@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
#4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain
-
yea i hit not watching on one a couple days ago and then it seemed to fck up all my stuff lol
Now I’m watching everything lol
-
Turn 4… and we’ve only been playing for two days! I hope the Germans can get something going in this game. I’ve always wanted to create a Desert Army, so I will put it to the test this game, and see if it works out. I love the token for it, it’s my favorite one, with the nice orange and the black palm tree. Sadly I don’t think I will have a nice time in Russia if I have to rebuild the Luftwaffe each time lol.
-
heh heh yea you kicked ass on that. Panzer created one lol
I just kept pumping Tanks out of South Africa lol
-
He did D-Day too ! It worked perfect !
-
@barnee said in #5: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rule Expansion by The Captain:
Panzer created one lol
Was that the game in which he won?
-
This our current game. I feel confident but I did when he beat mew too lol
-
ok I’m gonna focus and do my turn :)
-
Oh the DAk ? nO NOT THAT ONE . i THINK IT WAS 2 OR 3 :)
-
-
-
-
-
Game History
Round: 4 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br />Russia can Now Purchase Rockets.<b></body> Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs. They can only be placed in Moscow. Russia.... Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br />Russia can Now Purchase Partisans.<b></body> Trigger RussianGuards: buyGuard_Infantry added to productionRussians Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians Russians buy 1 artillery, 1 elite and 3 guard_infantrys; Remaining resources: 20 PUs; 3 AirLendLease; 3 TankLendLease; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Bulgaria from Germans EDIT: Turning off Edit Mode EDIT: 1 russian_para moved from Caucasus to Bulgaria 1 submarine moved from 125 Sea Zone to 123 Sea Zone Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 104 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Russians Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Belarus 3 mine_unarmeds moved from Bryansk to Western Ukraine 3 mine_unarmeds moved from Bryansk to Western Ukraine 3 mine_unarmeds moved from Bryansk to Ukraine 1 mine_unarmed moved from Bryansk to Rostov 2 Russian_Engineers and 6 mine_unarmeds moved from Russia to Belarus 3 mine_unarmeds moved from Russia to Bryansk 1 Tank_General and 5 armour moved from Russia to Bryansk 1 armour moved from Urals to Russia EDIT: 1 Tank_General and 5 armour moved from Bryansk to 1st Tank EDIT: 1 1stTankArmy moved from 1st Tank to Bryansk 1 Rail moved from Russia to Buryatia 1 Rail and 1 infantry moved from Buryatia to Belarus 1 Rail moved from Russia to Timguska 1 Rail and 1 infantry moved from Timguska to Belarus 1 Europe_Rail moved from Russia to Buryatia 1 Europe_Rail and 1 infantry moved from Buryatia to Belarus 5 infantry moved from Timguska to Novosibirsk Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 6 mine_unarmeds EDIT: Adding units owned by Changer to Belarus: 6 R_mine_Belarus_EPOLs EDIT: Removing units owned by Russians from Western Ukraine: 6 mine_unarmeds EDIT: Adding units owned by Changer to Western Ukraine: 3 R_mine_WUKR_BESSs and 3 R_mine_WUKR_EPOLs EDIT: Removing units owned by Russians from Ukraine: 3 mine_unarmeds EDIT: Adding units owned by Changer to Ukraine: 3 R_mine_UKR_BESSs EDIT: Removing units owned by Russians from Rostov: 1 mine_unarmed EDIT: Adding units owned by Changer to Rostov: 1 R_mine_Rostov_100 EDIT: Turning off Edit Mode 1 elite and 3 guard_infantrys placed in Russia 1 artillery placed in Ukraine Turn Complete - Russians Russians collect 38 PUs; end with 58 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
-
Sorry that took so long. I’m kinda fried lol
-
Rommel all dialed in lol
-
sure are a lot of orange LMs lol
I didn’t know how else to differentiate between them ha ha ha
-
the borders :)
-
yea I’m fckn up all the time now lol
Is it ok it I breakdown 2nd Corps and move it’s Tank to Persia ? Reform with all Infantry
-
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 Japan_destroyers, 3 armour, 1 carrier and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 mech_infantry moved from Yunnan to Shensi 2 infantry moved from Hopei to Shensi 3 infantry moved from Kweichow to Shensi 1 armour moved from Yunnan to Szechwan 1 artillery and 2 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 elite moved from Malaya to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 elite, 2 infantry and 3 transports moved from 37 Sea Zone to 41 Sea Zone 1 artillery, 1 elite and 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 elite moved from Philippines to 35 Sea Zone 1 artillery, 1 elite and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 elite moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 cruiser moved from 43 Sea Zone to 41 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Shensi 1 fighter and 1 tactical_bomber moved from Kweichow to Kansu 2 bombers moved from Kwangsi to Kansu 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Yunnan to Shensi 1 fighter and 2 tactical_bombers moved from Yunnan to Szechwan 1 Japan_destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Japan to 16 Sea Zone Combat - Japanese Battle in Java Japanese attack with 2 artilleries, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 Fortifications, 1 aaGun and 2 infantry ANZAC roll AA dice in Java : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/7 hits, 2.83 expected hits ANZAC roll dice for 2 Fortifications, 1 aaGun and 2 infantry in Java, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Java 1 Fortification owned by the ANZAC, 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese roll dice for 2 artilleries, 1 elite, 1 fighter and 1 tactical_bomber in Java, round 3 : 4/6 hits, 2.50 expected hits ANZAC roll dice for 1 Fortification in Java, round 3 : 0/0 hits, 0.00 expected hits 1 Fortification owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 Fortifications, 1 aaGun and 2 infantry Battle in Kansu Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 3/5 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 16 Sea Zone Japanese attack with 1 Japan_destroyer, 2 fighters and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 Japan_destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Szechwan Japanese attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers in Szechwan, round 2 : 7/9 hits, 3.83 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 3 Fortifications, 1 aaGun and 3 infantry British roll AA dice in Sumatra : 1/2 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in Sumatra Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 elite, 1 fighter and 2 infantry in Sumatra, round 2 : 2/6 hits, 1.83 expected hits British roll dice for 3 Fortifications, 1 aaGun and 3 infantry in Sumatra, round 2 : 3/3 hits, 1.50 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra 1 aaGun owned by the British and 1 infantry owned by the British lost in Sumatra Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 3 Fortifications and 2 infantry in Sumatra, round 3 : 0/2 hits, 1.00 expected hits 1 infantry owned by the British lost in Sumatra Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 4 : 1/3 hits, 0.83 expected hits British roll dice for 3 Fortifications and 1 infantry in Sumatra, round 4 : 0/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Sumatra Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 5 : 0/3 hits, 0.83 expected hits British roll dice for 3 Fortifications in Sumatra, round 5 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 6 : 1/3 hits, 0.83 expected hits British roll dice for 3 Fortifications in Sumatra, round 6 : 0/0 hits, 0.00 expected hits 1 Fortification owned by the British lost in Sumatra Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 7 : 0/3 hits, 0.83 expected hits British roll dice for 2 Fortifications in Sumatra, round 7 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 8 : 0/3 hits, 0.83 expected hits British roll dice for 2 Fortifications in Sumatra, round 8 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 9 : 1/3 hits, 0.83 expected hits British roll dice for 2 Fortifications in Sumatra, round 9 : 0/0 hits, 0.00 expected hits 1 Fortification owned by the British lost in Sumatra Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 10 : 2/3 hits, 0.83 expected hits British roll dice for 1 Fortification in Sumatra, round 10 : 0/0 hits, 0.00 expected hits 1 Fortification owned by the British lost in Sumatra Japanese win, taking Sumatra from British with 1 elite and 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber Casualties for British: 3 Fortifications, 1 aaGun and 3 infantry Battle in Celebes Changer loiter and taunt; Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Changer defend; ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 6 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 6 infantry and 1 mech_infantry in Shensi, round 2 : 1/8 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu 1 fighter and 1 tactical_bomber moved from Kansu to Kweichow 2 bombers moved from Kansu to Kweichow EDIT: 1 transport moved from 41 Sea Zone to 35 Sea Zone 1 fighter moved from Sumatra to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Kwangsi to 42 Sea Zone 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 fighter moved from Celebes to 35 Sea Zone 1 fighter moved from Japan to Caroline Islands 1 fighter moved from 16 Sea Zone to Japan 1 fighter moved from 16 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 artillery, 1 elite and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 elite, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery, 1 elite and 2 infantry moved from 35 Sea Zone to Philippines 1 aaGun moved from Kweichow to Shensi 1 fighter and 2 tactical_bombers moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 3 armour moved from Kwangtung to Yunnan 3 armour moved from Kiangsu to Kweichow 1 infantry moved from Shan State to Yunnan 1 infantry moved from French Indo China to Yunnan 1 Japan_destroyer moved from 37 Sea Zone to 42 Sea Zone 1 Japan_destroyer moved from 43 Sea Zone to 45 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 Japan_destroyer moved from 43 Sea Zone to 44 Sea Zone 1 fighter moved from Shensi to Kweichow 1 fighter moved from Kwangsi to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 3 Japan_destroyers and 1 carrier placed in 6 Sea Zone 1 harbour placed in Philippines 3 armour placed in Kiangsu Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : 2.17 British AA : 0.67 ANZAC AA : -0.33 ANZAC regular : 0.67 British regular : -0.33
-
Heh Heh I love Japan :)