@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
Combat - Russians
Battle in Karelia
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 3 infantry in Karelia, round 2 : 0/5 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters and 3 infantry in Karelia, round 3 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Novgorod to Karelia
2 aaGuns, 2 artilleries and 13 infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Bryansk to Smolensk
2 fighters moved from Karelia to Smolensk
1 fighter and 1 tactical_bomber moved from Vyborg to Smolensk
3 mech_infantrys moved from Russia to Smolensk
2 armour and 1 mech_infantry moved from Western Ukraine to Smolensk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Novgorod to Karelia
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Novgorod to Archangel
1 artillery moved from Bryansk to Smolensk
17 infantry moved from Bryansk to Ukraine
Place Units - Russians
3 infantry placed in Ukraine
7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : -1,00
Russians regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 fighter, 1 harbour, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from Malaya to Shan State
1 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 armour moved from 37 Sea Zone to Shan State
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
2 infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
2 bombers moved from French Indo China to Kweichow
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
2 fighters moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Kweichow
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Celebes
Battle in Burma
Battle in Kweichow
Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch, taking Burma from UK_Pacific, taking Kweichow from Chinese with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 2 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Szechwan, round 2 : 1/4 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 fighters and 2 tactical_bombers in Szechwan, round 3 : 2/4 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 fighter
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Shan State, round 2 : 2/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 33 Sea Zone
1 fighter moved from 43 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 21 Sea Zone to 44 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
2 fighters moved from Shan State to 41 Sea Zone
1 fighter moved from Yunnan to 38 Sea Zone
1 tactical_bomber moved from Yunnan to 38 Sea Zone
1 battleship moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Hunan to Anhwe
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 fighter moved from Szechwan to Hunan
2 tactical_bombers moved from Szechwan to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
2 bombers moved from Kweichow to French Indo China
2 infantry moved from Korea to Manchuria
3 fighters moved from Manchuria to Japan
1 tactical_bomber moved from Manchuria to Hunan
Place Units - Japanese
1 harbour, 1 infantry and 1 marine placed in French Indo China
1 transport placed in 36 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in Manchuria
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : -1.50
UK_Pacific regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Midway to 6 Sea Zone
2 fighters moved from 32 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 bomber moved from Wake Island to 6 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat Hit Differential Summary :
scramble and/or kamikaze sz6 ?
No scramble. Roll 4 kamikaze. Sub doesn’t submerge.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Midway to 6 Sea Zone
2 fighters moved from 32 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 bomber moved from Wake Island to 6 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 1,3,2,4
1 destroyer owned by the Americans lost in 6 Sea Zone
Battle in Iwo Jima
Battle in Korea
Non Combat Move - Americans
4 fighters moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 battleship, 1 carrier and 2 cruisers moved from 26 Sea Zone to 17 Sea Zone
1 carrier and 1 destroyer moved from 32 Sea Zone to 17 Sea Zone
1 submarine moved from 32 Sea Zone to 22 Sea Zone
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 aaGun and 1 marine moved from Western United States to 10 Sea Zone
1 aaGun, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 52 Sea Zone
1 fighter moved from 89 Sea Zone to Gibraltar
1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Brazil to British Guiana
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 infantry placed in Central United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Hopei to Kweichow
1 fighter and 2 infantry moved from Shensi to Kweichow
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 1,17 expected hits
1 infantry owned by the Chinese lost in Hunan
1 aaGun owned by the Japanese lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Kweichow
2 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in Shensi
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
EDIT: Adding units owned by Chinese to Shensi: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters and 2 infantry moved from India to Burma
1 bomber moved from Iraq to 99 Sea Zone
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Burma
British attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Burma, round 2 : 3/5 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters moved from Burma to India
1 mech_infantry moved from Persia to West India
2 infantry moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from Egypt to 79 Sea Zone
1 carrier and 2 cruisers moved from 81 Sea Zone to 79 Sea Zone
1 battleship moved from 76 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from Egypt to Eastern Persia
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 bomber moved from 99 Sea Zone to Eastern Persia
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 armour moved from Kenya to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
2 fighters moved from Gibraltar to 110 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Place Units - British
1 carrier placed in 110 Sea Zone
2 fighters and 1 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1,67
Japanese regular : -0,17
British regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 artilleries and 1 infantry moved from Bulgaria to Greece
1 battleship, 1 carrier, 2 cruisers, 1 submarine and 2 tactical_bombers moved from 97 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 bomber moved from Normandy Bordeaux to Western Germany
1 armour moved from Romania to Belarus
1 mech_infantry moved from Romania to Belarus
1 infantry moved from Romania to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 fighter moved from Southern Italy to Slovakia Hungary
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Italians collect 14 PUs (2 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 marine moved from New South Wales to Queensland
1 infantry moved from Queensland to South Australia
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 factory_minor placed in New South Wales
ANZAC undo move 1.
1 mech_infantry placed in New South Wales
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Morocco to Algeria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Eastern Poland to Archangel
1 mech_infantry moved from Baltic States to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 tactical_bomber moved from 95 Sea Zone to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Archangel
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
1 mech_infantry owned by the Russians lost in Archangel
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
3 armour moved from Baltic States to Belarus
2 artilleries moved from Baltic States to Belarus
3 mech_infantrys moved from Slovakia Hungary to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Belarus
3 armour moved from Eastern Poland to Belarus
2 aaGuns, 5 armour, 4 artilleries and 16 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Southern Italy to Greece
1 tactical_bomber moved from Southern Italy to Greece
1 tactical_bomber moved from 95 Sea Zone to Greece
1 fighter moved from Western Germany to Greece
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 marine moved from Baltic States to 115 Sea Zone
1 aaGun moved from Baltic States to 115 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine, 1 tactical_bomber and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 1 marine moved from 113 Sea Zone to Norway
3 infantry moved from Finland to Norway
5 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Archangel to Eastern Poland
4 infantry moved from Eastern Poland to Belarus
1 armour, 1 artillery and 9 infantry moved from Eastern Poland to Western Ukraine
Place Units - Germans
1 armour and 2 infantry placed in Southern France
2 armour, 1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -2.50
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
2 infantry moved from Karelia to Novgorod
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Smolensk to Novgorod
3 fighters moved from Smolensk to Bryansk
2 infantry moved from Smolensk to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 3 fighters and 7 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters and 7 infantry in Bryansk, round 2 : 2/10 hits, 2,67 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Novgorod to Karelia
7 mech_infantrys moved from Russia to Ukraine
3 fighters moved from Bryansk to Russia
1 armour moved from Smolensk to Ukraine
1 aaGun, 1 armour, 1 artillery and 2 mech_infantrys moved from Smolensk to Russia
1 mech_infantry moved from Karelia to Archangel
1 aaGun moved from Ukraine to Bryansk
2 aaGuns and 18 infantry moved from Amur to Korea
2 mech_infantrys moved from Smolensk to Russia
1 submarine moved from 105 Sea Zone to 110 Sea Zone
Place Units - Russians
3 artilleries placed in Ukraine
8 artilleries placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
4 artilleries and 4 infantry moved from 39 Sea Zone to India
1 infantry moved from Shan State to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 armour moved from Shan State to Burma
1 tactical_bomber moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
2 fighters moved from 41 Sea Zone to India
2 bombers and 3 tactical_bombers moved from French Indo China to India
1 fighter moved from Hunan to India
1 tactical_bomber moved from 37 Sea Zone to India
1 battleship moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
2 destroyers moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
1 fighter moved from Caroline Islands to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans submerged
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 5 transports
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 5 transports in 39 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 5 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in India
Japanese attack with 5 artilleries, 2 bombers, 4 fighters, 5 infantry and 5 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 3 fighters, 8 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 3/9 hits, 1.50 expected hits
1 fighter owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in India
Japanese roll dice for 5 artilleries, 2 bombers, 3 fighters, 5 infantry and 3 tactical_bombers in India, round 2 : 10/18 hits, 8.17 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery, 3 fighters, 8 infantry and 1 mech_infantry in India, round 2 : 6/13 hits, 5.33 expected hits
5 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
3 aaGuns owned by the British and 7 infantry owned by the British lost in India
Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers in India, round 3 : 4/12 hits, 6.17 expected hits
UK_Pacific roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in India, round 3 : 3/6 hits, 3.00 expected hits
3 artilleries owned by the Japanese lost in India
1 mech_infantry owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 1 fighter owned by the British lost in India
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers in India, round 4 : 3/9 hits, 5.17 expected hits
UK_Pacific roll dice for 2 fighters in India, round 4 : 1/2 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese lost in India
2 fighters owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 4 artilleries, 1 fighter, 5 infantry and 3 tactical_bombers
Casualties for British: 3 aaGuns, 1 artillery, 3 fighters, 8 infantry and 1 mech_infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 tactical_bomber moved from India to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to Yunnan
1 marine moved from French Indo China to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from Burma to 39 Sea Zone
1 battleship moved from 36 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Manchuria to 6 Sea Zone
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Manchuria to Anhwe
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
2 bombers moved from India to Yunnan
Place Units - Japanese
2 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Manchuria
1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
Japanese collect 53 PUs (3 lost to blockades); end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
French regular : 0.67
Japanese regular : -2.17
British AA : 1.50
UK_Pacific regular : 0.33
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 factory_minor and 5 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Holland Belgium
1 tactical_bomber moved from 91 Sea Zone to Holland Belgium
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Iwo Jima to 17 Sea Zone
1 battleship, 2 cruisers, 2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 23 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 4/4 hits, 2,17 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in Holland Belgium
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Americans lost in Holland Belgium
2 mech_infantrys owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Americans
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 artillery moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 17 Sea Zone to Korea
1 bomber moved from Midway to Korea
1 fighter moved from 17 Sea Zone to Korea
1 fighter moved from 17 Sea Zone to Korea
1 submarine moved from 22 Sea Zone to 33 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
Place Units - Americans
1 factory_minor placed in Korea
1 bomber and 1 fighter placed in Eastern United States
Americans undo move 2.
1 bomber and 5 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,6,2,4,1,6,4,5,2,4,5,1,5
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Anhwe
1 fighter moved from Shensi to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
4 infantry moved from Shensi to Hopei
1 fighter moved from Anhwe to Hopei
1 infantry moved from Szechwan to Shensi
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
1 bomber moved from Eastern Persia to Alexandria
2 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India
Combat - British
Battle in India
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Alexandria
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 infantry moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from India to West India
1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 79 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 bomber moved from Alexandria to Egypt
1 tactical_bomber moved from Eastern Persia to 76 Sea Zone
1 infantry moved from Kenya to Ethiopia
1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Holland Belgium
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 aaGuns moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
Place Units - British
1 destroyer and 2 fighters placed in 110 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
British undo move 1.
1 destroyer placed in 110 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,6,5,6,2,4,5,5,3,2,2,4
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 2,33
Italians regular : -0,33
Japanese regular : -1,67
Germans regular : 0,33
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Libya to Tunisia
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 mech_infantry moved from Belarus to Archangel
1 fighter moved from Southern Italy to Tunisia
1 bomber moved from Western Germany to Archangel
1 fighter moved from Slovakia Hungary to Archangel
1 mech_infantry moved from Tobruk to Tunisia
Combat - Italians
British scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer; Americans defend with 2 fighters
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Archangel
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Tunisia
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
1 fighter moved from Tunisia to 95 Sea Zone
1 infantry moved from Tobruk to Libya
1 artillery moved from Tobruk to Libya
2 artilleries and 1 infantry moved from Greece to Bulgaria
1 infantry moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Belarus
1 fighter moved from Archangel to Belarus
1 bomber moved from Archangel to Belarus
1 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 destroyers placed in 110 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.50
Russians regular : -0.33
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour, 5 artilleries and 26 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Greece to Bryansk
2 armour moved from Western Germany to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
1 artillery and 2 infantry moved from Norway to Finland
1 marine moved from Norway to 113 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
2 armour, 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 armour, 2 infantry and 1 marine moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 113 Sea Zone to Finland
2 bombers moved from Eastern Poland to Novgorod
1 armour moved from Belarus to Smolensk
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Belarus to Bryansk
5 armour, 2 artilleries, 4 infantry and 4 mech_infantrys moved from Belarus to Bryansk
1 fighter moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 2 armour, 2 bombers, 2 infantry and 1 marine
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 2 armour, 2 bombers, 2 infantry and 1 marine in Novgorod, round 2 : 3/7 hits, 3.00 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 2 bombers, 2 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 12 armour, 7 artilleries, 1 fighter, 30 infantry and 5 mech_infantrys
Russians defend with 1 aaGun and 7 infantry
Russians roll AA dice in Bryansk : 0/1 hits, 0.17 expected hits
Germans roll dice for 12 armour, 7 artilleries, 1 fighter, 30 infantry and 5 mech_infantrys in Bryansk, round 2 : 15/55 hits, 15.83 expected hits
Russians roll dice for 1 aaGun and 7 infantry in Bryansk, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Germans lost in Bryansk
7 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 12 armour, 7 artilleries, 1 fighter, 28 infantry and 5 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 7 infantry
Battle in Finland
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Finland, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Finland, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Belarus to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Bryansk to Belarus
2 tactical_bombers moved from Greece to Belarus
2 bombers moved from Novgorod to Western Germany
2 fighters moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from Finland to 115 Sea Zone
1 aaGun moved from Norway to Finland
1 aaGun, 2 artilleries and 3 infantry moved from Southern France to France
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
Place Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Southern France
3 infantry placed in France
1 armour, 3 artilleries, 5 infantry and 1 marine placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : -1.83
Germans regular : -2.67
Russians AA : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Russia to Tambov
1 mech_infantry moved from Tambov to Bryansk
5 artilleries, 33 infantry and 6 mech_infantrys moved from Ukraine to Bryansk
9 artilleries, 3 fighters and 3 mech_infantrys moved from Russia to Bryansk
1 tactical_bomber moved from Karelia to Bryansk
Combat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in Bryansk
Russians attack with 2 armour, 14 artilleries, 3 fighters, 33 infantry, 11 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 12 armour, 7 artilleries, 28 infantry and 10 mech_infantrys
Germans roll AA dice in Bryansk : 2/4 hits, 0,67 expected hits
2 fighters owned by the Russians lost in Bryansk
Russians roll dice for 2 armour, 14 artilleries, 1 fighter, 33 infantry, 11 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 20/62 hits, 16,50 expected hits
Combat Hit Differential Summary :
Germans AA : 1,33
Russians regular : 3,50
Kill AA guns
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Russia to Tambov
1 mech_infantry moved from Tambov to Bryansk
5 artilleries, 33 infantry and 6 mech_infantrys moved from Ukraine to Bryansk
9 artilleries, 3 fighters and 3 mech_infantrys moved from Russia to Bryansk
1 tactical_bomber moved from Karelia to Bryansk
Combat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in Bryansk
Russians attack with 2 armour, 14 artilleries, 3 fighters, 33 infantry, 11 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 12 armour, 7 artilleries, 28 infantry and 10 mech_infantrys
Germans roll AA dice in Bryansk : 2/4 hits, 0,67 expected hits
2 fighters owned by the Russians lost in Bryansk
Russians roll dice for 2 armour, 14 artilleries, 1 fighter, 33 infantry, 11 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 20/62 hits, 16,50 expected hits
Germans roll dice for 3 aaGuns, 12 armour, 7 artilleries, 28 infantry and 10 mech_infantrys in Bryansk, round 2 : 26/57 hits, 21,00 expected hits
26 infantry owned by the Russians lost in Bryansk
3 aaGuns owned by the Germans and 17 infantry owned by the Germans lost in Bryansk
1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated
11 mech_infantrys owned by the Russians, 7 infantry owned by the Russians, 2 armour owned by the Russians and 14 artilleries owned by the Russians retreated to Russia
Germans win with 12 armour, 7 artilleries, 11 infantry and 10 mech_infantrys remaining. Battle score for attacker is -32
Casualties for Russians: 2 fighters and 26 infantry
Casualties for Germans: 3 aaGuns and 17 infantry
Battle in 110 Sea Zone
British loiter and taunt; Americans loiter and taunt; Russians attack with 1 submarine
Italians defend with 2 destroyers
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 destroyers in 110 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
1 submarine owned by the Russians lost in 110 Sea Zone
Italians win with 2 destroyers remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
1 aaGun and 1 infantry moved from Karelia to Vyborg
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
1 infantry placed in Ukraine
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : 1,33
Germans AA : 1,33
Germans regular : 5,00
Russians regular : 3,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 5 infantry; Remaining resources: 1 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to West India
1 fighter and 2 tactical_bombers moved from 39 Sea Zone to West India
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 marine moved from Shan State to 38 Sea Zone
1 marine and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 armour and 1 artillery moved from Burma to India
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
Japanese take 17 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
4 fighters moved from 6 Sea Zone to 23 Sea Zone
1 infantry moved from Hunan to Anhwe
2 fighters and 1 tactical_bomber moved from Japan to Anhwe
Combat - Japanese
Battle in Ceylon
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 4 fighters in 23 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in West India
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in West India, round 2 : 3/8 hits, 4.83 expected hits
UK_Pacific roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in West India, round 2 : 2/7 hits, 3.00 expected hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in West India
1 mech_infantry owned by the British and 2 infantry owned by the British lost in West India
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in West India, round 3 : 4/6 hits, 3.67 expected hits
UK_Pacific roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in West India, round 3 : 2/4 hits, 2.00 expected hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in West India
1 tactical_bomber owned by the British, 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in West India
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Casualties for British: 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Anhwe
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Anhwe
2 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantry
Battle in India
Japanese attack with 1 armour, 2 artilleries and 1 infantry
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in India
2 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from West India to 39 Sea Zone
1 tactical_bomber moved from West India to 39 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
4 fighters moved from 23 Sea Zone to 6 Sea Zone
2 infantry moved from Manchuria to Jehol
1 marine moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
2 bombers moved from West India to Shan State
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
2 fighters placed in Japan
1 artillery and 2 infantry placed in Manchuria
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 marine
EDIT: Adding units owned by Japanese to Kwangsi: 1 marine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.17
Japanese regular : -0.83
UK_Pacific regular : -0.67
ANZAC regular : -0.67