@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Pls check if you want to keep the Mech in Holland instead and edit accordingly.
@Myygames now it’s my turn to edit, I forget to buy three mec inf and place in north Italy. Edit if you agree
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
    Purchase Units - Italians
        Italians buy nothing; Remaining resources: 13 PUs; 
    Combat Move - Italians
        2 infantry moved from France to Normandy Bordeaux
        1 fighter moved from Western Germany to Normandy Bordeaux
        1 fighter moved from Southern Italy to Normandy Bordeaux
    Combat - Italians
        Battle in Normandy Bordeaux
            Italians attack with 2 fighters and 2 infantry
            British defend with 1 factory_minor, 1 harbour and 1 infantry
                Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1.33 expected hits
                British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Normandy Bordeaux
            Italians win, taking Normandy Bordeaux from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Italians
        1 fighter moved from Normandy Bordeaux to Southern Italy
        1 fighter moved from Normandy Bordeaux to Western Germany
        2 infantry moved from Northern Italy to France
        2 infantry moved from Yugoslavia to Bulgaria
        2 mech_infantrys moved from Northern Italy to Yugoslavia
        2 infantry moved from Southern Italy to Northern Italy
        1 bomber moved from Bryansk to Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,1,4,5
        Italians collect 17 PUs (1 lost to blockades); end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : -0.33
Production/PUs Summary :
Germans : 48 / 73
Russians : 28 / 30
Japanese : 62 / 77
Americans : 55 / 75
Chinese : 4 / 6
British : 31 / 38
UK_Pacific : 2 / 0
Italians : 18 / 30
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
        1 was rolled 34 times
        2 was rolled 20 times
        3 was rolled 38 times
        4 was rolled 29 times
        5 was rolled 30 times
        6 was rolled 27 times
    Average roll : 3.461
    Median : 3.000
    Variance : 1.070
    Standard Deviation : 1.034
    Total rolls : 178
Null / Other
        1 was rolled 5 times
        2 was rolled 3 times
        3 was rolled 7 times
        4 was rolled 3 times
        5 was rolled 5 times
        6 was rolled 3 times
    Average roll : 3.346
    Median : 3.000
    Variance : 0.533
    Standard Deviation : 0.730
    Total rolls : 26
Germans Combat
        1 was rolled 5 times
        2 was rolled 3 times
        3 was rolled 6 times
        4 was rolled 5 times
        5 was rolled 2 times
        6 was rolled 2 times
    Average roll : 3.087
    Median : 3.000
    Variance : 0.674
    Standard Deviation : 0.821
    Total rolls : 23
British Combat
        1 was rolled 5 times
        2 was rolled 3 times
        3 was rolled 7 times
        4 was rolled 3 times
        5 was rolled 5 times
        6 was rolled 3 times
    Average roll : 3.346
    Median : 3.000
    Variance : 0.533
    Standard Deviation : 0.730
    Total rolls : 26
Italians Combat
        1 was rolled 2 times
        2 was rolled 2 times
        3 was rolled 2 times
        4 was rolled 6 times
        5 was rolled 5 times
        6 was rolled 5 times
    Average roll : 4.136
    Median : 4.000
    Variance : 0.825
    Standard Deviation : 0.909
    Total rolls : 22
Americans Combat
        1 was rolled 1 times
        2 was rolled 1 times
        3 was rolled 3 times
        5 was rolled 3 times
        6 was rolled 2 times
    Average roll : 3.900
    Median : 4.000
    Variance : 0.815
    Standard Deviation : 0.903
    Total rolls : 10
Neutral_Axis Combat
    Average roll : 0.000
    Median : 0.000
    Variance : 0.000
    Standard Deviation : 0.000
    Total rolls : 0
Japanese Combat
        1 was rolled 9 times
        2 was rolled 3 times
        3 was rolled 6 times
        4 was rolled 2 times
        5 was rolled 5 times
        6 was rolled 3 times
    Average roll : 3.000
    Median : 3.000
    Variance : 1.235
    Standard Deviation : 1.111
    Total rolls : 28
French Combat
        1 was rolled 1 times
        2 was rolled 1 times
        3 was rolled 1 times
        4 was rolled 2 times
        6 was rolled 2 times
    Average roll : 3.714
    Median : 4.000
    Variance : 0.472
    Standard Deviation : 0.687
    Total rolls : 7
ANZAC Combat
        1 was rolled 1 times
        4 was rolled 1 times
    Average roll : 2.500
    Median : 2.500
    Variance : 1.333
    Standard Deviation : 1.155
    Total rolls : 2
Chinese Combat
        1 was rolled 1 times
        2 was rolled 2 times
        3 was rolled 1 times
        4 was rolled 3 times
        5 was rolled 2 times
        6 was rolled 2 times
    Average roll : 3.818
    Median : 4.000
    Variance : 0.283
    Standard Deviation : 0.532
    Total rolls : 11
Neutral_Allies Combat
        2 was rolled 1 times
        3 was rolled 1 times
        4 was rolled 1 times
        5 was rolled 1 times
    Average roll : 3.500
    Median : 3.500
    Variance : 0.444
    Standard Deviation : 0.667
    Total rolls : 4
UK_Pacific Combat
        3 was rolled 1 times
        5 was rolled 1 times
        6 was rolled 1 times
    Average roll : 4.667
    Median : 5.000
    Variance : 0.750
    Standard Deviation : 0.866
    Total rolls : 3
Russians Combat
        1 was rolled 4 times
        2 was rolled 1 times
        3 was rolled 3 times
        4 was rolled 3 times
        5 was rolled 1 times
        6 was rolled 4 times
    Average roll : 3.500
    Median : 3.500
    Variance : 0.622
    Standard Deviation : 0.789
    Total rolls : 16
@Caesar1 said in G40 OOB 2nd ed Caesar1 (Axis) vs Myygames (Allies +50):
@Myygames now it’s my turn to edit, I forget to buy three mec inf and place in north Italy. Edit if you agree
I will of course edit that for you
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        2 infantry moved from Northwest Persia to Caucasus
        1 transport moved from 54 Sea Zone to 46 Sea Zone
        1 infantry moved from New Guinea to 46 Sea Zone
        1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
    Combat - ANZAC
        Battle in Celebes
        Battle in Caucasus
            ANZAC attack with 2 infantry
            Germans defend with 1 mech_infantry
                ANZAC roll dice for 2 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 2 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the ANZAC lost in Caucasus
            1 infantry owned by the ANZAC retreated to Northwest Persia
            Germans win, taking Celebes from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3
            Casualties for ANZAC: 1 infantry
    Non Combat Move - ANZAC
        1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
        1 cruiser and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
        1 fighter moved from Queensland to Caroline Islands
        1 submarine moved from 26 Sea Zone to 33 Sea Zone
    Place Units - ANZAC
        1 fighter and 1 infantry placed in New South Wales
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 14 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    Combat Move - French
        1 fighter and 1 infantry moved from Northwest Persia to Caucasus
    Combat - French
        Battle in Caucasus
            French attack with 1 fighter and 1 infantry
            Germans defend with 1 mech_infantry
                French roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/1 hits, 0,67 expected hits
                Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                1 fighter owned by the French lost in Caucasus
                1 mech_infantry owned by the Germans lost in Caucasus
            French win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is -6
            Casualties for French: 1 fighter
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - French
        1 infantry moved from Egypt to Trans-Jordan
        4 infantry moved from Algeria to Tunisia
        1 infantry moved from 92 Sea Zone to Algeria
        1 destroyer moved from 58 Sea Zone to 77 Sea Zone
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Changing PUs for Italians from 30 to 18
        EDIT: Adding units owned by Italians to Northern Italy: 3 mech_infantrys
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0,33
ANZAC regular : -0,67
Germans regular : 1,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        2 infantry moved from Northwest Persia to Caucasus
        1 transport moved from 54 Sea Zone to 46 Sea Zone
        1 infantry moved from New Guinea to 46 Sea Zone
        1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
    Combat - ANZAC
        Battle in Celebes
        Battle in Caucasus
            ANZAC attack with 2 infantry
            Germans defend with 1 mech_infantry
                ANZAC roll dice for 2 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 2 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the ANZAC lost in Caucasus
            1 infantry owned by the ANZAC retreated to Northwest Persia
            Germans win, taking Celebes from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3
            Casualties for ANZAC: 1 infantry
    Non Combat Move - ANZAC
        1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
        1 cruiser and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
        1 fighter moved from Queensland to Caroline Islands
        1 submarine moved from 26 Sea Zone to 33 Sea Zone
    Place Units - ANZAC
        1 fighter and 1 infantry placed in New South Wales
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 14 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    Combat Move - French
        1 fighter and 1 infantry moved from Northwest Persia to Caucasus
    Combat - French
        Battle in Caucasus
            French attack with 1 fighter and 1 infantry
            Germans defend with 1 mech_infantry
                French roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/1 hits, 0,67 expected hits
                Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                1 fighter owned by the French lost in Caucasus
                1 mech_infantry owned by the Germans lost in Caucasus
            French win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is -6
            Casualties for French: 1 fighter
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - French
        1 infantry moved from Egypt to Trans-Jordan
        4 infantry moved from Algeria to Tunisia
        1 infantry moved from 92 Sea Zone to Algeria
        1 destroyer moved from 58 Sea Zone to 77 Sea Zone
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Changing PUs for Italians from 30 to 18
        EDIT: Adding units owned by Italians to Northern Italy: 3 mech_infantrys
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from 33 Sea Zone: 2 fighters
        EDIT: Adding units owned by ANZAC to Korea: 2 fighters
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0,33
ANZAC regular : -0,67
Germans regular : 1,00
I did edit your mechs and forgott an ANZAC move whiledoing. edited that as well. sorry for the doublepost.
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 airfield, 3 armour, 3 artilleries, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 bombers moved from Novgorod to Russia
        3 fighters moved from Ukraine to Russia
        1 mech_infantry moved from Novgorod to Archangel
        1 tactical_bomber moved from Bryansk to Archangel
        1 tactical_bomber moved from Bryansk to Archangel
        1 infantry moved from Bryansk to Smolensk
              Germans take Smolensk from Russians
        19 armour, 5 artilleries, 20 infantry and 11 mech_infantrys moved from Bryansk to Rostov
        1 mech_infantry moved from Novgorod to Archangel
@Myygames Intercept in Russia?
@Caesar1 said in G40 OOB 2nd ed Caesar1 (Axis) vs Myygames (Allies +50):
@Myygames Intercept in Russia?
No intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 airfield, 3 armour, 3 artilleries, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 bombers moved from Novgorod to Russia
        3 fighters moved from Ukraine to Russia
        1 mech_infantry moved from Novgorod to Archangel
        1 tactical_bomber moved from Bryansk to Archangel
        1 tactical_bomber moved from Bryansk to Archangel
        1 infantry moved from Bryansk to Smolensk
              Germans take Smolensk from Russians
        19 armour, 5 artilleries, 20 infantry and 11 mech_infantrys moved from Bryansk to Rostov
        1 mech_infantry moved from Novgorod to Archangel
    Combat - Germans
        Air Battle in Russia
            Germans attacks with 5 units heading to Russia
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in Russia
                Russians roll AA dice in Russia : 1/1 hits, 0.33 expected hits
            1 bomber owned by the Germans killed by AA in Russia
            Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
            Bombing raid in Russia causes 6 damage total. 
        Battle in Archangel
            Germans attack with 2 mech_infantrys and 2 tactical_bombers
            Russians defend with 1 infantry
                Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Archangel, round 2 : 1/1 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Archangel
            Germans win, taking Archangel from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Rostov
            Germans attack with 19 armour, 5 artilleries, 20 infantry and 11 mech_infantrys
            British defend with 2 mech_infantrys
                Germans roll dice for 19 armour, 5 artilleries, 20 infantry and 11 mech_infantrys in Rostov, round 2 : 17/1 hits, 17.17 expected hits
                Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/1 hits, 0.67 expected hits
                1 infantry owned by the Germans lost in Rostov
                2 mech_infantrys owned by the British lost in Rostov
            Germans win, taking Rostov from Russians with 19 armour, 5 artilleries, 19 infantry and 11 mech_infantrys remaining. Battle score for attacker is 5
            Casualties for Germans: 1 infantry
            Casualties for British: 2 mech_infantrys
        Cleaning up after air battles
    Non Combat Move - Germans
        1 infantry moved from Bryansk to Western Ukraine
        1 infantry moved from Bryansk to Belarus
        3 infantry moved from Ukraine to Rostov
        3 fighters moved from Russia to Ukraine
        1 armour and 4 mech_infantrys moved from Slovakia Hungary to Bessarabia
        1 bomber moved from Russia to Novgorod
        1 tactical_bomber moved from Archangel to Novgorod
        1 mech_infantry moved from Novgorod to Belarus
        1 mech_infantry moved from Western Germany to 113 Sea Zone
        1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
        1 mech_infantry moved from 115 Sea Zone to Novgorod
        3 mech_infantrys moved from Germany to Eastern Poland
        1 aaGun moved from Germany to Western Germany
        3 fighters and 3 tactical_bombers moved from Western Germany to Germany
        1 artillery moved from Holland Belgium to France
        1 tactical_bomber moved from Archangel to Novgorod
    Place Units - Germans
        1 factory_minor placed in Western Ukraine
        1 airfield placed in Germany
        3 artilleries placed in Ukraine
        3 armour placed in Novgorod
        4 mech_infantrys placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
        Germans collect 50 PUs; end with 50 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -0.50
Russians AA : 0.67
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 mech_infantrys
Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 7 tactical_bombers
Belarus : 1 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 infantry
Rostov : 1 flag, 19 armour, 5 artilleries, 22 infantry and 11 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 2 mech_infantrys
Eastern Poland : 1 flag, 3 mech_infantrys
Bessarabia : 1 armour and 4 mech_infantrys
Ukraine : 1 flag, 2 aaGuns, 3 artilleries, 1 factory_minor, 3 fighters and 1 infantry
Western Ukraine : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 battleship, 1 cruiser and 1 submarine
Bulgaria : 1 flag
115 Sea Zone : 1 transport
Finland : 1 flag, 6 infantry
Production/PUs Summary :
Germans : 50 / 60
Russians : 26 / 30
Japanese : 59 / 77
Americans : 55 / 75
Chinese : 4 / 6
British : 31 / 38
UK_Pacific : 2 / 0
Italians : 18 / 18
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
        1 was rolled 35 times
        2 was rolled 21 times
        3 was rolled 35 times
        4 was rolled 31 times
        5 was rolled 29 times
        6 was rolled 30 times
    Average roll : 3.486
    Median : 3.000
    Variance : 0.738
    Standard Deviation : 0.859
    Total rolls : 181
Null / Other
        1 was rolled 5 times
        2 was rolled 1 times
        3 was rolled 3 times
        4 was rolled 5 times
        5 was rolled 2 times
        6 was rolled 5 times
    Average roll : 3.619
    Median : 4.000
    Variance : 0.775
    Standard Deviation : 0.880
    Total rolls : 21
Germans Combat
        1 was rolled 6 times
        2 was rolled 6 times
        3 was rolled 6 times
        4 was rolled 5 times
        5 was rolled 2 times
        6 was rolled 4 times
    Average roll : 3.103
    Median : 3.000
    Variance : 0.458
    Standard Deviation : 0.677
    Total rolls : 29
British Combat
        1 was rolled 4 times
        2 was rolled 3 times
        3 was rolled 7 times
        4 was rolled 1 times
        5 was rolled 4 times
        6 was rolled 1 times
    Average roll : 3.050
    Median : 3.000
    Variance : 1.333
    Standard Deviation : 1.155
    Total rolls : 20
Italians Combat
        1 was rolled 2 times
        2 was rolled 2 times
        3 was rolled 2 times
        4 was rolled 6 times
        5 was rolled 5 times
        6 was rolled 5 times
    Average roll : 4.136
    Median : 4.000
    Variance : 0.825
    Standard Deviation : 0.909
    Total rolls : 22
Americans Combat
        1 was rolled 1 times
        2 was rolled 1 times
        3 was rolled 3 times
        5 was rolled 3 times
        6 was rolled 2 times
    Average roll : 3.900
    Median : 4.000
    Variance : 0.815
    Standard Deviation : 0.903
    Total rolls : 10
Neutral_Axis Combat
    Average roll : 0.000
    Median : 0.000
    Variance : 0.000
    Standard Deviation : 0.000
    Total rolls : 0
Japanese Combat
        1 was rolled 9 times
        2 was rolled 3 times
        3 was rolled 6 times
        4 was rolled 2 times
        5 was rolled 5 times
        6 was rolled 3 times
    Average roll : 3.000
    Median : 3.000
    Variance : 1.235
    Standard Deviation : 1.111
    Total rolls : 28
French Combat
        1 was rolled 1 times
        2 was rolled 1 times
        3 was rolled 2 times
        4 was rolled 2 times
        6 was rolled 2 times
    Average roll : 3.625
    Median : 3.500
    Variance : 0.476
    Standard Deviation : 0.690
    Total rolls : 8
ANZAC Combat
        1 was rolled 1 times
        4 was rolled 1 times
        5 was rolled 2 times
    Average roll : 3.750
    Median : 4.500
    Variance : 1.111
    Standard Deviation : 1.054
    Total rolls : 4
Chinese Combat
        1 was rolled 1 times
        2 was rolled 2 times
        3 was rolled 1 times
        4 was rolled 3 times
        5 was rolled 2 times
        6 was rolled 2 times
    Average roll : 3.818
    Median : 4.000
    Variance : 0.283
    Standard Deviation : 0.532
    Total rolls : 11
Neutral_Allies Combat
        2 was rolled 1 times
        3 was rolled 1 times
        4 was rolled 1 times
        5 was rolled 1 times
    Average roll : 3.500
    Median : 3.500
    Variance : 0.444
    Standard Deviation : 0.667
    Total rolls : 4
UK_Pacific Combat
        3 was rolled 1 times
        5 was rolled 1 times
        6 was rolled 1 times
    Average roll : 4.667
    Median : 5.000
    Variance : 0.750
    Standard Deviation : 0.866
    Total rolls : 3
Russians Combat
        1 was rolled 5 times
        2 was rolled 1 times
        3 was rolled 3 times
        4 was rolled 5 times
        5 was rolled 2 times
        6 was rolled 5 times
    Average roll : 3.619
    Median : 4.000
    Variance : 0.775
    Standard Deviation : 0.880
    Total rolls : 21
I had a busy week and have just started to look into it. Need some more time, sorry for that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
    Purchase Units - Russians
        Russians repair damage of 6x factory_major; Remaining resources: 24 PUs; 
        Russians buy 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Vologda to Archangel
        4 fighters moved from Russia to Archangel
        1 artillery and 3 infantry moved from Russia to Smolensk
        2 infantry moved from Tambov to Bryansk
        1 tactical_bomber moved from Greece to Bryansk
        12 infantry moved from Korea to Manchuria
    Combat - Russians
        Battle in Manchuria
            Russians attack with 12 infantry
            Japanese defend with 3 infantry
                Russians roll dice for 12 infantry in Manchuria, round 2 : 2/0 hits, 2,00 expected hits
                Japanese roll dice for 3 infantry in Manchuria, round 2 : 1/0 hits, 1,00 expected hits
                1 infantry owned by the Russians lost in Manchuria
                2 infantry owned by the Japanese lost in Manchuria
            11 infantry owned by the Russians retreated to Korea
            Japanese win with 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
            Casualties for Japanese: 2 infantry
        Battle in Bryansk
            Russians attack with 2 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/1 hits, 0,83 expected hits
                Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Bryansk
            Russians win, taking Bryansk from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Archangel
            Russians attack with 4 fighters and 1 infantry
            Germans defend with 2 mech_infantrys
                Russians roll dice for 4 fighters and 1 infantry in Archangel, round 2 : 2/1 hits, 2,17 expected hits
                Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 1/1 hits, 0,67 expected hits
                1 infantry owned by the Russians lost in Archangel
                2 mech_infantrys owned by the Germans lost in Archangel
            Russians win with 4 fighters remaining. Battle score for attacker is 5
            Casualties for Russians: 1 infantry
            Casualties for Germans: 2 mech_infantrys
        Battle in Smolensk
            Russians attack with 1 artillery and 3 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/0 hits, 1,00 expected hits
                Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Smolensk
                1 infantry owned by the Germans lost in Smolensk
            Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        4 fighters moved from Archangel to Russia
        1 tactical_bomber moved from Bryansk to Russia
        1 aaGun, 1 armour, 3 artilleries, 23 infantry and 1 mech_infantry moved from Russia to Smolensk
        1 aaGun moved from Vologda to Russia
        1 infantry and 1 mech_infantry moved from Samara to Russia
        2 infantry moved from Volgograd to Samara
        1 mech_infantry moved from Tobruk to Egypt
        1 infantry moved from Russia to Smolensk
    Place Units - Russians
        8 infantry placed in Russia
    Turn Complete - Russians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,1,5,1,4,5,2,3,3,1,3,6,3
        Russians collect 25 PUs (3 lost to blockades); end with 25 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
Japanese regular : 0,00
Germans regular : 1,00
Russians regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
    Purchase Units - Japanese
        Japanese buy 3 carriers, 2 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Siberia to Soviet Far East
              Japanese take Soviet Far East from Russians
        1 infantry moved from Siberia to Sakha
              Japanese take Sakha from Russians
        1 infantry moved from Manchuria to Amur
              Japanese take Amur from Russians
        1 infantry moved from Hopei to Shensi
              Japanese take Shensi from Chinese
        1 fighter moved from Philippines to 44 Sea Zone
        2 infantry moved from Java to 42 Sea Zone
        2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
        1 infantry moved from 44 Sea Zone to Celebes
        3 fighters moved from 42 Sea Zone to Celebes
        3 tactical_bombers moved from 42 Sea Zone to Celebes
    Combat - Japanese
        Battle in 44 Sea Zone
            Japanese attack with 1 fighter and 1 transport
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 44 Sea Zone
            Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Celebes
            Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
            ANZAC defend with 1 infantry
                Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 3/1 hits, 3.83 expected hits
                ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Celebes
            Japanese win, taking Celebes from ANZAC with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
    Non Combat Move - Japanese
        1 fighter moved from 44 Sea Zone to 35 Sea Zone
        3 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
        1 destroyer moved from 42 Sea Zone to 37 Sea Zone
        1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
        1 aaGun moved from Burma to India
        1 infantry moved from Hopei to Suiyuyan
        1 infantry moved from Kweichow to Hopei
        3 infantry moved from Szechwan to Kweichow
        1 mech_infantry moved from Yunnan to Kweichow
        1 mech_infantry moved from Yunnan to Anhwe
        1 infantry moved from French Indo China to Yunnan
        1 mech_infantry moved from Kweichow to Anhwe
        1 tactical_bomber moved from Kiangsu to 35 Sea Zone
        2 bombers moved from Japan to Philippines
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
        2 infantry moved from 35 Sea Zone to Philippines
        1 transport moved from 5 Sea Zone to 6 Sea Zone
        3 tactical_bombers moved from Jehol to 6 Sea Zone
        3 fighters moved from Jehol to 6 Sea Zone
        2 tactical_bombers moved from Jehol to Philippines
        1 fighter moved from Kiangsu to Philippines
        1 destroyer moved from 6 Sea Zone to 16 Sea Zone
        1 destroyer moved from 6 Sea Zone to 35 Sea Zone
        1 artillery moved from Java to 42 Sea Zone
        1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
        1 artillery moved from 35 Sea Zone to Philippines
        1 mech_infantry moved from French Indo China to Yunnan
    Place Units - Japanese
        1 mech_infantry placed in French Indo China
        1 infantry placed in India
        3 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 66 PUs; end with 66 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83
ANZAC regular : -0.33
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 3 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 2 mech_infantrys
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 4 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 1 mech_infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 destroyer
35 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines, 4 tactical_bombers and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 5 carriers, 3 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 49 / 60
Russians : 25 / 31
Japanese : 66 / 76
Americans : 55 / 75
Chinese : 3 / 6
British : 31 / 38
UK_Pacific : 2 / 0
Italians : 17 / 18
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
        1 was rolled 31 times
        2 was rolled 19 times
        3 was rolled 35 times
        4 was rolled 25 times
        5 was rolled 28 times
        6 was rolled 26 times
    Average roll : 3.476
    Median : 3.000
    Variance : 0.916
    Standard Deviation : 0.957
    Total rolls : 164
Germans Combat
        1 was rolled 7 times
        2 was rolled 5 times
        3 was rolled 7 times
        4 was rolled 5 times
        5 was rolled 2 times
        6 was rolled 4 times
    Average roll : 3.067
    Median : 3.000
    Variance : 0.621
    Standard Deviation : 0.788
    Total rolls : 30
British Combat
        1 was rolled 4 times
        2 was rolled 3 times
        3 was rolled 7 times
        4 was rolled 1 times
        5 was rolled 4 times
        6 was rolled 1 times
    Average roll : 3.050
    Median : 3.000
    Variance : 1.333
    Standard Deviation : 1.155
    Total rolls : 20
Italians Combat
        1 was rolled 2 times
        2 was rolled 2 times
        3 was rolled 2 times
        4 was rolled 6 times
        5 was rolled 6 times
        6 was rolled 5 times
    Average roll : 4.174
    Median : 4.000
    Variance : 0.947
    Standard Deviation : 0.973
    Total rolls : 23
French Combat
        1 was rolled 1 times
        2 was rolled 1 times
        3 was rolled 2 times
        4 was rolled 2 times
        6 was rolled 2 times
    Average roll : 3.625
    Median : 3.500
    Variance : 0.476
    Standard Deviation : 0.690
    Total rolls : 8
Americans Combat
        1 was rolled 1 times
        2 was rolled 1 times
        3 was rolled 3 times
        5 was rolled 3 times
        6 was rolled 2 times
    Average roll : 3.900
    Median : 4.000
    Variance : 0.815
    Standard Deviation : 0.903
    Total rolls : 10
ANZAC Combat
        1 was rolled 1 times
        4 was rolled 1 times
        5 was rolled 3 times
    Average roll : 4.000
    Median : 5.000
    Variance : 1.708
    Standard Deviation : 1.307
    Total rolls : 5
Chinese Combat
        1 was rolled 1 times
        2 was rolled 2 times
        3 was rolled 1 times
        4 was rolled 3 times
        5 was rolled 2 times
        6 was rolled 2 times
    Average roll : 3.818
    Median : 4.000
    Variance : 0.283
    Standard Deviation : 0.532
    Total rolls : 11
Neutral_Allies Combat
        2 was rolled 1 times
        3 was rolled 1 times
        4 was rolled 1 times
        5 was rolled 1 times
    Average roll : 3.500
    Median : 3.500
    Variance : 0.444
    Standard Deviation : 0.667
    Total rolls : 4
UK_Pacific Combat
        3 was rolled 1 times
        5 was rolled 1 times
        6 was rolled 1 times
    Average roll : 4.667
    Median : 5.000
    Variance : 0.750
    Standard Deviation : 0.866
    Total rolls : 3
Russians Combat
        1 was rolled 5 times
        2 was rolled 1 times
        3 was rolled 5 times
        4 was rolled 4 times
        5 was rolled 1 times
        6 was rolled 5 times
    Average roll : 3.476
    Median : 3.000
    Variance : 0.975
    Standard Deviation : 0.987
    Total rolls : 21
Neutral_Axis Combat
    Average roll : 0.000
    Median : 0.000
    Variance : 0.000
    Standard Deviation : 0.000
    Total rolls : 0
Japanese Combat
        1 was rolled 9 times
        2 was rolled 3 times
        3 was rolled 6 times
        4 was rolled 2 times
        5 was rolled 5 times
        6 was rolled 4 times
    Average roll : 3.103
    Median : 3.000
    Variance : 1.101
    Standard Deviation : 1.049
    Total rolls : 29
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
    Combat Move - Americans
        2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
        2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
        2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Denmark
        1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
        1 infantry moved from Greece to Albania
              Americans take Albania from Italians
        3 fighters moved from Korea to 6 Sea Zone
        2 fighters moved from Hawaiian Islands to 6 Sea Zone
        1 fighter moved from 26 Sea Zone to 6 Sea Zone
        1 bomber, 2 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
        1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
              Americans take 22 Sea Zone from Japanese
              Americans take 17 Sea Zone from Japanese
@Caesar1 The Allies attack!
I assume you dont scramble into 112, pls confirm.
I will follow up with UK with an amphibious assault on Western Germany with 4+ ships. I assume you dont scramble there either. Pls confirm.
SZ6: You may scramble and/ or use tokens. Also, I need OOL there.
@Myygames give three kami each cruiser. Scramble in sz6 OOL: start with wounds on the carries and then subs, DD, carriers and planes.
No scramble in 112
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
    Combat Move - Americans
        2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
        2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
        2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Denmark
        1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
        1 infantry moved from Greece to Albania
              Americans take Albania from Italians
        3 fighters moved from Korea to 6 Sea Zone
        2 fighters moved from Hawaiian Islands to 6 Sea Zone
        1 fighter moved from 26 Sea Zone to 6 Sea Zone
        1 bomber, 2 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
        1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
              Americans take 22 Sea Zone from Japanese
              Americans take 17 Sea Zone from Japanese
    Combat - Americans
        Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
        Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: none
                1 cruiser owned by the Americans lost in 6 Sea Zone
        Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: none
                1 cruiser owned by the Americans lost in 6 Sea Zone
        Battle in Denmark
        Battle in 6 Sea Zone
            Americans attack with 1 battleship, 1 bomber, 3 carriers, 4 destroyers, 11 fighters, 4 submarines and 3 tactical_bombers
            Japanese defend with 5 carriers, 3 destroyers, 7 fighters, 3 submarines, 5 tactical_bombers and 2 transports
                Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
            Units damaged: 1 carrier owned by the Japanese
                Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 4 destroyers, 11 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 10/1 hits, 10,17 expected hits
            Units damaged: 4 carriers owned by the Japanese
                Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
            Units damaged: 1 carrier owned by the Americans
                Japanese roll dice for 5 carriers, 3 destroyers, 7 fighters, 5 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 10/1 hits, 9,83 expected hits
            Units damaged: 1 battleship owned by the Americans
                4 submarines owned by the Americans and 3 carriers owned by the Americans lost in 6 Sea Zone
                3 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 6 Sea Zone
                Americans roll dice for 1 battleship, 1 bomber, 4 destroyers, 11 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 10/1 hits, 10,17 expected hits
                Japanese roll dice for 5 carriers, 7 fighters, 5 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 9/1 hits, 8,83 expected hits
                4 destroyers owned by the Americans and 5 fighters owned by the Americans lost in 6 Sea Zone
                5 tactical_bombers owned by the Japanese and 5 carriers owned by the Japanese lost in 6 Sea Zone
                Americans roll dice for 1 battleship, 1 bomber, 6 fighters and 3 tactical_bombers in 6 Sea Zone, round 4 : 7/1 hits, 6,33 expected hits
                Japanese roll dice for 7 fighters and 2 transports in 6 Sea Zone, round 4 : 5/1 hits, 4,67 expected hits
                2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                7 fighters owned by the Japanese lost in 6 Sea Zone
                2 transports owned by the Japanese lost in 6 Sea Zone
            Americans win, taking Denmark from Germans with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
            Casualties for Americans: 1 battleship, 1 bomber, 3 carriers, 4 destroyers, 6 fighters, 4 submarines and 2 tactical_bombers
            Casualties for Japanese: 5 carriers, 3 destroyers, 7 fighters, 3 submarines, 5 tactical_bombers and 2 transports
    Non Combat Move - Americans
        3 fighters moved from 6 Sea Zone to 26 Sea Zone
        2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
        1 destroyer moved from 25 Sea Zone to 26 Sea Zone
        1 carrier moved from 33 Sea Zone to 26 Sea Zone
        1 transport moved from 26 Sea Zone to 10 Sea Zone
        1 carrier moved from 10 Sea Zone to 26 Sea Zone
        2 infantry moved from Central United States to 101 Sea Zone
        2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Morocco
        1 transport moved from 92 Sea Zone to 91 Sea Zone
        1 armour and 1 mech_infantry moved from Tunisia to Morocco
        1 fighter moved from 110 Sea Zone to United Kingdom
        1 transport moved from 110 Sea Zone to 109 Sea Zone
        1 bomber moved from Tobruk to Russia
        1 aaGun moved from Central United States to Western United States
    Place Units - Americans
        1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
        3 fighters and 1 infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 58 PUs; end with 58 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Kansu to Suiyuyan
        1 artillery, 1 fighter and 8 infantry moved from Sikang to Shensi
        1 fighter moved from Shensi to Suiyuyan
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Shensi
            Chinese attack with 1 artillery and 8 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 8 infantry in Shensi, round 2 : 2/1 hits, 1,83 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Shensi
            Chinese win, taking Shensi from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Suiyuyan to Tsinghai
    Place Units - Chinese
        2 infantry placed in Shensi
        Chinese undo move 1.
        2 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 5 PUs; end with 5 PUs
    Purchase Units - British
        British buy 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
        1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
        1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany
        7 fighters and 1 tactical_bomber moved from Greece to Western Germany
        1 bomber moved from Tobruk to Western Germany
        2 fighters moved from United Kingdom to Western Germany
        1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
        1 fighter, 2 infantry and 5 mech_infantrys moved from Tobruk to Libya
    Combat - British
        Battle in Western Germany
            British attack with 1 artillery, 1 bomber, 9 fighters, 3 infantry and 1 tactical_bomber
            Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 mech_infantrys; Italians defend with 1 fighter
                Germans roll AA dice in Western Germany : 1/0 hits, 1,00 expected hits
                1 fighter owned by the British lost in Western Germany
                British roll dice for 1 battleship and 3 cruisers in Western Germany, round 2 : 2/1 hits, 2,17 expected hits
                British roll dice for 1 artillery, 1 bomber, 8 fighters, 3 infantry and 1 tactical_bomber in Western Germany, round 2 : 7/1 hits, 6,33 expected hits
                Germans roll dice for 2 aaGuns, 1 fighter and 7 mech_infantrys in Western Germany, round 2 : 3/0 hits, 3,00 expected hits
                3 infantry owned by the British lost in Western Germany
                2 aaGuns owned by the Germans and 7 mech_infantrys owned by the Germans lost in Western Germany
                British roll dice for 1 artillery, 1 bomber, 8 fighters and 1 tactical_bomber in Western Germany, round 3 : 5/1 hits, 5,67 expected hits
                Germans roll dice for 1 fighter in Western Germany, round 3 : 0/1 hits, 0,67 expected hits
                1 fighter owned by the Italians lost in Western Germany
            British converts factory_major into different units
            British win, taking Western Germany from Germans with 1 artillery, 1 bomber, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
            Casualties for British: 1 fighter and 3 infantry
            Casualties for Germans: 2 aaGuns and 7 mech_infantrys
            Casualties for Italians: 1 fighter
        Battle in Libya
            British attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 6 mech_infantrys
            Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 6 mech_infantrys in Libya, round 2 : 3/1 hits, 3,17 expected hits
                Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 3/1 hits, 2,83 expected hits
                3 infantry owned by the British lost in Libya
                3 infantry owned by the Italians lost in Libya
                British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys in Libya, round 3 : 2/1 hits, 2,67 expected hits
                Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Libya, round 3 : 2/1 hits, 1,83 expected hits
                1 artillery owned by the British and 1 infantry owned by the British lost in Libya
                1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Libya
                British roll dice for 1 armour, 1 fighter and 6 mech_infantrys in Libya, round 4 : 2/0 hits, 2,00 expected hits
                Italians roll dice for 1 armour and 2 artilleries in Libya, round 4 : 1/1 hits, 1,17 expected hits
                1 mech_infantry owned by the British lost in Libya
                2 artilleries owned by the Italians lost in Libya
            1 fighter owned by the British retreated
            5 mech_infantrys owned by the British and 1 armour owned by the British retreated to Tobruk
            Italians win with 1 armour remaining. Battle score for attacker is 4
            Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
            Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry
    Non Combat Move - British
        1 mech_infantry moved from Eastern Persia to Kazakhstan
        1 mech_infantry moved from Kazakhstan to Russia
        1 mech_infantry moved from Samara to Smolensk
        1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
        3 aaGuns, 2 artilleries and 10 infantry moved from West India to Eastern Persia
        1 submarine moved from 80 Sea Zone to 81 Sea Zone
        1 artillery and 1 infantry moved from Iraq to Persia
        1 artillery and 1 infantry moved from Trans-Jordan to Iraq
        1 artillery and 1 infantry moved from Egypt to Trans-Jordan
        2 mech_infantrys moved from Egypt to Iraq
        1 fighter moved from Egypt to Northwest Persia
        1 fighter moved from Libya to Egypt
        1 aaGun moved from Tobruk to Alexandria
        1 mech_infantry moved from Union of South Africa to Belgian Congo
        2 infantry moved from Union of South Africa to 71 Sea Zone
        2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
        2 infantry moved from 81 Sea Zone to Trans-Jordan
        1 fighter moved from Gibraltar to Denmark
        1 bomber, 8 fighters and 1 tactical_bomber moved from Western Germany to Denmark
        1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
        1 destroyer moved from 92 Sea Zone to 91 Sea Zone
        1 submarine moved from 92 Sea Zone to 93 Sea Zone
    Place Units - British
        3 mech_infantrys placed in Union of South Africa
        1 artillery and 2 infantry placed in Egypt
        1 armour, 1 artillery and 2 infantry placed in United Kingdom
    Turn Complete - British
        British collect 36 PUs; end with 36 PUs
        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : 0,00
Italians regular : 0,17
Japanese regular : 0,50
Germans AA : 0,00
Germans regular : -0,67
British regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
    Purchase Units - Italians
        Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Italians
        5 infantry moved from Bulgaria to Greece
        2 mech_infantrys moved from Northern Italy to Albania
        1 fighter moved from Southern Italy to Albania
        1 infantry moved from Northern Italy to Western Germany
        1 bomber moved from Southern Italy to Western Germany
    Combat - Italians
        Battle in Greece
            Italians attack with 5 infantry
            Americans defend with 1 artillery
                Italians roll dice for 5 infantry in Greece, round 2 : 0/1 hits, 0.83 expected hits
                Americans roll dice for 1 artillery in Greece, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Greece
                Italians roll dice for 4 infantry in Greece, round 3 : 1/1 hits, 0.67 expected hits
                Americans roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Americans lost in Greece
            Italians win, taking Greece from Americans with 4 infantry remaining. Battle score for attacker is 1
            Casualties for Italians: 1 infantry
            Casualties for Americans: 1 artillery
        Battle in Western Germany
            Italians attack with 1 bomber and 1 infantry
            British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                Italians roll dice for 1 bomber and 1 infantry in Western Germany, round 2 : 0/1 hits, 0.83 expected hits
                British roll dice for 1 artillery in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Western Germany
                Italians roll dice for 1 bomber in Western Germany, round 3 : 1/1 hits, 0.67 expected hits
                British roll dice for 1 artillery in Western Germany, round 3 : 1/1 hits, 0.33 expected hits
                1 bomber owned by the Italians lost in Western Germany
                1 artillery owned by the British lost in Western Germany
            British win with no units remaining. Battle score for attacker is -11
            Casualties for Italians: 1 bomber and 1 infantry
            Casualties for British: 1 artillery
        Battle in Albania
            Italians attack with 1 fighter and 2 mech_infantrys
            Americans defend with 1 infantry
                Italians roll dice for 1 fighter and 2 mech_infantrys in Albania, round 2 : 1/1 hits, 0.83 expected hits
                Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Albania
            Italians win, taking Albania from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
    Non Combat Move - Italians
        2 mech_infantrys moved from Yugoslavia to Bessarabia
        1 mech_infantry moved from Northern Italy to Romania
        1 fighter moved from Albania to Southern Italy
        2 infantry moved from Normandy Bordeaux to France
        1 infantry moved from Northern Italy to France
    Place Units - Italians
        2 mech_infantrys placed in Northern Italy
        1 fighter placed in Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 8
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,6,4,6
        Italians collect 11 PUs (8 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -0.83
British regular : 1.33
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 5 infantry
Romania : 1 mech_infantry
Albania : 2 mech_infantrys
Northern Italy : 1 factory_major and 2 mech_infantrys
Libya : 1 armour
Italian Somaliland : 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Belarus : 1 flag
Bessarabia : 1 flag, 2 mech_infantrys
Greece : 1 flag, 4 infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 42 / 60
Russians : 25 / 31
Japanese : 64 / 76
Americans : 55 / 78
Chinese : 5 / 5
British : 36 / 41
UK_Pacific : 2 / 0
Italians : 19 / 11
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
        1 was rolled 44 times
        2 was rolled 28 times
        3 was rolled 53 times
        4 was rolled 35 times
        5 was rolled 41 times
        6 was rolled 37 times
    Average roll : 3.471
    Median : 3.000
    Variance : 1.533
    Standard Deviation : 1.238
    Total rolls : 238
Null / Other
        1 was rolled 7 times
        2 was rolled 4 times
        3 was rolled 9 times
        4 was rolled 4 times
        5 was rolled 6 times
        6 was rolled 5 times
    Average roll : 3.371
    Median : 3.000
    Variance : 0.554
    Standard Deviation : 0.744
    Total rolls : 35
Germans Combat
        1 was rolled 7 times
        2 was rolled 5 times
        3 was rolled 7 times
        4 was rolled 5 times
        5 was rolled 3 times
        6 was rolled 4 times
    Average roll : 3.129
    Median : 3.000
    Variance : 0.428
    Standard Deviation : 0.654
    Total rolls : 31
British Combat
        1 was rolled 7 times
        2 was rolled 4 times
        3 was rolled 9 times
        4 was rolled 4 times
        5 was rolled 6 times
        6 was rolled 5 times
    Average roll : 3.371
    Median : 3.000
    Variance : 0.554
    Standard Deviation : 0.744
    Total rolls : 35
Italians Combat
        1 was rolled 3 times
        2 was rolled 4 times
        3 was rolled 4 times
        4 was rolled 6 times
        5 was rolled 7 times
        6 was rolled 7 times
    Average roll : 4.000
    Median : 4.000
    Variance : 0.494
    Standard Deviation : 0.703
    Total rolls : 31
Americans Combat
        1 was rolled 3 times
        2 was rolled 1 times
        3 was rolled 5 times
        4 was rolled 2 times
        5 was rolled 4 times
        6 was rolled 2 times
    Average roll : 3.529
    Median : 3.000
    Variance : 0.677
    Standard Deviation : 0.823
    Total rolls : 17
Neutral_Axis Combat
    Average roll : 0.000
    Median : 0.000
    Variance : 0.000
    Standard Deviation : 0.000
    Total rolls : 0
Japanese Combat
        1 was rolled 9 times
        2 was rolled 4 times
        3 was rolled 8 times
        4 was rolled 3 times
        5 was rolled 7 times
        6 was rolled 4 times
    Average roll : 3.200
    Median : 3.000
    Variance : 0.907
    Standard Deviation : 0.952
    Total rolls : 35
French Combat
        1 was rolled 1 times
        2 was rolled 1 times
        3 was rolled 2 times
        4 was rolled 2 times
        6 was rolled 2 times
    Average roll : 3.625
    Median : 3.500
    Variance : 0.476
    Standard Deviation : 0.690
    Total rolls : 8
ANZAC Combat
        1 was rolled 1 times
        4 was rolled 1 times
        5 was rolled 3 times
    Average roll : 4.000
    Median : 5.000
    Variance : 1.708
    Standard Deviation : 1.307
    Total rolls : 5
Chinese Combat
        1 was rolled 1 times
        2 was rolled 3 times
        3 was rolled 2 times
        4 was rolled 3 times
        5 was rolled 2 times
        6 was rolled 2 times
    Average roll : 3.615
    Median : 4.000
    Variance : 0.236
    Standard Deviation : 0.486
    Total rolls : 13
Neutral_Allies Combat
        2 was rolled 1 times
        3 was rolled 1 times
        4 was rolled 1 times
        5 was rolled 1 times
    Average roll : 3.500
    Median : 3.500
    Variance : 0.444
    Standard Deviation : 0.667
    Total rolls : 4
UK_Pacific Combat
        3 was rolled 1 times
        5 was rolled 1 times
        6 was rolled 1 times
    Average roll : 4.667
    Median : 5.000
    Variance : 0.750
    Standard Deviation : 0.866
    Total rolls : 3
Russians Combat
        1 was rolled 5 times
        2 was rolled 1 times
        3 was rolled 5 times
        4 was rolled 4 times
        5 was rolled 1 times
        6 was rolled 5 times
    Average roll : 3.476
    Median : 3.000
    Variance : 0.975
    Standard Deviation : 0.987
    Total rolls : 21
I thought I put two inf in western Germany but I realized was only one! My mouse tricks me :(