@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
D-Day: TGC {Allies) vs. SBY (Germans)
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2d6: 3, 4
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bomber at cherbourg tank [dice 1d6]
bomber at cherbourg infantry [dice 1d6] -
1d6: 1
1d6: 4 -
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Since you misplaced the British units in the fighter zone instead of A29, there was no battle on the German turn. I decided to do it here with the dicebot.
Germans attack with 2 infantry (1 from the 265th Infantry Division, 1 from the 275th Infantry Division) and 2 artillery (1 from the 265th Infantry Division, 1 from the 275th Infantry Division).
British defend with 2 tanks and 2 artillery (from unknwon divisions).
German infantry: [dice 2d6]
German artillery: [dice 2d6]
British artillery: [dice 2d6]
British tanks: [dice 2d6]
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2d6: 1, 6
2d6: 6, 2
2d6: 5, 1
2d6: 3, 1 -
Germans score 2 hits, Brits score 2 hits.
Germany has 2 artillery remaining, Britain has 2 tanks remaining.
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Remaining Allied reinforcements will be eliminated. This is the most amount of units destroyed by poor American rolls I’ve ever seen.
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Aggregate Dice results up to end of round 8:
Allies: -5.87 actual, -10.5 low luck, -11 reinforcements (+four USA units eliminated, failure to enter)
Axis: +10.13 actual, +8.5 low luck, +2 reinforcements -
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3d6: 4, 6, 2
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@SuperbattleshipYamato bombers each at an inf in Cherbourg [dice 2d6]
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2d6: 5, 1
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Yeah… a whole division…
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A9 Allied and end of game aggregate:
Allies: -7.07 actual, -12 low luck, -11 reinforcements (+four USA units eliminated, failure to enter)
Axis: +9.75 actual, +8 low luck, +2 reinforcements@Ragnell804 this is the new official worst game I’ve seen for the Allies in D-Day. the dice swing was 20 points in favor of the Germans and USA reinforcements were so bad that the last three armor and two artillery were mobility killed (as opposed to just that last artillery piece). Anyway, thought you’d be interested.
@SuperbattleshipYamato technically, you can take the last turn but that will be game. GG. Regardless of the dice, you really exercised the German plow to good affect! Well done.
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Thank you!
That dice was crazy, all the way through.
Maybe we can play another game with your balance rules?
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@SuperbattleshipYamato sure thing. Which side did you want?
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Germany.





