Always a priority to hold Moscow as long as possible! :)
L24 BM Zarhunter (Axis) vs FlyingBadger (Allies+15) #3
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@zarhunter said in L24 BM Zarhunter (Axis) vs FlyingBadger (Allies+15) #3:
Your in the UK?
I just saw the soccer game vs Slovakia, wow what an ending I don’t know much about the game but that was excitingYes, I’m an England fan. Not as big on football as I used to be, but I still watch the national team.
They did get lucky and left it very late (squeaky bum time), but that is footy, things can change very quickly. Hopefully they can get there act together for the next round.
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@zarhunter said in L24 BM Zarhunter (Axis) vs FlyingBadger (Allies+15) #3:
Your in the UK?
I just saw the soccer game vs Slovakia, wow what an ending I don’t know much about the game but that was excitingYes, I’m an England fan. Not as big on football as I used to be, but I still watch the national team.
They did get lucky and left it very late (squeaky bum time), but that is footy, things can change very quickly. Hopefully they can get there act together for the next round.
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Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Gibraltar to Morocco Combat - Americans Battle in Morocco Americans attack with 1 artillery, 1 bomber and 3 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Morocco, round 2 : 1/5 hits, 1.67 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Morocco to United Kingdom 2 fighters moved from 109 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 artillery, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 artillery, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 109 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 submarine moved from 23 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,2 Americans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai 2 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 33 PUs; British buy 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Eire to Scotland British take Scotland from Germans 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 5 artilleries and 6 infantry moved from Egypt to Alexandria 2 marines moved from Egypt to Alexandria 1 tactical_bomber moved from Gibraltar to 98 Sea Zone 1 bomber moved from United Kingdom to France Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Alexandria British attack with 5 artilleries, 6 infantry and 2 marines Italians defend with 1 mech_infantry British roll dice for 5 artilleries, 6 infantry and 2 marines in Alexandria, round 2 : 5/13 hits, 3.83 expected hits Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 5 artilleries, 5 infantry and 2 marines remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Battle in 98 Sea Zone British attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 2 transports moved from 81 Sea Zone to 98 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Syria to Trans-Jordan 1 fighter moved from Gibraltar to 109 Sea Zone 1 tactical_bomber moved from Gibraltar to United Kingdom 1 fighter moved from United Kingdom to 109 Sea Zone 1 bomber moved from France to United Kingdom Place Units - British 3 infantry placed in United Kingdom 1 destroyer, 1 fighter and 1 submarine placed in 98 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,2,2,1,1,1,4 British collect 32 PUs (2 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.67 Japanese regular : 0.67 Italians regular : 0.00 Germans AA : -0.17 British regular : 1.67
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Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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scramble,
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@zarhunter
Looks like there are 4 fighters, 3 bombers, 3 tactical bombers, 2 destroyers and 1 carrier attacking.
If so, then yes, please scramble 2 British fighters and 1 US fighter.
I’d like to go round by round on the casualties please, my preference my change depending on the dice. -
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@zarhunter Yep, those casualties are fine.
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@FlyingBadger
Will finish the round later today. -
No problem. Run the battle to conclusion.
Order of loss is:
- US Cruiser
- UK Fighter
- UK Fighter
- UK Fighter
- UK Fighter
- US Fighter
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@FlyingBadger
cant catch a die roll break you hit 8 of 11 back -
@zarhunter 40949_germany 6.tsvg
That was way bloodier than it should have been -
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 fighters, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Romania 1 fighter moved from Russia to Romania Combat - Russians Battle in Romania Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Romania to Eastern Poland 3 artilleries, 5 infantry and 3 mech_infantrys moved from Belarus to Eastern Poland 3 infantry moved from Ukraine to Bessarabia 9 infantry moved from Russia to Bryansk 2 infantry moved from Novosibirsk to Timguska 1 infantry moved from Novosibirsk to Kansu 1 aaGun and 6 infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Volgograd to Kazakhstan 6 infantry moved from Samara to Russia Place Units - Russians 1 fighter and 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 8 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.50
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Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Non Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 109 Sea Zone 1 transport moved from 106 Sea Zone to 109 Sea Zone 2 destroyers moved from 91 Sea Zone to 109 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 3 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 1 destroyer moved from 98 Sea Zone to 76 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from Alexandria to 98 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 92 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 92 Sea Zone to Morocco 1 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 3 artilleries and 3 infantry moved from Alexandria to Egypt 1 tactical_bomber moved from United Kingdom to Gibraltar 1 tactical_bomber moved from Gibraltar to 92 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 1 mech_infantry moved from Scotland to United Kingdom Place Units - British 3 mech_infantrys placed in Egypt 1 factory_minor placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
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Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 2 infantry moved from New South Wales to Queensland 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 74 Sea Zone Combat - French Battle in 74 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French lost in 74 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.83 French regular : -0.33
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Game History
Round: 7 Purchase Units - Russians Russians buy 7 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Russians 3 infantry moved from Bessarabia to Romania 1 fighter moved from Novgorod to Romania 3 fighters and 1 tactical_bomber moved from Eastern Poland to Romania 1 armour moved from Eastern Poland to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Eastern Poland Combat - Russians Battle in Romania Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Romania, round 2 : 3/8 hits, 3.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Romania to Eastern Poland 3 mech_infantrys moved from Ukraine to Eastern Poland 9 infantry moved from Bryansk to Belarus 14 infantry moved from Russia to Bryansk 4 mech_infantrys moved from Eastern Poland to Novgorod 2 infantry moved from Timguska to Kansu 1 aaGun and 6 infantry moved from Tsinghai to Kansu 1 infantry moved from Kazakhstan to Tsinghai Place Units - Russians 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 6 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.17