holy moly… shockingly bad dice lol
L24 BM4 Me1945 vs pacifiersboard (L+22)
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Volgograd to Tambov Russians take Tambov from Germans 1 mech_infantry moved from Volgograd to Vologda Combat - Russians Battle in Vologda Russians attack with 1 mech_infantry Italians defend with 1 mech_infantry Russians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 mech_infantry in Vologda, round 5 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 mech_infantry in Vologda, round 5 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Vologda Italians win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Volgograd to Samara 1 aaGun and 1 infantry moved from Ukraine to Rostov 1 aaGun and 1 infantry moved from Vyborg to Karelia Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : -0,33 Russians regular : -0,67
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 9 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour moved from India to Eastern Persia Japanese take West India from UK_Pacific 1 infantry moved from India to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia 1 infantry moved from 80 Sea Zone to Eastern Persia 1 marine moved from Ceylon to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Persia 1 tactical_bomber moved from 39 Sea Zone to Eastern Persia 1 fighter moved from 39 Sea Zone to Persia 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone 1 fighter moved from 36 Sea Zone to 34 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Shan State to 35 Sea Zone 1 bomber moved from Shan State to Eastern Persia 3 fighters moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from Japan to 21 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 bomber and 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone 1 cruiser owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 cruiser Battle in 21 Sea Zone Japanese attack with 1 destroyer and 4 fighters ANZAC defend with 1 cruiser Japanese roll dice for 1 destroyer and 4 fighters in 21 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone 1 cruiser owned by the ANZAC lost in 21 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 cruiser Battle in Eastern Persia Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Persia Japanese attack with 1 artillery, 1 fighter and 1 marine French defend with 1 infantry Japanese roll dice for 1 battleship in Persia, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 marine in Persia, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 marine in Persia, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Persia 1 infantry owned by the French lost in Persia Japanese win, taking Persia from British with 1 fighter and 1 marine remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for French: 1 infantry Non Combat Move - Japanese 1 carrier moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from Persia to 80 Sea Zone 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone 1 bomber moved from Eastern Persia to India 3 transports moved from 39 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 carrier moved from 39 Sea Zone to 36 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Yunnan to Hunan 2 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Jehol to Chahar 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from 35 Sea Zone to French Indo China 4 fighters moved from 21 Sea Zone to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Hunan to 6 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 3 infantry placed in Manchuria 1 marine placed in Japan 3 infantry placed in French Indo China 2 infantry placed in India 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : -1.83 ANZAC regular : 0.50 British regular : 0.00
-
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 3 fighters, 1 harbour, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 4 fighters moved from 22 Sea Zone to 36 Sea Zone 1 bomber moved from Caroline Islands to 36 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from 91 Sea Zone to Holland Belgium 1 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium 1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany
Combat Hit Differential Summary :
-
intercept over Rome? scramble to sz112?
-
@Me1945 Full intercept and no scramble
-
-
Take Italian one
-
Ask for OOL in W Ger pls
-
one hit only lol
-
-
Take inf
-
-
Kill ACs.
Then Tac and ftr - max defense -
I withdrew, where are they to land?
-
Land in Kwangsi
-
TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - British British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action Allies To War With TrueNeutrals British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - British 1 infantry moved from Gibraltar to Spain 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Normandy Bordeaux from Americans 1 bomber and 2 fighters moved from Gibraltar to Western Germany 4 infantry moved from United Kingdom to 110 Sea Zone 1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Western Germany 1 armour, 5 fighters and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 3 fighters moved from United Kingdom to Western Germany 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 2 infantry moved from Alexandria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
Combat Hit Differential Summary :
-
I assume scramble neither sz112 nor sz95?
-
I am not sure if it is legal for UK to flight through natural Spain. I might miss a related discussion somewhere. Can you give me a reference link if so. Otherwise I would like to bring the question to the discussion thread.
-
Maybe this Game Note is helpful:
You can not fly over unfriendly neutrals, unless they are being attacked or they have previously been attacked.
This is why I declared war on them and attack Spain with a ground unit
-
M Me1945 referenced this topic on
-
@pacifiersboard What I know is : UK can only fly through Spain this turn if the flying planes attack Spain. I posted a question in the General discussion thread.