@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 7 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 fighters moved from Yenisey to Russia
        2 submarines moved from 26 Sea Zone to 6 Sea Zone
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 submarine moved from 63 Sea Zone to 26 Sea Zone
        2 infantry moved from Queensland to New South Wales
    Place Units - ANZAC
        1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 17 PUs
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 78 Sea Zone to 77 Sea Zone
        3 infantry moved from Libya to Tobruk
        1 infantry moved from Tunisia to Libya
        1 infantry moved from Iraq to Northwest Persia
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 6x factory_minor; Remaining resources: 59 PUs; 
        Germans buy 1 artillery, 1 fighter and 15 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 mech_infantrys moved from Bryansk to Volgograd
        1 mech_infantry moved from Bryansk to Volgograd
        1 bomber moved from Western Ukraine to Volgograd
        1 infantry moved from Bryansk to Tambov
              Germans take Tambov from Russians
        1 infantry moved from Bryansk to Smolensk
              Germans take Smolensk from Russians
        1 infantry moved from Novgorod to Archangel
        1 fighter moved from Germany to Archangel
        1 tactical_bomber moved from Western Ukraine to Archangel
        1 tactical_bomber moved from Germany to Archangel
        23 armour and 16 mech_infantrys moved from Bryansk to Caucasus
        1 mech_infantry moved from Germany to Denmark
              Germans take Denmark from Americans
    Combat - Germans
        Battle in Volgograd
            Germans attack with 1 bomber and 3 mech_infantrys
            Russians defend with 1 factory_minor and 2 infantry
                Germans roll dice for 1 bomber and 3 mech_infantrys in Volgograd, round 2 : 1/1 hits, 1.17 expected hits
                Russians roll dice for 2 infantry in Volgograd, round 2 : 1/1 hits, 0.67 expected hits
                1 mech_infantry owned by the Germans lost in Volgograd
                1 infantry owned by the Russians lost in Volgograd
                Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 3 : 1/0 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Volgograd
                1 infantry owned by the Russians lost in Volgograd
            Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
            Casualties for Germans: 2 mech_infantrys
            Casualties for Russians: 2 infantry
        Battle in Archangel
            Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 2/1 hits, 1.83 expected hits
                Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Archangel
                1 infantry owned by the Russians lost in Archangel
            Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Caucasus
            Germans attack with 23 armour and 16 mech_infantrys
            British defend with 2 infantry
                Germans roll dice for 23 armour and 16 mech_infantrys in Caucasus, round 2 : 15/1 hits, 14.17 expected hits
                Russians roll dice for 2 infantry in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
                1 mech_infantry owned by the Germans lost in Caucasus
                2 infantry owned by the British lost in Caucasus
            Germans win, taking Caucasus from Russians with 23 armour and 15 mech_infantrys remaining. Battle score for attacker is 2
            Casualties for Germans: 1 mech_infantry
            Casualties for British: 2 infantry
    Non Combat Move - Germans
        8 artilleries and 18 infantry moved from Bryansk to Ukraine
        1 infantry moved from Western Ukraine to Bryansk
        2 infantry moved from Western Ukraine to Ukraine
        1 fighter and 2 tactical_bombers moved from Archangel to Novgorod
        1 infantry moved from Novgorod to Belarus
        2 mech_infantrys moved from Germany to Eastern Poland
        1 transport moved from 115 Sea Zone to 114 Sea Zone
        1 mech_infantry moved from Germany to 114 Sea Zone
        1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
        1 mech_infantry moved from 115 Sea Zone to Novgorod
        2 mech_infantrys moved from Germany to Western Germany
        1 fighter moved from Germany to Western Ukraine
        1 fighter moved from Germany to Ukraine
        1 bomber moved from Volgograd to Ukraine
    Place Units - Germans
        1 artillery and 2 infantry placed in Ukraine
        3 infantry placed in Western Ukraine
        1 fighter and 8 infantry placed in Germany
        2 infantry placed in Novgorod
    Turn Complete - Germans
        Germans collect 52 PUs; end with 52 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 2.00
Germans regular : 0.83
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Germany : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 8 infantry, 3 mech_infantrys and 7 tactical_bombers
Denmark : 1 mech_infantry
Belarus : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 mech_infantrys
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 2 aaGuns, 9 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 25 infantry
Western Ukraine : 1 flag, 1 factory_minor, 1 fighter and 3 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Caucasus : 1 flag, 23 armour and 15 mech_infantrys
Smolensk : 1 flag, 1 infantry
Bulgaria : 1 flag
115 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
Finland : 1 flag
Production/PUs Summary :
Germans : 52 / 67
Russians : 19 / 30
Japanese : 63 / 78
Americans : 56 / 78
Chinese : 8 / 10
British : 31 / 41
UK_Pacific : 0 / 0
Italians : 18 / 3
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
        1 was rolled 45 times
        2 was rolled 33 times
        3 was rolled 50 times
        4 was rolled 42 times
        5 was rolled 41 times
        6 was rolled 34 times
    Average roll : 3.420
    Median : 3.000
    Variance : 0.864
    Standard Deviation : 0.930
    Total rolls : 245
Germans Combat
        1 was rolled 8 times
        2 was rolled 6 times
        3 was rolled 10 times
        4 was rolled 7 times
        5 was rolled 4 times
        6 was rolled 5 times
    Average roll : 3.200
    Median : 3.000
    Variance : 0.598
    Standard Deviation : 0.773
    Total rolls : 40
British Combat
        1 was rolled 8 times
        2 was rolled 3 times
        3 was rolled 7 times
        4 was rolled 6 times
        5 was rolled 5 times
        6 was rolled 2 times
    Average roll : 3.097
    Median : 3.000
    Variance : 0.894
    Standard Deviation : 0.946
    Total rolls : 31
Italians Combat
        1 was rolled 4 times
        2 was rolled 5 times
        3 was rolled 5 times
        4 was rolled 6 times
        5 was rolled 8 times
        6 was rolled 8 times
    Average roll : 3.917
    Median : 4.000
    Variance : 0.400
    Standard Deviation : 0.632
    Total rolls : 36
French Combat
        1 was rolled 1 times
        2 was rolled 2 times
        3 was rolled 2 times
        4 was rolled 2 times
        5 was rolled 2 times
        6 was rolled 2 times
    Average roll : 3.727
    Median : 4.000
    Variance : 0.083
    Standard Deviation : 0.289
    Total rolls : 11
Americans Combat
        1 was rolled 4 times
        2 was rolled 1 times
        3 was rolled 5 times
        4 was rolled 3 times
        5 was rolled 4 times
        6 was rolled 2 times
    Average roll : 3.421
    Median : 3.000
    Variance : 0.602
    Standard Deviation : 0.776
    Total rolls : 19
ANZAC Combat
        1 was rolled 1 times
        2 was rolled 1 times
        4 was rolled 2 times
        5 was rolled 3 times
        6 was rolled 1 times
    Average roll : 4.000
    Median : 4.500
    Variance : 0.762
    Standard Deviation : 0.873
    Total rolls : 8
Chinese Combat
        1 was rolled 1 times
        2 was rolled 4 times
        3 was rolled 4 times
        4 was rolled 3 times
        5 was rolled 3 times
        6 was rolled 2 times
    Average roll : 3.529
    Median : 3.000
    Variance : 0.427
    Standard Deviation : 0.654
    Total rolls : 17
Neutral_Allies Combat
        2 was rolled 1 times
        3 was rolled 1 times
        4 was rolled 1 times
        5 was rolled 1 times
    Average roll : 3.500
    Median : 3.500
    Variance : 0.444
    Standard Deviation : 0.667
    Total rolls : 4
UK_Pacific Combat
        3 was rolled 1 times
        5 was rolled 1 times
        6 was rolled 1 times
    Average roll : 4.667
    Median : 5.000
    Variance : 0.750
    Standard Deviation : 0.866
    Total rolls : 3
Russians Combat
        1 was rolled 7 times
        2 was rolled 5 times
        3 was rolled 6 times
        4 was rolled 7 times
        5 was rolled 1 times
        6 was rolled 5 times
    Average roll : 3.161
    Median : 3.000
    Variance : 0.828
    Standard Deviation : 0.910
    Total rolls : 31
Neutral_Axis Combat
    Average roll : 0.000
    Median : 0.000
    Variance : 0.000
    Standard Deviation : 0.000
    Total rolls : 0
Japanese Combat
        1 was rolled 11 times
        2 was rolled 5 times
        3 was rolled 9 times
        4 was rolled 5 times
        5 was rolled 9 times
        6 was rolled 6 times
    Average roll : 3.311
    Median : 3.000
    Variance : 0.716
    Standard Deviation : 0.846
    Total rolls : 45
I am offline for some days. Probably able to go next weekend. Sorry for the delay.
@Myygames Don’t worry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
    Purchase Units - Russians
        Russians buy 1 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Russians
        3 infantry moved from Amur to Buryatia
        1 infantry moved from Amur to Sakha
              Russians take Sakha from Japanese
        5 infantry moved from Korea to Manchuria
        1 infantry moved from Amur to Manchuria
        1 artillery and 3 infantry moved from Russia to Smolensk
        1 artillery and 3 infantry moved from Russia to Tambov
        1 infantry moved from Samara to Volgograd
        2 fighters moved from Russia to Volgograd
        2 fighters and 1 infantry moved from Russia to Bryansk
    Combat - Russians
        Battle in Manchuria
            Russians attack with 6 infantry
            Japanese defend with 1 infantry and 1 mech_infantry
                Russians roll dice for 6 infantry in Manchuria, round 2 : 1/0 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry and 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Manchuria
            6 infantry owned by the Russians retreated to Amur
            Japanese win with 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Buryatia
            Russians attack with 3 infantry
            Japanese defend with 1 infantry
                Russians roll dice for 3 infantry in Buryatia, round 2 : 1/1 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Buryatia
            Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Bryansk
            Russians attack with 2 fighters and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/1 hits, 1,17 expected hits
                Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Bryansk
                1 infantry owned by the Germans lost in Bryansk
            Russians win with 2 fighters remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Tambov
            Russians attack with 1 artillery and 3 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/0 hits, 1,00 expected hits
                Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Tambov
            Russians win, taking Tambov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Volgograd
            Russians attack with 2 fighters and 1 infantry
            Germans defend with 1 factory_minor and 1 mech_infantry
                Russians roll dice for 2 fighters and 1 infantry in Volgograd, round 2 : 1/1 hits, 1,17 expected hits
                Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Volgograd
                1 mech_infantry owned by the Germans lost in Volgograd
            Russians win with 2 fighters remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 mech_infantry
        Battle in Smolensk
            Russians attack with 1 artillery and 3 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/0 hits, 1,00 expected hits
                Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Smolensk
                1 infantry owned by the Germans lost in Smolensk
            Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 aaGun, 7 artilleries and 40 infantry moved from Russia to Tambov
        2 fighters moved from Volgograd to Russia
        2 fighters moved from Bryansk to Russia
        1 aaGun and 1 infantry moved from Samara to Tambov
        1 aaGun and 1 infantry moved from Vologda to Smolensk
        1 aaGun moved from Russia to Smolensk
        1 armour, 2 artilleries, 19 infantry and 1 mech_infantry moved from Russia to Smolensk
        1 mech_infantry moved from Novosibirsk to Russia
        1 aaGun and 2 infantry moved from Korea to Amur
        1 submarine moved from 110 Sea Zone to 105 Sea Zone
    Place Units - Russians
        1 armour, 4 infantry and 3 mech_infantrys placed in Russia
    Turn Complete - Russians
        Russians collect 23 PUs; end with 23 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : -1,00
Germans regular : 1,67
Russians regular : 0,17
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
    Purchase Units - Japanese
        Japanese buy 1 armour, 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    Combat Move - Japanese
        1 armour and 2 infantry moved from Anhwe to Kweichow
        2 mech_infantrys moved from Yunnan to Kweichow
        1 infantry moved from Hunan to Kweichow
        1 infantry moved from Anhwe to Hopei
        1 tactical_bomber moved from Jehol to Kweichow
        1 fighter moved from Jehol to Kweichow
        1 mech_infantry moved from Hunan to Kweichow
        1 bomber moved from Chahar to Hopei
        1 bomber moved from Jehol to Hopei
        1 mech_infantry moved from Manchuria to Korea
              Japanese take Korea from Russians
        1 infantry moved from New Guinea to Dutch New Guinea
              Japanese take Dutch New Guinea from ANZAC
        1 submarine moved from 46 Sea Zone to 54 Sea Zone
        3 fighters moved from 46 Sea Zone to 54 Sea Zone
        3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
@Myygames any scramble?
@Caesar1 said in G40 OOB 2nd ed Caesar1 (Axis) vs Myygames (Allies +50):
@Myygames any scramble?
No scramble in 54
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
    Purchase Units - Japanese
        Japanese buy 1 armour, 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    Combat Move - Japanese
        1 armour and 2 infantry moved from Anhwe to Kweichow
        2 mech_infantrys moved from Yunnan to Kweichow
        1 infantry moved from Hunan to Kweichow
        1 infantry moved from Anhwe to Hopei
        1 tactical_bomber moved from Jehol to Kweichow
        1 fighter moved from Jehol to Kweichow
        1 mech_infantry moved from Hunan to Kweichow
        1 bomber moved from Chahar to Hopei
        1 bomber moved from Jehol to Hopei
        1 mech_infantry moved from Manchuria to Korea
              Japanese take Korea from Russians
        1 infantry moved from New Guinea to Dutch New Guinea
              Japanese take Dutch New Guinea from ANZAC
        1 submarine moved from 46 Sea Zone to 54 Sea Zone
        3 fighters moved from 46 Sea Zone to 54 Sea Zone
        3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
    Combat - Japanese
        Battle in Kweichow
            Japanese attack with 1 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 3/1 hits, 2.67 expected hits
                Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kweichow
                1 infantry owned by the Chinese lost in Kweichow
            Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in 54 Sea Zone
            Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
            ANZAC defend with 1 destroyer
                Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 3/1 hits, 3.50 expected hits
                ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the ANZAC lost in 54 Sea Zone
            Japanese win, taking 54 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for ANZAC: 1 destroyer
        Battle in Hopei
            Japanese attack with 2 bombers and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 1/1 hits, 1.50 expected hits
                Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hopei
                1 infantry owned by the Chinese lost in Hopei
            Japanese win with 2 bombers remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        1 bomber moved from Hopei to Philippines
        1 bomber moved from Hopei to French Indo China
        1 tactical_bomber moved from Kweichow to Chahar
        1 fighter moved from Kweichow to Chahar
        1 fighter moved from Japan to Chahar
        1 tactical_bomber moved from Japan to Chahar
        1 fighter moved from Japan to Philippines
        1 tactical_bomber moved from Japan to Philippines
        1 mech_infantry moved from India to Yunnan
        1 infantry moved from West India to India
        1 artillery moved from Java to 42 Sea Zone
        1 destroyer moved from 44 Sea Zone to 35 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
        1 artillery moved from 35 Sea Zone to Philippines
        1 infantry moved from New Guinea to 46 Sea Zone
        1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 35 Sea Zone
        1 infantry moved from 35 Sea Zone to Philippines
        3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
        1 mech_infantry moved from India to Yunnan
    Place Units - Japanese
        1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
        2 infantry and 1 mech_infantry placed in India
        1 bomber, 2 fighters and 2 tactical_bombers placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 5
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,4,3
        Japanese collect 60 PUs (5 lost to blockades); end with 61 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -1.00
ANZAC regular : -0.33
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 mech_infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 4 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 2 mech_infantrys
Kweichow : 1 flag, 1 armour, 2 infantry and 3 mech_infantrys
Hunan : 1 flag
Chahar : 1 flag, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Soviet Far East : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports
54 Sea Zone : 1 flag, 1 submarine
West India : 1 flag
Production/PUs Summary :
Germans : 50 / 67
Russians : 20 / 29
Japanese : 65 / 71
Americans : 56 / 78
Chinese : 7 / 10
British : 31 / 41
UK_Pacific : 0 / 0
Italians : 18 / 3
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
        1 was rolled 50 times
        2 was rolled 39 times
        3 was rolled 53 times
        4 was rolled 49 times
        5 was rolled 50 times
        6 was rolled 37 times
    Average roll : 3.435
    Median : 3.000
    Variance : 0.792
    Standard Deviation : 0.890
    Total rolls : 278
Null / Other
        1 was rolled 1 times
        2 was rolled 2 times
        3 was rolled 1 times
        4 was rolled 4 times
        5 was rolled 3 times
        6 was rolled 2 times
    Average roll : 3.923
    Median : 4.000
    Variance : 0.569
    Standard Deviation : 0.755
    Total rolls : 13
Germans Combat
        1 was rolled 9 times
        2 was rolled 8 times
        3 was rolled 10 times
        4 was rolled 7 times
        5 was rolled 5 times
        6 was rolled 5 times
    Average roll : 3.136
    Median : 3.000
    Variance : 0.496
    Standard Deviation : 0.704
    Total rolls : 44
British Combat
        1 was rolled 8 times
        2 was rolled 3 times
        3 was rolled 7 times
        4 was rolled 6 times
        5 was rolled 5 times
        6 was rolled 2 times
    Average roll : 3.097
    Median : 3.000
    Variance : 0.894
    Standard Deviation : 0.946
    Total rolls : 31
Italians Combat
        1 was rolled 4 times
        2 was rolled 5 times
        3 was rolled 5 times
        4 was rolled 6 times
        5 was rolled 8 times
        6 was rolled 8 times
    Average roll : 3.917
    Median : 4.000
    Variance : 0.400
    Standard Deviation : 0.632
    Total rolls : 36
Americans Combat
        1 was rolled 4 times
        2 was rolled 1 times
        3 was rolled 5 times
        4 was rolled 3 times
        5 was rolled 4 times
        6 was rolled 2 times
    Average roll : 3.421
    Median : 3.000
    Variance : 0.602
    Standard Deviation : 0.776
    Total rolls : 19
Neutral_Axis Combat
    Average roll : 0.000
    Median : 0.000
    Variance : 0.000
    Standard Deviation : 0.000
    Total rolls : 0
Japanese Combat
        1 was rolled 12 times
        2 was rolled 5 times
        3 was rolled 9 times
        4 was rolled 6 times
        5 was rolled 13 times
        6 was rolled 6 times
    Average roll : 3.412
    Median : 3.000
    Variance : 1.150
    Standard Deviation : 1.072
    Total rolls : 51
French Combat
        1 was rolled 1 times
        2 was rolled 2 times
        3 was rolled 2 times
        4 was rolled 2 times
        5 was rolled 2 times
        6 was rolled 2 times
    Average roll : 3.727
    Median : 4.000
    Variance : 0.083
    Standard Deviation : 0.289
    Total rolls : 11
ANZAC Combat
        1 was rolled 1 times
        2 was rolled 2 times
        3 was rolled 1 times
        4 was rolled 4 times
        5 was rolled 3 times
        6 was rolled 2 times
    Average roll : 3.923
    Median : 4.000
    Variance : 0.569
    Standard Deviation : 0.755
    Total rolls : 13
Chinese Combat
        1 was rolled 2 times
        2 was rolled 5 times
        3 was rolled 4 times
        4 was rolled 3 times
        5 was rolled 3 times
        6 was rolled 2 times
    Average roll : 3.316
    Median : 3.000
    Variance : 0.380
    Standard Deviation : 0.616
    Total rolls : 19
Neutral_Allies Combat
        2 was rolled 1 times
        3 was rolled 1 times
        4 was rolled 1 times
        5 was rolled 1 times
    Average roll : 3.500
    Median : 3.500
    Variance : 0.444
    Standard Deviation : 0.667
    Total rolls : 4
UK_Pacific Combat
        3 was rolled 1 times
        5 was rolled 1 times
        6 was rolled 1 times
    Average roll : 4.667
    Median : 5.000
    Variance : 0.750
    Standard Deviation : 0.866
    Total rolls : 3
Russians Combat
        1 was rolled 8 times
        2 was rolled 5 times
        3 was rolled 7 times
        4 was rolled 7 times
        5 was rolled 2 times
        6 was rolled 5 times
    Average roll : 3.147
    Median : 3.000
    Variance : 0.707
    Standard Deviation : 0.841
    Total rolls : 34
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 infantry moved from Norway to 112 Sea Zone
        2 fighters and 1 infantry moved from 112 Sea Zone to Denmark
        1 bomber moved from Russia to Novgorod
        2 fighters moved from Amur to Korea
        1 destroyer moved from 26 Sea Zone to 54 Sea Zone
        2 fighters moved from Queensland to 54 Sea Zone
I need your decision intercept/ no intercept to continue the US turn.
I have 1 bomber, you have 1 fighter.
@Myygames yes intercept
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8
    Purchase Units - British
        British buy 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        2 transports moved from 112 Sea Zone to 110 Sea Zone
        1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
        1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany
        1 fighter moved from Norway to Western Germany
        6 fighters and 1 tactical_bomber moved from Norway to 115 Sea Zone
        1 bomber moved from Urals to 115 Sea Zone
        1 armour moved from Norway to Finland
              British take Finland from Germans
        1 armour moved from Finland to Norway
        1 mech_infantry moved from Kazakhstan to Volgograd
              Russians take Volgograd from Germans
        1 fighter moved from Eastern Persia to Italian Somaliland
        1 fighter moved from Kenya to Italian Somaliland
        EDIT: 2 transports moved from 112 Sea Zone to 109 Sea Zone
Combat Hit Differential Summary :
I was editing a US NCM before dice are rolled.
You may scramble from Novgorod into SZ115. Do you want to?
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 infantry moved from Norway to 112 Sea Zone
        2 fighters and 1 infantry moved from 112 Sea Zone to Denmark
        1 bomber moved from Russia to Novgorod
        2 fighters moved from Amur to Korea
        1 destroyer moved from 26 Sea Zone to 54 Sea Zone
        2 fighters moved from Queensland to 54 Sea Zone
    Combat - Americans
        Air Battle in Novgorod
            Americans attacks with 1 units heading to Novgorod
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in Novgorod
                Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits
            Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
            Bombing raid in Novgorod causes 5 damage total. 
        Battle in 54 Sea Zone
            Americans attack with 1 destroyer and 2 fighters
            Japanese defend with 1 submarine
                Americans roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
                Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Japanese lost in 54 Sea Zone
            Americans win, taking 54 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
        Battle in Korea
            Americans attack with 2 fighters
            Japanese defend with 1 mech_infantry
                Americans roll dice for 2 fighters in Korea, round 2 : 1/0 hits, 1,00 expected hits
                Japanese roll dice for 1 mech_infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese lost in Korea
            Americans win with 2 fighters remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
        Battle in Denmark
            Americans attack with 2 fighters and 1 infantry
            Germans defend with 1 mech_infantry
                Americans roll dice for 2 fighters and 1 infantry in Denmark, round 2 : 1/1 hits, 1,17 expected hits
                Germans roll dice for 1 mech_infantry in Denmark, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Americans lost in Denmark
                1 mech_infantry owned by the Germans lost in Denmark
            Americans win with 2 fighters remaining. Battle score for attacker is 1
            Casualties for Americans: 1 infantry
            Casualties for Germans: 1 mech_infantry
        Cleaning up after air battles
    Non Combat Move - Americans
        2 fighters moved from Denmark to 112 Sea Zone
        1 bomber moved from Novgorod to Russia
        1 mech_infantry moved from Tobruk to Egypt
        1 armour and 1 mech_infantry moved from Tunisia to Tobruk
        2 fighters moved from Korea to Amur
        1 submarine moved from 16 Sea Zone to 26 Sea Zone
        1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
        1 aaGun, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        2 fighters moved from 54 Sea Zone to Hawaiian Islands
        1 infantry moved from New South Wales to Queensland
        3 fighters moved from Western United States to Midway
        3 fighters moved from Hawaiian Islands to Midway
        1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
        2 bombers moved from Western United States to United Kingdom
        2 infantry moved from Eastern United States to 101 Sea Zone
        2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Morocco
        1 transport moved from 26 Sea Zone to 10 Sea Zone
    Place Units - Americans
        1 factory_minor placed in Norway
        1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States
        1 destroyer placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 56 PUs; end with 57 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
    Non Combat Move - Chinese
        2 infantry moved from Suiyuyan to Kansu
        1 fighter and 4 infantry moved from Shensi to Tsinghai
        1 artillery moved from Sikang to Tsinghai
        1 infantry moved from Sikang to Tsinghai
        1 infantry moved from Szechwan to Sikang
    Place Units - Chinese
        3 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 8 PUs
    Purchase Units - British
        British buy 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        2 transports moved from 112 Sea Zone to 110 Sea Zone
        1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
        1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany
        1 fighter moved from Norway to Western Germany
        6 fighters and 1 tactical_bomber moved from Norway to 115 Sea Zone
        1 bomber moved from Urals to 115 Sea Zone
        1 armour moved from Norway to Finland
              British take Finland from Germans
        1 armour moved from Finland to Norway
        1 mech_infantry moved from Kazakhstan to Volgograd
              Russians take Volgograd from Germans
        1 fighter moved from Eastern Persia to Italian Somaliland
        1 fighter moved from Kenya to Italian Somaliland
        EDIT: 2 transports moved from 112 Sea Zone to 109 Sea Zone
    Combat - British
        Battle in 115 Sea Zone
            British attack with 1 bomber, 6 fighters and 1 tactical_bomber
            Germans defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport
            1 submarine owned by the Germans submerged
                British roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 5/1 hits, 4,33 expected hits
                Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
                1 fighter owned by the British lost in 115 Sea Zone
                1 battleship owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
            British win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
            Casualties for British: 1 fighter
            Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
        Battle in Western Germany
            British attack with 1 artillery, 1 fighter and 3 infantry
            Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys; Italians defend with 1 infantry and 2 mech_infantrys
                British roll dice for 1 battleship and 3 cruisers in Western Germany, round 2 : 2/1 hits, 2,17 expected hits
                British roll dice for 1 artillery, 1 fighter and 3 infantry in Western Germany, round 2 : 1/1 hits, 1,50 expected hits
                Germans roll dice for 1 infantry and 4 mech_infantrys in Western Germany, round 2 : 2/1 hits, 1,67 expected hits
                2 infantry owned by the British lost in Western Germany
                2 mech_infantrys owned by the Germans and 1 infantry owned by the Italians lost in Western Germany
                British roll dice for 1 artillery, 1 fighter and 1 infantry in Western Germany, round 3 : 1/1 hits, 1,17 expected hits
                Germans roll dice for 2 mech_infantrys in Western Germany, round 3 : 1/1 hits, 0,67 expected hits
                1 infantry owned by the British lost in Western Germany
                1 mech_infantry owned by the Italians lost in Western Germany
                British roll dice for 1 artillery and 1 fighter in Western Germany, round 4 : 1/1 hits, 0,83 expected hits
                Germans roll dice for 1 mech_infantry in Western Germany, round 4 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Italians lost in Western Germany
            British win, taking Western Germany from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 10
            Casualties for British: 3 infantry
            Casualties for Germans: 2 mech_infantrys
            Casualties for Italians: 1 infantry and 2 mech_infantrys
        Battle in Italian Somaliland
            British attack with 2 fighters
            Italians defend with 1 infantry
                British roll dice for 2 fighters in Italian Somaliland, round 2 : 1/0 hits, 1,00 expected hits
                Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0,33 expected hits
                1 fighter owned by the British lost in Italian Somaliland
                1 infantry owned by the Italians lost in Italian Somaliland
            British win with 1 fighter remaining. Battle score for attacker is -7
            Casualties for British: 1 fighter
            Casualties for Italians: 1 infantry
    Non Combat Move - British
        1 fighter moved from Italian Somaliland to Persia
        2 artilleries and 3 infantry moved from Northwest Persia to Persia
        1 artillery and 3 infantry moved from Iraq to Persia
        1 artillery and 2 infantry moved from Trans-Jordan to Iraq
        3 armour and 6 mech_infantrys moved from Egypt to Iraq
        1 aaGun and 1 infantry moved from Egypt to Trans-Jordan
        3 mech_infantrys moved from Belgian Congo to Egypt
        1 mech_infantry moved from Union of South Africa to Belgian Congo
        2 infantry moved from Union of South Africa to 71 Sea Zone
        2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
        2 infantry moved from 81 Sea Zone to Trans-Jordan
        1 aaGun moved from Libya to Tobruk
        1 armour and 1 mech_infantry moved from Kazakhstan to Vologda
        1 mech_infantry moved from Russia to Vologda
        1 mech_infantry moved from Eastern Persia to Kazakhstan
        3 aaGuns, 3 artilleries, 10 infantry and 1 mech_infantry moved from Eastern Persia to Persia
        1 fighter moved from Western Germany to Norway
        1 bomber, 5 fighters and 1 tactical_bomber moved from 115 Sea Zone to Norway
        2 aaGuns and 1 infantry moved from United Kingdom to 109 Sea Zone
    Place Units - British
        1 artillery, 1 fighter and 3 infantry placed in United Kingdom
        1 fighter and 2 mech_infantrys placed in Egypt
    Turn Complete - British
        British collect 38 PUs; end with 38 PUs
        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0,50
Italians regular : 0,67
Japanese regular : -0,50
Germans AA : -0,17
Germans regular : 0,83
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
    Purchase Units - Italians
        Italians buy 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        3 infantry moved from Northern Italy to Western Germany
        1 mech_infantry moved from Northern Italy to Western Germany
        1 infantry moved from Northern Italy to Western Germany
        2 fighters moved from Southern Italy to Western Germany
    Combat - Italians
        Battle in Western Germany
            Italians attack with 2 fighters, 4 infantry and 1 mech_infantry
            British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                Italians roll dice for 2 fighters, 4 infantry and 1 mech_infantry in Western Germany, round 2 : 2/1 hits, 1.83 expected hits
                British roll dice for 1 artillery in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Western Germany
                1 artillery owned by the British lost in Western Germany
            Italians win, taking Western Germany from British with 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
            Casualties for Italians: 1 infantry
            Casualties for British: 1 artillery
    Non Combat Move - Italians
        2 mech_infantrys moved from Romania to Ukraine
        1 infantry moved from Albania to Yugoslavia
        2 fighters moved from Western Germany to Southern Italy
        2 aaGuns moved from Northern Italy to Western Germany
        1 infantry moved from Northern Italy to France
        1 artillery moved from Northern Italy to France
    Place Units - Italians
        1 infantry placed in Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 15
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,6,3,2,2,2
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
        Italians collect 3 PUs (15 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : 0.67
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 4 infantry
Western Germany : 2 aaGuns, 3 infantry and 1 mech_infantry
Albania : 3 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Belarus : 1 flag
Bessarabia : 1 flag
Ukraine : 5 mech_infantrys
Greece : 1 flag
Yugoslavia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 46 / 67
Russians : 22 / 29
Japanese : 65 / 71
Americans : 56 / 77
Chinese : 7 / 8
British : 33 / 43
UK_Pacific : 0 / 0
Italians : 18 / 3
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
        1 was rolled 61 times
        2 was rolled 49 times
        3 was rolled 65 times
        4 was rolled 57 times
        5 was rolled 51 times
        6 was rolled 44 times
    Average roll : 3.367
    Median : 3.000
    Variance : 0.956
    Standard Deviation : 0.978
    Total rolls : 327
Null / Other
        1 was rolled 8 times
        2 was rolled 5 times
        3 was rolled 8 times
        4 was rolled 8 times
        5 was rolled 2 times
        6 was rolled 5 times
    Average roll : 3.167
    Median : 3.000
    Variance : 0.857
    Standard Deviation : 0.926
    Total rolls : 36
Germans Combat
        1 was rolled 9 times
        2 was rolled 9 times
        3 was rolled 13 times
        4 was rolled 8 times
        5 was rolled 5 times
        6 was rolled 6 times
    Average roll : 3.180
    Median : 3.000
    Variance : 0.803
    Standard Deviation : 0.896
    Total rolls : 50
British Combat
        1 was rolled 12 times
        2 was rolled 7 times
        3 was rolled 9 times
        4 was rolled 7 times
        5 was rolled 7 times
        6 was rolled 5 times
    Average roll : 3.106
    Median : 3.000
    Variance : 0.627
    Standard Deviation : 0.792
    Total rolls : 47
Italians Combat
        1 was rolled 4 times
        2 was rolled 7 times
        3 was rolled 5 times
        4 was rolled 6 times
        5 was rolled 8 times
        6 was rolled 8 times
    Average roll : 3.816
    Median : 4.000
    Variance : 0.360
    Standard Deviation : 0.600
    Total rolls : 38
Americans Combat
        1 was rolled 4 times
        2 was rolled 1 times
        3 was rolled 5 times
        4 was rolled 5 times
        5 was rolled 4 times
        6 was rolled 2 times
    Average roll : 3.476
    Median : 4.000
    Variance : 0.675
    Standard Deviation : 0.822
    Total rolls : 21
Neutral_Axis Combat
    Average roll : 0.000
    Median : 0.000
    Variance : 0.000
    Standard Deviation : 0.000
    Total rolls : 0
Japanese Combat
        1 was rolled 12 times
        2 was rolled 6 times
        3 was rolled 9 times
        4 was rolled 6 times
        5 was rolled 13 times
        6 was rolled 7 times
    Average roll : 3.434
    Median : 3.000
    Variance : 0.901
    Standard Deviation : 0.949
    Total rolls : 53
French Combat
        1 was rolled 1 times
        2 was rolled 2 times
        3 was rolled 2 times
        4 was rolled 2 times
        5 was rolled 2 times
        6 was rolled 2 times
    Average roll : 3.727
    Median : 4.000
    Variance : 0.083
    Standard Deviation : 0.289
    Total rolls : 11
ANZAC Combat
        1 was rolled 1 times
        2 was rolled 1 times
        4 was rolled 3 times
        5 was rolled 3 times
        6 was rolled 1 times
    Average roll : 4.000
    Median : 4.000
    Variance : 0.938
    Standard Deviation : 0.968
    Total rolls : 9
Chinese Combat
        1 was rolled 2 times
        2 was rolled 5 times
        3 was rolled 4 times
        4 was rolled 3 times
        5 was rolled 3 times
        6 was rolled 2 times
    Average roll : 3.316
    Median : 3.000
    Variance : 0.380
    Standard Deviation : 0.616
    Total rolls : 19
Neutral_Allies Combat
        2 was rolled 1 times
        3 was rolled 1 times
        4 was rolled 1 times
        5 was rolled 1 times
    Average roll : 3.500
    Median : 3.500
    Variance : 0.444
    Standard Deviation : 0.667
    Total rolls : 4
UK_Pacific Combat
        3 was rolled 1 times
        5 was rolled 1 times
        6 was rolled 1 times
    Average roll : 4.667
    Median : 5.000
    Variance : 0.750
    Standard Deviation : 0.866
    Total rolls : 3
Russians Combat
        1 was rolled 8 times
        2 was rolled 5 times
        3 was rolled 8 times
        4 was rolled 8 times
        5 was rolled 2 times
        6 was rolled 5 times
    Average roll : 3.167
    Median : 3.000
    Variance : 0.857
    Standard Deviation : 0.926
    Total rolls : 36
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Combat - ANZAC
        ANZAC creates battle in territory 6 Sea Zone
    Non Combat Move - ANZAC
        1 infantry moved from Northwest Persia to Iraq
        1 fighter moved from Queensland to Hawaiian Islands
        1 fighter, 3 infantry and 1 mech_infantry moved from New South Wales to Queensland
        1 submarine moved from 6 Sea Zone to 25 Sea Zone
        1 submarine moved from 6 Sea Zone to 16 Sea Zone
    Place Units - ANZAC
        1 artillery placed in New South Wales
        1 submarine and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 77 Sea Zone to 39 Sea Zone
        3 infantry moved from Tobruk to Alexandria
        1 infantry moved from Libya to Tobruk
        1 infantry moved from Northwest Persia to Iraq
    Turn Complete - French
Combat Hit Differential Summary :
I’ll post tomorrow. Sorry… busy day