Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
CDS Allies vs jim010 axis Europe OOB no bid rematch
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@cds I wasn’t expecting to do Sea Lion, otherwise I wouldn’t have left the Italians out hang in Africa.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Syria 1 artillery moved from Tunisia to Algeria 1 bomber moved from Southern Italy to Algeria Combat - Italians Battle in 98 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Syria Battle in Trans-Jordan Italians attack with 2 infantry French defend with 1 infantry Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Trans-Jordan Italians win, taking Syria from French, taking Trans-Jordan from British with 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Algeria Italians attack with 1 artillery and 1 bomber French defend with 2 infantry Italians roll dice for 1 artillery and 1 bomber in Algeria, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians lost in Algeria 1 infantry owned by the French lost in Algeria 1 bomber owned by the Italians retreated French win with 1 infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 1 armour moved from Southern France to Yugoslavia 1 artillery moved from Southern France to Northern Italy 1 artillery and 3 infantry moved from British Somaliland to Ethiopia Place Units - Italians 1 fighter and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : 0.67 British regular : -0.67
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Game History
Round: 2 Combat Move - French 1 infantry moved from Algeria to Tunisia French take Tunisia from Italians 1 infantry moved from French Central Africa to French Equatorial Africa Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@jim010 said in CDS Allies vs jim010 axis Europe OOB no bid rematch:
@cds I wasn’t expecting to do Sea Lion, otherwise I wouldn’t have left the Italians out hang in Africa.
Well I figured you would go for a rematch with the push on Russia, so thats why I kinda played it a bit risky with UK and opening it up for a Sea Lion ;)
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@cds those subs stopped it. Didn’t anticipate that. I need to leave this for a few days. Will get back to it.
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Yes, figured you might have some trouble with this scenario. Its only good for you in the end. You’ll become a more experienced player. Next time you’ll know that a destroyer is probably necessary to prevent your opponent from playing this way.
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Well have you figured it out yet? I suggest you try to make something out of it, only so you can learn from your mistake. I promise you you’ll become a better player when you continue a game.