units - Germans
        1 carrier and 1 fighter placed in 112 Sea Zone
        1 infantry and 2 mech_infantrys placed in Volgograd
        3 artilleries placed in Ukraine
        2 artilleries and 1 mech_infantry placed in Novgorod
        Germans undo move 4.
        1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
        1 artillery and 1 infantry placed in Western Germany
        2 artilleries and 1 infantry placed in France
    Turn Complete - Germans
        Germans collect 64 PUs; end with 65 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
    Purchase Units - Russians
        Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Russia to Samara
        1 infantry moved from Russia to Tambov
        1 infantry moved from Russia to Smolensk
        1 mech_infantry moved from Russia to Archangel
              Russians take Archangel from Germans
        1 fighter and 1 tactical_bomber moved from Russia to Samara
        2 fighters moved from Russia to Tambov
        2 fighters moved from Russia to Smolensk
    Combat - Russians
        Battle in Tambov
            Russians attack with 2 fighters and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 0/3 hits, 1,17 expected hits
                Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 2 fighters and 1 infantry in Tambov, round 3 : 0/3 hits, 1,17 expected hits
                Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 2 fighters and 1 infantry in Tambov, round 4 : 1/3 hits, 1,17 expected hits
                Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Tambov
            Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Samara
            Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1,33 expected hits
                Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Samara
                1 infantry owned by the Germans lost in Samara
            Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Smolensk
            Russians attack with 2 fighters and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1,17 expected hits
                Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 1/3 hits, 1,17 expected hits
                Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Smolensk
            Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        2 fighters moved from Tambov to Russia
        2 fighters moved from Smolensk to Russia
        1 fighter and 1 tactical_bomber moved from Samara to Russia
    Place Units - Russians
        1 artillery, 6 infantry and 1 mech_infantry placed in Russia
    Turn Complete - Russians
        Russians collect 17 PUs; end with 17 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -1,00
Russians regular : -4,17