@farmboy and I agreed on trying a new way of bidding: We will alternately put an additional Allied unit of any type (according to general bid rules) on the board until one of us prefers to play Allies instead
L24 BM4 Me1945 vs pacifiersboard (L+21) rematch
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor and 1 harbour; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 2 infantry moved from Hunan to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Yunnan 4 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan 2 bombers moved from Kwangsi to Szechwan 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 fighter moved from 35 Sea Zone to Yunnan 1 tactical_bomber moved from Kwangsi to Szechwan 1 fighter moved from Kwangsi to Szechwan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan Combat - Japanese Battle in Szechwan Japanese attack with 2 bombers, 5 fighters and 5 tactical_bombers Chinese defend with 8 infantry Japanese roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in Szechwan, round 2 : 8/12 hits, 7.17 expected hits Chinese roll dice for 8 infantry in Szechwan, round 2 : 4/8 hits, 2.67 expected hits 3 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Szechwan 8 infantry owned by the Chinese lost in Szechwan Japanese win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -17 Casualties for Japanese: 3 fighters and 1 tactical_bomber Casualties for Chinese: 8 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/9 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Caroline Islands to Manchuria 1 tactical_bomber moved from Kwangsi to Manchuria 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from Korea to 6 Sea Zone 2 artilleries, 5 infantry and 1 marine moved from Japan to 6 Sea Zone 1 armour, 2 artilleries, 1 cruiser, 5 infantry, 1 marine and 4 transports moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Yunnan to 37 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Anhwe to Yunnan 1 artillery moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Chahar 1 infantry moved from Korea to Manchuria 4 infantry moved from Jehol to Manchuria 1 aaGun moved from Jehol to Manchuria 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Yunnan to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Szechwan to Anhwe 1 infantry moved from Jehol to Manchuria 1 fighter moved from Yunnan to Kwangsi 2 tactical_bombers moved from Szechwan to Kwangsi 2 bombers moved from Szechwan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 submarine moved from 33 Sea Zone to 36 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 1 cruiser moved from 33 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 22 Sea Zone to 18 Sea Zone Place Units - Japanese 1 factory_minor placed in Manchuria 1 harbour placed in Kwangsi Turn Complete - Japanese Japanese collect 35 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 23 Sea Zone to 16 Sea Zone 1 submarine moved from 18 Sea Zone to 16 Sea Zone 1 cruiser moved from 25 Sea Zone to 16 Sea Zone 1 carrier and 1 submarine moved from 8 Sea Zone to 16 Sea Zone 1 fighter moved from Guam to 16 Sea Zone 1 tactical_bomber moved from Western United States to 16 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 8 Sea Zone to Midway 1 tactical_bomber moved from Western United States to Midway 1 bomber moved from Western United States to Midway 1 cruiser moved from 28 Sea Zone to 26 Sea Zone 1 artillery and 1 transport moved from 51 Sea Zone to 30 Sea Zone 1 artillery moved from 30 Sea Zone to Johnston Island 1 infantry moved from Central United States to Western United States 1 armour moved from Western United States to Central United States Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 bomber placed in Western United States 1 artillery and 1 marine placed in Central United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield, 1 armour, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 cruisers moved from 76 Sea Zone to 81 Sea Zone 1 bomber moved from India to Trans-Jordan 1 armour moved from Iraq to Trans-Jordan 2 artilleries and 1 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to Kenya 1 battleship moved from 39 Sea Zone to 72 Sea Zone 1 bomber moved from British Columbia to 123 Sea Zone 1 bomber moved from 123 Sea Zone to Iceland Combat - British Battle in Kenya British attack with 1 artillery Italians defend with 1 infantry British roll dice for 1 battleship in Kenya, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 artillery and 3 infantry British roll dice for 2 cruisers in Trans-Jordan, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 6/10 hits, 4,33 expected hits Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 3/5 hits, 2,00 expected hits 3 infantry owned by the British lost in Trans-Jordan 1 fighter owned by the Germans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 3 infantry Casualties for Italians: 1 artillery and 3 infantry Casualties for Germans: 1 fighter Non Combat Move - British 1 mech_infantry moved from Iraq to Persia British take Persia from Neutral_Allies 1 aaGun and 2 infantry moved from Burma to India 1 carrier moved from 80 Sea Zone to 81 Sea Zone 3 fighters moved from Scotland to Gibraltar 1 battleship, 2 cruisers and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from British Guiana to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Morocco 2 fighters moved from United Kingdom to Scotland 1 infantry moved from Malaya to Shan State 1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan 1 fighter moved from India to 81 Sea Zone 1 fighter moved from Trans-Jordan to 81 Sea Zone Place Units - British 1 airfield placed in Gibraltar 1 armour and 2 infantry placed in Union of South Africa 1 submarine placed in 109 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,4,2 British collect 31 PUs (2 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 bomber and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 bomber and 1 infantryCombat Hit Differential Summary :
Chinese regular : -1,17 Italians regular : 0,67 Japanese regular : 0,67 British regular : 1,00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 2 infantry moved from Albania to Greece 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery moved from Yugoslavia to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 armour moved from Yugoslavia to Greece 2 fighters moved from Southern Italy to Greece 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 battleship moved from 98 Sea Zone to 97 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt Combat - Italians Battle in Greece Italians attack with 1 armour, 2 fighters and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 2 fighters and 4 infantry in Greece, round 2 : 2/7 hits, 2.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Greece 2 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 3 : 3/5 hits, 1.83 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Greece 2 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 4 infantry Casualties for Neutral_Allies: 4 infantry Battle in Egypt Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Trans-Jordan Italians attack with 2 artilleries, 1 bomber and 1 infantry British defend with 1 armour and 2 artilleries Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 armour and 2 artilleries in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan 1 artillery owned by the British lost in Trans-Jordan Italians roll dice for 1 artillery and 1 bomber in Trans-Jordan, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 armour and 2 artilleries Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 1 infantry moved from France to Normandy Bordeaux 1 aaGun moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from France to Northern Italy 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Trans-Jordan to Tobruk 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone Place Units - Italians 1 fighter placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Neutral_Allies regular : 2.00 British regular : -0.67 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Sumatra to India 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 30 Sea Zone 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 1 artillery moved from 63 Sea Zone to New Zealand 1 infantry moved from 63 Sea Zone to New Zealand Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Politics - French Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Combat Move - French 1 destroyer moved from 58 Sea Zone to 79 Sea Zone 1 infantry moved from Nigeria to French Equatorial Africa 1 infantry moved from Iraq to Trans-Jordan Combat - French Battle in Trans-Jordan French attack with 1 infantry Italians defend with 1 artillery French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Trans-Jordan Italians win with 1 artillery remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French 1 infantry moved from Scotland to United Kingdom 1 fighter moved from United Kingdom to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : 0,67 French regular : -0,17 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 artilleries and 1 infantry moved from Poland to Eastern Poland 2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 5 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland Combat - Germans Battle in Eastern Poland Germans attack with 6 armour, 4 artilleries, 6 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 4 artilleries, 6 infantry and 9 mech_infantrys in Eastern Poland, round 2 : 9/25 hits, 7.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 6 armour, 4 artilleries, 5 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery owned by Neutral_Axis in Southern France 1 aaGun moved from Poland to Eastern Poland 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 3 armour moved from Romania to Eastern Poland 1 aaGun moved from Romania to Eastern Poland 2 infantry moved from Romania to Eastern Poland 1 aaGun, 3 artilleries and 19 infantry moved from Romania to Bessarabia 1 infantry moved from 98 Sea Zone to Egypt 1 mech_infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 artillery moved from Normandy Bordeaux to France 1 aaGun moved from France to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 marine moved from Western Germany to 113 Sea Zone 1 marine moved from 113 Sea Zone to Norway 1 mech_infantry moved from Yugoslavia to 97 Sea Zone 4 mech_infantrys moved from Western Germany to Poland 1 fighter moved from Western Germany to Tobruk 1 fighter and 1 tactical_bomber moved from Western Germany to Egypt 2 fighters and 2 tactical_bombers moved from Southern Italy to Egypt 1 infantry moved from Germany to Poland 1 artillery moved from Western Germany to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Norway 1 infantry moved from Finland to Norway 1 artillery moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 3 armour and 5 mech_infantrys placed in Germany 1 fighter and 1 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 1.50 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Belarus to Baltic States 2 fighters moved from Russia to Baltic States 1 fighter moved from Novgorod to Vyborg 1 fighter and 1 tactical_bomber moved from Novgorod to Karelia Combat - Russians Battle in Karelia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vyborg 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Baltic States Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns and 5 infantry moved from Ukraine to Bryansk 1 artillery and 10 infantry moved from Western Ukraine to Bryansk 1 aaGun, 2 artilleries and 16 infantry moved from Belarus to Bryansk 2 armour and 2 mech_infantrys moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Karelia to Russia 1 fighter moved from Vyborg to Russia 2 fighters moved from Baltic States to Bryansk 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 1 infantry placed in Novgorod 1 infantry placed in Volgograd 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -1,67 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 carriers, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 bombers moved from Kwangsi to Kansu 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 carrier moved from 37 Sea Zone to 38 Sea Zone 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from 38 Sea Zone to Burma Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in Sumatra Battle in 37 Sea Zone Japanese attack with 2 fighters and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking Sumatra from Dutch, taking 37 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kansu Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu 1 infantry owned by the Chinese lost in Kansu Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 36 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 destroyer moved from 18 Sea Zone to 6 Sea Zone 1 fighter moved from Caroline Islands to Japan 1 fighter moved from Manchuria to Japan 1 fighter moved from 36 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from Anhwe to 6 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 fighter moved from Kwangsi to 6 Sea Zone 1 fighter moved from 37 Sea Zone to 6 Sea Zone 1 fighter moved from 37 Sea Zone to 38 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 38 Sea Zone to Burma 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Chahar 1 artillery moved from Kweichow to Hopei 2 bombers moved from Kansu to Chahar 1 artillery moved from Yunnan to Burma 2 infantry moved from Yunnan to Burma 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 tactical_bomber moved from Kwangsi to 38 Sea Zone 1 tactical_bomber moved from Kwangsi to Yunnan Place Units - Japanese 2 carriers placed in 6 Sea Zone 1 infantry and 1 mech_infantry placed in Manchuria Turn Complete - Japanese Japanese collect 42 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 1.17 British regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 harbour and 1 marine; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 artillery moved from Johnston Island to 30 Sea Zone 1 artillery and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 transport moved from 25 Sea Zone to 10 Sea Zone 1 carrier moved from 10 Sea Zone to 31 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 16 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to Wake Island 1 battleship, 1 cruiser and 2 destroyers moved from 25 Sea Zone to 31 Sea Zone 3 fighters moved from Midway to 31 Sea Zone 1 tactical_bomber moved from Midway to Wake Island 2 bombers moved from Midway to Philippines 1 artillery moved from 31 Sea Zone to Wake Island 3 infantry moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from Midway to Wake Island 1 fighter moved from Midway to Wake Island 1 artillery and 1 marine moved from Central United States to Western United States 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 harbour placed in Wake Island 2 carriers placed in 10 Sea Zone 1 marine placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 fighter moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Persia to Trans-Jordan 1 infantry moved from Kwangtung to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 3 fighters moved from Gibraltar to 94 Sea Zone 1 armour moved from Morocco to Tunisia British take Algeria from Neutral_Axis British take Tunisia from Neutral_Axis 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa 2 submarines moved from 109 Sea Zone to 92 Sea Zone 1 bomber moved from Iceland to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone 1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan 1 fighter moved from 81 Sea Zone to Trans-Jordan Combat - British Battle in 98 Sea Zone British attack with 1 tactical_bomber Italians defend with 2 transports 2 transports owned by the Italians lost in 98 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in French Madagascar Battle in French West Africa Battle in 94 Sea Zone British attack with 3 fighters Italians defend with 1 destroyer British roll dice for 3 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone British win, taking French Madagascar from Neutral_Axis, taking French West Africa from Neutral_Axis with 3 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Trans-Jordan British attack with 3 fighters and 1 mech_infantry Italians defend with 1 artillery British roll dice for 3 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 0/4 hits, 1,67 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Trans-Jordan 3 fighters owned by the British retreated Italians win with 1 artillery remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Non Combat Move - British 2 fighters moved from Trans-Jordan to 72 Sea Zone 1 infantry moved from Persia to Iraq 1 fighter moved from Trans-Jordan to Persia 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to India 1 tactical_bomber moved from 98 Sea Zone to Malta 2 fighters moved from 94 Sea Zone to Malta 1 fighter moved from 94 Sea Zone to Gibraltar 1 armour moved from Union of South Africa to Tanganyika Territory 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 1 transport placed in 106 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6 UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Chinese regular : 0,17 Italians regular : 0,33 Japanese regular : -0,33 British regular : -2,17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 artillery moved from Trans-Jordan to Iraq 1 bomber moved from Tobruk to Iraq 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Battle in Iraq Italians attack with 1 artillery and 1 bomber British defend with 1 infantry Italians roll dice for 1 artillery and 1 bomber in Iraq, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun moved from Romania to Bessarabia 1 armour moved from Greece to Romania 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 aaGun moved from Northern Italy to Western Germany 1 infantry moved from Normandy Bordeaux to France 1 bomber moved from Iraq to Egypt Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : 0.00 British regular : -0.33 -
@Me1945 On vacation now for a week, but some more days off afterwards to resume here hopefully!
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 1 cruiser and 1 marine moved from 30 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Malaya to Shan State Combat - ANZAC Battle in Caroline Islands ANZAC attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 2 aaGuns and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Caroline Islands 2 aaGuns owned by the Japanese lost in Caroline Islands ANZAC roll dice for 1 artillery and 1 marine in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands ANZAC roll dice for 1 artillery and 1 marine in Caroline Islands, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 aaGuns and 2 infantry Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Philippines 1 fighter moved from Queensland to Wake Island 1 destroyer moved from 30 Sea Zone to 31 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Combat - French Battle in Anglo Egyptian Sudan French attack with 1 infantry Italians defend with 1 infantry French roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Anglo Egyptian Sudan Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French 2 infantry moved from Morocco to Algeria 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -0,67 French regular : -0,83 Japanese regular : -0,67 ANZAC regular : 1,17 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 bombers, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Poland to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 armour moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Novgorod 1 armour moved from Eastern Poland to Archangel Germans take Archangel from Russians 2 infantry moved from Finland to Karelia 1 tactical_bomber moved from Western Germany to Baltic States 1 fighter moved from Western Germany to Baltic States 1 carrier moved from 113 Sea Zone to 114 Sea Zone 1 battleship moved from 113 Sea Zone to 114 Sea Zone 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Southern Italy to 114 Sea Zone 1 bomber moved from Southern Italy to Novgorod 1 infantry moved from Vyborg to Novgorod 1 bomber moved from Southern Italy to Karelia 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians Combat - Germans Battle in 114 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine 1 submarine owned by the Russians submerged Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Novgorod Germans attack with 1 armour, 1 bomber and 1 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 infantry in Novgorod, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Karelia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Bessarabia to Ukraine 3 artilleries and 18 infantry moved from Bessarabia to Western Ukraine 3 aaGuns, 9 armour, 4 artilleries, 7 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine 1 bomber moved from Novgorod to Vyborg 1 bomber moved from Karelia to Vyborg 4 mech_infantrys moved from Poland to Western Ukraine 3 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Baltic States to Romania 1 fighter moved from Baltic States to Romania 1 tactical_bomber moved from 114 Sea Zone to Poland 1 artillery moved from France to Western Germany 1 mech_infantry moved from Southern France to Western Germany 1 aaGun moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to France 1 marine moved from Norway to Finland 1 infantry moved from Norway to 113 Sea Zone 1 artillery moved from Norway to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 artillery moved from 114 Sea Zone to Poland 1 fighter moved from Tobruk to Egypt 2 fighters and 3 tactical_bombers moved from Egypt to Romania 1 mech_infantry moved from 98 Sea Zone to Egypt Place Units - Germans 1 destroyer placed in 114 Sea Zone 1 mech_infantry placed in Western Germany 2 bombers placed in Western Germany 1 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Germans collect 51 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 bomber EDIT: Adding units owned by Germans to Germany: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.50 Germans regular : -0.50 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 5 PUs; Combat Move - Russians 2 mech_infantrys moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Archangel 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Bessarabia Combat - Russians Russians creates battle in territory 114 Sea Zone Battle in Bessarabia Russians attack with 1 fighter Italians defend with 1 aaGun Italians roll AA dice in Bessarabia : 0/1 hits, 0,17 expected hits 1 aaGun owned by the Italians lost in Bessarabia Russians win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 aaGun, 1 factory_minor and 1 infantry Germans roll AA dice in Ukraine : 1/1 hits, 0,17 expected hits 1 fighter owned by the Russians lost in Ukraine Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0,33 expected hits Germans roll dice for 1 aaGun and 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 fighter Casualties for Germans: 1 aaGun and 1 infantry Battle in Archangel Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Russians lost in Archangel 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour Battle in 114 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 114 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Archangel to Russia 2 armour moved from Vologda to Russia 1 fighter moved from Bessarabia to Caucasus 1 infantry moved from Volgograd to Tambov 3 artilleries moved from Bryansk to Tambov 2 aaGuns and 18 infantry moved from Amur to Buryatia 1 artillery moved from Russia to Tambov 21 infantry moved from Bryansk to Tambov 3 infantry moved from Bryansk to Tambov 2 aaGuns moved from Bryansk to Russia 1 aaGun moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Russia 12 infantry moved from Bryansk to Russia Place Units - Russians 10 infantry placed in Russia 2 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans AA : 0,83 Germans regular : -1,50 Russians regular : 1,00 Italians AA : -0,17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 4 artilleries and 9 infantry moved from Burma to India 1 tactical_bomber moved from Yunnan to India 1 tactical_bomber moved from 38 Sea Zone to India 1 fighter moved from 38 Sea Zone to India 2 infantry moved from Sumatra to 41 Sea Zone 1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 mech_infantry moved from Yunnan to India 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kwangtung 1 artillery moved from Yunnan to Kwangsi 1 infantry moved from Hunan to Kwangsi 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangtung 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 2 bombers moved from Chahar to India 1 submarine moved from 37 Sea Zone to 39 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport French defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 33 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 cruiser, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 33 Sea Zone Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 33 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 33 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 33 Sea Zone ANZAC roll dice for 1 transport in 33 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits 1 transport owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 17 Casualties for ANZAC: 1 cruiser, 1 submarine and 1 transport Casualties for Japanese: 1 destroyer Battle in Kwangtung Japanese attack with 2 fighters, 1 marine and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry; Chinese defend with 1 harbour Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in India Japanese attack with 1 armour, 4 artilleries, 2 bombers, 1 fighter, 11 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 3 aaGuns, 2 artilleries, 2 bombers and 12 infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 1 fighter, 11 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 6/22 hits, 7.67 expected hits UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 2 bombers, 1 fighter and 12 infantry in India, round 2 : 7/17 hits, 5.67 expected hits 7 infantry owned by the Japanese lost in India 3 aaGuns owned by the British, 2 bombers owned by the British and 1 infantry owned by the British lost in India Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 3 : 5/15 hits, 6.50 expected hits UK_Pacific roll dice for 2 artilleries, 1 fighter and 11 infantry in India, round 3 : 7/14 hits, 5.00 expected hits 4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in India 5 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers in India, round 4 : 4/8 hits, 4.33 expected hits UK_Pacific roll dice for 2 artilleries, 1 fighter and 6 infantry in India, round 4 : 3/9 hits, 3.33 expected hits 1 tactical_bomber owned by the Japanese and 2 artilleries owned by the Japanese lost in India 4 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in India, round 5 : 2/5 hits, 3.00 expected hits UK_Pacific roll dice for 2 artilleries, 1 fighter and 2 infantry in India, round 5 : 2/5 hits, 2.00 expected hits 2 bombers owned by the Japanese lost in India 2 infantry owned by the British lost in India Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in India, round 6 : 1/3 hits, 1.67 expected hits UK_Pacific roll dice for 2 artilleries and 1 fighter in India, round 6 : 3/3 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 armour owned by the Japanese lost in India 1 artillery owned by the British lost in India UK_Pacific win with 1 artillery and 1 fighter remaining. Battle score for attacker is -36 Casualties for Japanese: 1 armour, 4 artilleries, 2 bombers, 1 fighter, 11 infantry, 1 mech_infantry and 2 tactical_bombers Casualties for British: 3 aaGuns, 1 artillery, 2 bombers and 12 infantry Non Combat Move - Japanese 1 destroyer moved from 38 Sea Zone to 39 Sea Zone 1 carrier moved from 38 Sea Zone to 36 Sea Zone 5 transports moved from 38 Sea Zone to 36 Sea Zone 1 infantry moved from Chahar to Hopei 1 artillery moved from Hopei to Chahar 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Kweichow to Hunan 1 mech_infantry moved from Manchuria to Anhwe 2 infantry moved from Manchuria to Jehol 1 carrier moved from 6 Sea Zone to 36 Sea Zone 3 carriers moved from 6 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangtung to 20 Sea Zone 2 fighters moved from 6 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Manchuria to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 artillery, 1 marine and 1 mech_infantry placed in Manchuria 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 French regular : -0.67 Japanese regular : -4.17 British AA : -0.83 UK_Pacific regular : 4.33 ANZAC regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 battleship, 2 destroyers and 2 submarines moved from 31 Sea Zone to 33 Sea Zone 4 fighters moved from 31 Sea Zone to 33 Sea Zone 1 cruiser moved from 31 Sea Zone to 33 Sea Zone 1 fighter and 3 tactical_bombers moved from Wake Island to 33 Sea Zone 1 fighter moved from Midway to 33 Sea Zone 1 transport moved from 31 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 bomber moved from Western United States to 33 Sea Zone 2 bombers moved from Philippines to Kwangsi Combat - Americans Battle in Marshall Islands Battle in 33 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 6 fighters, 2 submarines and 3 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 6 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 9/14 hits, 7,50 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 33 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 6 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Kwangsi Americans attack with 2 bombers Japanese defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 2 bombers in Kwangsi, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 bomber owned by the Americans lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi Americans roll dice for 1 bomber in Kwangsi, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Kwangsi, round 4 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Kwangsi, round 5 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Kwangsi 1 artillery owned by the Japanese lost in Kwangsi Japanese win with no units remaining. Battle score for attacker is -21 Casualties for Americans: 2 bombers Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber, 2 fighters and 3 tactical_bombers moved from 33 Sea Zone to Caroline Islands 2 carriers and 1 destroyer moved from 31 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 cruisers moved from 31 Sea Zone to 26 Sea Zone 1 aaGun, 1 artillery and 2 marines moved from Western United States to 10 Sea Zone 1 aaGun, 1 artillery, 2 carriers, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 1 artillery and 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 5 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States Americans undo move 2. 1 infantry placed in Central United States 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 2 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 2 carriers and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 1 armour moved from Tanganyika Territory to 72 Sea Zone 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 fighter moved from Persia to 39 Sea Zone 2 fighters moved from 72 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to Egypt 1 armour, 1 artillery and 3 infantry moved from 81 Sea Zone to Egypt 1 armour moved from Tunisia to Libya British take Libya from Italians 1 armour moved from Libya to Tunisia 1 bomber moved from Gibraltar to Egypt 1 infantry moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 fighter moved from Malta to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 39 Sea Zone British attack with 3 fighters Japanese defend with 1 battleship, 2 destroyers, 1 submarine and 1 transport 1 submarine owned by the Japanese submerged British roll dice for 3 fighters in 39 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 39 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits 2 fighters owned by the British lost in 39 Sea Zone British roll dice for 1 fighter in 39 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 39 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits British roll dice for 1 fighter in 39 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 39 Sea Zone, round 4 : 1/3 hits, 1,33 expected hits 1 fighter owned by the British lost in 39 Sea Zone Japanese win with 1 battleship, 2 destroyers and 1 transport remaining. Battle score for attacker is -30 Casualties for British: 3 fighters Battle in Egypt British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 fighters, 1 infantry and 1 mech_infantry; Italians defend with 1 armour, 1 artillery, 1 bomber, 1 harbour, 2 infantry and 1 mech_infantry British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 3/8 hits, 3,33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 mech_infantrys in Egypt, round 2 : 2/10 hits, 4,00 expected hits 2 infantry owned by the British lost in Egypt 1 mech_infantry owned by the Italians, 1 infantry owned by the Germans, 1 bomber owned by the Italians and 2 infantry owned by the Italians lost in Egypt British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 3 : 4/6 hits, 3,00 expected hits Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Egypt, round 3 : 3/5 hits, 2,50 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 fighter owned by the British lost in Egypt 1 fighter owned by the Germans, 1 artillery owned by the Italians, 1 mech_infantry owned by the Germans and 1 armour owned by the Italians lost in Egypt British roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Egypt, round 4 : 2/3 hits, 1,83 expected hits Italians roll dice for 1 fighter in Egypt, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Germans lost in Egypt British win, taking Egypt from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for British: 1 artillery, 1 fighter and 3 infantry Casualties for Italians: 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry Casualties for Germans: 2 fighters, 1 infantry and 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Kwangsi from Japanese to Chinese EDIT: Turning off Edit Mode 1 fighter moved from 98 Sea Zone to 81 Sea Zone 1 bomber moved from Egypt to Belgian Congo 1 tactical_bomber moved from Egypt to 81 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from French Indo China to Kwangsi 1 fighter moved from Gibraltar to Malta 1 infantry moved from Malaya to Shan State 2 fighters moved from Scotland to Nenetsia 1 aaGun moved from Scotland to United Kingdom 2 fighters moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 3 submarines moved from 109 Sea Zone to 92 Sea Zone Place Units - British 1 carrier placed in 71 Sea Zone 1 carrier placed in 106 Sea Zone British undo move 2. 1 carrier placed in 109 Sea Zone 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 carrier placed in 39 Sea Zone 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,1,6,3,5,5,2,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,2,2,4 UK_Pacific collect 10 PUs (5 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Units Change Ownership Some Units in India change ownership: 1 infantry and 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 carrierCombat Hit Differential Summary :
Chinese regular : -1,50 Americans regular : -0,50 Italians regular : -2,17 Japanese regular : 0,50 British regular : -0,33 -
I edited the forgotten follow-up walk-in
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer, 2 marines and 1 transport; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery moved from Iraq to Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Southern Italy to Egypt Combat - Italians Battle in Persia Italians attack with 1 artillery British defend with 1 infantry Italians roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Persia British win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery Battle in Egypt Italians attack with 1 fighter and 1 infantry British defend with 1 armour and 1 harbour Italians roll dice for 1 fighter and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 1 fighter moved from Egypt to Trans-Jordan 1 armour moved from Romania to Yugoslavia 1 mech_infantry moved from Romania to Western Ukraine 1 infantry moved from France to Normandy Bordeaux 1 aaGun moved from Western Germany to France Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 2 marines placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.17 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Burma UK_Pacific take Burma from Japanese 1 fighter moved from Philippines to 39 Sea Zone 1 fighter moved from India to 39 Sea Zone 1 destroyer moved from 31 Sea Zone to 23 Sea Zone 1 fighter moved from Wake Island to Caroline Islands Combat - ANZAC Battle in 39 Sea Zone British loiter and taunt; ANZAC attack with 2 fighters Japanese defend with 1 battleship, 2 destroyers, 1 submarine and 1 transport 1 submarine owned by the Japanese submerged ANZAC roll dice for 2 fighters in 39 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 39 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits 1 fighter owned by the ANZAC lost in 39 Sea Zone 2 destroyers owned by the Japanese lost in 39 Sea Zone ANZAC roll dice for 1 fighter in 39 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship and 1 transport in 39 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC lost in 39 Sea Zone 1 battleship owned by the Japanese lost in 39 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is 16 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 battleship and 2 destroyers Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 destroyer and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Algeria to Tunisia 1 infantry moved from Scotland to United Kingdom 1 fighter moved from Gibraltar to 109 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : 1,50 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 factory_minor, 2 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Western Ukraine to Ukraine 3 armour moved from Western Ukraine to Ukraine 1 mech_infantry moved from Baltic States to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 2 bombers moved from Vyborg to Nenetsia 1 bomber moved from Germany to Caucasus 1 bomber moved from Western Germany to Nenetsia 6 armour, 7 artilleries, 24 infantry and 11 mech_infantrys moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Romania to Caucasus 1 tactical_bomber moved from Poland to Archangel Combat - Germans Battle in Bryansk Germans attack with 6 armour, 7 artilleries, 24 infantry and 11 mech_infantrys Russians defend with 2 infantry Germans roll dice for 6 armour, 7 artilleries, 24 infantry and 11 mech_infantrys in Bryansk, round 2 : 12/48 hits, 12.33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 6 armour, 7 artilleries, 24 infantry and 11 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 3 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Archangel, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel 1 tactical_bomber owned by the Germans retreated Russians win with 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for Germans: 2 mech_infantrys Battle in Nenetsia Germans attack with 3 bombers British defend with 2 fighters Germans roll dice for 3 bombers in Nenetsia, round 2 : 3/3 hits, 2.00 expected hits Russians roll dice for 2 fighters in Nenetsia, round 2 : 1/2 hits, 1.33 expected hits 1 bomber owned by the Germans lost in Nenetsia 2 fighters owned by the British lost in Nenetsia Germans win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 bomber Casualties for British: 2 fighters Battle in Caucasus Germans attack with 1 bomber and 1 tactical_bomber Russians defend with 1 fighter Germans roll dice for 1 bomber and 1 tactical_bomber in Caucasus, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Germans lost in Caucasus 1 fighter owned by the Russians lost in Caucasus Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 tactical_bomber Casualties for Russians: 1 fighter Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Romania to Egypt 3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk 2 aaGuns moved from Western Ukraine to Bryansk 1 armour moved from Novgorod to Bryansk 1 aaGun moved from Western Ukraine to Ukraine 1 infantry moved from Baltic States to Belarus 1 infantry moved from Karelia to Novgorod 1 marine moved from Finland to Norway 1 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Poland to Eastern Poland 1 infantry moved from Poland to Eastern Poland 2 mech_infantrys moved from Western Germany to Yugoslavia 1 infantry moved from France to Normandy Bordeaux 1 aaGun moved from France to Normandy Bordeaux 1 artillery moved from Western Germany to France 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 infantry moved from Karelia to Novgorod 1 bomber moved from Caucasus to Romania 1 bomber moved from Nenetsia to Norway 1 bomber moved from Nenetsia to Novgorod 1 tactical_bomber moved from Archangel to Novgorod 1 infantry moved from Western Germany to 112 Sea Zone 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway Place Units - Germans 1 factory_minor placed in Yugoslavia 1 submarine placed in 112 Sea Zone 2 fighters placed in Western Germany 3 artilleries placed in Novgorod 3 infantry placed in Normandy Bordeaux 1 infantry placed in France 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Germans collect 51 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 aaGun EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 aaGun EDIT: Adding units owned by Germans to Bryansk: 1 aaGun EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry EDIT: Adding units owned by Germans to Western Ukraine: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.83 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Archangel to Novosibirsk 1 mech_infantry moved from Volgograd to Novosibirsk 2 armour moved from Russia to Novosibirsk 2 infantry moved from Volgograd to Rostov 1 aaGun, 4 artilleries and 23 infantry moved from Tambov to Russia 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 2 infantry placed in Volgograd 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :





