Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians buy nothing; Remaining resources: 13 PUs;
Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1.33 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
2 infantry moved from Northern Italy to France
2 infantry moved from Yugoslavia to Bulgaria
2 mech_infantrys moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Bryansk to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,1,4,5
Italians collect 17 PUs (1 lost to blockades); end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : -0.33
Production/PUs Summary :
Germans : 48 / 73
Russians : 28 / 30
Japanese : 62 / 77
Americans : 55 / 75
Chinese : 4 / 6
British : 31 / 38
UK_Pacific : 2 / 0
Italians : 18 / 30
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 34 times
2 was rolled 20 times
3 was rolled 38 times
4 was rolled 29 times
5 was rolled 30 times
6 was rolled 27 times
Average roll : 3.461
Median : 3.000
Variance : 1.070
Standard Deviation : 1.034
Total rolls : 178
Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.346
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 26
Germans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.087
Median : 3.000
Variance : 0.674
Standard Deviation : 0.821
Total rolls : 23
British Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.346
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 26
Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.136
Median : 4.000
Variance : 0.825
Standard Deviation : 0.909
Total rolls : 22
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Neutral_Axis Combat
Average roll : 0.000
Median : 0.000
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 0
Japanese Combat
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 1.235
Standard Deviation : 1.111
Total rolls : 28
French Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.714
Median : 4.000
Variance : 0.472
Standard Deviation : 0.687
Total rolls : 7
ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
UK_Pacific Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.500
Variance : 0.622
Standard Deviation : 0.789
Total rolls : 16
@Caesar1 said in G40 OOB 2nd ed Caesar1 (Axis) vs Myygames (Allies +50):
@Myygames now it’s my turn to edit, I forget to buy three mec inf and place in north Italy. Edit if you agree
I will of course edit that for you
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Northwest Persia to Caucasus
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Battle in Caucasus
ANZAC attack with 2 infantry
Germans defend with 1 mech_infantry
ANZAC roll dice for 2 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Caucasus
1 infantry owned by the ANZAC retreated to Northwest Persia
Germans win, taking Celebes from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
1 fighter and 1 infantry moved from Northwest Persia to Caucasus
Combat - French
Battle in Caucasus
French attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
French roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the French lost in Caucasus
1 mech_infantry owned by the Germans lost in Caucasus
French win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is -6
Casualties for French: 1 fighter
Casualties for Germans: 1 mech_infantry
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Algeria to Tunisia
1 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 58 Sea Zone to 77 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Changing PUs for Italians from 30 to 18
EDIT: Adding units owned by Italians to Northern Italy: 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0,33
ANZAC regular : -0,67
Germans regular : 1,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Northwest Persia to Caucasus
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Battle in Caucasus
ANZAC attack with 2 infantry
Germans defend with 1 mech_infantry
ANZAC roll dice for 2 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Caucasus
1 infantry owned by the ANZAC retreated to Northwest Persia
Germans win, taking Celebes from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
1 fighter and 1 infantry moved from Northwest Persia to Caucasus
Combat - French
Battle in Caucasus
French attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
French roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the French lost in Caucasus
1 mech_infantry owned by the Germans lost in Caucasus
French win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is -6
Casualties for French: 1 fighter
Casualties for Germans: 1 mech_infantry
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Algeria to Tunisia
1 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 58 Sea Zone to 77 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Changing PUs for Italians from 30 to 18
EDIT: Adding units owned by Italians to Northern Italy: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to Korea: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0,33
ANZAC regular : -0,67
Germans regular : 1,00
I did edit your mechs and forgott an ANZAC move whiledoing. edited that as well. sorry for the doublepost.
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 3 artilleries, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Novgorod to Russia
3 fighters moved from Ukraine to Russia
1 mech_infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
19 armour, 5 artilleries, 20 infantry and 11 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Novgorod to Archangel
@Myygames Intercept in Russia?
@Caesar1 said in G40 OOB 2nd ed Caesar1 (Axis) vs Myygames (Allies +50):
@Myygames Intercept in Russia?
No intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 3 artilleries, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Novgorod to Russia
3 fighters moved from Ukraine to Russia
1 mech_infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
19 armour, 5 artilleries, 20 infantry and 11 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Novgorod to Archangel
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans killed by AA in Russia
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Archangel
Germans attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Archangel, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 19 armour, 5 artilleries, 20 infantry and 11 mech_infantrys
British defend with 2 mech_infantrys
Germans roll dice for 19 armour, 5 artilleries, 20 infantry and 11 mech_infantrys in Rostov, round 2 : 17/1 hits, 17.17 expected hits
Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Rostov
2 mech_infantrys owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 19 armour, 5 artilleries, 19 infantry and 11 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Cleaning up after air battles
Non Combat Move - Germans
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Rostov
3 fighters moved from Russia to Ukraine
1 armour and 4 mech_infantrys moved from Slovakia Hungary to Bessarabia
1 bomber moved from Russia to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Novgorod
3 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Germany to Western Germany
3 fighters and 3 tactical_bombers moved from Western Germany to Germany
1 artillery moved from Holland Belgium to France
1 tactical_bomber moved from Archangel to Novgorod
Place Units - Germans
1 factory_minor placed in Western Ukraine
1 airfield placed in Germany
3 artilleries placed in Ukraine
3 armour placed in Novgorod
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -0.50
Russians AA : 0.67
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 mech_infantrys
Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 7 tactical_bombers
Belarus : 1 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 infantry
Rostov : 1 flag, 19 armour, 5 artilleries, 22 infantry and 11 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 2 mech_infantrys
Eastern Poland : 1 flag, 3 mech_infantrys
Bessarabia : 1 armour and 4 mech_infantrys
Ukraine : 1 flag, 2 aaGuns, 3 artilleries, 1 factory_minor, 3 fighters and 1 infantry
Western Ukraine : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 battleship, 1 cruiser and 1 submarine
Bulgaria : 1 flag
115 Sea Zone : 1 transport
Finland : 1 flag, 6 infantry
Production/PUs Summary :
Germans : 50 / 60
Russians : 26 / 30
Japanese : 59 / 77
Americans : 55 / 75
Chinese : 4 / 6
British : 31 / 38
UK_Pacific : 2 / 0
Italians : 18 / 18
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 35 times
2 was rolled 21 times
3 was rolled 35 times
4 was rolled 31 times
5 was rolled 29 times
6 was rolled 30 times
Average roll : 3.486
Median : 3.000
Variance : 0.738
Standard Deviation : 0.859
Total rolls : 181
Null / Other
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.619
Median : 4.000
Variance : 0.775
Standard Deviation : 0.880
Total rolls : 21
Germans Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.103
Median : 3.000
Variance : 0.458
Standard Deviation : 0.677
Total rolls : 29
British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.050
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 20
Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.136
Median : 4.000
Variance : 0.825
Standard Deviation : 0.909
Total rolls : 22
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Neutral_Axis Combat
Average roll : 0.000
Median : 0.000
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 0
Japanese Combat
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 1.235
Standard Deviation : 1.111
Total rolls : 28
French Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.625
Median : 3.500
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 8
ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
UK_Pacific Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Russians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.619
Median : 4.000
Variance : 0.775
Standard Deviation : 0.880
Total rolls : 21
I had a busy week and have just started to look into it. Need some more time, sorry for that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
4 fighters moved from Russia to Archangel
1 artillery and 3 infantry moved from Russia to Smolensk
2 infantry moved from Tambov to Bryansk
1 tactical_bomber moved from Greece to Bryansk
12 infantry moved from Korea to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 12 infantry
Japanese defend with 3 infantry
Russians roll dice for 12 infantry in Manchuria, round 2 : 2/0 hits, 2,00 expected hits
Japanese roll dice for 3 infantry in Manchuria, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Manchuria
2 infantry owned by the Japanese lost in Manchuria
11 infantry owned by the Russians retreated to Korea
Japanese win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Bryansk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/1 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 4 fighters and 1 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 4 fighters and 1 infantry in Archangel, round 2 : 2/1 hits, 2,17 expected hits
Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Archangel
2 mech_infantrys owned by the Germans lost in Archangel
Russians win with 4 fighters remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/0 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters moved from Archangel to Russia
1 tactical_bomber moved from Bryansk to Russia
1 aaGun, 1 armour, 3 artilleries, 23 infantry and 1 mech_infantry moved from Russia to Smolensk
1 aaGun moved from Vologda to Russia
1 infantry and 1 mech_infantry moved from Samara to Russia
2 infantry moved from Volgograd to Samara
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Russia to Smolensk
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,1,5,1,4,5,2,3,3,1,3,6,3
Russians collect 25 PUs (3 lost to blockades); end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
Japanese regular : 0,00
Germans regular : 1,00
Russians regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 carriers, 2 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 fighter moved from Philippines to 44 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
3 fighters moved from 42 Sea Zone to Celebes
3 tactical_bombers moved from 42 Sea Zone to Celebes
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 3/1 hits, 3.83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Burma to India
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Hopei
3 infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kweichow to Anhwe
1 tactical_bomber moved from Kiangsu to 35 Sea Zone
2 bombers moved from Japan to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 5 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Jehol to 6 Sea Zone
3 fighters moved from Jehol to 6 Sea Zone
2 tactical_bombers moved from Jehol to Philippines
1 fighter moved from Kiangsu to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 mech_infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 mech_infantry placed in French Indo China
1 infantry placed in India
3 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83
ANZAC regular : -0.33
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 3 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 2 mech_infantrys
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 4 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 1 mech_infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 destroyer
35 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines, 4 tactical_bombers and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 5 carriers, 3 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 49 / 60
Russians : 25 / 31
Japanese : 66 / 76
Americans : 55 / 75
Chinese : 3 / 6
British : 31 / 38
UK_Pacific : 2 / 0
Italians : 17 / 18
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 31 times
2 was rolled 19 times
3 was rolled 35 times
4 was rolled 25 times
5 was rolled 28 times
6 was rolled 26 times
Average roll : 3.476
Median : 3.000
Variance : 0.916
Standard Deviation : 0.957
Total rolls : 164
Germans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.067
Median : 3.000
Variance : 0.621
Standard Deviation : 0.788
Total rolls : 30
British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.050
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 20
Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 4.174
Median : 4.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 23
French Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.625
Median : 3.500
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 8
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
UK_Pacific Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Russians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.476
Median : 3.000
Variance : 0.975
Standard Deviation : 0.987
Total rolls : 21
Neutral_Axis Combat
Average roll : 0.000
Median : 0.000
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 0
Japanese Combat
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.103
Median : 3.000
Variance : 1.101
Standard Deviation : 1.049
Total rolls : 29
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Denmark
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Greece to Albania
Americans take Albania from Italians
3 fighters moved from Korea to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
@Caesar1 The Allies attack!
I assume you dont scramble into 112, pls confirm.
I will follow up with UK with an amphibious assault on Western Germany with 4+ ships. I assume you dont scramble there either. Pls confirm.
SZ6: You may scramble and/ or use tokens. Also, I need OOL there.
@Myygames give three kami each cruiser. Scramble in sz6 OOL: start with wounds on the carries and then subs, DD, carriers and planes.
No scramble in 112
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Denmark
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Greece to Albania
Americans take Albania from Italians
3 fighters moved from Korea to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: none
1 cruiser owned by the Americans lost in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: none
1 cruiser owned by the Americans lost in 6 Sea Zone
Battle in Denmark
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 carriers, 4 destroyers, 11 fighters, 4 submarines and 3 tactical_bombers
Japanese defend with 5 carriers, 3 destroyers, 7 fighters, 3 submarines, 5 tactical_bombers and 2 transports
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 4 destroyers, 11 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 10/1 hits, 10,17 expected hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 5 carriers, 3 destroyers, 7 fighters, 5 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 10/1 hits, 9,83 expected hits
Units damaged: 1 battleship owned by the Americans
4 submarines owned by the Americans and 3 carriers owned by the Americans lost in 6 Sea Zone
3 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 4 destroyers, 11 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 10/1 hits, 10,17 expected hits
Japanese roll dice for 5 carriers, 7 fighters, 5 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 9/1 hits, 8,83 expected hits
4 destroyers owned by the Americans and 5 fighters owned by the Americans lost in 6 Sea Zone
5 tactical_bombers owned by the Japanese and 5 carriers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 6 fighters and 3 tactical_bombers in 6 Sea Zone, round 4 : 7/1 hits, 6,33 expected hits
Japanese roll dice for 7 fighters and 2 transports in 6 Sea Zone, round 4 : 5/1 hits, 4,67 expected hits
2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
7 fighters owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win, taking Denmark from Germans with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Americans: 1 battleship, 1 bomber, 3 carriers, 4 destroyers, 6 fighters, 4 submarines and 2 tactical_bombers
Casualties for Japanese: 5 carriers, 3 destroyers, 7 fighters, 3 submarines, 5 tactical_bombers and 2 transports
Non Combat Move - Americans
3 fighters moved from 6 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 fighter moved from 110 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from Tobruk to Russia
1 aaGun moved from Central United States to Western United States
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 artillery, 1 fighter and 8 infantry moved from Sikang to Shensi
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 8 infantry in Shensi, round 2 : 2/1 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
2 infantry placed in Shensi
Chinese undo move 1.
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany
7 fighters and 1 tactical_bomber moved from Greece to Western Germany
1 bomber moved from Tobruk to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
1 fighter, 2 infantry and 5 mech_infantrys moved from Tobruk to Libya
Combat - British
Battle in Western Germany
British attack with 1 artillery, 1 bomber, 9 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 mech_infantrys; Italians defend with 1 fighter
Germans roll AA dice in Western Germany : 1/0 hits, 1,00 expected hits
1 fighter owned by the British lost in Western Germany
British roll dice for 1 battleship and 3 cruisers in Western Germany, round 2 : 2/1 hits, 2,17 expected hits
British roll dice for 1 artillery, 1 bomber, 8 fighters, 3 infantry and 1 tactical_bomber in Western Germany, round 2 : 7/1 hits, 6,33 expected hits
Germans roll dice for 2 aaGuns, 1 fighter and 7 mech_infantrys in Western Germany, round 2 : 3/0 hits, 3,00 expected hits
3 infantry owned by the British lost in Western Germany
2 aaGuns owned by the Germans and 7 mech_infantrys owned by the Germans lost in Western Germany
British roll dice for 1 artillery, 1 bomber, 8 fighters and 1 tactical_bomber in Western Germany, round 3 : 5/1 hits, 5,67 expected hits
Germans roll dice for 1 fighter in Western Germany, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Italians lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 artillery, 1 bomber, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for British: 1 fighter and 3 infantry
Casualties for Germans: 2 aaGuns and 7 mech_infantrys
Casualties for Italians: 1 fighter
Battle in Libya
British attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 6 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 6 mech_infantrys in Libya, round 2 : 3/1 hits, 3,17 expected hits
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 3/1 hits, 2,83 expected hits
3 infantry owned by the British lost in Libya
3 infantry owned by the Italians lost in Libya
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys in Libya, round 3 : 2/1 hits, 2,67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Libya, round 3 : 2/1 hits, 1,83 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Libya
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Libya
British roll dice for 1 armour, 1 fighter and 6 mech_infantrys in Libya, round 4 : 2/0 hits, 2,00 expected hits
Italians roll dice for 1 armour and 2 artilleries in Libya, round 4 : 1/1 hits, 1,17 expected hits
1 mech_infantry owned by the British lost in Libya
2 artilleries owned by the Italians lost in Libya
1 fighter owned by the British retreated
5 mech_infantrys owned by the British and 1 armour owned by the British retreated to Tobruk
Italians win with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - British
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Kazakhstan to Russia
1 mech_infantry moved from Samara to Smolensk
1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
3 aaGuns, 2 artilleries and 10 infantry moved from West India to Eastern Persia
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Northwest Persia
1 fighter moved from Libya to Egypt
1 aaGun moved from Tobruk to Alexandria
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Gibraltar to Denmark
1 bomber, 8 fighters and 1 tactical_bomber moved from Western Germany to Denmark
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 armour, 1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : 0,00
Italians regular : 0,17
Japanese regular : 0,50
Germans AA : 0,00
Germans regular : -0,67
British regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
5 infantry moved from Bulgaria to Greece
2 mech_infantrys moved from Northern Italy to Albania
1 fighter moved from Southern Italy to Albania
1 infantry moved from Northern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
Combat - Italians
Battle in Greece
Italians attack with 5 infantry
Americans defend with 1 artillery
Italians roll dice for 5 infantry in Greece, round 2 : 0/1 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 4 infantry in Greece, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Greece
Italians win, taking Greece from Americans with 4 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Western Germany
Italians attack with 1 bomber and 1 infantry
British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 bomber and 1 infantry in Western Germany, round 2 : 0/1 hits, 0.83 expected hits
British roll dice for 1 artillery in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Western Germany
Italians roll dice for 1 bomber in Western Germany, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery in Western Germany, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in Western Germany
1 artillery owned by the British lost in Western Germany
British win with no units remaining. Battle score for attacker is -11
Casualties for Italians: 1 bomber and 1 infantry
Casualties for British: 1 artillery
Battle in Albania
Italians attack with 1 fighter and 2 mech_infantrys
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Albania, round 2 : 1/1 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Albania
Italians win, taking Albania from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Albania to Southern Italy
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Northern Italy to France
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,6,4,6
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -0.83
British regular : 1.33
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 5 infantry
Romania : 1 mech_infantry
Albania : 2 mech_infantrys
Northern Italy : 1 factory_major and 2 mech_infantrys
Libya : 1 armour
Italian Somaliland : 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Belarus : 1 flag
Bessarabia : 1 flag, 2 mech_infantrys
Greece : 1 flag, 4 infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 42 / 60
Russians : 25 / 31
Japanese : 64 / 76
Americans : 55 / 78
Chinese : 5 / 5
British : 36 / 41
UK_Pacific : 2 / 0
Italians : 19 / 11
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 44 times
2 was rolled 28 times
3 was rolled 53 times
4 was rolled 35 times
5 was rolled 41 times
6 was rolled 37 times
Average roll : 3.471
Median : 3.000
Variance : 1.533
Standard Deviation : 1.238
Total rolls : 238
Null / Other
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.371
Median : 3.000
Variance : 0.554
Standard Deviation : 0.744
Total rolls : 35
Germans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.129
Median : 3.000
Variance : 0.428
Standard Deviation : 0.654
Total rolls : 31
British Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.371
Median : 3.000
Variance : 0.554
Standard Deviation : 0.744
Total rolls : 35
Italians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 4.000
Median : 4.000
Variance : 0.494
Standard Deviation : 0.703
Total rolls : 31
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.529
Median : 3.000
Variance : 0.677
Standard Deviation : 0.823
Total rolls : 17
Neutral_Axis Combat
Average roll : 0.000
Median : 0.000
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 0
Japanese Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.200
Median : 3.000
Variance : 0.907
Standard Deviation : 0.952
Total rolls : 35
French Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.625
Median : 3.500
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 8
ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.615
Median : 4.000
Variance : 0.236
Standard Deviation : 0.486
Total rolls : 13
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
UK_Pacific Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Russians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.476
Median : 3.000
Variance : 0.975
Standard Deviation : 0.987
Total rolls : 21
I thought I put two inf in western Germany but I realized was only one! My mouse tricks me :(
@Caesar1 said in G40 OOB 2nd ed Caesar1 (Axis) vs Myygames (Allies +50):
I thought I put two inf in western Germany but I realized was only one! My mouse tricks me :(
That is not good for Italy. Why did you not retreat the lone bomber?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 cruiser and 2 submarines moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 fighter and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 63 Sea Zone
2 fighters moved from Korea to Yenisey
Place Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
4 infantry moved from Tunisia to Libya
Combat - French
Battle in Libya
French attack with 4 infantry
Italians defend with 1 armour
French roll dice for 4 infantry in Libya, round 2 : 0/1 hits, 0,67 expected hits
Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the French lost in Libya
French roll dice for 3 infantry in Libya, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0,50 expected hits
French roll dice for 3 infantry in Libya, round 4 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 armour in Libya, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Libya
French win, taking Libya from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 77 Sea Zone to 78 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0,50
French regular : -0,67